Mobius Collab

Changelog

  • 5 June: Page updated, missing ultimate boss notes & videos (WIP)

Skip to dungeon details

Orb Rewards summary:

Greater P W B S NE F I L E Wi H D
# 7 7 7 7
Major P W B S NE F I L E Wi H D
# 7 7 4 7
Crystal P W B S NE F I L E Wi H D
# 1 1

Combinable equipments:

  • Rune Blade x2
  • Copper Bangle x2

 

Highlights


relics

Set #1

Set #2


char

Garland

Garland
Weapons Dagger / Sword / Axe / Hammer / Spear
Armor Shield / Hat / Helmet / Light Armor / Armor / Bracer
Abilities Darkness (5) / Combat (5) / Knight (3)
Record Materia 1 “Attack” sometimes become dark elemental
Record Materia 2 Moderate bonus increase in DEF when Armor is equipped.
Lv 80
HP 6069
Attack 173
Defense 130
Magic 124
Resistance 116
Mind 88
Accuracy 23
Evasion 24
Speed 108

Wol

Wol
Weapons Dagger / Sword / Katana / Axe / Hammer / Spear / Bow
Armor Shield / Hat / Helmet / Light Armor / Armor / Bracer
Abilities Combat (3) / Support (4) / Celerity (4) / Dragoon (3) / Thief (4) / Samurai (4) / Shooter (5)
Record Materia 1 Small increase bonus in DEF when equipping Light Armor
Record Materia 2 Very rarely boosts “Attack” damage
Lv 80
HP 5594
Attack 164
Defense 115
Magic 98
Resistance 121
Mind 110
Accuracy 24
Evasion 31
Speed 167

Echo

Echo
Weapons Dagger / Rod / Staff / Bow / Instrument
Armor Hat / Light Armor / Robe / Bracer
Abilities Black Magic (5) / White Magic (4) / Dancer (5)
Record Materia 1 Small damage increase in lightning attacks.
Record Materia 2 MAG increases, but begin the battle Blinded
Lv 80
HP 4117
Attack 75
Defense 86
Magic 183
Resistance 162
Mind 150
Accuracy 24
Evasion 24
Speed 140

Sarah

Sarah
Weapons Dagger / Rod / Staff / Instrument
Armor Shield / Hat / Light Armor / Robe / Bracer
Abilities White Magic (5) / Bard (5)
Record Materia 1 MND increases, MAG decreases
Record Materia 2 “Attack” will now heal a small amount of HP to one ally.
Record Materia 3 (JP) Large MND boost when equipping a Staff
Lv 99 (JP)
HP 5270
Attack 124
Defense 105
Magic 149
Resistance 169
Mind 213
Accuracy 25
Evasion 25
Speed 135
 

 

01

Easy

13 STAMINA: 4/4/5

Rewards: First Time / Completion / Mastery】

  • Warrior of Light, Wol
  • Rainbow Seeds x150
  • Rune Blade (I), Mythril x1

Target Score

  1. Defeat Red Dragon without being KO’d.

02

Normal

25 STAMINA: 8/8/9

Rewards: First Time / Completion / Mastery】

  • Sarah, Echo
  • Rainbow Seeds x400
  • Copper Bangle (I), Mythril x1

Target Score

  1. Defeat Cockatrice without being KO’d.

03

Hard

37 STAMINA: 12/12/13

Rewards: First Time / Completion / Mastery】

  • Garland, Mythril x1
  • Rainbow Seeds x1500
  • Rune Blade (I), Copper Bangle (I)

Target Score

  1. Defeat Lich (Chaos) without being KO’d.

04

Heroic

46 STAMINA: 15/15/16

Rewards: First Time / Completion / Mastery】

  • Wol MC, Echo MC
  • Rainbow Seeds x4500
  • Greater Growth Egg x6, Mythril x1

Target Score

  1. Defeat Lich (Dual) without being KO’d.

05 (+)

+

40 STAMINA: 20/20

Rewards: First Time / Completion / Mastery】

  • Greater White Orb x7, Greater Growth Egg x10
  • Rainbow Seeds x6000
  • Major Growth Egg x1, Mythril x1
#1: Red Dragon

Target Score

  1. Defeat Red Dragon without being KO’d.
  2. Exploit Red Dragon’s weakness to ice attacks.
  3. Exploit Red Dragon’s weakness to water attacks.
HP

~??

