Event 88

Changelog

  • 7 July: Page created; Ultimate bosses revealed
  • 9 July: Updated up to +++
  • 10 July: Ultimate bosses Rewards & Target Scores & boss notes updated.
  • 12 July: Updated up to U++

Skip to dungeon details

Orb Rewards summary:

Greater P W B S NE F I L E Wi H D
# 5 8 5 5 5 5 3
Major P W B S NE F I L E Wi H D
# 7 2 5 5 3 3
Crystal P W B S NE F I L E Wi H D
# 1 1 1 1

Combinable equipments:

  • 2x Air Knife
  • 2x White Dress

 

Highlights


char

General Leo
Weapons Dagger / Sword / Katana
Armor Shield / Hat / Helmet / Light Armor / Armor / Bracer
Abilities Combat (5) / Knight (5) / Samurai (5)
Record Materia 1 Raises ATK & DEF with less party members alive.
Record Materia 2 ‘Attack’ hits all targets, but has a longer waiting time.
Lv 80
HP 5750
Attack 171
Defense 160
Magic 95
Resistance 103
Mind 120
Accuracy 24
Evasion 24
Speed 99

relics

Set #1

Set #2

 


01/06

01/06
CLASSIC DUNGEON

7 STAMINA: 2/2/3

Rewards: First Time / Completion / Mastery】

  • Relm, Mythril x1
  • 1000 Gil
  • Air Knife (VI), Lesser Growth Egg x40

Target Score

  1. Defeat Magitek Armor without being KO’d.
ELITE DUNGEON

34 STAMINA: 11/11/12

Rewards: First Time / Completion / Mastery】

  • Shadow MC1, Relm MC1, Mythril x1
  • 3000 Gil
  • NE Orb x5, Greater Growth Egg x10

Target Score

  1. Defeat Magitek Armor without being KO’d.

02/07

02/07
CLASSIC DUNGEON

13 STAMINA: 4/4/5

Rewards: First Time / Completion / Mastery】

  • Shadow, Mythril x1
  • 1000 Gil
  • White Dress (VI), Growth Egg x20

Target Score

  1. Defeat Phantom Train without being KO’d.
ELITE DUNGEON

40 STAMINA: 13/13/14

Rewards: First Time / Completion / Mastery】

  • Sabin MC, Leo MC, Mythril x1
  • 5000 Gil
  • Large Scarletite x2, Lightning Orb x10

Target Score

  1. Defeat Phantom Train without being KO’d.

03/08

03/08
CLASSIC DUNGEON

19 STAMINA: 6/6/7

Rewards: First Time / Completion / Mastery】

  • Sabin, Mythril x1
  • 2000 Gil
  • Air Knife (VI), Growth Egg x20

Target Score

  1. Defeat Flame Eater without being KO’d.
ELITE DUNGEON

46 STAMINA: 15/15/16

Rewards: First Time / Completion / Mastery】

  • MC Lode, Edgar MC, Mythril x1
  • 5000 Gil
  • Greater Summon Orb x5, Wind Orb x10

Target Score

  1. Defeat Flame Eater without being KO’d.

04/09

04/09
CLASSIC DUNGEON

25 STAMINA: 8/8/9

Rewards: First Time / Completion / Mastery】

  • General Leo, Mythril x1
  • 2000 Gil
  • White Dress (VI), White Orb x5

Target Score

  1. Defeat Kefka without being KO’d.
ELITE DUNGEON

52 STAMINA: 17/17/18

Rewards: First Time / Completion / Mastery】

  • Greater White Orb x3, Mythril x1
  • 10000 Gil
  • Greater Ice Orb x5, Major Growth Egg x5

Target Score

  1. Defeat Kefka without being KO’d.

05/10

05/10
CLASSIC DUNGEON

31 STAMINA: 10/10/11

Rewards: First Time / Completion / Mastery】

  • Edgar, Hero’s Soul, Mythril x1
  • 3000 Gil
  • Black Orb x10, Ice Orb x5

Target Score

  1. Defeat Nelapa without being KO’d.
ELITE DUNGEON

58 STAMINA: 19/19/20

Rewards: First Time / Completion / Mastery】

  • Black Belt (VI), Mythril x1
  • 20000 Gil
  • Greater White Orb x5, Greater Lightning Orb x5

Target Score

  1. Defeat Nelapa without being KO’d.

11 (+)

+

40 STAMINA: 20/20

Rewards: First Time / Completion / Mastery】

  • Shadow MC2, Relm MC2, Vitality Mote (3★) x30
  • 30000 Gil
  • Greater Earth Orb x5, Greater Wind Orb x3
#1: Holy Dragon

Target Score

  1. Defeat Holy Dragon without being KO’d.
  2. Afflict Holy Dragon with Slow.
HP

140632

Elements
WEAK
ABSORB Holy
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Slow / Interrupt

Abilities

Holy: Deal massive holy magic damage to one target.
Holy: Deal moderate holy magic damage to all targets.
Dispel: Remove a buff from one target.


