Event 538

Highlights


EVERYONE GETS SYNERGY BONUS IN THIS EVENT!

Valigarmanda

NORMAL: 12 STAM

Rewards: First Time / Completion / Mastery】

  • Mind BreakHero’s Soul x2MC Lode x2
  • 5000 Gil
  • Ice Orb x10, Growth Egg x10

Target Score

  1. Defeat Valigarmanda without being KO’d.
HEROIC: 18 STAM

Rewards: First Time / Completion / Mastery】

  • Mind Breakdown, MC2 Lode 
  • 25000 Gil
  • Greater Power Orb x10, Major Growth Egg x2

Target Score

  1. Defeat Valigarmanda without being KO’d.
ULTIMATE +: 1 STAM

Rewards: First Time / Completion / Mastery】

  • Mythril x1, Ice Crystal x1
  • 1000 Gil
  • Major Power Orb x3, Major Ice Orb x3

Target Score

  1. Reduce Valigarmanda’s RES.
  2. Reduce Valigarmanda’s MAG.
  3. Exploit Valigarmanda’s weakness to fire attacks.
Valigarmanda

HP

273747

Elements
WEAK Fire
ABSORB Ice
RESIST
NULL Everything elsle
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Interrupt

Abilities

Blizzard: Deal ice magic damage to all targets.
Blizzaga
: Deal heavy ice magic damage to one target.
Blizzaja: Deal moderate ice magic damage to all targets.
Ultimate Blizzaja: Deal heavy ice magic damage to all targets (ignores RES)
Freezing Dust: Stop one target.
Freezing Dust (Counter): Stop one target (trigger: physical attacks)
Blizzard (Counter): Deal ice magic damage to one target. (trigger: white/black magic)

Notes

Boss doesn’t hit hard with mitigation and debuffs up, but if you’re bringing a full physical team, expect to get countered with a lot of Freezing Dust. Not sure if Runic effects work to block the Stops, but worth a try!

Videos

Earth Guardian

NORMAL: 12 STAM

Rewards: First Time / Completion / Mastery】

  • Mythril x1, Hero’s Soul x2MC Lode x2
  • 5000 Gil
  • Earth Orb x10, Growth Egg x10

Target Score

  1. Defeat Earth Guardian without being KO’d.
HEROIC: 18 STAM

Rewards: First Time / Completion / Mastery】

  • Mythril x1, MC2 Lode 
  • 25000 Gil
  • Greater NE Orb x10, Major Growth Egg x2

Target Score

  1. Defeat Earth Guardian without being KO’d.
ULTIMATE +: 1 STAM

Rewards: First Time / Completion / Mastery】

  • Mythril x1, Earth Crystal x1
  • 1000 Gil
  • Major Power Orb x3, Major Earth Orb x3

Target Score

  1. Reduce Earth Guardian’s DEF.
  2. Reduce Earth Guardian’s MAG.
  3. Exploit Earth Guardian’s weakness to wind attacks.
Earth Guardian

HP

303199

Elements
WEAK Wind
ABSORB Earth
RESIST Dark
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Interrupt

Abilities

Double Slash: Deal heavy physical damage to one target.
Attack: Deal physical damage to one target.
Earthquake: Deal moderate earth magic damage to all targets.
Firaga/Blizzaga/Thundaga: Deal heavy fire/ice/lightning magic damage to one target.
Firaja/Blizzaja/Thundaja: Deal moderate fire/ice/lightning magic damage to all targets.
Ultimate Earthquake: Deal special heavy earth magic damage too all targets (ignores RES)
Blizzara (Counter): Deal ice magic damage to all targets. (trigger: black magic)
Thundara (Counter): Deal lightning magic damage to all targets. (trigger: white magic)
Attack (Counter): Deal physical damage to all targets (trigger: physical attack)

Notes

?

Videos

Ochu

NORMAL: 12 STAM

Rewards: First Time / Completion / Mastery】

  • Mythril x1, Hero’s Soul x2MC Lode x2
  • 5000 Gil
  • Wind Orb x10, Growth Egg x10

Target Score

  1. Defeat Ochu & Microchu without being KO’d.
HEROIC: 18 STAM

Rewards: First Time / Completion / Mastery】

  • Mythril x1, MC2 Lode 
  • 25000 Gil
  • Greater White Orb x10, Major Growth Egg x2

Target Score

  1. Defeat Ochu & Microchu without being KO’d.
ULTIMATE +: 1 STAM

Rewards: First Time / Completion / Mastery】

  • Mythril x1, Wind Crystal x1
  • 1000 Gil
  • Major Power Orb x3, Major Wind Orb x3

Target Score

  1. Reduce Ochu ‘s RES.
  2. Win before Ochu uses Pollen three times.
  3. Exploit Ochu ‘s weakness to earth attacks.
Ochu & Microchu

HP

Ochu: 120579
Microchu: 60789

Elements
WEAK Earth (Ochu only)
ABSORB Water
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Ochu: Slow / Interrupt
Microchu: Silence / Slow / Interrupt

Abilities

► Ochu (Normal)

Tentacles: Deal wind physical damage to one target.
Screech: Deal physical damage to all targets, removes their buffs, and temporarily boost allies’ ATK.
Pollen: Deal special ranged physical damage, Slow and Sleep all targets, recover allies’ HP and remove their debuffs.
Tentacles: Deal wind physical damage two times randomly to one target.

