Beatrix Event

 

Go to:

BONUS

Bosses:

 

Orb/egg rewards summary: (tentative)

  • 9x Greater Wind Orb
  • 3x Greater Power Orb
  • 2x Greater Non-Elemental Orb
  • 4x Greater Holy Orb
  • 8x Greater Fire Orb
  • 3x Greater Dark Orb
  • 8x Greater Earth Orb
  • 4x Greater Summon Orb
  • 4x Major White Orb
  • 4x Major Holy Orb
  • 2x Major Power Orb
  • 2x Major Ice Orb
  • 2x Major Non-Elemental Orb
  • 10x Greater Growth Egg
  • 2x Major Growth Egg

 


 

Event Rules

The event will be split into “Part One” and  “Part Two”. Master all the dungeons to unlock Bonus Battles!

Reward Highlights

Beatrix, Steiner, Quina, Zidane & Garnet


and their Memory Crystals


Steiner’s Second Memory Crystal

Shield Bash

Armor Strike

Banishing Strike

For more details on the above-mentioned abilities, head on over to the Ability Multiplier page!


 

Featured Relics

(click on NEW relics to watch Soul Break videos!)

Set #1

3-hit PHY, All targets, Holy ele, Multiplier 4.02, chance to Sap

3-hit PHY, All targets, Non-ele, Multiplier 4.11, chance to Paralyze

Protectga + Shellga

Set #2

4-hit PHY, Single target, Non-ele, Multiplier 5.12, ATK -50%, Self ATK +35%

2-hit MAG, All targets, Water ele, Multiplier 9, All allies MAG +20%


【Ultimate】Boss

Beatrix has enhanced Attack and Speed, allowing her to inflict crushing attacks.
She also wields powerful magic like Reflect and Holy, making her a truly fearsome foe!
Her Climhazzard ability is particularly deadly, reducing the HP of the entire party to 1! Bring along plenty of healing to keep up!
She uses Climhazzard at specific times, so figure out the timing to be prepared for the damage!

Defeat her and claim Coral Ring! (ATK+15, Moderate lightning resistance)


Character Details

 

Steiner
Record Materia 1 Increase DEF when equipping Armors.
Record Materia 2 Chance to cast Protect each time you are hit
Record Materia 3 Increase SB gain when using abilities or when taking damage.
Lv 1 Lv 80
HP 246 6492
Attack 11 162
Defense 11 168
Magic 7 95
Resistance 8 113
Mind 8 121
Accuracy 20 24
Evasion 20 24
Speed 74 111

 

 

Beatrix
Weapons Dagger / Sword
Armor Shield / Hat / Helmet / Light Armor / Armor / Bracer
Abilities White Magic (5) / Combat (5) / Knight (5)
Record Materia 1 Chance to restore 1 Knight ability use at the start of battle.
Lv 1 Lv 65
HP 219 4728
Attack 12 142
Defense 10 130
Magic 7 76
Resistance 8 90
Mind 10 115
Accuracy 20 23
Evasion 20 23
Speed 77 107

 

 

 

Quina
Weapons Dagger / Spear / Rod
Armor Hat / Light Armor / Robe / Bracer
Abilities Black Magic (3) / Combat (3) / Support (5)
Record Materia 1 Low chance that “Attack” becomes “Drain Strike” instead.
Lv 1 Lv 65
HP 196 4228
Attack 10 122
Defense 8 95
Magic 10 127
Resistance 10 115
Mind 9 105
Accuracy 20 23
Evasion 20 23
Speed 74 102

 

 


Part One

 

 

01: M.S. Prima Vista
Part 1 Stamina 2, Rounds 3
Part 2 Stamina 2, Rounds 3
Part 3 Stamina 3, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Mythril Dagger (IX), Mythril x1
  • 1000 Gil
  • Scarletite x5, Minor Summon Orb x5
Target Score

  1. Defeat Steiner and the Bomb without being KO’d.
Steiner (Third Battle)
HP
Steiner: ~1300
Bomb: ~933
Elements
► Steiner

None

Bomb

WEAK Ice / Wind / Water
ABSORB Fire
RESIST
NULL
Debuff Vulnerabilities
Steiner: Berserk
Bomb: Poison / Slow / Berserk
Abilities
Steiner

Attack: Deal physical damage to one target.

