Braska Event

 

Go to:

 

Orb Rewards summary:

Greater P W B S NE F I L E Wi H D
# 10 10 10 5
Major P W B S NE F I L E Wi H D
# 8 5 5 8 4
Crystal P W B S NE F I L E Wi H D
# 1 1

Equipment rewards summary:

  • 2x Spike Rod (X)
  • 2x Protector (X)

 

Highlights

Braska

Jecht

their Memory Crystals

Soul of a Hero, Memory Crystal Lode, Memory Crystal II Lode

Memory Crystal II: Braska, Jecht, Kimahri, Rikku

Guardian Armlet

Full Charge

Chain Starter

BFA’s Medal


relics

Set #1

Set #2


Character Details

Braska
Weapons Dagger / Rod / Staff
Armor Hat / Light Armor / Robe / Bracer
Abilities Summon (5) / Black Magic (5) / White Magic (4)
Record Materia 1 MAG increases but RES decreases
Record Materia 2 Moderate increase in Summon damage
Lv 80
HP 4759
Attack 87
Defense 85
Magic 179
Resistance 148
Mind 161
Accuracy 24
Evasion 24
Speed 136

 

Jecht
Record Materia 2 Attack will sometimes ???
Lv 80
HP 5581
Attack 172
Defense 105
Magic 95
Resistance 97
Mind 109
Accuracy 24
Evasion 27
Speed 146
Rikku
Record Materia 2 Moderate damage increase when using Thief abilities.
Lv 80
HP 5359
Attack 158
Defense 113
Magic 98
Resistance 110
Mind 110
Accuracy 24
Evasion 23
Speed 174

 

Kimahri
Record Materia 3 Attack will often become Jump.
Lv 80
HP 5492
Attack 165
Defense 118
Magic 149
Resistance 133
Mind 142
Accuracy 23
Evasion 24
Speed 139

 


 

Part One

 

 

01: Departing from Bevelle
Part 1 Stamina 2, Rounds 3
Part 2 Stamina 2, Rounds 3
Part 3 Stamina 2, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Jecht, Mythril x1
  • 1000 Gil
  • Spike Rod (X), Lesser Growth Egg x40
Target Score】Nil.

 

 

02: Lake Macalania
Part 1 Stamina 4, Rounds 3
Part 2 Stamina 4, Rounds 3
Part 3 Stamina 4, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Soul of a Hero, Mythril x1
  • 1000 Gil
  • Protector (X), Growth Egg x10
Target Score】Nil.

 

 

03: Thunder Plains
Part 1 Stamina 6, Rounds 3
Part 2 Stamina 6, Rounds 3
Part 3 Stamina 7, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Growth Egg x10, Mythril x1
  • 2000 Gil
  • Spike Rod (X), Black Orb x5
Target Score

  1. Defeat Iron Giant without being KO’d.
Iron Giant
HP
~11300
Elements
WEAK
ABSORB
RESIST Lightning
NULL
Debuff Vulnerabilities
Poison / Blind / Sleep / Slow / Sap
Abilities
Attack: Deal physical damage to one target.
Reaper: Deal physical damage to all targets.
Leaping Swing: Deal moderate physical damage to one target.
Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

04: Djose Temple
Part 1 Stamina 8, Rounds 3
Part 2 Stamina 8, Rounds 3
Part 3 Stamina 9, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Braska, Mythril x1
  • 2000 Gil
  • Protector (X), Mythril x1
Target Score

  1. Defeat Ixion without being KO’d.
Ixion
HP
~22600
Elements
WEAK
ABSORB Lightning
RESIST
NULL
Debuff Vulnerabilities
None
Abilities
► Normal

Attack: Deal physical damage to one target.
Aerospark
: Deal special ranged physical damage and remove debuffs from one target.
Thor’s Hammer: Deal special lightning damage to all targets.
Defending: Temporarily raise own DEF and RES (and enter Defending state)
Evade: Temporarily raise own EVA (and enter Evade state)

