Event 909

 

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GPO GWO GBO GSO GNEO GFO GIO GLO GEO GWiO GHO GDO
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MPO MWO MBO MSO MNEO MFO MIO MLO MEO MWiO MHO MDO
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PCr WCr BCr SCr NECr FCr ICr LCr ECr WiCr HCr DCr
1 1

Combinable equipments:

  • 2x Spark Dagger (III)
  • 2x Kenpo Gi (III)

 

Highlights


relics

Set #1

Set #2


char

Shantotto
Weapons Dagger / Rod / Staff
Armor Hat / Robe / Bracer
Abilities Black Magic (5) / Monk (4)
Record Materia 1 Small increase in Black Magic damage when equipping Staff
Record Materia 2 Moderate increase in Black Magic damage when equipping Staff
Lv 80
HP 4328
Attack 120
Defense 85
Magic 190
Resistance 158
Mind 91
Accuracy 24
Evasion 24
Speed 136

 


 

 

Garland
Part 1 Stamina 8, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Bartz, Shantotto, Lesser Growth Egg x20
  • 1000 Gil
  • Spark Dagger (III), Mythril x1
Target Score

  1. Defeat Garland without being KO’d.
Garland
HP
~3000
Elements
WEAK Holy
ABSORB
RESIST
NULL
Debuff Vulnerabilities
ALL except Stop, Doom, KO
Abilities
Attack: Deal physical damage to one target.
Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

Kefka
Part 1 Stamina 10, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Firion, Luneth, Growth Egg x20
  • 1000 Gil
  • Kenpo Gi (III), Mythril x1
Target Score

  1. Defeat Kefka without being KO’d.
Kefka
HP
~9000
Elements
WEAK Holy
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow / Stun
Abilities
Attack: Deal physical damage to one target.
Blizzara: Deal moderate magic ice damage to one target.
Thundara: Deal magic lightning damage to all targets.
Poison: Poison one target.
Drain: Deal heavy magic dark damage to one target and drain some HP
Confuse: Confuse one target.
Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

Judge Gabranth
Part 1 Stamina 13, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Y’shtola, Greater Holy Orb x3, Mythril x1
  • 1000 Gil
  • Spark Dagger (III), Kenpo Gi (III)
Target Score

  1. Defeat Gabranth without being KO’d.
Judge Gabranth
HP
~12000
Elements
WEAK Holy
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow / Stun
Abilities
► Normal

Attack: Deal physical damage to one target.
Protect: Grant Protect to one target.
Kick: Deal physical damage to one target.
Circle of Judgement: Deal physical damage to all targets.
Sentence: Deal special physical damage two times to one target.
Lunge: Deal physical damage to one target.

► Weak

Attack: Deal physical damage to one target.
Circle of Judgement: Deal physical damage to all targets.
Sentence
: Deal special physical damage two times to one target.
Extraction: Deal special ranged physical damage to all targets.
Full MBarrier: Temporarily become immune to magic attacks.

Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

Golbez
Part 1 Stamina 16, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Greater Ice Orb x3, Bartz’s MC, Shantotto’s MC
  • 2000 Gil
  • Greater Growth Egg x10, Mythril x1
Target Score

  1. Defeat Golbez without being KO’d.
Golbez
HP
~30000
Elements
► Golbez

WEAK Fire or Lightning or Water (in his respective vulnerable form) / Holy
ABSORB
RESIST
NULL

► Shadow Dragon

WEAK Holy
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Stun
Abilities
► Golbez

Attack: Deal physical damage to one target.
Fira/Blizzara/Thundara: Deal moderate fire/ice/lightning damage to one target.
Drain: Deal moderate damage to one target, gaining a portion as HP.
Bio: Deal poison damage to one target.
Binding Cold: Paralyze all targets.

► Shadow Dragon

Attack: Deal physical damage to one target.
Black Fang: 
KO one target.

Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

Exdeath
Part 1 Stamina 19, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Magick Gloves (XII), Greater Earth Orb x3, Spirit Mote (3★) x10
  • 2000 Gil
  • Greater Ice Orb x7, Mythril x1
Target Score

  1. Defeat Exdeath without being KO’d.
Exdeath
HP
~105000
Elements
WEAK Holy
ABSORB
RESIST
NULL Poison
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Stun
Abilities
► Normal

Attack: Deal physical damage to one target.
Vacuum Wave: Deal physical damage to one target, and chance for an additional hit.
Bio: Deal poison damage to one target.
Gravity: Halves one target’s remaining HP.
Doom: Doom one target.
Earth Shaker: Deal massive earth damage to all targets.
Flame: Deal fire damage to all targets, proportional to their HP.
Hurricane: Deal damage to one target, proportional to HP.

► Weak

Attack: Deal physical damage to one target.
Vacuum Wave: Deal physical damage to one target, and chance for an additional hit.
Firaga/Blizzaga/Thundaga: Deal heavy fire/ice/lightning damage to one target.
Earth Shaker: Deal massive earth damage to all targets.

Strategy
  • Below 50% HP, Exdeath acts twice a turn.

Recommended abilities: Shellga
Recommended RW: SG/SS2, Scream

 

 

Kuja
Part 1 Stamina 20, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Greater Holy Orb x7, Shantotto’s MC2, Bravery Mote (3★) x14
  • 3000 Gil
  • Greater Earth Orb x7, Major Growth Egg x5
Target Score

  1. Defeat Kuja without being KO’d.
  2. Reduce Kuja’s MAG.
  3. Exploit Kuja’s weakness to holy attacks.
Kuja
HP
~130000
Elements
WEAK Holy
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Stun
Abilities
Thundaga: Deal heavy lightning damage to one target.
Thundaga: Deal lightning damage to all targets.
Flare Star: Deal moderate magic non-elemental damage to all targets.
Ultima: Bring all targets’ HP to 1.
Strategy
  • Kuja will use Ultima as a final attack when defeated.

Recommended abilities: Shellga, Full Break, Magic Breakdown
Recommended RW: SG/SS2, Scream

 

 

Sephiroth
Part 1 Stamina 40, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Major Dark Orb x3, MC2 Lode, Vitality Mote (3★) x16
  • 3000 Gil
  • Rosetta Stone, Greater White Orb x10
Target Score

  1. Defeat Sephiroth without being KO’d.
  2. Reduce Sephiroth’s ATK.
  3. Exploit Sephiroth’s weakness to holy attacks.
Sephiroth
HP
~200000
Elements
WEAK Holy
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Gilgamesh: None
Enkidu: Berserk
Abilities
Attack: Deal physical damage to one target.
Sudden Cruelty: Deal physical damage twice to one target.
Octaslash: Deal heavy physical damage to one target.
Shadow Flare: Deal non-elemental damage to one target.
Hell’s Gate: Deal massive physical damage to all targets.
Scintilla (Counter): Deal physical damage to one target and Haste self.
Strategy
 Tauntaliate should effectively nullify his counters, and also preventing him from Hasting himself. Other than that, keep his damage low with Protectga, Full Break, Power Breakdown, etc.


Recommended abilities: Draw Fire + Retaliate, Protectga, Power Breakdown, Full Break
Recommended RW: SG/SS2, Scream



 

Braska’s Final Aeon (Ultimate)
Part 1 Stamina 60, Stages 1
First Time Completion Chaos Fragment, Major Summon Orb x3, Wisdom Mote (3★) x4
Completion Reward 5000 Gil
Mastery Reward Major Dark Orb x4, Holy Crystal x1
Target Score
  1. Reduce BFA’s ATK.
  2. Reduce BFA’s DEF.
  3. Exploit BFA’s weakness to holy attacks.
Braska’s Final Aeon (Ultimate)
bfa
HP
~260000
Elements
Stun
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
WEAK Holy
ABSORB
RESIST
NULL
Abilities
► Normal

Attack: Deal physical damage to one target.
Jecht Beam: Deal heavy non-elemental magic damage to one target.
Cleave: Deal moderate physical damage and Slow all targets.
Jecht Finger: Deal special physical damage two times to one target (ignores DEF).

► Weak

Attack: Deal physical damage to one target.
Jecht Beam: Deal heavy non-elemental magic damage to one target.
Jecht Bomber: Deal special physical damage to all targets (ignores DEF)
Ultimate Jecht Shot: Deal special ranged physical damage to all targets (ignores DEF)

Strategy
  • In the Normal phase, when BFA decides to use Jecht Finger, he will not act on the current turn. Instead, a message will show up saying that his “OVERDRIVE gauge is filled(?)”. BFA will then use Jecht Finger on the next turn as an interrupt.
  • The same goes for Ultimate Jecht Shot in BFA’s Weak phase.