► Bomb

Attack: Deal physical damage to one target.
Self-Destruct: Deal very heavy fire damage to all targets.

Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

02: Evil Forest
Part 1 Stamina 3, Rounds 3
Part 2 Stamina 3, Rounds 3
Part 3 Stamina 4, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Minor Summon Orb x5, Mythril x1
  • 1000 Gil
  • Adamantite x5, Fire Orb x10
Target Score

  1. Defeat the Prison Cage without being KO’d.
Prison Cage
HP
~3766
Elements
WEAK Fire
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Berserk
Abilities
Left Stem: Deal physical damage to one target.
Right Stem: Deal physical damage to one target.
Cage: Inflict Cage on one target.
Absorb: Deal physical damage to one target, gaining a portion as HP.
Strategy
  • Party members trapped by Prison Cage have their HP drained away every turn.

Recommended abilities: Any
Recommended RW: Any

 

 

03: Burmecia
Part 1 Stamina 4, Rounds 3
Part 2 Stamina 4, Rounds 3
Part 3 Stamina 5, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Zidane, Mythril x1
  • 1000 Gil
  • Brigandine (IX), Growth Egg x10
Target Score

  1. Defeat Beatrix without being KO’d.
Beatrix
HP
~6150
Elements
None
Debuff Vulnerabilities
Slow
Abilities
Attack: Deal physical damage to one target.
Thunder Slash: Deal very heavy lightning damage to one target.
Shock: Deal massive physical damage to one target.
Stock Break: Deal very heavy damage to all targets based on their current HP.
Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

04: Gargan Roo
Part 1 Stamina 6, Rounds 3
Part 2 Stamina 6, Rounds 3
Part 3 Stamina 7, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Garnet, Mythril x1
  • 2000 Gil
  • Mythril Dagger (IX), Lesser Summon Orb x5
Target Score

  1. Defeat Ralvurahva without being KO’d.
Ralvurahva
HP
~10250
Elements
WEAK Ice
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Stop / Blind
Abilities
Blizzara: Deal moderate ice damage to one target.
Night: Sleep all targets.
Web: Deal moderate non-elemental damage and Slow one target.
Infernal Kiss: Deal moderate physical damage and poison one target.
Strategy
Recommended abilities: Slow
Recommended RW: Any

 

 

05: Cleyra Cathedral
Part 1 Stamina 8, Rounds 3
Part 2 Stamina 8, Rounds 3
Part 3 Stamina 9, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Steiner, Mythril x1
  • 2000 Gil
  • Brigandine (IX), Non-Elemental Orb x10
Target Score

  1. Defeat Beatrix without being KO’d.
Beatrix (2nd Encounter)
HP
~17300
Elements
None
Debuff Vulnerabilities
Slow
Abilities
Attack: Deal physical damage to one target.
Thunder Slash: Deal very heavy lightning damage to one target.
Shock: Deal massive physical damage to one target.
Cure: Restore a small amount of HP to one target.
Stock Break: Instantly KO one target.
Strategy
Recommended abilities: Slow, Power Break, Protectga
Recommended RW: Any

 

 

06: Alexandria Castle, Part 1
Part 1 Stamina 10, Rounds 3
Part 2 Stamina 10, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Quina, Mythril x1
  • 2000 Gil
  • Lesser Summon Orb x5, Growth Egg x10
Target Score

  1. Defeat Zorn & Thorn without being KO’d.
Zorn & Thorn

Zorn / Thorn
HP
Zorn: ~18200
Thorn: ~12900
Elements
None
Debuff Vulnerabilities
Slow / Blind
Abilities
Zorn (Normal)
Flare Empower Thorn: Grant Thorn the ability Light Flare
Zorn (Meteor)
Meteorite: Deal massive non-elemental damage to all targets.

Thorn (Normal)

Meteor Empower Zorn: Grant Zorn the ability Meteorite

Thorn (Flare)
Light Flare:
Deal massive fire damage to a target.

Strategy
  • You only need to kill one of the jesters to end the battle.

Zealot Record Materia is excellent in this fight.