► Ochu (Weak)

Screech: Deal physical damage to all targets, removes their buffs, and temporarily boost allies’ ATK.
Pollen: Deal special ranged physical damage, Slow and Sleep all targets, recover allies’ HP and remove their debuffs.
Tentacles: Deal wind physical damage two times randomly to one target.

► Microchu

Lunge: Deal moderate physical damage to one target.
SOS: Calls for help

Notes

?

Videos

Rubicante

NORMAL: 12 STAM

Rewards: First Time / Completion / Mastery】

  • Mythril x1, Hero’s Soul x2MC Lode x2
  • 5000 Gil
  • Fire Orb x10, Growth Egg x10

Target Score

  1. Defeat Rubicante without being KO’d.
HEROIC: 18 STAM

Rewards: First Time / Completion / Mastery】

  • Mythril x1, MC2 Lode 
  • 25000 Gil
  • Greater Black Orb x10, Major Growth Egg x2

Target Score

  1. Defeat Rubicante without being KO’d.
ULTIMATE +: 1 STAM

Rewards: First Time / Completion / Mastery】

  • Rosetta Stone, Mythril x1, Fire Crystal x1
  • 1000 Gil
  • Major Power Orb x3, Major Fire Orb x3

Target Score

  1. Reduce Rubicante’s ATK.
  2. Reduce Rubicante’s MAG.
  3. Exploit Rubicante’s weakness to water attacks.
Rubicante

HP

?

Elements

► Normal

WEAK Ice / Water
ABSORB Fire
RESIST Lightning / Wind / Holy / Dark
NULL

► Defending

WEAK
ABSORB Fire / Ice / Water
RESIST Lightning / Wind / Holy / Dark
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Interrupt

Abilities

► Normal

Attack: Deal moderate physical damage to one target.
Attack: Deal physical damage to all targets.
Inferno: Deal special heavy fire magic damage to one target.
Inferno: Deal special moderate fire magic damage to all targets.
Ultimate Inferno: Deal heavy fire magic damage to all targets (ignores RES)
Fire: Deal fire magic damage to all targets.
Fira (Counter): Deal fire magic damage to all targets.
Raise: Revive all KO’d targets (trigger: fire attacks)

► Defending

Attack: Deal moderate physical damage to one target.
Attack: Deal physical damage to all targets.
Fira (Counter): Deal fire magic damage to all targets.
Raise: Revive all KO’d targets (trigger: fire attacks)

Notes

?

Ultima Weapon

1 STAM

Rewards: First Time / Completion / Mastery】

  • Mark of Ultima Weapon (X)Ultima WeaponMC3 Lode
  • 1000 Gil
  • Giant Scarletite x20, Giant Adamantite x20

Target Score

  1. Reduce Ultima Weapon’s DEF.
  2. Reduce Ultima Weapon’s MAG.
  3. Exploit Ultima Weapon’s weakness to holy attacks.
Ultima Weapon (Calamity)

HP

?

Elements
WEAK Holy
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Interrupt

Abilities

► Normal

Core Energy: Deal special NE magic damage to one target.
Shimmering Rain: Deal special NE magic damage to all targets (ignores RES)
Holy: Deal massive holy magic damage to one target.
Ultima: Deal heavy NE magic damage to all targets.
Attack: Deal physical damage to one target.

► Weak

Core Energy: Deal special NE magic damage to one target.
Shimmering Rain: Deal special NE magic damage to all targets (ignores RES)
Holy: Deal massive holy magic damage to one target.
Ultima: Deal heavy NE magic damage to all targets.
Calamity Ultima: Deal special heavy NE magic damage to all targets (ignores RES)

► Very Weak

Shimmering Rain: Deal special NE magic damage to all targets (ignores RES)
Holy: Deal massive holy magic damage to one target.
Ultima: Deal heavy NE magic damage to all targets.
Calamity Ultima: Deal special heavy NE magic damage to all targets (ignores RES)

► Critical

Attack: Deal heavy physical damage to all targets (ignores DEF)
Calamity Ultima: Deal special heavy NE magic damage to all targets (ignores RES)

Notes

?

Videos

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