Stamina Requirements |
Although you need a certain amount of Stamina to enter a Torment dungeon, no Stamina is actually used until you complete the dungeon. If your party is defeated and you quit the dungeon, you won’t lose any Stamina.
Continuing in a Torment Dungeon |
Unlike other dungeons, if your party is defeated in a Torment dungeon, you won’t have the option to continue the battle.
402 (V)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
1 STAM |
【Rewards: First Time / Completion / Mastery】
- Major Black Orb x3, Black Crystal x1
- 1500 Gil
- Major Power Orb x4, Major Earth Orb x3
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Wind Crystal x2, Spirit Mote (5★) x53, Mythril x1
- 90000 Gil
- Power Crystal x2, Spirit Mote (5★) x37
【Target Score】
- Exploit Triton’s weakness to ice attacks.
- Exploit Nereid’s weakness to fire attacks.
- Exploit Phobos’s weakness to earth attacks.
Triton, Phobos, Nereid |
HP (D 200) |
---|
195237 each
HP (D 250) |
---|
279233 each
Elements |
---|
► Triton
WEAK | Ice |
ABSORB | – |
RESIST | – |
NULL | – |
► Phobos
WEAK | Fire |
ABSORB | – |
RESIST | – |
NULL | – |
► Nereid
WEAK | Earth |
ABSORB | – |
RESIST | – |
NULL | – |
Break Resistance |
---|
Power | RESIST |
Armor | RESIST |
Magic | RESIST |
Mental | RESIST |
Mind | RESIST |
Debuff Vulnerabilities |
---|
None
Abilities |
---|
► Triton
Attack: Deal physical damage and Poison one target.
► Phobos
Attack: Deal physical damage to one target.
► Nereid
Attack: Deal physical damage to one target.
Notes |
---|
- ?
Videos |
---|
403 (X)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Thief’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major Holy Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major Ice Orb x10, Power Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Ice Crystal x2, Vitality Mote (5★) x53, Mythril x1
- 90000 Gil
- Power Crystal x2, Vitality Mote (5★) x37
【Target Score】
- Reduce Geosgaeno’s ATK.
- Reduce Geosgaeno’s MAG.
- Exploit Geosgaeno’s weakness to water attacks.
Geosgaeno |
HP (D 200) |
---|
455847
HP (D 250) |
---|
651945
Elements |
---|
【WEAK】?【ABSORB】? 【RESIST】?【NULL】?
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
None
AI (Courtesy of /u/TFMurphy) |
---|
Part 1 – Normal Pattern:
- Forced: Gush of Stones (NAT: AoE/LR – 250% Phys Dmg, Ignores Def, Uses ATK^0.5) [Used on Local Turn 3]
- 2% (2/102) <Attack> (PHY: 110% Phys Dmg)
- 4.9% (5/102) Stone Punch (PHY: 344% Phys Dmg, 9% chance of Petrify) [Unlocks on 3rd ATB]
- 29.4% (30/102) Punch (PHY: 2 hits – 344% Phys Dmg) [Unlocks on 3rd ATB]
- 29.4% (30/102) Tsunami (NAT: AoE – 342% Water Magic Dmg) [Unlocks on 3rd ATB, Locked for 1 turn after last use]
- 34.3% (35/102) Swallow (NAT: Auto-hit Interrupt/Swallowed) [Unlocks on 3rd ATB, Globally Locked for 3 turns after last use]
Part 1 – Weak Pattern:
- Forced: Gush of Boulders (NAT: AoE/LR – 250% Phys Dmg, Ignores Def, Uses ATK^0.5) [Used on Local Turn 1]
- 10% Punch (PHY: 2 hits – 344% Phys Dmg)
- 20% Tail (NAT: AoE/LR – 253% Phys Dmg)
- 35% Tsunami (NAT: AoE – 342% Water Magic Dmg) [Locked for 1 turn after last use]
- 35% Swallow (NAT: Auto-hit Interrupt/Swallowed) [Globally Locked for 3 turns after last use]
Part 2 – Normal Pattern:
- Forced: Gush of Stones (NAT: AoE/LR – 225% Phys Dmg, Ignores Def, Uses ATK^0.5) [Used on Local Turn 3]
- 2% (2/102) <Attack> (PHY: 110% Phys Dmg)
- 4.9% (5/102) Stone Punch (PHY: 344% Phys Dmg, 9% chance of Petrify) [Unlocks on 3rd ATB]
- 39.2% (40/102) Punch (PHY: 2 hits – 344% Phys Dmg) [Unlocks on 3rd ATB]
- 19.6% (20/102) Tsunami (NAT: AoE – 342% Water Magic Dmg) [Unlocks on 3rd ATB, Locked for 1 turn after last use]
- 34.3% (35/102) Swallow (NAT: Auto-hit Interrupt/Swallowed) [Unlocks on 3rd ATB, Globally Locked for 3 turns after last use]
Part 2 – Weak Pattern:
- Forced: Gush of Boulders (NAT: AoE/LR – 225% Phys Dmg, Ignores Def, Uses ATK^0.5) [Used on Local Turn 1]
- 15% Punch (PHY: 2 hits – 344% Phys Dmg)
- 20% Tail (NAT: AoE/LR – 253% Phys Dmg)
- 30% Tsunami (NAT: AoE – 342% Water Magic Dmg) [Locked for 1 turn after last use]
- 35% Swallow (NAT: Auto-hit Interrupt/Swallowed) [Globally Locked for 3 turns after last use]
Notes (Courtesy of /u/TFMurphy) |
---|
Once Geosgaeno has been brought under 51% HP and is not currently in Swallowed Form, it will shift permanently to Weak Form.