Other than Protectga + Power Breakdown, make use of as much holy attacks as you can. Grab a Pecil BSB as RW and watch his HP melt!


 

Video #1https://www.youtube.com/watch?v=fMYt80B0Gsg
Video #2https://www.youtube.com/watch?v=ZJSy4Q5gGXE
Video #3https://www.youtube.com/watch?v=MdZJMsmLB5g

Recommended abilities: Protectga, Power Breakdown, Saint Cross, Banishing Strike, Diaga
Recommended RW:
 Scream, Paladin Force

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

The Knight & The Sorceror (Ultimate+)
Part 1 Stamina 1, Stages 1
First Time Completion Major Black Orb x7, Summon Crystal x1, Dexterity Mote (3★) x6
Completion Reward 1500 Gil
Mastery Reward Major Lightning Orb x4, Major Summon Orb x4
Target Score
  1. Reduce Garland’s ATK.
  2. Reduce Golbez’s MAG.
  3. Exploit Golbez’s weakness to holy attacks.
Garland & Golbez (Ultimate+)
HP
~160000 each
Elements
► Golbez

WEAK Fire or Lightning or Water (in his respective vulnerable form) / Holy
ABSORB
RESIST
NULL

► Garland

WEAK Holy
ABSORB Water / Wind
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Stun
Abilities
► Garland (Normal)

Attack: Deal physical damage to one target.
Round Edge: Deal moderate physical damage to all targets.
Death Claw: Deal heavy physical damage to one target.

Garland (Weak)

Round Edge: Deal moderate physical damage to all targets.
Death Claw: Deal heavy physical damage to one target.
Flame: Deal random magic fire damage 4 times to one target.
Earthquake: Deal very heavy magic earth damage to all targets.
Tsunami: Deal magic water damage to all targets.

Garland (Very Weak)

Flame: Deal random magic fire damage 4 times to one target.
Earthquake: Deal very heavy magic earth damage to all targets.
Tsunami: Deal magic water damage to all targets.
Tornado: Deal damage to all targets, proportional to their HP.
Soul of Chaos: Deal random heavy physical damage 7 times to one target. (ignores Retaliate)

► Golbez (Fire-weak)

Attack: Deal physical damage to one target.
Firaga: Deal heavy magic fire damage to one target.
Flame: Deal special magic fire damage to one target.
Bio: Deal moderate magic poison damage to one target.
Flame (Counter): Deal special magic fire damage to one target. (trigger: ice attacks)

► Golbez (Lightning-weak)

Attack: Deal physical damage to one target.
Thundaga: Deal heavy magic lightning damage to one target.
Lightning: Deal special magic lightning damage to all targets.
Bio: Deal moderate magic poison damage to one target.

► Golbez (Ice-weak)

Attack: Deal physical damage to one target.
Snowstorm: Deal heavy magic ice damage to one target.
Binding Cold: Paralyze all targets.
Dispel: Dispel a white magic buff from one target.
Snowstorm (Counter): Deal heavy magic ice damage to one target. (trigger: lightning attacks)

Strategy
Other than Protectga & Shellga to reduce damage taken, take a Pecil RW and watch their HP melt.Do take note though, both Golbez’s and Garland’s magic hurt a lot.

If you had to kill one of them first, I would recommend Golbez as his magic hurt the most (though you can actually Reflect some of his magic back). While Garland does have magic attacks, he mostly does physical attacks so you should be fine with things like Protectga, Draw Fire, Power Breakdown, etc


 

Video #1https://www.youtube.com/watch?v=uPn3mN1acBI
Video #2https://www.youtube.com/watch?v=QKcyrOM9DxQ
Video #3https://www.youtube.com/watch?v=fv26NYkSDg0

Recommended abilities: Protectga, Shellga, Banishing Strike, Saint Cross, Break Fever, Draw Fire, Magic Lure
Recommended RW:
 Scream, Paladin Force

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 



written by /u/fattybomchacha aka flip

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