Freya Event

 

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BONUS

 

Orb/egg rewards summary: (tentative)

  • 10x Greater Power Orb
  • 7x Greater White Orb
  • 8x Greater Non-elemental Orb
  • 6x Greater Earth Orb
  • 9x Greater Wind Orb
  • 4x Major Power Orb
  • 2x Major Ice Orb
  • 2x Major Earth Orb
  • 3x Major Wind Orb
  • 4x Major Non-elemental Orb
  • 1x Fire Crystal
  • 10x Greater Growth Egg
  • 5x Major Growth Egg

Equipment rewards summary:

  • 3x Mythril Dagger (IX)
  • 2x Brigandine (IX)

 

 

Highlights

Freya, Garnet, Eiko, Zidane, Beatrix


and their Memory Crystals

Garnet’s Memory Crystal II

Black Belt

Leeching Leap

Sky Grinder


ult1

Silver Dragon (Ultimate) has higher stats, and while it’s flying it can’t be hit by melee attacks and gains extremely high Resistance!

Use dragoon jump abilities or Soul Breaks to hit it and knock it to the ground, lowering its Resistance and putting it in range of melee attacks! Be sure to bring a dragoon with jump abilities along for this fight!

The Silver Dragon is resistant to break effects, so use abilities like Protectga and Shellga to lessen its damage!

Defeat the Silver Dragon and claim Silver Pinion!


relics

Set #1

4-hit PHY, All targets, Non-ele, Multiplier 6, ATK -50%, Self ATK + 35%

All allies, heal & Reraise (40% HP)

5-hit PHY, Single target, Non-ele, Multiplier 5.15, DEF & RES -50%

Set #2

All allies, Heavy Regen & Haste & RES +50%

3-hit PHY, Single target, Non-ele, Multiplier 3.87, All Allies DEF +50%


char

Garnet
Record Materia 1 Gain Regen when low on HP. (Can only trigger once per battle.)
Record Materia 2 Attack heals a slight amount of HP instead of dealing damage.
Record Materia 3 13% (?) chance to double cast Summons.
Lv 1 Lv 80
HP 180 4750
Attack 7 95
Defense 6 85
Magic 12 173
Resistance 10 150
Mind 11 163
Accuracy 20 24
Evasion 20 24
Speed 92 136

 

Freya
Weapons Dagger / Spear
Armor Hat / Helmet / Light Armor / Armor / Robe / Bracer
Abilities Support (4) / Celerity (4) / Dragoon (5)
Record Materia 1 Small increase in damage when using Dragoon type abilities.
Lv 1 Lv 65
HP 194 4444
Attack 11 134
Defense 8 98
Magic 7 80
Resistance 8 90
Mind 8 90
Accuracy 20 23
Evasion 26 30
Speed 107 152

 


 

Part One

01: Conde Petie Mountain Path – Cliff Road
Part 1 Stamina 2, Rounds 3
Part 2 Stamina 2, Rounds 3
Part 3 Stamina 2, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Zidane, Mythril x1
  • 1000 Gil
  • Minor Summon Orb x10, Mythril Dagger (IX)
Target Score】Nil

 

 

02: Conde Petie Mountain Path – Road of Roots
Part 1 Stamina 3, Rounds 3
Part 2 Stamina 3, Rounds 3
Part 3 Stamina 4, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Eiko, Mythril
  • 1000 Gil
  • Brigandine (IX), Lesser Growth Egg x20
Target Score

  1. Defeat Hill Gigas without being KO’d.
Hill Gigas
HP
~2500
Elements
None
Debuff Vulnerabilities
Silence / Slow
Abilities
Knock Down: Deal physical damage to one target.
Earthquake: Deal earth damage to all targets.
Curaga: Restores a large amount of HP to one target.
Hip Hop: Deal physical damage to one target.
Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