If Geosgaeno is in the middle of casting an ability when it shifts forms, it will abort the cast and begin in the new form with a full ATB; otherwise, its ATB is left unchanged.
Geosgaeno’s Swallow ability can inflict the Swallowed status. In this battle, this status has no gameplay effect, other than indicating which party member has been targeted by the Swallow mechanic. Swallow will fail if the target is currently affected by one of Galuf’s Invincibility SBs. If Geosgaeno successfully swallows someone, it will shift immediately to Swallowed Form (either Swallowed (Normal) or Swallowed (Weak) depending on its current form).
While in Swallowed Form, Geosgaeno will use Regurgitate on its next turn as an instant action. The version of Regurgitate that is used depends on whether the character who had received the Swallowed status manages to damage Geosgaeno before Geosgaeno attacks:
- Geosgaeno damaged: Regurgitate (NAT: 225% chance of 75% CurHP Dmg, resisted via Death + 100% chance of curing Swallowed – Targets random character with Swallowed)
- Otherwise: Regurgitate (NAT: AoE – 225% chance of 50% CurHP Dmg, resisted via Death + 100% chance of curing Swallowed)
(Note: In this dungeon, Geosgaeno’s stats do not change between its normal forms and Swallowed forms. As a result, the Swallowed character will not be able to refill their ATB after being interrupted before Geosgaeno uses Regurgitate.)
Geosgaeno will also instantly use the AoE version of Regurgitate if the Swallowed status is removed from the character via any other method (such as through death or by using an Invincibility SB).
After using Regurgitate, Geosgaeno will reset its ATB, remove the Swallowed status from any party member that still has it, and shift back to either Normal or Weak Form, depending on which form it was in when it last used Swallow.
If Geosgaeno is defeated while it is in Swallowed Form, it will use Regurgitate (NAT: AoE – 225% chance of 30% MaxHP Dmg, resisted via Death + 100% chance of curing Swallowed) immediately before it dies.
(Note: If Geosgaeno is brought under 51% HP while it is still in Swallowed (Normal) Form, then it will not shift to Swallowed (Weak) Form. It must wait until it returns to Normal Form, and if it is still under 51% HP at that time, it will shift to Weak Form then.)
Videos |
---|
404 (VII)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Samurai’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major Power Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major Wind Orb x10, Power Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Wind Crystal x2, Wisdom Mote (5★) x53, Mythril x1
- 90000 Gil
- Power Crystal x2, Wisdom Mote (5★) x37
【Target Score】
- Reduce an enemy’s MAG.
- Exploit an enemy’s weakness to wind.
- Afflict Soul Fire with Silence.
Gi Nattak |
HP (D 200) |
---|
400757
HP (D 250) |
---|
600250
HP (D 300) |
?
Elements |
---|
Gi Nattak:【WEAK】Wind (only in Very Weak state) 【NULL】Earth / Water
Soul Fire:【WEAK】Wind【ABSORB】Fire 【NULL】Earth / Water / Poison
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
Gi Nattak: None
Soul Fire: Silence
AI / Notes (courtesy of TFMurphy) |
---|
This seems to be the first event where we’ve had a Forced Constraint that uses both the Strict and Refusal options.
- Refusal: Just like a regular Refusal option, this allows an enemy to decide not to use the Forced action if there are no appropriate targets. In this case, the Soul Fires can refuse to use Take Over, which is an ability that inflicts Possession. If there are no targetable party members who do not have the Possession status, then they will refuse to use that Forced Action. If they do not have any other Forced Action to use on that turn, then they will use a random ability instead.
- Strict: By default, all Forced Actions are used non-strictly. This generally indicates that there’s more leeway available, allowing the Forced Action to be delayed safely. For example, if two Forced Actions are to be used on Turn 1, then one of them would take priority, and the other would be forced to be used on Turn 2. However, when a Forced Action is used Strictly, there is no leeway available: if it is ‘Used strictly on Local Turn 1’, but it casts something different on Local Turn 1 due to refusals, custom AI or a conflicting Forced Action, then it will not use the Forced Action on Local Turn 2 instead. Similarly, a Forced Ability that is to be ‘Used strictly on next turn after <x>’ will miss its opportunity if it uses anything else on the turn after <x>. However, do note that interrupting a Forced Action cast will not affect this — the enemy must actually use an ability that counts as its current turn for a Strict condition to be bypassed.