#2: Magic Master

Target Score

  1. Defeat Magic Master without being KO’d.
  2. Reduce Magic Master’s MAG.
HP

143729

Elements
WEAK Varies
ABSORB Varies
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Berserk / Interrupt

Abilities

Attack: Deal physical damage to one target.
Fira/Blizzara/Thundara: Deal moderate fire/ice/lightning magic damage to one target.
Bio: Deal moderate poison magic damage to one target.
Firaga/Blizzaga/Thundaga: Deal fire/ice/lightning magic damage to all targets.
Silence: Silence one target.
Ultima: Deal moderate NE magic damage to all targets.

Notes
  • Magic Master uses Ultima as a final attack before he dies.
  • If Magic Master is Berserked, he cannot perform Barrier Change.

12 (++)

++

20 STAMINA

Rewards: First Time / Completion / Mastery】

  • Sabin MC2, Leo MC2, Spirit Mote (3★) x42
  • 30000 Gil
  • Greater Power Orb x5, Major Holy Orb x3

Target Score

  1. Reduce Inferno’s MAG.
  2. Exploit Inferno’s weakness to lightning attacks.
  3. Win before Delta Attack is used.
Inferno

HP

Inferno: 110963
Rahu, Ketu
: 33829

Elements

► Inferno

WEAK Lightning
ABSORB Fire
RESIST
NULL

► Rahu

WEAK Ice
ABSORB Lightning
RESIST
NULL

► Ketu

WEAK Fire
ABSORB Ice
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Inferno: Slow / Blind / Interrupt
Arms: Slow / Stop / Interrupt

Abilities

► Inferno (Normal)

Thundara: Deal lightning damage to one target.
Gigavolt: Deal heavy lightning damage to all targets.
Atomic Rays: Deal heavy fire damage to all targets.
Shockwave: Deal physical damage to one target.
Delta Attack: Petrify one target
Sobat (Counter): Deal physical damage to one target (trigger: physical attacks)

► Inferno (One arm down)

Thundara: Deal lightning damage to one target.
Gigavolt: Deal heavy lightning damage to all targets.
Atomic Rays: Deal heavy fire damage to all targets.
Shockwave: Deal physical damage to one target.
Sobat (Counter): Deal physical damage to one target (trigger: physical attacks)
Thundaga: Deal heavy lightning damage to one target.
Meteor: Deal massive non-elemental damage to all targets.

► Inferno (Both arms down)

Thundara: Deal lightning damage to all targets.
Gigavolt: Deal heavy lightning damage to all targets.
Atomic Rays: Deal heavy fire damage to all targets.
Shockwave: Deal physical damage to one target.
Sobat (Counter): Deal physical damage to one target (trigger: physical attacks)
Thundaga: Deal heavy lightning damage to all targets.
Meteor: Deal massive non-elemental damage to all targets.
Magitek Barrier: Grant Reflect to one target.

► Rahu

Attack: Deal physical damage to one target.
Rapier: Deal physical damage to one target.

► Rahu

Attack: Deal physical damage to one target.
Metal Cutter: Deal physical damage to all targets.
Slash: Deal physical damage to one target.

13 (+++)

+++

40 STAMINA

Rewards: First Time / Completion / Mastery】

  • MC2 Lode, Edgar MC2, Wisdom Mote (3★) x48
  • 60000 Gil
  • Major White Orb x2, Major Earth Orb x3

Target Score

  1. Reduce Skull Dragon’s MAG.
  2. Reduce Skull Dragon’s DEF.
  3. Exploit Skull Dragon’s weakness to fire attacks.
Skull Dragon

HP

204985

Elements
WEAK Fire / Holy
ABSORB Poison
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Slow / Interrupt

Abilities

Attack: Deal moderate physical damage to one target.
Attack: Deal physical damage to all targets.
Doom: Doom one target.
Will o’ the Wisp: Deal special heavy fire magic attack to one target.
Spector: Confuse one target.
Disaster: Silence, Confuse, Blind and Doom all targets.