03: Iifa Tree – Root Path
Part 1 Stamina 4, Rounds 3
Part 2 Stamina 4, Rounds 3
Part 3 Stamina 4, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Lesser Growth Egg x20, Mythril x1
  • 1000 Gil
  • Mythril Dagger (IX), Adamantite x5
Target Score】Nil

 

04: Iifa Tree – Root Cavity
Part 1 Stamina 6, Rounds 3
Part 2 Stamina 6, Rounds 3
Part 3 Stamina 7, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Beatrix, Mythril x1
  • 2000 Gil
  • Lesser Summon Orb x10, Earth Orb x10
Target Score

  1. Defeat Soulcage without being KO’d.
Soulcage
HP
~11400
Elements
WEAK Fire / Holy
ABSORB
RESIST Dark
NULL
Debuff Vulnerabilities
Blind
Abilities
► Normal

Shockwave: Deal physical damage to all targets.
Mustard Bomb: Sap one target.
Leaf Swirl: Deal heavy non-elemental damage to all targets.
Fira: Deal fire damage to all targets.

► Fire state

Shockwave: Deal physical damage to all targets.
Mustard Bomb: Sap one target.
Fire Blades: Deal massive fire damage to all targets.
Fira: Deal fire damage to all targets.

Strategy
  • Soulcage is undead.
  • If fire attacks are used against Soulcage, it will enter its Fire state and use Fire Blades as an interrupt.
  • If ice/water attacks are used against Soulcage while it is in Fire state, it will return to its Normal state.

Recommended abilities: Blindga
Recommended RW: Any

 

 

05: Madain Sari
Part 1 Stamina 8, Rounds 3
Part 2 Stamina 8, Rounds 3
Part 3 Stamina 9, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Mythril Dagger (IX), Mythril x1
  • 2000 Gil
  • Scarletite x5, Growth Egg x10
Target Score

  1. Defeat Scarlet Hair without being KO’d.
Scarlet Hair
HP
~17300
Elements
None
Debuff Vulnerabilities
Silence / Slow
Abilities
Attack: Deal physical damage to one target.
Attack (Counter): Deal physical damage to one target. (trigger: physical/magic damage)
Strategy
  • Scarlet Hair will frequently switch positions between front row and back row.
  • When Scarlet Hair is in the back row, melee attacks cannot reach him.

Using magic is recommended here, consider using Mental Breakdown coupled with Magic Song or Faith for increased magic damage. Alternatively Draw Fire + Retaliate is also great as Scarlet Hair only has physical attacks.


Recommended abilities: Draw Fire + Retaliate
Recommended RW: Any

 

 

06: Alexandria
Part 1 Stamina 10, Rounds 3
Part 2 Stamina 10, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Garnet, Mythril x1
  • 2000 Gil
  • Brigandine (IX), Growth Egg x10
Target Score

  1. Defeat Mistodon without being KO’d.
Mistodon
x2
HP
~12600 each
Elements
WEAK Holy
ABSORB
RESIST Dark
NULL
Debuff Vulnerabilities
All except Sleep / Petrify / Doom / KO / Berserk
Abilities
Head Attack: Deal physical damage to one target.
Fira: Deal fire damage to one target.
Mist: Deal dark damage and Sleep all targets.
Strategy
Paralyze makes for a straightforward fight.


Recommended abilities: Intimidate, Quetzalcoatl
Recommended RW: Any

 

 

07: Oeilvert
Part 1 Stamina 11, Rounds 3
Part 2 Stamina 11, Rounds 3
Part 3 Stamina 12, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Freya, Mythril x1
  • 3000 Gil
  • Lightning Orb x10, Dark Orb x10
Target Score

  1. Defeat Ogre without being KO’d.
Ogre
x2
HP
~15400
Elements

None

Debuff Vulnerabilities
Poison
Abilities
Knife: Deal physical damage to one target.
Flame: Deal large fire damage to all targets.
Trouble Knife: Deal physical damage and confuse one target.
Strategy
Use AoE to finish them off quickly. If you foresee yourself having problems, bring a defensive RW or bring defensive buffs of your own.