Gi Nattak is accompanied by 2x Soul Fire. Only Gi Nattak must be killed to win the battle.
Gi Nattak
Undead
Stage | Lv | HP | ATK | DEF | MAG | RES | MND | SPD | ACC | EVA |
---|---|---|---|---|---|---|---|---|---|---|
Part 1 – Normal | 200 | 400757 | 1003 | 5015 | 987 | 6724 | 789 | 450 | 130 | 100 |
Part 1 – Weak | 200 | 400757 | 1057 | 5015 | 1038 | 6724 | 789 | 500 | 130 | 100 |
Part 1 – Very Weak | 200 | 400757 | 1057 | 5015 | 1138 | 6724 | 789 | 600 | 130 | 100 |
Part 2 – Normal | 250 | 600250 | 1318 | 6257 | 1195 | 8410 | 977 | 400 | 130 | 100 |
Part 2 – Weak | 250 | 600250 | 1318 | 6257 | 1295 | 8410 | 977 | 550 | 130 | 100 |
Part 2 – Very Weak | 250 | 600250 | 1318 | 6257 | 1395 | 8410 | 977 | 600 | 130 | 100 |
Weak: Wind (50% Weak)
Null: Earth, Water
Immune: Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Doom, Death, Berserk, Float, Weak, Zombie, Mini, Toad, Slownumb, Blink, Sap, Interrupt
(Vuln: —) (Sp.Imm: Interrupt)
Break Resist: ATK, DEF, MAG, RES, MND, SPD
Once Gi Nattak has been brought under 71% HP, it will shift permanently to Weak Form.
Once Gi Nattak has been brought under 41% HP, it will shift permanently to Very Weak Form.
If Gi Nattak is in the middle of casting an ability when it shifts forms, it will abort the cast and begin in the new form with a full ATB; otherwise, its ATB is left unchanged.
(Reminder: Gi Nattak will do nothing (with normal cast time) on his 2nd ATB, as Gravity is locked until Local Turn 4 after using it on Local Turn 1, and the rest of his abilities are all locked until at least his 3rd ATB. Note that this means Local Turn 2 will occur on his 3rd ATB, since doing nothing is not counted as a turn.)
Normal Pattern:
- Forced: Gravity (BLK: AoE – 303% chance of 25% CurHP Dmg, resisted via Death) [Used on Local Turn 1]
- 25% (20/80) Drain (BLK: 410% Dark Magic Dmg, Absorb 50% Dmg as HP) [Unlocks on 3rd ATB]
- 25% (20/80) Firaga (BLK: 450% Fire Magic Dmg) [Unlocks on 3rd ATB]
- 18.8% (15/80) Firaga (BLK: AoE – 246% Fire Magic Dmg) [Unlocks on 5th ATB]
- 12.5% (10/80) Meteor (BLK: AoE – 390% NonElem Magic Dmg) [Unlocks on 5th ATB, Locked for 2 turns after last use]
- 18.8% (15/80) Gravity (BLK: AoE – 303% chance of 25% CurHP Dmg, resisted via Death) [Locked for 2 turns after last use]
Weak Pattern:
- Forced: DeBarrier (NAT: AoE – 100% chance of curing Protect/Shell/Reflect/MagBlink[1]) [Used on Local Turn 1]
- Forced: Graviga (BLK: AoE – 303% chance of 35% CurHP Dmg, resisted via Death) [Used on Local Turn 2]
- 17.6% (15/85) Drain (BLK: 410% Dark Magic Dmg, Absorb 50% Dmg as HP)
- 23.5% (20/85) Firaga (BLK: 450% Fire Magic Dmg)
- 17.6% (15/85) Firaga (BLK: AoE – 246% Fire Magic Dmg)
- 23.5% (20/85) Meteor (BLK: AoE – 390% NonElem Magic Dmg) [Locked for 2 turns after last use]
- 17.6% (15/85) Graviga (BLK: AoE – 303% chance of 35% CurHP Dmg, resisted via Death) [Locked for 2 turns after last use]
Very Weak Pattern:
- Forced: DeBarrier (NAT: AoE – 100% chance of curing Protect/Shell/Reflect/MagBlink[1]) [Used on Local Turn 1]
- Forced: Gravija (BLK: AoE – 303% chance of 50% CurHP Dmg, resisted via Death) [Used on Local Turn 2]
- 11.1% (10/90) Drain (BLK: 410% Dark Magic Dmg, Absorb 50% Dmg as HP)
- 22.2% (20/90) Firaga (BLK: 450% Fire Magic Dmg)
- 16.7% (15/90) Firaga (BLK: AoE – 246% Fire Magic Dmg)
- 33.3% (30/90) Meteor (BLK: AoE – 390% NonElem Magic Dmg) [Locked for 2 turns after last use]
- 16.7% (15/90) Gravija (BLK: AoE – 303% chance of 50% CurHP Dmg, resisted via Death) [Locked for 2 turns after last use]
Soul Fire
Stage | Lv | HP | ATK | DEF | MAG | RES | MND | SPD | ACC | EVA |
---|---|---|---|---|---|---|---|---|---|---|
Part 1 | 200 | 170217 | 905 | 4635 | 1037 | 5632 | 700 | 250 | 130 | 100 |
Part 2 | 250 | 243428 | 1129 | 5295 | 1292 | 6792 | 900 | 250 | 130 | 100 |