Ultimate

(Ultimate)

60 STAMINA

Rewards: First Time / Completion / Mastery】

  • Crystal Orb (VI), Rosetta Stone x1, Bravery Mote (3★) x12
  • 90000 Gil
  • Holy Crystal x1, Major Power Orb x7

Target Score

  1. Reduce any foe’s ATK.
  2. Reduce any foe’s DEF.
  3. Afflict any foe with Slow.
Sergeant, Imperial Elite, Mega Armor (Ultimate)

88-1

HP

Sergeant: 19964
Imperial Elite: 29946
Mega Armor: 51579

Elements

► Sergeant / Mega Armor

WEAK Lightning / Water
ABSORB
RESIST
NULL

► Imperial Elite

WEAK Poison
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Sergeant: Slow / Interrupt
Imperial Elite: Slow / Interrupt
Mega Armor: Slow / Interrupt

Abilities

► Sergeant

Attack: Deal physical damage to one target.
Program 65: Silence one target.
Cleave: Deal moderate physical damage to all targets.
Counter Rune Edge: Deal physical damage to one target (trigger: physical attacks)

► Imperial Elite

Attack: Deal physical damage to one target.
Blow: Deal heavy physical damage to one target.
Bio Attack: Deal heavy poison physical damage and sometimes Poison one target.
Axe: Deal heavy physical damage to one target.
Bladeblitz: Deal moderate physical damage to all targets.

► Mega Armor

Magitek Laser: Deal special moderate lightning magic damage to one target.
Missile: Deal physical damage to one target, proportional to current HP, and sometimes Sap the target.
Metal Punch: Deal very heavy physical damage to one target.
Launcher: Deal damage to all targets, proportional to current HP.
Diffractive Laser: Deal special lightning magic damage to all targets.
Clash: Deal physical damage to all targets (ignores DEF)
Magitek Laser (Counter): Deal special moderate lightning magic damage to one target. (trigger: physical attacks)
Missile (Counter): Deal physical damage to one target, proportional to current HP, and sometimes Sap the target. (trigger: white/black magic)

Notes
  • You will battle three waves of enemies:
    • Wave 1: Sergeant x2 + Mega Armor x1
    • Wave 2: Imperial Elite x2 + Mega Armor x1
    • Wave 3: Mega Armor x3
  • Sergeants and Imperial Elites deal mainly physical attacks; while Mega Armors deal mainly magic attacks.
  • Sergeants use Program 65, which afflicts a target with Silence.
  • Mega Armor counters white and black magic attacks with Magitek Laser, which deals special lightning magic damage to one target.
  • Mega Armor also uses Missile, which deals damage proportional to current HP and also Saps one target.
  • SergeantsMega Armors are weak to both lightning and water attacks; Imperial Elites are weak to poison attacks.
Videos

Ultimate+

(Ultimate+)

1 STAMINA

Rewards: First Time / Completion / Mastery】

  • MC3 Lode, Black Crystal x1, Dexterity Mote (3★) x18
  • 1500 Gil
  • Major Fire Orb x5, Major Ice Orb x5

Target Score

  1. Reduce Guardian’s MAG.
  2. Reduce Guardian’s DEF.
  3. Exploit Guardian’s weakness to lightning attacks.
Guardian (Ultimate+)

88-2

Cid’s Mission】 Defeat with a party of VI characters. Reward is 2x Major Lightning Orb

HP

280858

Elements
WEAK Lightning / Water
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Interrupt

Abilities

► Normal

Attack: Deal physical damage to one target.
Magitek Laser: Deal special moderate lightning magic damage to one target.
Missile: Deal physical damage to one target, proportional to current HP, and sometimes Sap the target.
Atomic Ray: Deal special moderate fire magic damage to all targets.
Launcher: Deal physical damage to all targets, proportional to current HP.
Tentacle: Deal moderate physical damage to all targets.
Entwine: Slow all targets.
Ink: Deal special very heavy physical ranged damage to one target.
Stone: Deal heavy physical ranged damage and Confuse one target.
Attack (Counter): Deal physical damage to one target.

► Weak

Ultimate Magitek Barrier: Grant the user invincibility.
Attack: Deal physical damage to one target.
Magitek Laser: Deal special moderate lightning magic damage to one target.
Missile: Deal physical damage to one target, proportional to current HP, and sometimes Sap the target.
Atomic Ray: Deal special moderate fire magic damage to all targets.
Launcher: Deal physical damage to all targets, proportional to current HP.
Flare: Deal massive NE magic damage to one target.
Flare Star: Deal special fire magic damage to all targets.
Meteor: Deal special NE magic damage to all targets.
Attack (Counter): Deal physical damage to one target.