Recommended abilities: AoE
Recommended RW: AoE


Part Two

 

 

08: Desert Palace 1
Part 1 Stamina 11, Rounds 3
Part 2 Stamina 11, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Large Adamantite x2, Mythril
  • 3000 Gil
  • Power Orb x10, Non-Elemental Orb x10
Target Score】Nil

 

 

09: Desert Palace 2
Part 1 Stamina 12, Rounds 3
Part 2 Stamina 12, Rounds 3
Part 3 Stamina 13, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Zidane’s Memory Crystal, Eiko’s Memory Crystal
  • 3000 Gil
  • Greater White Orb x1, Greater Growth Egg x5
Target Score

  1. Defeat Valia Pira without being KO’d.
Valia Pira
HP
~44100
Elements
► 5 Bloodstones detected

Immune to ALL elements.

► 0-4 Bloodstones detected

WEAK Wind
ABSORB
RESIST
NULL Earth
Debuff Vulnerabilities
Sleep / Blind / Slow
Abilities
► 0 Bloodstones detected

Firaga/Blizzaga/Thundaga: Deal heavy fire/ice/lightning damage to all targets.
Reflect: Grant Reflect to one target.

► 1-2 Bloodstones detected

Firaga/Blizzaga/Thundaga: Deal heavy fire/ice/lightning damage to all targets.
Reflect: Grant Reflect to one target.
Freeze: Stop one target.
Mustard Bomb: Sap one target.

► 3-5 Bloodstones detected

Firaga/Blizzaga/Thundaga: Deal heavy fire/ice/lightning damage to all targets.
Reflect: Grant Reflect to one target.
Freeze: Stop one target.
Mustard Bomb: Sap one target.
Holy: Deal massive holy damage to one target.
Flare: Deal massive non-elemental damage to one target.

Strategy
  • Bloodstones are represented by every non IX character in the party.
  • With a full IX party, Valia Pira only uses “0 Bloodstones detected” Abilties.
  • With 3 to 4 IX characters in the party, Valia Pira uses “1-2 Bloodstones detected” Abilities.
  • With 0 to 2 IX characters in the party, Valia Pira will use “3-5 Bloodstones detected” Abilities.

You don’t have to bring a full IX party, as long as you have at least one in the party, the fight shouldn’t be challenging. In fact, with a mage party, you can inflict Sleep on Valia Pira and follow up with your magic/summons.


Recommended abilities: Sleep Buster
Recommended RW: Boon

 

 

10: Desert Palace 3
Part 1 Stamina 14, Rounds 3
Part 2 Stamina 14, Rounds 3
Part 3 Stamina 14, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Non-Elemental Orb x1, Mythril x1
  • 5000 Gil
  • Power Belt (IX), Greater Earth Orb x1
Target Score】Nil

 

 

11: Mount Gulug 1
Part 1 Stamina 15, Rounds 3
Part 2 Stamina 15, Rounds 3
Part 3 Stamina 16, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Garnet’s Memory Crystal I, Beatrix’s Memory Crystal
  • 5000 Gil
  • Greater White Orb x2, Greater Wind Orb x2
Target Score

  1. Defeat Worm Hydra without being KO’d.
Worm Hydra
HP
~62100
Elements
WEAK Ice
ABSORB
RESIST Fire
NULL
Debuff Vulnerabilities
Poison
Abilities
Lightning: Deal lightning damage to one target
Flame: Deal heavy fire damage to all targets.
Aero Breath: Deal wind damage to one target.
Venom Breath: Poison one target.
Cold Breath: Deal non-elemental damage and Stop one target.
Strategy
Recommended abilities: Magic Breakdown, Shellga
Recommended RW: Sentinel’s Grimoire, Stoneskin, Boon, Mighty Guard

 

 

