Event 70

 

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Orb Rewards summary:

Greater P W B S NE F I L E Wi H D
# 10 10 10 10
Major P W B S NE F I L E Wi H D
# 8 4 7 6
Crystal P W B S NE F I L E Wi H D
# 1 1

Combinable equipments:

  • Stardust Rod (IX) x2
  • Brigandine (IX) x2

 

Highlights


relics

Set #1

Set #2


char

Quina

Quina
Record Materia 2 Moderate damage increase in Support abilities
Record Materia 3 Moderate damage increase when equipping Spear.
Lv 80
HP 5172
Attack 148
Defense 118
Magic 150
Resistance 140
Mind 128
Accuracy 24
Evasion 24
Speed 110

Freya

Freya
Record Materia 2 ATK & DEF increase when equipping Light Armor.
Lv 80
HP 5284
Attack 163
Defense 120
Magic 98
Resistance 110
Mind 113
Accuracy 24
Evasion 31
Speed 161

Amarant

Amarant
Record Materia 2 Begin the battle with Draw Fire.
Lv 80
HP 5591
Attack 162
Defense 130
Magic 107
Resistance 118
Mind 118
Accuracy 24
Evasion 26
Speed 160
 

 

 


 

 

01: M.S. Prima Vista
CLASSIC DUNGEON
Part 1 Stamina 2, Rounds 3
Part 2 Stamina 2, Rounds 3
Part 3 Stamina 3, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Zidane, Mythril x1
  • 1000 Gil
  • Stardust Rod (IX), Lesser Growth Egg x40
Target Score

  1. Defeat Steiner & Bomb without being KO’d.
ELITE DUNGEON
Part 1 Stamina 11, Rounds 3
Part 2 Stamina 11, Rounds 3
Part 3 Stamina 12, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Zidane’s Memory Crystal, Garnet’s Memory Crystal
  • 3000 Gil
  • Dark Orb x10, Mythril x1
Target Score

  1. Defeat Steiner & Bomb without being KO’d
Steiner & Bomb
HP
Classic ~1800 (Steiner) / ~900 (Bomb)
Elite ~33000 (Steiner) / ~17000 (Bomb)
Elements
► Steiner

None

Bomb

WEAK Ice / Wind / Water
ABSORB Fire
RESIST
NULL
Debuff Vulnerabilities
Steiner: Berserk / Stun
Bomb: Poison / Slow / Berserk / Stun
Abilities
Steiner

Attack: Deal physical damage to one target.

► Bomb

Attack: Deal physical damage to one target.
Self-Destruct: Deal very heavy fire damage to all targets.

Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

02: Ice Cavern
CLASSIC DUNGEON
Part 1 Stamina 4, Rounds 3
Part 2 Stamina 4, Rounds 3
Part 3 Stamina 5, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Growth Egg x10, Mythril x1
  • 1000 Gil
  • Brigandine (IX), Lesser Growth Egg x10
Target Score

  1. Defeat Black Waltz 1 without being KO’d.
ELITE DUNGEON
Part 1 Stamina 13, Rounds 3
Part 2 Stamina 13, Rounds 3
Part 3 Stamina 14, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Freya’s Memory Crystal, Beatrix’s Memory Crystal
  • 5000 Gil
  • Greater Growth Egg x10, Mythril x1
Target Score

  1. Defeat Black Waltz 1 without being KO’d.
Black Waltz 1 & Sealion
HP
Classic ~3400 (BW1) / ~3600 (Sealion)
Elite ~40000 (BW1) / ~30000 (Sealion)
Elements
► Black Waltz 1

WEAK Ice / Fire
ABSORB
RESIST
NULL

 Sealion

WEAK Fire
ABSORB Ice
RESIST
NULL Earth / Water
Debuff Vulnerabilities
Slow / Stun
Abilities
► Black Waltz 1 (Normal)

Strike: Deal physical damage to one target.
Blizzard: Deal ice damage to one target.
Fire: Deal fire damage to one target.

► Black Waltz 1 (Heal)

Blizzard: Deal ice damage to one target.

► Sealion (Normal)

Wing: Sap one target.
Blizzard: Deal ice damage to one target.

► Sealion (Weak)

Attack: Deal physical damage to one target.
Tsunami: Deal heavy water damage to all targets.

Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

03: Gizamaluk’s Grotto
CLASSIC DUNGEON
Part 1 Stamina 6, Rounds 3
Part 2 Stamina 6, Rounds 3
Part 3 Stamina 7, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Freya, Mythril x1
  • 2000 Gil
  • Stardust Rod (IX), White Orb x10
Target Score

  1. Defeat Gizamaluke without being KO’d.
ELITE DUNGEON
Part 1 Stamina 15, Rounds 3
Part 2 Stamina 15, Rounds 3
Part 3 Stamina 16, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Memory Crystal Lode, Mythril x1
  • 5000 Gil
  • Great White Orb x5, Major Growth Egg x2
Target Score

  1. Defeat Gizamaluke without being KO’d.
Gizamaluke
HP
Classic ~?
Elite ~74000
Elements
WEAK Lightning / Wind
ABSORB
RESIST Ice
NULL Earth
Debuff Vulnerabilities
Silence / Blind / Berserk / Stun
Abilities
Water: Deal water damage to one target.
Lunge: Deal physical damage to one target.
Lunge (Counter): Deal physical damage to one target. (trigger: physical attacks)
Silent Voice (Counter): Silence one target. (trigger: magic attacks)
Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

04: Gargan Roo
CLASSIC DUNGEON
Part 1 Stamina 8, Rounds 3
Part 2 Stamina 8, Rounds 3
Part 3 Stamina 9, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Beatrix, Mythril x1
  • 2000 Gil
  • Brigandine (IX), Earth Orb x10
Target Score

  1. Defeat Ralvurahva without being KO’d.
ELITE DUNGEON
Part 1 Stamina 17, Rounds 3
Part 2 Stamina 17, Rounds 3
Part 3 Stamina 18, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Major Growth Egg x3, Mythril x1
  • 10000 Gil
  • Greater White Orb x5, Greater Holy Orb x5
Target Score

  1. Defeat Ralvurahva without being KO’d.
Ralvurahva
HP
Classic ~20000
Elite ~124000
Elements
WEAK Ice
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Stop / Blind / Stun
Abilities
Blizzara: Deal moderate ice damage to one target.
Night: Sleep all targets.
Web: Deal moderate non-elemental damage and Slow one target.
Infernal Kiss: Deal moderate physical damage and poison one target.
Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

05: Alexandria Castle
CLASSIC DUNGEON
Part 1 Stamina 10, Rounds 3
Part 2 Stamina 10, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Soul of a Hero, Dagger Wardrobe Record, Mythril x1
  • 3000 Gil
  • Wind Orb x10, Holy Orb x10
Target Score

  1. Defeat Beatrix without being KO’d.
ELITE DUNGEON
Part 1 Stamina 19, Rounds 3
Part 2 Stamina 19, Rounds 3
Part 3 Stamina 20, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Black Belt (IX), Mythril x1
  • 20000 Gil
  • Giant Adamantite x5, Greater Holy Orb x5
Target Score

  1. Defeat Beatrix without being KO’d.
Beatrix
HP
Classic ~28400
Elite ~144000
Elements
None
Debuff Vulnerabilities
Slow / Stun
Abilities
Attack: Deal physical damage to one target.
Thunder Slash: Deal very heavy lightning damage to one target.
Shock: Deal massive physical damage to one target.
Cura: Restores some HP to one target.
Climhazzard: Brings all targets’ HP to 1.
Strategy
Recommended abilities: Tempo Flurry / Slowga
Recommended RW: Scream


 

 

 

Brainwashed

[Total Required Stamina: 40]

 

First Time Completion Freya’s MC2, Skill Fragment (3★) x10
Completion reward 30000 Gil
Mastery Reward Greater Wind Orb x10, Greater Lightning Orb x10

Target Score Summary: No KO, Exploit wind

BOSS 1 Amdusias Stamina 20, Stages 1, experience value TBC
Target Score
  1. Defeat Amdusias without being KO’d.
  2. Exploit Amdusias’s weakness to wind attacks.
HP
~88000
Elements
WEAK Wind
ABSORB
RESIST
NULL Earth
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Stun
Abilities
► Ground

Bio: Deal magic poison damage and sometimes Poison one target.
Thundara: Deal moderate magic lightning damage to one target.
Thundara: Deal magic lightning damage to all targets.
Bio (Counter): Deal magic poison damage and sometimes Poison one target.