► Very Weak

Attack: Deal physical damage to one target.
Magitek Laser: Deal special moderate lightning magic damage to one target.
Missile: Deal physical damage to one target, proportional to current HP, and sometimes Sap the target.
Atomic Ray: Deal special moderate fire magic damage to all targets.
Launcher: Deal physical damage to all targets, proportional to current HP.
Diffractive Laser: Deal special lightning magic damage to all targets.
Wave Cannon: Deal special moderate lightning magic damage to all targets.
Attack (Counter): Deal physical damage to one target.

Notes
  • Able to Slow the entire party with Entwine
  • Uses Missile, which deals %HP damage to one target.
  • Uses Stone, which deals ranged physical damage and also Confuses the target.
  • Below a certain HP threshold, Guardian will use Magitek Barrier, making itself invincible. To break this barrier you’ll need to use 3 lightning attacks.
  • Weak to both lightning and water attacks.
  • Counters all physical attacks.
Videos

Ultimate++

(Ultimate++)

1 STAMINA

Rewards: First Time / Completion / Mastery】

  • Power Crystal x1, Ice Crystal x1
  • 1500 Gil
  • Giant Scarletite x30, Giant Adamantite x30

Target Score

  1. Reduce Kefka’s MAG.
  2. Reduce Kefka’s DEF.
  3. Exploit Kefka’s weakness to holy attacks.
Kefka (Ultimate++)

88-3

HP

354138

Elements
WEAK Holy
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Interrupt

Abilities

► Normal

Attack: Deal physical damage to one target.
Blizzaga/Thundaga: Deal heavy ice/lightning magic damage to one target.
Drain: Deal moderate dark magic damage to one target and absorb some damage as HP.
Absolute Zero: Deal special ice magic damage to one target.
Extra-Crispy Firaga: Deal fire magic damage to all targets.
Scatter Spray Blizzaga: Deal ice magic damage to all targets.
Lickety-Split Thundaga: Deal lightning magic damage to all targets.
Ultimate Meteor: Deal magic damage to all targets, proportional to current HP.
Slave Crown: Deal special heavy NE magic damage and Confuse one target.

► Weak

Attack: Deal physical damage to one target.
Absolute Zero: Deal special ice magic damage to one target.
Extra-Crispy Firaga: Deal fire magic damage to all targets.
Scatter Spray Blizzaga: Deal ice magic damage to all targets.
Lickety-Split Thundaga: Deal lightning magic damage to all targets.
Freezing Dust: Stop one target.
Waggle-Wobbly Firaga: Deal heavy fire magic damage 3 times randomly to one target.
Twisty-Turny Blizzaga: Deal heavy ice magic damage 3 times randomly to one target.
Zap-Trap Thundaga: Deal heavy lightning magic damage 3 times randomly to one target.
Ultima: Deal heavy NE magic damage to all targets.
Slave Crown: Deal special heavy NE magic damage and Confuse one target.

► Very Weak

Magic Infusion: Grants user Haste and boost user’s MAG.
Absolute Zero: Deal special ice magic damage to one target.
Extra-Crispy Firaga: Deal fire magic damage to all targets.
Scatter Spray Blizzaga: Deal ice magic damage to all targets.
Lickety-Split Thundaga: Deal lightning magic damage to all targets.
Freezing Dust: Stop one target.
Waggle-Wobbly Firaga: Deal heavy fire magic damage 3 times randomly to one target.
Twisty-Turny Blizzaga: Deal heavy ice magic damage 3 times randomly to one target.
Zap-Trap Thundaga: Deal heavy lightning magic damage 3 times randomly to one target.
Ultimate Trine: Deal special NE magic damage to all targets (ignores RES)
Slave Crown: Deal special heavy NE magic damage and Confuse one target.

Notes
  • Kefka begins the fight with Ultimate Meteor, dealing damage to the party proportional to their current HP.
  • Below a certain HP threshold, Kefka will use Magic Infusion, granting himself a MAG boost and also Haste.
  • Counters attacks with Slave Crown, which deals special magic damage and also Confuses one target.
  • Has an ability called Freezing Dust, which inflicts Stop.
  • Weak to holy attacks.
Videos



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