Weak: Wind (50% Weak)
Null: Earth, Water, Bio
Absorb: Fire
Immune: Poison, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Doom, Death, Berserk, Float, Weak, Zombie, Mini, Toad, Slownumb, Blink, Sap, Interrupt
(Vuln: Silence) (Sp.Imm: Interrupt)
Break Resist: ATK, DEF, MAG, RES, MND, SPD
When a Soul Fire successfully inflicts Possession on someone, it will remove all status effects and breaks from itself and become untargetable. From then on, every turn, they will cast <Fira> (NAT: 42% chance of 25% MaxHP Dmg, resisted via Death) on the character they are Possessing. If the Possessed character is not currently targetable when the cast finishes, the <Fira> will be randomly targeted instead.
The Possession status has a duration of 30 seconds. Once Possession has worn off or otherwise been removed, the Soul Fire will reappear, with their ATB fully reset.
(Note: A Soul Fire will refuse to start casting Take Over if there are no targetable party members without the Possession status. In this case, it will use a random move instead of a Forced Action. If a Soul Fire casts something other than Take Over on Local Turn 4, it will never cast Take Over for the remainder of the battle.)
(Note: Soul Fires will do nothing (with normal cast time) on their 1st ATB due to all abilities being locked. Note that this means Local Turn 4 will occur on their 5th ATB, since doing nothing is not counted as a turn.)
Each Turn:
- 50% Comet (BLK: 490% NonElem Magic Dmg) [Unlocks on 2nd ATB]
- 50% Fira (BLK: AoE – 210% Fire Magic Dmg) [Unlocks on 2nd ATB]
- Forced: Take Over (NAT: Auto-hit Possession – Targets random character without Possession) [Used strictly on Local Turn 4 and then non-strictly every 12th turn after, Refusal based on Status]
Videos |
---|
- ?
405 (II)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Monk’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major Power Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major Fire Orb x10, Black Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- NE Crystal x2, Bravery Mote (5★) x53, Mythril x1
- 90000 Gil
- Black Crystal x2, Bravery Mote (5★) x37
【Target Score】
- Hit Fire Gigas with ice attacks.
- Hit Ice Gigas with fire attacks.
- Hit Thunder Gigas with poison attacks.
Gigas |
HP (D 200) |
---|
?
HP (D 250) |
---|
?
HP (D 300) |
?
Elements |
---|
【WEAK】?【ABSORB】? 【RESIST】?【NULL】?
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
None
Notes courtesy of TFMurphy |
---|
Fire Gigas / Ice Gigas
Stage | Lv | HP | ATK | DEF | MAG | RES | MND | SPD | ACC | EVA |
---|---|---|---|---|---|---|---|---|---|---|
Part 1 | 200 | 190299 | 1021 | 4559 | 869 | 6724 | 743 | 400 | 200 | 70 |
Part 2 | 250 | 272169 | 1272 | 5694 | 1084 | 8410 | 921 | 500 | 200 | 70 |
Weak: Ice (50% Weak – Fire Gigas only), Fire (50% Weak – Ice Gigas only), Earth (50% Weak)
Absorb: Fire (Fire Gigas only), Ice (Ice Gigas only)
Immune: Poison, Silence, Paralyze, Confuse, Slow, Stop, Reflect, Blind, Sleep, Petrify, Doom, Death, Berserk, Float, Weak, Zombie, Mini, Toad, Slownumb, Blink, Sap, Interrupt
(Vuln: —) (Sp.Imm: Reflect, Interrupt)
Break Resist: ATK, DEF, MAG, RES, MND, SPD
100% chance of countering all abilities with Blizzara (BLK: AoE – 246% Ice Magic Dmg) (Ice Gigas only)
Fire Gigas Pattern:
- Forced: <Attack> (PHY: 188% Phys Dmg) [Used on Local Turn 1]
- 100% Boulders (NAT: 266% Phys Dmg)
- Forced: Fira (BLK: AoE – 246% Fire Magic Dmg) [Used on Local Turns 3 and 7]
- Forced: Firaga (BLK: AoE – 342% Fire Magic Dmg) [Used on Local Turns 13, 17, 21, 25 and then every 6th turn after]
Ice Gigas Pattern:
- 100% Boulders (NAT: 266% Phys Dmg)
- Forced: <Attack> (PHY: 188% Phys Dmg) [Used on Local Turn 3]
- Forced: Blizzara (BLK: AoE – 246% Ice Magic Dmg) [Used on Local Turn 5]