► Air

Horn: Deal heavy physical damage to one target.
Horn (Counter): Deal massive physical damage to one target.

Commentary
Amdusias can be attacked with melee attacks even though it’s in the “air”. Use your wind attacks for a quick fight.
BOSS 2 Abadon Stamina 20, Stages 1, experience value TBC
Target Score
  1. Defeat Abadon without being KO’d.
  2. Exploit Abadon’s weakness to wind attacks.
HP
~103400
Elements
WEAK Wind
ABSORB
RESIST
NULL Earth
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Stun
Abilities
Blade: Deal moderate physical damage to one target.
Thundaga: Deal heavy lightning damage to one target.
High Wind: Deal ranged physical damage to all targets.
Commentary
Reduce his damage with buffs and debuffs.
 

Video #1https://www.youtube.com/watch?v=pI8a9XT3Aeo (3 man)

Recommended abilities: Wind Slash, Protectga, Shellga, defensive Breakdowns.
Recommended RW:
SG/SS2, Scream, Tyro BSB

TOTAL medals = 30 medals, meaning you can only lose a max of 5 medals to get Mastery.

 

 

Raison D’être ++
Part 1 Stamina 20, Stages 1
First Time Completion Quina’s MC2, Amarant’s MC2, Body Fragment (3★) x14
Completion Reward 30000 Gil
Mastery Reward Major Summon Orb x2, Major Earth Orb x2
Target Score
  1. Defeat Shell Dragon without being KO’d.
  2. Reduce Shell Dragon’s MAG.
  3. Exploit Shell Dragon’s weakness to ice attacks.
Shell Dragon
HP
~178000
Elements
WEAK Ice
ABSORB
RESIST
NULL
Debuff Vulnerablities
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Stun
Abilities
Smash: Deal damage to one target, proportional to HP.
Earth Shake: Deal special moderate magic earth damage to all targets.
Charge: Deal physical damage to all targets.
Strategy
Not a very threatening boss. Exploit ice for a quick fight. Reduce his damage with appropriate buffs and debuffs.


 

Video #1https://www.youtube.com/watch?v=43NVA1g0hvQ (3 man)

Recommended abilities: Shellga, Protectga, defensive Breakdowns.
Recommended RW:
SG/SS2, Scream, Tyro BSB

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 

You’re Not Alone +++
Part 1 Stamina 40, Stages 1
First Time Completion MC2 Lode, Bravery Fragment (3★) x16
Completion Reward 60000 Gil
Mastery Reward Rosetta Stone, Major Fire Orb x4
Target Score
  1. Defeat Silver Dragon without being KO’d.
  2. Reduce Silver Dragon’s MAG.
  3. Reduce Silver Dragon’s ATK.
Silver Dragon
HP
~205000
Elements
WEAK Wind / Ice
ABSORB
RESIST
NULL Earth / Water
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Stun
Abilities
Claw: Deal moderate physical damage to one target.
Claw: Deal large physical damage to one target.
Twister: Deal moderate wind damage to all targets.
Shockwave: Deal ranged physical damage to all targets.
Vacuum Wave: Deal special heavy ranged physical wind damage to all targets.
Strategy
Just like Shell Dragon, use defensive breakdowns (for target scores) to reduce damage taken and also consider using offensive Breakdowns to make the fight a little quicker.


 

Video #1https://www.youtube.com/watch?v=FZ4yvgR9cCM (4 man)

Recommended abilities: Break/Breakdowns, Full Break, Shellga, Protectga
Recommended RW:
SG/SS2, Scream, Tyro BSB

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 



 

Black-Plumed Sorcery (Ultimate)
Part 1 Stamina 60, Stages 1
First Time Completion Silver Pendant (IX), Major Summon Orb x3, Heart Fragment (3★) x4
Completion Reward 90000 Gil
Mastery Reward Major Ice Orb x4, White Crystal x1
Target Score
  1. Exploit Black Waltz 1’s weakness to fire attacks.
  2. Reduce Black Waltz 2’s MAG.
  3. Exploit Black Waltz 3’s weakness to wind attacks.
The Black Waltzes (Ultimate)
ult
HP
~130000 each
Elements
► Black Waltz 1

WEAK Ice / Fire
ABSORB
RESIST
NULL

 Black Waltz 2 & 3

WEAK Wind
ABSORB
RESIST
NULL Earth
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Slow / Stun
Abilities
Black Waltz 1

Attack: Deal physical damage to one target.
Strike: Deal heavy physical damage to one target.
Fira/Blizzara: Deal moderate magic fire/ice damage to one target.
Fira/Blizzara: Deal moderate magic fire/ice damage to all targets.