Defending

Attack: Deal physical damage to one target.
Aerospark
: Deal special ranged physical damage and remove debuffs from one target.
Thor’s Hammer: Deal special lightning damage to all targets.
Evade: Temporarily raise own EVA (and enter Evade state)

► Evade

Attack: Deal physical damage to one target.
Aerospark
: Deal special ranged physical damage and remove debuffs from one target.
Thor’s Hammer: Deal special lightning damage to all targets.
Defending: Temporarily raise own DEF and RES (and enter Defending state)

Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

05: Mi’ihen Highroad
Part 1 Stamina 10, Rounds 3
Part 2 Stamina 10, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Young Auron, Mythril x1
  • 3000 Gil
  • Black Orb x5, Summon Orb x10
Target Score

  1. Defeat Chocobo Eater without being KO’d.
Chocobo Eater
HP
~28400
Elements
WEAK Fire
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Paralyze / Confuse / Slow / Blind / Berserk
Abilities
Attack: Deal physical damage to one target.
Thwack: Deal moderate damage to all targets, proportional to their HP.
Fist of Fury: Deal physical damage to one target.
Blizzard: Deal ice damage to one target.
Strategy
Recommended abilities: Any
Recommended RW: Any

Part Two

 

 

06: S.S. Liki
Part 1 Stamina 11, Rounds 3
Part 2 Stamina 11, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Jecht’s Memory Crystal, Mythril x1
  • 3000 Gil
  • Fire Orb x10, Ice Orb x10
Target Score】Nil.

 

 

07: Kilika Temple
Part 1 Stamina 13, Rounds 3
Part 2 Stamina 13, Rounds 3
Part 3 Stamina 14, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Memory Crystal LodeAuron’s Memory Crystal
  • 5000 Gil
  • Power Glove (X), Lightning Orb x10
Target Score

  1. Defeat Ifrit without being KO’d.
Ifrit
HP
~64600
Elements
WEAK
ABSORB Fire
RESIST
NULL
Debuff Vulnerabilities
None
Abilities
Attack: Deal moderate physical damage to one target.
Fira: Deal moderate fire damage to one target.
Meteor Strike: Deal massive ranged physical damage to one target.
Hellfire: Deal moderate fire damage to all targets.
Strategy
Recommended abilities: Shellga, Protectga
Recommended RW: Any

 

 

08: Besaid Temple
Part 1 Stamina 15, Rounds 3
Part 2 Stamina 15, Rounds 3
Part 3 Stamina 15, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Braska’s Memory Crystal, Mythril x1
  • 5000 Gil
  • Greater Black Orb x10, Greater Growth Egg x10
Target Score

  1. Defeat Valefor without being KO’d.
Valefor
HP
~96800
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
None
Abilities
Attack: Deal moderate physical damage to one target.
Sonic Wings: Deal heavy physical damage and Slow one target.
Energy Ray: Deal heavy non-elemental damage to all targets.
Energy Blast: Deal non-elemental damage to all targets.
Strategy
Recommended abilities: Shellga, Protectga
Recommended RW: Any

 

 

09: Sanubia Desert
Part 1 Stamina 17, Rounds 3
Part 2 Stamina 17, Rounds 3
Part 3 Stamina 18, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Major Growth Egg x2, Mythril x1
  • 10000 Gil
  • Greater Fire Orb x5, Greater Ice Orb x10
Target Score

  1. Defeat Cactuar without being KO’d.
Cactuar
HP
~149600
Elements
WEAK Fire
ABSORB Ice
RESIST
NULL
Debuff Vulnerabilities
Sleep
Abilities
Attack: Deal physical damage to one target,
1000 Needles: Deal 1000 damage to one target.
Strategy
For the solo Jecht quest, pick either Squall / Bartz BSSB for your Roaming Warrior, then Chakra + Kick for your abilities, this setup will easily help you breeze past the trash stages. For the Cactuar itself, heal where necessary and pop the RW and unleash the Fire attacks for a quick kill!