12: Mount Gulug 2
Part 1 Stamina 16, Rounds 3
Part 2 Stamina 17, Rounds 3
Part 3 Stamina 17, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Greater Growth Egg x5, Freya’s Memory Crystal
  • 5000 Gil
  • Greater Power Orb x2, Greater Wind Orb x2
Target Score

  1. Defeat Zorn & Thorn without being KO’d.

  1. Defeat Meltigemini without being KO’d.
Zorn & Thorn
HP
~35000 each
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow / Blind
Abilities
Zorn (Normal)
Flare Empower Thorn: Grant Thorn the ability Light Flare

Zorn (Meteor)

Meteorite: Deal massive non-elemental damage to all targets.

Thorn (Normal)

Meteor Empower Zorn: Grant Zorn the ability Meteorite

Thorn (Flare)

Light Flare: Deal massive fire damage to a target.

Strategy
Keep both damaged at all times to remove the Empower effects. Zealot Record Materia is excellent here. Also you only need to defeat one of them to end the battle.
Meltigemini
HP
~39000
Elements
WEAK Fire / Holy
ABSORB
RESIST Dark
NULL
Debuff Vulnerabilities
Blind / Sap
Abilities
Wings: Deal heavy physical damage to all targets.
Bio: Deal poison damage to one target.
Bio: Deal poison damage to all targets.
Viral Smoke: Sap all targets.
Strategy
Recommended abilities: Magic Breakdown, Shellga
Recommended RW: SG/SS2, Boon, Mighty Guard

 

 

13: Ipsen’s Castle
Part 1 Stamina 17, Rounds 3
Part 2 Stamina 17, Rounds 3
Part 3 Stamina 18, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Giant Scarletite x2, Greater Non-Elemental Orb x4
  • 10000 Gil
  • Greater Non-Elemental Orb x4, Mythril x1
Target Score

  1. Defeat Ahriman without being KO’d.
Veteran & Cerberus
HP
Ahriman: ~56000
Cerberus: ~66000
Elements
► Veteran

WEAK Wind / Water / Holy
ABSORB
RESIST Lightning / Dark
NULL Earth

► Cerberus

None

Debuff Vulnerabilities
Poison
Abilities
► Veteran

Claw: Deal physical damage to one target.
Doom: Doom one target.
Buster: Paralyze one target.
Roulette: KO one target.

Cerberus

Strike: Deal physical damage to one target.
Firaga: Deal heavy fire damage to one target.
Flame: Deal fire damage to all targets.

Strategy
You should focus down Veteran first as it is able to KO targets. Other than that , tank up the party with Protectga/Shellga and kill them.


Recommended abilities: Protectga/Shellga, AoE
Recommended RW: SG/SS2, Lunatic High, Boon, Mighty Guard, AoE

 

 

14: Pandemonium
Part 1 Stamina 19, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Black Belt (IX), Greater White Orb x4
  • 20000 Gil
  • Major Power Orb x1, Major Growth Egg x2
Target Score

  1. Defeat Silver Dragon without being KO’d.
  2. Exploit Silver Dragon’s weakness to ice attacks.
  3. Exploit Silver Dragon’s weakness to wind attacks.
Silver Dragon
HP
~148900
Elements
WEAK Ice / Wind
ABSORB
RESIST
NULL Earth
Debuff Vulnerabilities
Silence / Slow / Blind / Sleep
Abilities
Claw: Deal physical damage to one target.
Twister: Deal heavy wind damage to all targets.
Shockwave: Deal wind physical damage to all targets.
Aerial Slash: Deal heavy physical damage to all targets.
Strategy
Keep the dragon slowed and exploit its weaknesses. It hits hard with physical and magic attacks so defensive Breakdowns will be great.


Video #1 https://www.youtube.com/watch?v=zrtwRFrIpck

Recommended abilities: Shellga, Protectga, defensive Breakdowns, Tempo Flurry
Recommended RW: Any

 



written by /u/fattybomchacha aka flip

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