Elements
WEAK Ice / Water
ABSORB
RESIST Fire
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Slow / Interrupt

Abilities

Attack: Deal physical damage to one target.
Cleave: Deal fire physical damage to all targets.
Squash: Deal moderate fire physical damage to one target.
Flame Breath: Deal special fire magic damage to all targets.
Barrier: Raises self DEF & RES temporarily


#2: Cockatrice

Target Score

  1. Defeat Cockatrice without being KO’d.
  2. Reduce Cockatrice’s MAG.
  3. Exploit Cockatrice’s weakness to earth attacks.
HP

~??

Elements
WEAK Earth
ABSORB
RESIST Wind
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Interrupt

Abilities

Attack: Deal wind physical damage to one target.
Aero: Deal wind magic damage to one target.
Aeroga: Deal heavy wind magic damage to one target.
Hurricane Breath: Deal special wind magic damage to all targets.

Notes
  • You cannot lose more than 6 medals in total or you’ll lose Mastery

06 (++)

++

20 STAMINA

Rewards: First Time / Completion / Mastery】

  • Wol MC2, Echo MC2
  • Rainbow Seeds x3500
  • Greater Power Orb x7, Greater Holy Orb x7

Target Score

  1. Defeat Lich without being KO’d.
  2. Reduce Lich’s MAG.
  3. Reduce Lich’s ATK.
Lich (Sword)

HP

~??

Elements

Earth

WEAK Wind
ABSORB
RESIST Earth
NULL

► Water / Ice

WEAK Fire
ABSORB
RESIST Water / Ice
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

None

Abilities

Earth

Attack: Deal earth physical damage to one target.
一閃・地: Deal moderate earth physical damage to all targets.
斬首の刃・地: Deal massive earth physical damage two times to one target at random.
デバリア: Reduce all targets’ DEF temporarily.
アースウェーブ・地: Deal special moderate earth magic damage to all targets.

► Water / Ice

Attack: Deal water physical damage to one target.
水の精錬: Raises own MAG, and switches elemental attributes
一閃・水: Deal moderate water physical damage to all targets.
斬首の刃・水: Deal massive water physical damage two times to one target at random.
デバリア: Reduce all targets’ DEF temporarily.
アースウェーブ・水: Deal special moderate water magic damage to all targets.

Notes
  • ?

07 (+++)

+++

40 STAMINA

Rewards: First Time / Completion / Mastery】

  • Major White Orb x3, Greater Black Orb x7
  • Rainbow Seeds x8000
  • Rosetta Stone x1, Major Power Orb x3

Target Score

  1. Defeat Chaos without being KO’d.
  2. Reduce Chaos’s MAG.
  3. Exploit Chaos’s weakness to holy attacks.
Chaos

HP

~??

Elements

► Normal

WEAK Ice / Water / Holy
ABSORB
RESIST Fire
NULL

► Weak to Fire

WEAK Fire / Holy
ABSORB
RESIST
NULL Everything else

► Weak to Wind

WEAK Wind / Holy
ABSORB
RESIST
NULL Everything else

► Weak to Earth

WEAK Earth / Holy
ABSORB
RESIST
NULL Everything else

► Weak to Ice

WEAK Ice / Holy
ABSORB
RESIST
NULL Everything else
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Interrupt

Abilities

► Normal

Attack: Deal heavy fire physical damage to one target.
Firaga: Deal moderate fire magic damage to one target.
FIraja: Deal heavy fire magic damage to one target.
Whisper of Chaos: Deal very heavy fire ranged physical damage 4 times to one target at random.
うつろなる回帰: Remove buffs from one target.
Flood of Despair: Reduce all targets’ DEF temporarily, and changes own elemental attributes.

► Weak to Fire/Wind/Earth/Ice

Firaga: Deal moderate fire magic damage to one target.
FIraja: Deal heavy fire magic damage to one target.
Whisper of Chaos: Deal very heavy fire ranged physical damage 4 times to one target at random.
うつろなる回帰: Remove buffs from one target.
Flood of Despair: Reduce all targets’ DEF temporarily, and changes own elemental attributes.
Requiem: Deal special moderate fire magic damage to all targets.

Notes
  • ?

Ultimate

(Ultimate)

60 STAMINA

Rewards: First Time / Completion / Mastery】

  • Major Black Orb x4, Major Growth Egg x3
  • 13000 Gil
  • Summon Crystal x1, Major Holy Orb x4

Target Score

  1. Exploit Lich’s weakness to fire attacks when he is weak to it.
  2. Exploit Lich’s weakness to fire attacks when he is in Dual form.
  3. Exploit Lich’s weakness to fire attacks when he is in Sword form.
Lich

HP

~??

