Event 90

Changelog

  • 21 July: Page created, U+ & U++ bosses revealed.
  • 23 July: Updated up to +++
  • 24 July: Ultimate bosses’ Rewards & Target Scores updated with some boss notes.
  • 25 July: Updated up to U++

Skip to dungeon details

Orb Rewards summary:

Greater P W B S NE F I L E Wi H D
# 10 5 8 9
Major P W B S NE F I L E Wi H D
# 8 4 3 5 5
Crystal P W B S NE F I L E Wi H D
# 1 1 1 1

Combinable equipments:

  • Rune Blade x2
  • Gold Shield x2

 

Highlights

The Gil Cave is a special dungeon available only during the Heir of the Dawn event where you can get lots of gil!
Complete all the Part 2 dungeons to enter the Gil Cave, and complete all the + dungeons to enter the Gil Cave +++! Watch out, the Gil Turtle that dwells in the Gil Cave is a tough customer who absorbs or nullifies everything except ice damage! Go in prepared!


char

Dorgann
Weapons Dagger / Sword / Katana / Axe / Spear
Armor Shield / Hat / Helmet / Light Armor / Armor / Bracer
Abilities Spellblade (3) / Combat (5) / Support (4) / Knight (5) / Samurai (2)
Record Materia 1 Small boost in holy damage
Record Materia 2 Moderate damage increase when using Knight abilities.
Lv 80
HP 6101
Attack 166
Defense 159
Magic 91
Resistance 119
Mind 114
Accuracy 23
Evasion 24
Speed 130

 


relics

Set #1

Set #2


 

01

01

7 STAMINA: 2/2/3

Rewards: First Time / Completion / Mastery】

  • Gilgamesh, Bartz, Mythril x1
  • 1000 Gil
  • Rune Blade (V), Lesser Growth Egg x40

Target Score

  1. Defeat Abductor without being KO’d.

02

02

12 STAMINA: 4/4/4

Rewards: First Time / Completion / Mastery】

  • Krile, Mythril x1
  • 1000 Gil
  • Gold Shield (V), Wind Orb x4

03

03

19 STAMINA: 6/6/7

Rewards: First Time / Completion / Mastery】

  • Galuf, Mythril x1
  • 2000 Gil
  • Rune Blade (V), Growth Egg x20

Target Score

  1. Defeat Tyrannosaur without being KO’d.

04

04

25 STAMINA: 8/8/9

Rewards: First Time / Completion / Mastery】

  • Lenna, Mythril x1
  • 2000 Gil
  • Gold Shield (V), Holy Orb x5

Target Score

  1. Defeat Dragon Pod without being KO’d.

05

05

31 STAMINA: 10/10/11

Rewards: First Time / Completion / Mastery】

  • Dorgann, Hero’s Soul, Mythril x1
  • 3000 Gil
  • Power Orb x6, Black Orb x6

Target Score

  1. Defeat Enkidu without being KO’d.

06

06

34 STAMINA: 11/11/12

Rewards: First Time / Completion / Mastery】

  • Gilgamesh MC, Bartz MC, Mythril x1
  • 3000 Gil
  • Scarletite x5, Earth Orb x8

Target Score

  1. Defeat Atomos without being KO’d.

07

07

40 STAMINA: 13/13/14

Rewards: First Time / Completion / Mastery】

  • Galuf MC, Krile MC, Mythril x1
  • 5000 Gil
  • Lightning Orb x9, Greater Growth Egg x10

Target Score

  1. Defeat Exdeath without being KO’d.

08

08

46 STAMINA: 15/15/16

Rewards: First Time / Completion / Mastery】

  • Lenna MC, Dorgann MC, Mythril x1
  • 5000 Gil
  • Flame Orb x10, MC Lode

Target Score

  1. Defeat the Crystals without being KO’d.

09

09

52 STAMINA: 17/17/18

Rewards: First Time / Completion / Mastery】

  • Greater Black Orb x5,  Mythril x1
  • 10000 Gil
  • Large Scarletite x2, Major Growth Egg x5

Target Score

  1. Defeat Gilgamesh without being KO’d.

10

10

58 STAMINA: 19/19/20

Rewards: First Time / Completion / Mastery】

  • Flame Ring (V), Mythril x1
  • 20000 Gil
  • Large Adamantite x2, Greater Lightning Orb x8

Target Score

  1. Defeat Exdeath without being KO’d.

11 (Gil)

11 (Gil)

60 STAMINA: 20/20/20

Rewards: First Time / Completion / Mastery】

  • 15000 Gil
  • 15000 Gil
  • 15000 Gil

Target Score

  1. Defeat Gil Turtle without being KO’d.

12 (+)