By the way, for the RM choice, pick something useful, like Loner/Solitude, or Attunement II


Video: https://www.youtube.com/watch?v=gSMLwNYjBLQ

Recommended abilities: Chakra + Kick
Recommended RW: Bartz BSSB / Squall BSSB

 

 

10: Palace of Saint Bevelle
Part 1 Stamina 19, Rounds 3
Part 2 Stamina 19, Rounds 3
Part 3 Stamina 20, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Guardian Armlet (X), Mythril x1
  • 20000 Gil
  • Greater Lightning Orb x5, Major Growth Egg x3
Target Score

  1. Defeat Bahamut without being KO’d.
Bahamut
HP
~174000
Elements
WEAK
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
Attack: Deal physical damage to one target.
Megaflare
: Deal moderate non-elemental magic damage to all targets.
Impulse (Counter): Deal ranged physical damage to all targets (trigger: taking damage for a number of times)
Strategy
For the 3-man quest, use the following setup:

Auron: Draw Fire + Retaliate
Jecht: Tempo Flurry + Kick
Braska: Curaja + Water of Strength

Equip appropriate RMs like Loner/Solitude, DD, etc

For Roaming Warrior, I recommend picking Tyro BSSB to negate Megaflare.


Recommended abilities: Draw Fire + Retaliate, Water of Strength
Recommended RW: Tyro BSSB

 

 


 

 

Cavern of the Stolen Fayth +

[Total Required Stamina: 40]

 

First Time Completion Rikku’s Memory Crystal II, Kimahri’s Memory Crystal II
Completion reward 30000 Gil
Mastery Reward Alexander, Greater Summon Orb x10

Target Score Summary: No KO, Ice, Reduce ATK

BOSS 1 Nidhogg Stamina 20, Stages 1, experience value TBC
Target Score
  1. Defeat Nidhogg without being KO’d.
  2. Exploit Nidhogg’s weakness to ice attacks.
HP
~102500
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Confuse / Stop
Abilities
Attack: Deal physical damage to one target.
Breath: Deal heavy fire damage to all targets.
Commentary
Pretty easy boss, just exploit its weakness for a quick kill.
BOSS 2 Yojimbo & Daigoro Stamina 20, Stages 1, experience value TBC
Target Score
  1. Defeat Yojimbo without being KO’d.
  2. Reduce Yojimbo’s ATK.
HP
~116300
Elements
WEAK
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
► Yojimbo

Kozuka: Deal physical damage to one target
Zanmato: Deal massive physical damage to all targets and chance to KO said targets.
Wakizashi: Deal physical damage to one target.
Wakizashi (all): Deal physical damage to all targets.

► Daigoro

Attack: Deal physical damage to one target.

Commentary
Power Break + Protectga should keep Yojimbo’s damage at bay.
 

Video #1https://www.youtube.com/watch?v=n9osKxiKtRc (3 man)
Video #2https://www.youtube.com/watch?v=o0qq6mGF488

Recommended abilities: Protectga/Shellga, defensive Breakdowns
Recommended RW: SG/SS2, Scream

TOTAL medals = 30 medals, meaning you can only lose a max of 5 medals to get Mastery.

 

 

Remiem Temple ++
Part 1 Stamina 20, Stages 1
First Time Completion Memory Crystal II Lode, Jecht’s Memory Crystal II
Completion Reward 30000 Gil
Mastery Reward Full Charge, Major Lightning Orb x2
Target Score
  1. Defeat Magus Sisters without being KO’d.
  2. Afflict any one of the three with Poison.
  3. Defeat the Magus Sisters before Delta Attack is used three times.
Magus Sisters

Sandy / Cindy / Mindy

HP
~70000 each
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerablities
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Poison / Confuse / Slow / Sleep
Abilities
► Sandy

Attack: Deal physical damage to one target.
Razzia: Deal physical damage to one target.
Delta Attack:
 Deal heavy physical damage to all targets.