Black Waltz 2

Fira/Blizzara/Thundara: Deal moderate magic fire/ice/lighting damage to one target.
Teleport: Deal very heavy physical damage to one target.
Attack: Deal physical damage to one target.
Fira/Blizzara/Thundara (Counter): Deal moderate magic fire/ice/lighting damage to all targets. (trigger: fire/ice/lightning attacks)
Watera (Counter): Deal moderate magic water damage to all targets (trigger: water attacks)

Black Waltz 3

Fira/Blizzara: Deal moderate magic ice damage to one target.
Thundaga: Deal heavy magic lightning damage to one target.
Thundaga: Deal moderate magic lightning damage to all targets.
Strike: Deal physical damage to one target.

Strategy
 

Carbuncle is really great in this fight. Make sure you have ways to heal the party, such as AoE heals and/or heavy regen. Their physical attacks hurt much more than their magic so do take note. You can have someone tank the physical attacks with Draw Fire.


 

Video #1https://www.youtube.com/watch?v=zYXxZaDhnPQ (No Mission)
Video #2https://www.youtube.com/watch?v=MGpaEh9hWzw

Recommended abilities: Shellga, Carbuncle, Tornado Strike, Break Fever
Recommended RW:
SG/SS2, Scream, Tyro BSB, Stellar Circle 5

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 

Blood-Tipped Wings (Ultimate +)
Part 1 Stamina 1, Stages 1
First Time Completion Major Ice Orb x3, Non-Elemental Crystal x1, Knowledge Fragment (3★) x6
Completion Reward 1500 Gil
Mastery Reward Major Earth Orb x4, Major Summon Orb x3
Target Score
  1. Exploit Nova Dragon’s weakness to wind attacks.
  2. Reduce Nova Dragon’s ATK.
  3. Reduce Nova Dragon’s MAG.
Nova Dragon (Ultimate+)
ult2
HP
~304300
Elements
WEAK Wind / Ice
ABSORB
RESIST
NULL Earth
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Stun
Abilities
Normal

Attack: Deal physical damage to one target.
Shockwave: Deal ranged physical damage to all targets.
Tidal Wave: Deal special magic water damage to all targets.
Psychokinesis: Deal moderate ranged physical damage to one target.
Vacuum Wave: Deal special wind physical damage to all targets.
Attack (Counter): Deal physical damage to one target. (trigger: physical attacks)
Breath Wing (Counter): Deal damage to all targets, proportional to HP (trigger: magic attacks)

Weak

Twister: Deal moderate special magic wind damage to all targets.
Shockwave: Deal ranged physical damage to all targets.
Tidal Wave
: Deal special magic water damage to all targets.
Psychokinesis
: Deal moderate ranged physical damage to one target.
Vacuum Wave
: Deal special wind physical damage to all targets.
Ultimate Psychokinesis: Deal ranged physical damage two times randomly to one target.
Attack (Counter):
Deal physical damage to one target. (trigger: physical attacks)
Breath Wing (Counter): Deal damage to all targets, proportional to HP (trigger: magic attacks)

Strategy
  • When Nova Dragon’s HP is brought under 50%, it will use Twister as an interrupt.

The trick in this fight is recovering after the 50% mark due to the scripted Twister. With Shellga and Full Break it still dealt about 3.5k damage to the party. This damage can be reduced with wind resist accessories so I recommend equipping them if you have any. If you have AoE heals, time it such that it goes off right after someone else brings Nova Dragon under 50%HP.

After Twister, Nova Dragon will be in Weak phase, not very threatening. He has a new move called Ultimate Psychokinesis which is just 2 physical hits.

Draw Fire is actually excellent in this fight because Nova Dragon does a lot of single target physical damage.


 

Video #1https://www.youtube.com/watch?v=nn3SX1VakOc (No Mission)
Video #2https://www.youtube.com/watch?v=8ObhJ_6XLoM

Recommended abilities: Shellga, Protectga, defensive Breakdowns, Draw Fire
Recommended RW:
SG/SS2, Scream, Tyro BSB

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 



written by /u/fattybomchacha aka flip

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