+

40 STAMINA: 20/20

Rewards: First Time / Completion / Mastery】

  • Galuf MC2, Krile MC2, Bravery Mote (3★) x30
  • 30000 Gil
  • Greater Holy Orb x9, Greater Power Orb x10
#1: Leviathan

Target Score

  1. Defeat Leviathan without being KO’d.
  2. Exploit Leviathan’s weakness with lightning attacks.
HP

119123

Elements
WEAK Lightning
ABSORB Water
RESIST
NULL Fire / Earth
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Slow / Silence / Blind / Interrupt


#2: Bahamut

Target Score

  1. Defeat Bahamut without being KO’d.
  2. Reduce Bahamut’s MAG.
HP

132359

Elements
WEAK
ABSORB
RESIST
NULL Earth
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Slow / Blind / Interrupt

13 (++)

++

20 STAMINA

Rewards: First Time / Completion / Mastery】

  • Gilgamesh MC2, Dorgann MC2, Wisdom Mote (3★) x42
  • 60000 Gil
  • Major Power Orb x3, MC2 Lode

Target Score

  1. Defeat Gogo without being KO’d.
  2. Reduce Gogo’s ATK.
  3. Reduce Gogo’s MAG.
Famed Mimic Gogo

HP

203922

Elements
WEAK
ABSORB
RESIST
NULL Water
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Slow / Silence / Interrupt

Abilities

► Normal 1

Attack: Deal physical damage to one target.
Critical: Deal physical damage to one target.
Meteor: Deal heavy magic non-elemental damage to all targets.
Holy: Deal massive holy damage to one target.
Flare: Deal massive non-elemental damage to one target.

► Normal 2

Attack: Deal physical damage to one target.
Critical: Deal physical damage to one target.
Holy: Deal massive holy damage to one target.
Flare: Deal massive non-elemental damage to one target.

► Normal 3

Attack: Deal physical damage to one target.
Critical: Deal physical damage to one target.
Meteor: Deal heavy magic non-elemental damage to all targets.
Holy: Deal massive holy damage to one target.
Flare: Deal massive non-elemental damage to one target.

► Angry

Meteor: Deal heavy magic non-elemental damage to all targets.
Aqua Breath: Deal special magic water damage to all targets.
Maelstrom: Bring all targets’ HP level to 1%
Blizzard: Deal special magic ice damage to all targets.
Blaze: Deal special magic ice damage and Sap all targets.

Notes
  • Be patient when fighting againt Gogo, wait until another set of dialogue appears before attacking him. Otherwise you’ll have to eat his fatal counterattacks.

14 (+++)

+++

40 STAMINA

Rewards: First Time / Completion / Mastery】

  • Rosetta Stone, Vitality Mote (3★) x48
  • 90000 Gil
  • Giant Scarletite x5, Major Wind Orb x5

Target Score

  1. Defeat Odin without being KO’d.
  2. Defeat Odin within 10 turns.
  3. Reduce Odin’s ATK.
Odin

HP

197678

Elements
WEAK
ABSORB Holy
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Slow / Silence / Interrupt

Abilities

Attack: Deal moderate physical damage to one target.
Zantetsuken: Deal special moderate physical damage to all targets.
Critical: Deal heavy physical damage to one target.
Zantetsuken; Deal special heavy physical damage to all targets.

15 (Gil)

Gil Cave +++

100 STAMINA: 20/20/20/20/20

Rewards: First Time / Completion / Mastery】

  • 50000 Gil
  • 50000 Gil
  • 150000 Gil

Target Score for each boss

  1. Defeat Gil Turtle without being KO’d.
Gil Turtle

HP

70599 each

Elements
WEAK Ice
ABSORB Fire / Lightning / Earth / Wind / Water / Dark / Poison
RESIST
NULL Holy
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Mind RESIST
Debuff Vulnerabilities

Slow / Interrupt

Abilities

Attack: Deal moderate physical damage to one target.
Earthquake: Deal special earth magic damage to all targets.
Protect: Grant Protect to one target.
Shell: Grant Shell to one target.
Turtle (Counter): Deal physical damage two times and Blind one target.

Notes
  • This is an endurance fight as there 5 turtles you gotta beat. Make sure your hones are in check!
  • Draw Fire + Retaliate will help deal with those pesky Blind counters.
  • Make sure to bring Dispel / Banishing Strike (though you won’t deal any damage) to remove his buffs!

