Accessory of Light

 

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Orb/egg rewards summary: (tentative)

  • 3x Greater Earth Orb
  • 1x Greater Dark Orb
  • 3x Greater Fire Orb
  • 4x Greater Black Orb
  • 5x Greater Ice Orb
  • 1x Major Wind Orb
  • 2x Major Power Orb
  • 3x Major Non-Elemental Orb
  • 5x Greater Growth Egg
  • 2x Major Growth Egg

 


 

Event Rules

The event will be 5 days long. Every day, a new dungeon will be unlocked, with better accessories as rewards in later dungeons.

The greater the challenge, the rarer the accessories in dungeons released between
3/8 PST (3/9 UTC) and 3/12 PST (3/13 UTC)!

Highlights

Various accessories


Warrior of Light and his Memory Crystal


Warrior of Light’s Memory Crystal II


 

ult1

Garland is more vicious than ever, with new attack patterns.

In addition to physical attacks like Round Edge and Deathblow, Garland (Ultimate) gains magic attacks like Blaze, Earthquake, and Tsunami!

As his HP drops, he uses Cyclone to deal damage proportional to max HP, and the powerful physical attack Soul of Chaos, so be sure to heal as needed.

Defeat Garland and claim Crystal Ring!
(DEF+10, medium resist to Paralyze and Sleep)


char

 

Warrior of Light
Weapons Dagger / Sword / Axe / Hammer
Armor Shield / Hat / Helmet / Light Armor / Armor / Bracer
Abilities Combat (5) / Knight (5) / Celerity (2)
Record Materia 1 When HP <20%, gains Shell (once per battle)
Record Materia 2 “Attack” does holy damage.
Record Materia 3 Moderate increase in Holy damage.
Lv 1 Lv 80
HP 244 6439
Attack 10 163
Defense 11 165
Magic 7 97
Resistance 8 113
Mind 6 91
Accuracy 20 24
Evasion 20 24
Speed 73 109

 


 

 

01: Chaos Shrine (Day 1)
Part 1 Stamina 3, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Power Wrist (VII), Mythril x1
  • 1000 Gil
  • Power Orb x5, Non-Elemental Orb x5
Target Score

  1. Defeat Garland without being KO’d.
Garland
HP
~3333
Elements

None

Debuff Vulnerabilities
All except Stop / Doom / KO
Abilities
Attack: Deal physical damage to one target.
Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

02: Western Keep (Day 1)
Part 1 Stamina 5, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Earrings (VII), Mythril x1
  • 2000 Gil
  • Black Orb x5, Holy Orb x5
Target Score

  1. Defeat Astos without being KO’d.
Astos
HP
~14100
Elements
None
Debuff Vulnerabilities
All except Stop / Doom / KO
Abilities
Attack: Deal physical damage to one target.
Fira/Thundara: Deal moderate fire/lightning damage to one target.
Haste: Grant Haste to one target.
Sleep/Blind/Death: Sleep/Blind/KO one target.
Slowga: Slow all targets.
Strategy
Beware of Death which can ruin your Mastery run.

Recommended abilities: Any
Recommended RW: Any

 

 

03: Cavern of Earth 1 (Day 1)
Part 1 Stamina 10, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Silver Eyeglasses (VII), Mythril x1
  • 3000 Gil
  • Warrior of Light, Growth Egg x10
Target Score

  1. Defeat Vampire without being KO’d.
Vampire
HP
~38400
Elements
WEAK Fire / Holy
ABSORB
RESIST
NULL Ice / Earth
Debuff Vulnerabilities
All except Paralyze / Confuse / Stop / Doom / KO
Abilities
Attack: Deal physical damage and Paralyze one target.
Gaze: Paralyze one target.
Strategy
Recommended abilities: Break
Recommended RW: Any

 

 

04: Cavern of Ice (Day 2)
Part 1 Stamina 15, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Power Wrist (V), Mythril x1
  • 5000 Gil
  • Giant Scarletite x2, Giant Adamantite x2
Target Score

  1. Defeat the White Dragon without being KO’d.
White Dragon
HP
~77000
Elements
WEAK Fire / Lightning
ABSORB
RESIST
NULL Ice / Earth
Debuff Vulnerabilities
All except Poison / Petrify / Doom / KO
Abilities
Attack: Deal physical damage to one target.
Icestorm: Deal moderate ice damage to all targets.
Strategy
Recommended abilities: Intimidate
Recommended RW: Any

 

 

05: Citadel of Trials (Day 2)
Part 1 Stamina 15, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Peace Ring (VII), Mythril x1
  • 5000 Gil
  • Greater Growth Egg x5, Warrior of Light’s Memory Crystal
Target Score

  1. Defeat the Dragon Zombie without being KO’d.
Dragon Zombie

(UNDEAD)
HP
~86300
Elements
WEAK Fire / Holy
ABSORB
RESIST
NULL Ice
Debuff Vulnerabilities
Slow / Stop / Berserk / Sap
Abilities
Attack: Deal physical damage and Paralyze one target.
Attack: Deal physical damage to all targets.
Strategy
Recommended abilities: Draw Fire + Retaliate, Power Break, Protectga
Recommended RW: Advance, Lunatic High

 

 

06: Cavern of Earth 2 (Day 3)
Part 1 Stamina 20, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Zephyr Cape (VI), Mythril x1
  • 10000 Gil
  • Greater Earth Orb x3, Greater Dark Orb x1
Target Score

  1. Defeat Lich without being KO’d.
  2. Win without Warrior of Light being KO’d.
  3. Exploit Lich’s weakness to holy attacks.
Lich
HP
~115900
Elements
WEAK Fire / Holy
ABSORB
RESIST
NULL Ice
Debuff Vulnerabilities
Poison / Blind / Sleep / Sap / Slow
Abilities
Attack: Deal physical damage and Paralyze one target.
Flare: Deal massive non-elemental damage to all targets.
Death: KO all targets.
Stop: Stop all targets.
Fira/Blizzara/Thundara: Deal moderate fire/ice/lightning damage to all targets.
Strategy
Unfortunately this version of Lich can’t be silenced. Put him to Sleep and follow up with magic. Otherwise use Magic Breakdown and Shellga.