Recommended abilities: AoE
Recommended RW: AoE

 

 

07: Alexandria Castle, Part 2
Part 1 Stamina 11, Rounds 3
Part 2 Stamina 11, Rounds 3
Part 3 Stamina 12, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Beatrix, Large Scarletite x2
  • 3000 Gil
  • Growth Egg x10, Mythril x1
Target Score

  1. Defeat Beatrix without being KO’d.
Beatrix (3rd Encounter)
HP
~28450
Elements
None
Debuff Vulnerabilities
Slow
Abilities
Attack: Deal physical damage to one target.
Thunder Slash: Deal very heavy lightning damage to one target.
Shock: Deal massive physical damage to one target.
Cura: Restores some HP to one target.
Climhazzard: Brings all targets’ HP to 1.
Strategy
Recommended abilities: Slowga, Dual Delay, Power Break
Recommended RW: Lunatic High, offensive RWs

 


Part Two

 

08: Alexandria Castle, Part 3
Part 1 Stamina 11, Rounds 3
Part 2 Stamina 11, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Giant Adamantite x2, Non-Elemental Orb x10
  • 3000 Gil
  • Diamond Knuckle (VII), Black Orb x10
Target Score

  1. Win without Beatrix being KO’d.
Bandersnatch
x2
HP
~17400 each
Elements
None
Debuff Vulnerabilities
All except Petrify / Doom / KO / Berserk
Abilities
Tongue: Sleep one target..
Thundara: Deal moderate lightning damage to one target.
Rush: Deal physical damage to one target.
Strategy
Recommended abilities: Intimidate, AoE (Quetzalcoatl)
Recommended RW: Any

 

 

09: Fossil Roo
Part 1 Stamina 12, Rounds 3
Part 2 Stamina 12, Rounds 3
Part 3 Stamina 13, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Zidane’s First Memory Crystal, Garnet’s Memory Crystal
  • 3000 Gil
  • Summon Orb x10, Greater Growth Egg x5
Target Score

  1. Defeat Lani without being KO’d.
Lani
HP
~49100
Elements
None
Debuff Vulnerabilities
Slow / Blind
Abilities
Attack: Deal physical damage to one target.
Blizzara/Fira/Thundara/Aerora: Deal ice/fire/lightning/wind damage to one target.
Water: Deal water damage to all targets.
What do you think you’re doing!? (Counter): Deal physical damage to one target (trigger: physical attacks)
Had enough yet? (Counter): Deal physical damage to one target (trigger: physical attacks)
Why aren’t you giving up? (Counter): Deal physical damage to one target (trigger: physical attacks)
Strategy
Recommended abilities: Magic Break, Shellga, Blindga
Recommended RW: Any

 

 

10: Iifa Tree
Part 1 Stamina 13, Rounds 3
Part 2 Stamina 13, Rounds 3
Part 3 Stamina 14, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Quina’s Memory Crystal, Mythril x1
  • 5000 Gil
  • Shield Bash, Greater Wind Orb x1
Target Score

  1. Defeat Soulcage without being KO’d.
Soulcage
HP
~71800
Elements
WEAK Fire / Holy
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow / Blind / Sleep
Abilities
► Normal

Shockwave: Deal physical damage to all targets.
Mustard Bomb: Sap one target.
Leaf Swirl: Deal heavy non-elemental damage to all targets.
Fira: Deal fire damage to all targets.

► Fire state

Shockwave: Deal physical damage to all targets.
Mustard Bomb: Sap one target.
Fire Blades: Deal massive fire damage to all targets.
Fira: Deal fire damage to all targets.

Strategy
  • Soulcage is undead, therefore recovery spells will damage it.
  • It has KO resistance, so Raise will not work.
  • If fire attacks are used against Soulcage, it will enter its Fire state.
  • If ice/water attacks are used against Soulcage while it is in Fire state, it will return to its Normal state.

While Fire Blades suggest that you refrain from using fire attacks, do note that if Soulcage is blinded, Fire Blades can miss!