- Forced: Blizzaga (BLK: AoE – 342% Ice Magic Dmg) [Used on Local Turns 11, 15, 19, 23, 27 and then every 6th turn after]
Thunder Gigas
Stage | Lv | HP | ATK | DEF | MAG | RES | MND | SPD | ACC | EVA |
---|---|---|---|---|---|---|---|---|---|---|
Part 1 | 200 | 152239 | 1327 | 4559 | 1130 | 6724 | 743 | 550 | 200 | 70 |
Part 2 | 250 | 217735 | 1654 | 5694 | 1409 | 8410 | 921 | 650 | 200 | 70 |
Weak: Bio (50% Weak), Earth (50% Weak)
Absorb: Lightning
Immune: Poison, Silence, Paralyze, Confuse, Slow, Stop, Reflect, Blind, Sleep, Petrify, Doom, Death, Berserk, Float, Weak, Zombie, Mini, Toad, Slownumb, Blink, Sap, Interrupt
(Vuln: —) (Sp.Imm: Reflect, Interrupt)
Break Resist: ATK, DEF, MAG, RES, MND, SPD
Each Turn:
- Forced: Thunderbolt (NAT: AoE – 390% Lightning Magic Dmg) [Used on Local Turns 1, 4 and then every 5th turn after]
- 100% Boulders (NAT: 266% Phys Dmg)
Videos |
---|
- CM clear: Wall RW, native Leon SSB (must watch!)
- Keytsang’s clear
- CM: 2 white mages party (funny vid lol)
- CM: Firion BSB, 2x shared medica (H&R used)
- CM: no wall firion bsb/ssb Maria bsb/osb (boss fight only)
- D250: Boss fight
406 (III)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Dragoon’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major Lightning Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major Wind Orb x10, Lightning Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Earth Crystal x2, Dexterity Mote (5★) x53, Mythril x1
- 90000 Gil
- Lightning Crystal x2, Dexterity Mote (5★) x37
【Target Score】
- Reduce Bahamut’s ATK.
- Reduce Bahamut’s MAG.
- Hit Bahamut with a wind attack.
Bahamut |
HP (D 200) |
---|
?
HP (D 250) |
---|
?
HP (D 300) |
?
Elements |
---|
Normal/Weak: 【RESIST】Fire / Ice / Lightning / Water / Holy / Dark 【NULL】Earth / Poison
Very Weak: 【WEAK】Wind 【RESIST】Fire / Ice / Lightning / Water / Holy / Dark 【NULL】Earth / Poison
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
None
Abilities |
---|
► Normal
Attack: Deal physical damage to one target.
Punch: Deal very heavy physical damage two times randomly to one target.
Swallow: Stun and Swallow one target.
Stone Punch: Deal very heavy physical damage and Petrify one target.
Tsunami: Deal special moderate water magic damage to all targets.
Stone Spit: Deal special ranged physical damage to all targets (ignores DEF)
► Swallow
Regurgitate A: Spit one target, and deal damage to all targets proportional to current HP.
Regurgitate B: Spit one target, and deal damage to all targets proportional to max HP.
Tsunami: Deal special moderate water magic damage to all targets.
Stone Spit: Deal special ranged physical damage to all targets (ignores DEF)
► Weak
Tail: Deal special heavy ranged physical damage to all targets.
Punch: Deal very heavy physical damage two times randomly to one target.
Swallow: Stun and Swallow one target.
Tsunami: Deal special moderate water magic damage to all targets.
Stone Spit: Deal special ranged physical damage to all targets (ignores DEF)
► Weak-Swallow
Regurgitate A: Spit one target, and deal damage to all targets proportional to current HP.
Regurgitate B: Spit one target, and deal damage to all targets proportional to max HP.
Tsunami: Deal special moderate water magic damage to all targets.
Stone Spit: Deal special heavy ranged physical damage to all targets (ignores DEF)
Notes |
---|
- ?
Videos |
---|
- ?
407 (FFT)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Knight’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major Holy Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major Earth Orb x10, NE Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Holy Crystal x2, Wisdom Mote (5★) x53, Mythril x1
- 90000 Gil
- NE Crystal x2, Wisdom Mote (5★) x37
【Target Score】
- Reduce Belias’s MAG.