Ultimate

(Ultimate)

60 STAMINA

Rewards: First Time / Completion / Mastery】

  • Stella’s Music Box (V), Major Lightning Orb x3, Dexterity Mote (3★) x12
  • 1500 Gil
  • Wind Crystal x1, Major Ice Orb x4

Target Score

  1. Reduce Shield Dragon’s DEF
  2. Reduce Exdeath’s Soul’s MAG.
  3. Exploit Exdeath’s Soul’s weakness to holy attacks.
Shield Dragon & Exdeath’s Soul

90-2

HP

Shield Dragon: 183450
Exdeath’s Soul: 180527

Elements
WEAK Holy (Exdeath’s Soul)
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Mind RESIST
Debuff Vulnerabilities

Interrupt

Abilities

► Shield Dragon (Normal)

Attack: Deal physical damage to one target.
Knock Silly: Deal moderate physical damage and Confuse one target.
Blaze: Deal magic damage to all targets, proportional to max HP.
Knock Silly (Counter): Deal moderate physical damage and Confuse one target. (trigger: physical attacks)

► Shield Dragon (Weak)

Attack: Deal physical damage to one target.
Knock Silly: Deal moderate physical damage and Confuse one target.
Blaze: Deal magic damage to all targets, proportional to max HP.
Breath: Deal special moderate NE magic damage to all targets.
Knock Silly (Counter): Deal moderate physical damage and Confuse one target. (trigger: physical attacks)

► Exdeath’s Soul

Attack: Deal moderate physical damage to one target.
Critical: Deal heavy physical damage to one target.
Blaze: Deal magic damage to all targets, proportional to max HP.
Firaga: Deal heavy fire magic damage to one target.
Blizzaja: Deal moderate ice magic damage to all targets.
Flare: Deal massive NE magic damage to one target.

Notes
  • You fight both enemies at the same time.
  • Both targets can use “Blaze” which deals damage proportional to max HP to all targets.
  • Exdeath’s Soul
    • Weak to holy attacks, nulls earth attacks
    • Banishing Strike will help as you may want to dispel Reflect buffs (see Shield Dragon below)
    • Below a certain HP threshold (50%?), acts twice a turn
  • Shield Dragon
    • Beware if you’re using magic, as Shield Dragon will grant Reflect to both itself and Exdeath’s Soul.
    • At a certain HP threshold, it can use “Breath” which deals special magic damage
    • Can counter physical attacks with “Knock Silly”, which deals damage and Confuses the target.
Videos

Ultimate+

(Ultimate+)

1 STAMINA

Rewards: First Time / Completion / Mastery】

  • MC3 Lode, Summon Crystal x1, Spirit Mote (3★) x18
  • 1500 Gil
  • Major Holy Orb x5, Major Power Orb x5

Target Score

  1. Reduce Bartz’s ATK.
  2. Reduce Bartz’s DEF.
  3. Remove Bartz’s Haste.
Bartz

75-2

Cid’s Mission】 Defeat with party of V characters. Reward is Major NE Orb x2

HP

308836

Elements
WEAK
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Mind RESIST
Debuff Vulnerabilities

Interrupt

Abilities

► Normal

Monk Kick: Deal special moderate physical damage to all targets.
Mystic Knight Firaga Strike: Deal very heavy physical fire damage to one target.
Mystic Knight Blizzaga Strike: Deal very heavy physical ice damage to one target.
Mystic Knight Thundaga Strike: Deal very heavy physical lightning damage to one target.
Blue Mage Missile: Deal damage to all targets, proportional to current HP.
Ranger Barrage: Deal ranged physical damage four times randomly to one target.
Dancer – Swords: Deal moderate special physical damage to all targets.
Attack: Deal moderate physical damage to one target.
Blue Mage Missile (Counter): Deal damage to all targets, proportional to current HP. (trigger: black magic attacks)
Knight Double Cut (Counter): Deal physical damage two times to one target. (trigger: physical attacks)

► Weak

Monk Kick: Deal special moderate physical damage to all targets.
Mystic Knight Firaga Strike: Deal heavy physical fire damage four times to one target.
Mystic Knight Blizzaga Strike: Deal heavy physical ice damage four times to one target.
Mystic Knight Thundaga Strike: Deal heavy physical lightning four times damage to one target.
Blue Mage Missile: Deal damage to one target, proportional to HP.
Ranger Combo: Deal heavy ranged physical damage two times randomly to one target.
Dancer – Swords: Deal moderate special physical damage to all targets.
Trueblade of Legend: Deal special heavy physical damage five times randomly to one target and increase self DEF
Blue Mage Missile (Counter): Deal damage to all targets, proportional to current HP. (trigger: black magic attacks)
Knight Double Cut (Counter): Deal physical damage two times to one target. (trigger: physical attacks)