Recommended abilities: Dark Buster/Blindga, Breakdowns, Shellga
Recommended RW: Sentinel’s Grimoire, Stoneskin, Boon, Lunatic High

 

 

11: Alexandria
Part 1 Stamina 14, Rounds 3
Part 2 Stamina 14, Rounds 3
Part 3 Stamina 15, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Giant Scarletite x2, Mythril x1
  • 5000 Gil
  • Power Belt (IX), Greater Power Orb x1
Target Score

  1. Win without Steiner being KO’d.
  2. Win without Beatrix being KO’d.
Mistodon
x2
HP
~36950 each
Elements
WEAK Holy
ABSORB
RESIST Dark
NULL
Debuff Vulnerabilities
All except Sleep / Petrify / Doom / KO / Berserk
Abilities
Head Attack: Deal physical damage to one target.
Fira: Deal fire damage to one target.
Mist: Deal dark damage and Sleep all targets.
Strategy
Paralyze makes for a straightforward fight.


Recommended abilities: Intimidate
Recommended RW: Any

 

 

12: Mount Gulug
Part 1 Stamina 16, Rounds 3
Part 2 Stamina 16, Rounds 3
Part 3 Stamina 17, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Greater Power Orb x2, Beatrix’s Memory Crystal
  • 5000 Gil
  • Greater Non-Elemental Orb x2, Greater Growth Egg x5
Target Score

  1. Defeat the Red Dragon without being KO’d.
Red Dragon
x2
HP
~53300 each
Elements
WEAK Ice / Wind
ABSORB
RESIST Fire
NULL Earth
Debuff Vulnerabilities
All except Confuse / Petrify / Doom / KO / Berserk
Abilities
Dive: Deal physical damage to one target.
Twister: Deal large wind damage to all targets.
Aerial Slash: Deal moderate physical wind damage to all targets.
Strategy
Recommended abilities: Intimidate
Recommended RW: SG/SS2, Lunatic High, Boon

 

 

13: Ipsen’s Castle
Part 1 Stamina 18, Rounds 3
Part 2 Stamina 18, Rounds 3
Part 3 Stamina 19, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Greater Holy Orb x4, Mythril x1
  • 10000 Gil
  • Greater Fire Orb x3, Greater Dark Orb x3
Target Score

  1. Defeat Taharka without being KO’d.
  2. Exploit Taharka’s weakness to fire attacks.
  3. Exploit Taharka’s weakness to wind attacks.
Taharka
HP
~142200
Elements
WEAK Fire / Wind
ABSORB Earth
RESIST Ice
NULL
Debuff Vulnerabilities
Poison / Silence / Paralyze / Slow / Slep
Abilities
► Normal

Blizzaga: Deal heavy ice damage to one target.
Blizzaga: Deal heavy ice damage to all targets.
Chop: Deal heavy physical damage to one target.

► Curled

Ram: Deal physical damage to one target.

Strategy
  • Taharka randomly Curls up, and when it does, its defenses increase.

Paralyze will make the fight easy, but Taharka can be tanky, use offensive Breakdowns to speed up the fight.


Recommended abilities: Intimidate, Sleep, offensive Breakdowns.
Recommended RW: Any

 

 

14: Shrine of Ipsen
Part 1 Stamina 19, Rounds 3
Part 2 Stamina 19, Rounds 3
Part 3 Stamina 20, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Black Belt (IX), Greater Summon Orb x4
  • 20000 Gil
  • Major Holy Orb x1, Major Growth Egg x2
Target Score

  1. Defeat Lich without being KO’d.
  2. Exploit Lich’s weakness to wind attacks.
  3. Exploit Lich’s weakness to holy attacks.
Lich
HP
~151000
Elements
WEAK Wind / Holy
ABSORB Earth
RESIST Dark
NULL
Debuff Vulnerabilities
Slow / Blind / Sleep / Sap
Abilities
Death Cutter: Deal moderate physical damage to one target.
Earthquake: Deal very heavy earth damage to all targets.
Blizzaga/Firaga/Thundaga: Deal heavy ice/fire/lightning damage to one target.
Strategy
Slow + Sleep and follow up with magic attacks, otherwise use defensive RWs and Breakdowns.


Recommended abilities: Slowga, Sleep Buster, Breakdowns.
Recommended RW: SG/SS2

 



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