- Hit Belias with a holy attack.
- Hit an Archaic Demon with a holy attack.
Belias |
HP (D 200) |
---|
370757
HP (D 250) |
---|
530250
HP (D 300) |
?
Elements |
---|
【WEAK】Holy
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
None
Notes courtesy of TFMurphy |
---|
Belias is accompanied by 3x Archaeodaemon. Only Belias must be killed to win the battle.
Belias, the Gigas
Stage | Lv | HP | ATK | DEF | MAG | RES | MND | SPD | ACC | EVA |
---|---|---|---|---|---|---|---|---|---|---|
Part 1 – Normal | 200 | 370757 | 1057 | 3668 | 1095 | 7848 | 821 | 550 | 100 | 70 |
Part 1 – Weak | 200 | 370757 | 1057 | 3668 | 1095 | 7848 | 821 | 600 | 100 | 70 |
Part 2 – Normal | 250 | 530250 | 1318 | 4586 | 1365 | 9815 | 1016 | 600 | 100 | 70 |
Part 2 – Weak | 250 | 530250 | 1318 | 4586 | 1365 | 9815 | 1016 | 650 | 100 | 70 |
Weak: Holy (50% Weak)
Immune: Silence, Paralyze, Confuse, Stop, Sleep, Petrify, Doom, Death, Berserk, Slownumb, Sap
(Vuln: Poison, Slow, Blind)
Break Resist: ATK, DEF, MAG, RES, MND, SPD
Once Belias has been brought under 61% HP, he will shift permanently to Weak Form. If Belias was in the middle of casting an ability when this happens, he will abort the cast and start in Weak Form with a full ATB.
Belias has a 10% chance of reciting a spell quote immediately before finishing the casting of Titan, Lich, Befuddle, Aphony and Petrify, and a 20% chance of doing so when casting Cyclops. This does not affect the time it takes for him to cast the spell, and the spells are used with normal cast time.
Normal Pattern:
- Forced: <Attack> (PHY: 110% Phys Dmg) [Used on Local Turn 1]
- 15.8% (15/95) <Attack> (NAT: AutoHit – 188% Phys Dmg)
- 21.1% (20/95) Lich (NAT: 303% chance of 40% MaxHP Dmg, resisted via Death) [Unlocks on 2nd ATB]
- 5.3% (5/95) Aphony (NAT: 30% chance of Silence) [Unlocks on 2nd ATB, Refusal based on Status]
- 10.5% (10/95) Befuddle (NAT: 30% chance of Confuse) [Unlocks on 2nd ATB, Refusal based on Status]
- 15.8% (15/95) <Attack> (PHY: AoE – 150% Phys Dmg) [Unlocks on 3rd ATB]
- 31.6% (30/95) Titan (NAT: AoE – 342% Earth Magic Dmg) [Unlocks on 7th ATB, Locked for 1 turn after last use]
Weak Pattern:
- Forced: Cyclops (NAT: AoE – 554% NonElem Magic Dmg) [Used on Local Turns 1, 7, 13 and 19]
- Forced: Titan (NAT: AoE – 342% Earth Magic Dmg) [Used on Local Turn 4 and then every 6th turn after]
- Forced: Petrify (NAT: 225% chance of Petrify) [Used on Local Turns 11, 15, 20, 25, 30 and 35]
- 30% <Attack> (NAT: AutoHit – 188% Phys Dmg)
- 20% <Attack> (PHY: AoE – 150% Phys Dmg)
- 40% Lich (NAT: 303% chance of 40% MaxHP Dmg, resisted via Death)
- 10% Befuddle (NAT: 30% chance of Confuse) [Refusal based on Status]
Archaeodaemon
Stage | Lv | HP | ATK | DEF | MAG | RES | MND | SPD | ACC | EVA |
---|---|---|---|---|---|---|---|---|---|---|
Part 1 | 200 | 120014 | 1003 | 2734 | 1037 | 4065 | 821 | 250 | 100 | 70 |
Part 2 | 250 | 171654 | 1251 | 3419 | 1292 | 5084 | 1016 | 300 | 100 | 70 |
Weak: Holy (50% Weak)
Immune: Silence, Paralyze, Confuse, Stop, Sleep, Petrify, Doom, Death, Berserk, Slownumb, Sap
(Vuln: Poison, Slow, Blind)
Break Resist: ATK, DEF, MAG, RES, MND, SPD
The Archaeodaemons have a 5% chance of reciting a spell quote immediately before finishing the casting of Unholy Darkness and Karma. This does not affect the time it takes for them to cast the spell, and the spells are used with normal cast time.
(Note: Each of the three Archaeodaemons have an additional Forced usage of Karma on a different turn. The top left Archaeodaemon will use it on Local Turn 4, the bottom left Archaeodaemon will use it on Local Turn 6, and the bottom right Archaeodaemon will use it on Local Turn 8.)