Elements

► Earth

WEAK Wind
ABSORB
RESIST Earth
NULL

► Water/Ice

WEAK Fire
ABSORB
RESIST Water / Ice
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Interrupt

Abilities

► Lich (Earth)

Attack: Deal heavy earth physical damage to one target.
Stone: Deal moderate earth magic damage to one target.
Stonega: Deal heavy earth magic damage to one target.
Stoneja: Deal moderate earth magic damage to all targets.
Earth bullet: Deal special earth magic damage 3 times to one target at random.
Nether Prayer: Raise own MAG temporarily.

► Lich (Water/Ice)

Command Water: Changes elemental attributes
Blizzard: Deal moderate water magic damage to one target.
Blizzaga: Deal heavy water magic damage to one target.
Blizzaja: Deal heavy water magic damage to all targets.
Water Bullet: Deal special water magic damage 3 times to one target at random.
Nether Prayer: Raise own MAG temporarily.

► Lich-Dual (Earth)

Attack: Deal moderate earth physical damage to one target.
ショックスラスト・地: Deal heavy earth physical damage two times and sometimes Slow one target.
Haste: Grant Haste to one target.
アーマークラッシュ・地: Deal special moderate earth physical damage to all targets and reduce their DEF.

► Lich-Dual (Water/Ice)

Watery Peril: Reduce all targets’ MAG, changes own elemental attributes.
Attack:
Deal moderate water physical damage to one target.
ショックスラスト・水: Deal heavy water physical damage two times and sometimes Slow one target.
Haste: Grant Haste to one target.
アーマークラッシュ・水: Deal special moderate water physical damage to all targets and reduce their DEF.

► Lich-Sword (Earth)

Attack: Deal earth physical damage to one target.
一閃・地: Deal moderate earth physical damage to all targets.
斬首の刃・地: Deal massive earth physical damage two times to one target at random.
デバリア: Reduce all targets’ DEF temporarily.
アースウェーブ・地: Deal special moderate earth magic damage to all targets.

► Lich-Sword (Water/Ice)

Attack: Deal water physical damage to one target.
水の精錬: Raises own MAG, and switches elemental attributes
一閃・水: Deal moderate water physical damage to all targets.
斬首の刃・水: Deal massive water physical damage two times to one target at random.
デバリア: Reduce all targets’ DEF temporarily.
アースウェーブ・水: Deal special moderate water magic damage to all targets.

Notes

?????

Videos

?????

Ultimate+

(Ultimate+)

1 STAMINA

Rewards: First Time / Completion / Mastery】

  • Major Holy Orb x3, Holy Crystal x1
  • Rainbow Seeds x225
  • Major Power Orb x4, Major White Orb x4

Target Score

  1. Reduce Chaos’s ATK.
  2. Reduce Chaos’s MAG.
  3. Exploit Chaos’s weakness to holy attacks.
Chaos

HP

~??

Elements

► Normal

WEAK Ice / Water / Holy
ABSORB
RESIST Fire
NULL

► Weak to Fire

WEAK Fire / Holy
ABSORB
RESIST
NULL Everything else

► Weak to Wind

WEAK Wind / Holy
ABSORB
RESIST
NULL Everything else

► Weak to Earth

WEAK Earth / Holy
ABSORB
RESIST
NULL Everything else

► Weak to Ice

WEAK Ice / Holy
ABSORB
RESIST
NULL Everything else
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities

Interrupt

Abilities

► Normal

Attack: Deal heavy fire physical damage to one target.
Firaga: Deal moderate fire magic damage to one target.
FIraja: Deal heavy fire magic damage to one target.
Whisper of Chaos: Deal very heavy fire ranged physical damage 4 times to one target at random.
うつろなる回帰: Remove buffs from one target.
Flood of Despair: Reduce all targets’ DEF temporarily, and changes own elemental attributes.

► Weak to Fire/Wind/Earth/Ice

Firaga: Deal moderate fire magic damage to one target.
FIraja: Deal heavy fire magic damage to one target.
Whisper of Chaos: Deal very heavy fire ranged physical damage 4 times to one target at random.
うつろなる回帰: Remove buffs from one target.
Flood of Despair: Reduce all targets’ DEF temporarily, and changes own elemental attributes.
Requiem: Deal special moderate fire magic damage to all targets.

Notes

?????

Videos

?????

 

 



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