► Very Weak

Monk Kick: Deal special moderate physical damage to all targets.
Mystic Knight Firaga Strike: Deal heavy physical fire damage four times to one target.
Mystic Knight Blizzaga Strike: Deal heavy physical ice damage four times to one target.
Mystic Knight Thundaga Strike: Deal heavy physical lightning four times damage to one target.
Blue Mage Missile: Deal damage to all targets, proportional to HP.
Dancer – Swords: Deal moderate special physical damage to all targets.
Four Radiance: Deal special heavy physical damage six times randomly to one target and gain Haste and increase self ATK, MAG, DEF, RES.
Blue Mage Missile (Counter): Deal damage to all targets, proportional to current HP. (trigger: black magic attacks)
Knight Double Cut (Counter): Deal physical damage two times to one target. (trigger: physical attacks)

Notes

This fight should mimic the one in Event 75

Videos

Ultimate++

(Ultimate++)

1 STAMINA

Rewards: First Time / Completion / Mastery】

  • Holy Crystal x1, White Crystal x1
  • 1500 Gil
  • Giant Scarletite x30, Giant Adamantite x30

Target Score

  1. Reduce Primal Exdeath’s DEF.
  2. Reduce Primal Exdeath’s MAG.
  3. Exploit Primal Exdeath’s weakness to wind attacks.
Primal Exdeath

90-3

HP

P1: 96308
P2: 73194
P3: 84751
P4: 123274

Elements
WEAK Wind (P1) / Water (P2) / Fire (P3) / Earth (P4)
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Mind RESIST
Debuff Vulnerabilities

Interrupt

Abilities

► Phase 1

Attack: Deal physical damage to one target.
Bio: Deal moderate poison magic damage to one target.
Graviga: Deal magic damage to one target, proportional to current HP.
Doom: Doom one target.
Earthshaker: Deal special earth magic damage to all targets.
Blaze: Deal magic damage to all targets, proportional to max HP
Firaga/Blizzaga/Thundaga: Deal heavy fire/ice/lightning magic damage to one target.
Dispel (Counter): 10% chance to remove white magic buffs from all targets. (trigger: physical attacks)

► Phase 2

Attack: Deal physical damage to one target.
Bio: Deal moderate poison magic damage to one target.
Graviga: Deal magic damage to one target, proportional to current HP.
Doom: Doom one target.
Earthshaker: Deal special earth magic damage to all targets.
Blaze: Deal magic damage to all targets, proportional to max HP
Vaccuum Wave: Deal moderate ranged physical damage and Sap all targets.
Firaga/Thundaga: Deal heavy fire/lightning magic damage to one target.
Dispel (Counter): 10% chance to remove white magic buffs from all targets. (trigger: physical attacks)

► Phase 3

Attack: Deal physical damage to one target.
Bio: Deal moderate poison magic damage to one target.
Graviga: Deal magic damage to one target, proportional to current HP.
Doom: Doom one target.
Earthshaker: Deal special earth magic damage to all targets.
Vaccuum Wave: Deal moderate ranged physical damage and Sap all targets.
Hurricane: Deal special magic damage to one target, proportional to current HP.
Blaze: Deal magic damage to all targets, proportional to max HP
Blizzaga/Thundaga: Deal heavy ice/lightning magic damage to one target.
Sword Dance: Deal special heavy physical damage four times randomly to one target.
Dispel (Counter): 10% chance to remove white magic buffs from all targets. (trigger: physical attacks)

► Phase 4

Attack: Deal physical damage to one target.
Bio: Deal moderate poison magic damage to one target.
Graviga: Deal magic damage to one target, proportional to current HP.
Doom: Doom one target.
Earthshaker: Deal special earth magic damage to all targets.
Vaccuum Wave: Deal moderate ranged physical damage and Sap all targets.
Hurricane: Deal special magic damage to one target, proportional to current HP.
Blaze: Deal magic damage to all targets, proportional to max HP
Firaga/Blizzaga/Thundaga: Deal heavy fire/ice/lightning magic damage to one target.
Sword Dance: Deal special heavy physical damage four times randomly to one target.
Maelstrom: Deal special magic damage to all targets, proportional to current HP.
Dispel (Counter): 10% chance to remove white magic buffs from all targets. (trigger: physical attacks)

Notes
  • You need to defeat Exdeath for a total of 4 times.
  • Each time Exdeath revives he gains a new elemental vulnerability, at the same time losing the former one.
  • Here are the weaknesses in order from Phase 1-4: Wind > Water > Fire > Earth, respectively.
  • In Exdeath’s 3rd and 4th form, he acts twice per turn, make sure to exploit his weaknesses to end the fight fast.
    • At the start of Phase 3, Exdeath immediately uses Sword Dance
  • Exdeath counters physical attacks with Dispel which will remove buffs from all targets. (10% chance)
Videos

 

 



written by /u/fattybomchacha aka flip

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