Each Turn:
- Forced: <Attack> (PHY: 110% Phys Dmg) [Used on Local Turn 1]
- Forced: Karma (NAT: 303% chance of inflicting x% CurHP Dmg equal to Caster’s % of lost HP, resisted via Death – Targets character with highest HP%) [Used on Local Turn 5]
- 40% (30/75) <Attack> (NAT: AutoHit – 188% Phys Dmg)
- 33.3% (25/75) Unholy Darkness (NAT: 490% Dark Magic Dmg) [Unlocks on 2nd ATB]
- 26.7% (20/75) Gigaflare (NAT: AoE – 390% NonElem Magic Dmg) [Unlocks on 3rd ATB, Locked for 1 turn after last use]
Videos |
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414 (XII)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Machinist’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major Lightning Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major Summon Orb x10, Wind Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Fire Crystal x2, Vitality Mote (5★) x53, Mythril x1
- 90000 Gil
- Wind Crystal x2, Vitality Mote (5★) x37
【Target Score】
- Reduce Mateus’s ATK.
- Reduce Mateus’s MAG.
- Hit Mateus with lightning attacks.
Mateus |
HP (D 200) |
---|
?
HP (D 250) |
---|
?
HP (D 300) |
?
Elements |
---|
【WEAK】Lightning【ABSORB】? 【RESIST】?【NULL】?
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
None
Abilities |
---|
?
Notes |
---|
- 悪夢の世界に出てくるマティウス&氷のアーゼは、現実の世界よりも恐ろしく凶悪になっている!
マティウスは氷属性の強力な魔法攻撃を、氷のアーゼはカウンターで状態異常攻撃を使用してくるぞ!
マティウスと氷のアーゼは、どちらも雷属性の「微弱」属性をもっているから、属性付きのアビリティをうまく活用してボスを倒そう! - 悪夢の世界に出てくるモンスター達は、現実の世界のモンスターと比較して格段に強くなっている!
きちんと準備していかないとクリアするのは難しいぞ!
いずれのモンスターも混乱とストップの耐性がないから、対応したアビリティや必殺技を持って行くと役に立つ!
Videos |
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- ?
415 (VIII)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Ninja’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major Ice Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major Power Orb x10, Ice Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Power Crystal x2, Spirit Mote (5★) x53, Mythril x1
- 90000 Gil
- Ice Crystal x2, Spirit Mote (5★) x37
【Target Score】
- Reduce Ruby Dragon’s ATK.
- Reduce Ruby Dragon’s MAG.
- Hit Ruby Dragon with ice attacks.
Ruby Dragon |
HP (D 200) |
---|
?
HP (D 250) |
---|
?
HP (D 300) |
?
Elements |
---|
【WEAK】Ice【ABSORB】? 【RESIST】?【NULL】?
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
None
Abilities |
---|
?
Notes |
---|
- 悪夢の世界に出てくるルブルムドラゴンは、現実の世界よりも恐ろしく凶悪になっている!
ルブルムドラゴンは強力な魔法攻撃を多く使用してくるぞ!
ルブルムドラゴンは、氷属性の「微弱」属性をもっているから、属性付きのアビリティをうまく活用してボスを倒そう! - 悪夢の世界に出てくるモンスター達は、現実の世界のモンスターと比較して格段に強くなっている!
きちんと準備していかないとクリアするのは難しいぞ!
いずれのモンスターもスロウと暗闇の耐性がないから、対応したアビリティや必殺技を持って行くと役に立つ!
Videos |
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- ?
416 (IV)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Bard’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major NE Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major Holy Orb x10, NE Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Lightning Crystal x2, Wisdom Mote (5★) x53, Mythril x1
- 90000 Gil
- NE Crystal x2, Wisdom Mote (5★) x37
【Target Score】
- Defeat Black Dragon before Black Fang is used.
- Reduce Golbez’s MAG.
- Hit Golbez with holy attacks.
Golbez & Black Dragon |
HP (D 200) |
---|
?
HP (D 250) |
---|
?
HP (D 300) |
?
Elements |
---|
【WEAK】Holy【ABSORB】? 【RESIST】?【NULL】?
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
None
Abilities |
---|
?
Notes |
---|
- 悪夢の世界に出てくるゴルベーザ&黒竜は、現実の世界よりも恐ろしく凶悪になっている!
ゴルベーザは強力な魔法攻撃を、黒竜は強力な物理攻撃をそれぞれ使用してくるぞ!
ゴルベーザと黒竜は、どちらも聖属性の「微弱」属性をもっているから、属性付きのアビリティをうまく活用してボスを倒そう! - 悪夢の世界に出てくるモンスター達は、現実の世界のモンスターと比較して格段に強くなっている!
きちんと準備していかないとクリアするのは難しいぞ!