► Cindy

Camisade: Deal physical damage to one target.
Curaga:
Restore a large amount of HP to one target.
Raise: Revive one target.
Delta Attack: Deal heavy physical damage to all targets.

► Mindy

Fira/Blizzara/Thundara/Watera: Deal fire/ice/lightning/water damage to one target.
Flare: 
Deal massive non-elemental damage to one target.
Drain: Deal moderate damage and steal HP from one target.
Passado:
 Deal physical damage to one target.
Delta Attack: Deal heavy physical damage to all targets.

Strategy
  • After a set number of turns, if all three sisters are alive, they will perform the Delta Attack.
  • Cindy will use Raise when either Sandy or Cindy are defeated.

Tauntaliate + Carbuncle means they can’t touch you (other than Delta Attack). Use Bio Grenade (if you have it) to inflict Poison on multiple targets easily, and go all out with AoE attacks.


 

Video #1https://www.youtube.com/watch?v=6Ff7IYKxopw (speed clear)
Video #2https://www.youtube.com/watch?v=DmSToEzIqpw
Video #3https://www.youtube.com/watch?v=9wPytT_-mpc (3 man speed clear)

Recommended abilities: Break Fever, Draw Fire + Retaliate, Breakdowns, Carbuncle, AoE (Bio Grenade, etc)
Recommended RW:
 SG/SS2, Scream

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 

Baaj Temple +++
Part 1 Stamina 40, Stages 1
First Time Completion Faultsiphon, Braska’s Memory Crystal II
Completion Reward 60000 Gil
Mastery Reward Rosetta Stone, Major Power Orb x4
Target Score
  1. Defeat Anima without being KO’d.
  2. Reduce Anima’s ATK.
  3. Reduce Anima’s MAG.
Anima
HP
~179500
Elements
WEAK
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
Attack: Deal physical damage to one target.
Dispel: Remove buffs from one target.
Gravity: Deal damage to all targets, proportional to HP
Pain: Deal heavy special non-elemental damage to one target.
Oblivion: Deal moderate special ranged physical damage to all targets.
Strategy
Very easy boss. Apply defensive Breakdowns (stack em if you can) and have Protectga and Shellga up. Just beware of Gravity that cannot be mitigated.


 

Video #1https://www.youtube.com/watch?v=RnSSdKSrGDE (4 man)
Video #2https://www.youtube.com/watch?v=Tuny_FaF84I

Recommended abilities: Protectga, Shellga, defensive Breakdowns.
Recommended RW:
 SG/SS2, Scream, Tyro BSSB

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 



 

Yevon Dome (Ultimate)
Part 1 Stamina 60, Stages 1
First Time Completion Major Wind Orb x4, BFA’s Medal (X)
Completion Reward 90000 Gil
Mastery Reward Major Power Orb x4, Fire Crystal x1
Target Score
  1. Exploit Yunalesca’s final form’s weakness to water attacks.
  2. Do not use holy attacks against Yunalesca
  3. Reduce Yunalesca’s MAG.
Yunalesca (Ultimate)
HP
~?
Elements
WEAK Water (3rd form only)
ABSORB Holy
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Silence (Only in Phase 1)
Abilities
► First form

Attack: Deal physical damage and remove Protect/Shell/Haste from one target.
Absorb: Deal moderate Dark physical damage and drain HP from one target.
Sleep: Sleep one target (trigger: any attack)

Second form

Attack: Deal physical damage and remove Protect/Shell/Haste from one target.
Hellbiter: Deal physical damage and Sap all targets.
Holy: Deal massive holy damage to one target.
Absorb: Deal moderate Dark physical damage and drain HP from one target.
Osmose: Reduce number of remaining uses of an ability from all targets.
Attack (Counter): Deal physical damage and remove Protect/Shell/Haste from one target.