Recommended abilities: Slowga, Sleep, Magic Breakdown, Shellga, Diaga
Recommended RW: Boon

 

 

07: Mount Gulg (Day 3)
Part 1 Stamina 20, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Wolf Earrings (VII), Mythril x1
  • 10000 Gil
  • Greater Fire Orb x3, Major Growth Egg x2
Target Score

  1. Defeat Marilith without being KO’d.
  2. Win without Warrior of Light being KO’d.
  3. Afflict Marilith with Blind.
Marilith
HP
~105300
Elements
WEAK
ABSORB
RESIST
NULL Ice / Fire / Lightning
Debuff Vulnerabilities
Poison / Blind / Slow / Sleep / Berserk / Sap
Abilities
Attack: Deal physical damage to one target.
Attack: Deal physical damage two times to one target.
Firaga: Deal heavy fire damage to all targets.
Stun: Paralyze all targets.
Blind: Blind one target.
Strategy
Same strategy as Lich, but don’t forget to Blind!


Recommended abilities: Dark Buster/Blindga, Sleep
Recommended RW: Lunatic High

 

 

08: Sunken Shrine (Day 4)
Part 1 Stamina 20, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Pearl Rogue (IX), Mythril x1
  • 10000 Gil
  • Greater Black Orb x4, Greater Ice Orb x5
Target Score

  1. Defeat Kraken without being KO’d.
  2. Win without Warrior of Light being KO’d.
  3. Exploit Kraken’s weakness to lightning attacks.
Kraken
HP
~115900
Elements
WEAK Lightning
ABSORB
RESIST
NULL Fire / Earth
Debuff Vulnerabilities
Poison / Slow / Stop / Sap
Abilities
Attack: Deal physical damage to one target.
Ink
: Deal moderate physical damage and Blind all targets.
Thundara: Deal moderate lightning damage to all targets.
Strategy
Since the whole party is prone to Blind, it might be best to use a mage party against Kraken. Though if you can chain disable him with Stop (like Omega), the battle should be easy.


Recommended abilities: Magic Breakdown, Shellga, Stop
Recommended RW: Boon

 

 

09: Flying Fortress (Day 4)
Part 1 Stamina 20, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Soft Bracer (X), Mythril x1
  • 10000 Gil
  • Major Wind Orb x1, Warrior of Light’s Memory Crystal II
Target Score

  1. Defeat Tiamat without being KO’d.
  2. Win without Warrior of Light being KO’d.
  3. Afflict Tiamat with Slow.
Tiamat
HP
~141000
Elements
WEAK
ABSORB
RESIST
NULL Fire / Ice / Lightning / Earth
Debuff Vulnerabilities
Slow / Stop / Sap
Abilities
Attack: Deal physical damage to one target.
Poison Gas: Deal poison damage and Poison all targets.
Fira/Blizzara/Thundara: Deal fire/ice/lightning damage to all targets.
Strategy
This version of Tiamat is immune to Petrify. The best way to disable him is with Stop. Otherwise use Magic Breakdown and Shellga. Don’t forget to Slow for the target score.


Recommended abilities: Magic Breakdown, Shellga, Slowga/Dual Delay, Stop
Recommended RW: Boon

 

 

10: Chaos Shrine of Yore (Day 5)
Part 1 Stamina 40, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Crystal Ring, Mythril x1
  • 30000 Gil
  • Major Power Orb x2, Major Non-Elemental Orb x3
Target Score

  1. Hit Garland with lightning attacks.
  2. Hit Garland with ice attacks.
  3. Hit Garland with holy attacks.
Garland
HP
~169900
Elements
WEAK
ABSORB Fire / Earth / Wind / Water
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
► Normal

Attack: Deal physical damage to one target.
Round Edge: Deal moderate physical damage to all targets.
Death Claw: Deal heavy physical damage to one target.

► Weak

Round Edge: Deal moderate physical damage to all targets.
Death Claw: Deal heavy physical damage to one target.
Blaze: Deal heavy fire damage four times to one target at random.
Earthquake: Deal very heavy earth damage to one target.
Tsunami: Deal heavy water damage to all targets.

Very Weak

Blaze: Deal heavy fire damage four times randomly to one target.
Earthquake: Deal very heavy earth damage to one target.
Tsunami: Deal heavy water damage to all targets.
Tornado: Deal heavy damage to all targets, proportional to their HP.
Soul of Chaos: Deal heavy physical damage seven times to one target at random.

Strategy
  • Retaliate will dodge all hits from Soul of Chaos, but it does not trigger Retaliate counters.

Very simple fight. Just reduce his damage and you should be fine.


Video #1https://www.youtube.com/watch?v=lSjj_kkIvKE (Semi Core)
Video #2https://www.youtube.com/watch?v=HDs-Ry49prE
Video #3https://www.youtube.com/watch?v=BwUePMHhLpo

Recommended abilities: Protectga, Shellga, Breakdowns
Recommended RW: SG/SS2, Boon, Lunatic High

 



written by /u/fattybomchacha aka flip

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