いずれのモンスターもスロウとバーサクの耐性がないから、対応したアビリティや必殺技を持って行くと役に立つ!
Videos |
---|
- ?
417 (XIII)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Machinist’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major Holy Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major Earth Orb x10, NE Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Earth Crystal x2, Dexterity Mote (5★) x53, Mythril x1
- 90000 Gil
- Lightning Crystal x2, Dexterity Mote (5★) x37
【Target Score】
- ?
- ?
- ?
Barthandelus |
HP (D 200) |
---|
?
HP (D 250) |
---|
?
HP (D 300) |
?
Elements |
---|
【WEAK】Holy【ABSORB】? 【RESIST】?【NULL】?
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
None
Abilities |
---|
?
Notes |
---|
- ?
Videos |
---|
- ?
418 (XI)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Samurai’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major Wiind Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major White Orb x10, Earth Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- NE Crystal x2, Spirit Mote (5★) x53, Mythril x1
- 90000 Gil
- Earth Crystal x2, Spirit Mote (5★) x37
【Target Score】
- Reduce Dark Dragon’s ATK.
- Reduce Seeker’s MAG.
- Hit Dark Dragon with ice attacks.
Seeker & Dark Dragon |
HP (D 200) |
---|
?
HP (D 250) |
---|
?
HP (D 300) |
?
Elements |
---|
Dark Dragon【WEAK】Ice【RESIST】Everything else
Seeker【WEAK】Fire【RESIST】Dark
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
Slow
Abilities |
---|
?
Notes |
---|
- ?
Videos |
---|
- ?
427 (VI)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Monk’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major Fire Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major NE Orb x10, Fire Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Black Crystal x2, Bravery Mote (5★) x53, Mythril x1
- 90000 Gil
- Earth Crystal x2, Bravery Mote (5★) x37
【Target Score】
- Reduce Hidon’s ATK.
- Reduce Hidon’s MAG.
- Hit HIdon with fire attacks.
Seeker & Dark Dragon |
HP (D 200) |
---|
?
HP (D 250) |
---|
?
HP (D 300) |
?
Elements |
---|
Hidon【WEAK】Fire【ABSORB】Poison【RESIST】Everything else
Erebos【WEAK】Fire【RESIST】Everything else
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
None
Abilities |
---|
?
Notes |
---|
- ?
Videos |
---|
- ?
428 (IX)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Thief’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major Summon Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major Wind Orb x10, Summon Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Wind Crystal x2, Dexterity Mote (5★) x53, Mythril x1
- 90000 Gil
- Summon Crystal x2, Dexterity Mote (5★) x37
【Target Score】
- Reduce Nova Dragon’s ATK.
- Reduce Nova Dragon’s MAG.
- Hit Nova Dragon with wind attacks.
Nova Dragon |
HP (D 200) |
---|
?
HP (D 250) |
---|
?
HP (D 300) |
?
Elements |
---|
【WEAK】Wind【NULL】Earth
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
Slow
Abilities |
---|
?
Notes |
---|
- ?
Videos |
---|
- ?
435 (XIV)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Monk’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major Earth Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major Fire Orb x10, Dark Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Power Crystal x2, Wisdom Mote (5★) x53, Mythril x1
- 90000 Gil
- Dark Crystal x2, Wisdom Mote (5★) x37
【Target Score】
- Reduce Garuda’s ATK.
- Reduce Garuda’s MAG.
- Hit Garuda with fire attacks.
Nova Dragon |
HP (D 200) |
---|
?
HP (D 250) |
---|
?
HP (D 300) |
?
Elements |
---|
【WEAK】Fire
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
Slow
Abilities |
---|
?
Notes |
---|
- ?
Videos |
---|
- ?
436 (I)
The Nightmare Dungeon will feature tough trash enemies leading to the boss fight,
make sure your abilities are WELL HONED!
D200: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Mythril x1, Knight’s Mote (5★) x30
- 90000 Gil
- Rosetta Stone x5, Major White Orb x5
D250: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Dark Matter (5★) x3, Mythril x1
- 90000 Gil
- Major Holy Orb x10, White Crystal x2
D300: 60 STAM |
【Rewards: First Time / Completion / Mastery】
- Power Crystal x2, Bravery Mote (5★) x53, Mythril x1
- 90000 Gil
- White Crystal x2, Bravery Mote (5★) x37
【Target Score】
- Reduce Astos’s ATK.
- Reduce Astos’s MAG.
- Hit Astos with holy attacks.
Nova Dragon |
HP (D 200) |
---|
?
HP (D 250) |
---|
?
HP (D 300) |
?
Elements |
---|
【WEAK】Holy
Break Resistance |
---|
【RESIST】Power / Armor / Magic / Mental / Mind
Debuff Vulnerabilities |
---|
Slow
Abilities |
---|
?
Notes |
---|
- ?
Videos |
---|
- ?
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