Third form

Attack: Deal physical damage and remove Protect/Shell/Haste from one target.
Hellbiter: Deal physical damage and Sap all targets.
Holy: Deal massive holy damage to one target.
Holy: Deal massive holy damage to all targets.
Osmose: Reduce number of remaining uses of an ability from all targets.
Attack (Counter): Deal physical damage and remove Protect/Shell/Haste from one target.
Mind Blast: Deal special magic damage and Confuse all targets.
Mega Death: KO one target.

Strategy
  • When Yunalesca goes below a certain amount of HP, she changes into her Second form, and and then subsequently her Third form (after going below a certain amount of HP).
  • Yunalesca (in her Second and Third form) will use Holy on any character affected by Sap caused by Hellbiter.
  • Mega Death, used by Yunalesca in her Third form, will KO any character not affected by Sap.
  • In her third form, Yunalesca has a chance to cast Holy as an interrupt on at the end of every turn.

This Yunalesca is almost the same as the one in the Big Bridge event. You can silence her when she’s in her first form, and I recommend silencing Yunalesca right before phase 1 ends (~80%), so that she won’t have a chance to cast Holy in her second form. Use her second form to top up the party and/or build up SB charges.

Phase 3 is where all the hurt happens. Expect to get hit with multiple AoE Holy. Having magic blink will be great. Otherwise, mitigate it as much as you can.


 

Video #1https://www.youtube.com/watch?v=uV8KIvjfvyM
Video #2https://www.youtube.com/watch?v=Q5EOy-PQwbo
Video #3https://www.youtube.com/watch?v=hZ2p0Ynr_ss

Recommended abilities: Shellga, defensive Breakdowns, Silencega
Recommended RW:
 SG/SS2, Scream, Tyro BSSB

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 

Sin’s Interior (Ultimate +)
Part 1 Stamina 1, Stages 1
First Time Completion Major Lightning Orb x3, Power Crystal x1
Completion Reward 1500 Gil
Mastery Reward Major Wind Orb x4, Major Holy Orb x4
Target Score
  1. Reduce BFA’s ATK
  2. Reduce BFA’s MAG
  3. Exploit BFA’s weakness to holy attacks.
Braska’s Final Aeon (Ultimate +)
HP
~300000
Elements
WEAK Holy
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
► Normal

Attack: Deal physical damage to one target.
Jecht Beam: Deal heavy non-elemental magic damage to one target.
Cleave: Deal moderate physical damage and Slow all targets.
Jecht Finger: Deal special physical damage two times to one target (ignores DEF).

► Weak

Attack: Deal physical damage to one target.
Jecht Beam: Deal heavy non-elemental magic damage to one target.
Jecht Bomber: Deal special physical damage to all targets (ignores DEF)
Ultimate Jecht Shot: Deal special ranged physical damage to all targets (ignores DEF)

Strategy
  • In the Normal phase, when BFA decides to use Jecht Finger, he will not act on the current turn. Instead, a message will show up saying that his “OVERDRIVE gauge is filled(?)”. BFA will then use Jecht Finger on the next turn as an interrupt.
  • The same goes for Ultimate Jecht Shot in BFA’s Weak phase.

 

Video #1https://www.youtube.com/watch?v=qwDba-RJTyI (No quest, YOLO)
Video #2
https://www.youtube.com/watch?v=5RZ9Y_FmLAE (No quest)
Video #3https://www.youtube.com/watch?v=tYqREmWYcW8 (No quest)
Video #4https://www.youtube.com/watch?v=5ZAh4xXicMA (No quest, mage meta)
Video #5https://www.youtube.com/watch?v=CxUCI9DRLsU (Quest)
Video #6https://www.youtube.com/watch?v=5-sjUreEs5k (Quest)

Recommended abilities: Protectga, Power Breakdown
Recommended RW:
 SG/SS2, Scream, Tyro BSSB

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 



written by /u/fattybomchacha aka flip

Copyright © 2014-2017 Kongbakpao Gaming News. All Rights Reserved. Frontier Theme