Seph BSB Event

 

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Orb Rewards summary:

Greater P W B S NE F I L E Wi H D
# 10 10 10 10
Major P W B S NE F I L E Wi H D
# 4 8 4 3 7
Crystal P W B S NE F I L E Wi H D
# 1 1

Equipment rewards summary:

  • Carbon Bangle x2
  • Mythril Saber x2

 

Event Rules

Master all dungeons and unlock the Bonus Battles!

Reward Highlights


Featured Relics

Set #1

Set #2


Character Details

Barret

Barret
Record Materia 2 Moderate damage increase when equipping Gunarm
Lv 80
HP 5627
Attack 152
Defense 119
Magic 85
Resistance 107
Mind 121
Accuracy 24
Evasion 24
Speed 112

Cait Sith

Cait Sith
Record Materia 2 Begin the battle with Heavy Regen
Lv 80
HP 5101
Attack 133
Defense 123
Magic 163
Resistance 146
Mind 172
Accuracy 23
Evasion 27
Speed 134

Cid

Cid
Record Materia 3 Moderate increase in wind damage
Lv 80
HP 5574
Attack 165
Defense 138
Magic 116
Resistance 110
Mind 113
Accuracy 24
Evasion 23
Speed 144
 

 

 


 

 

01: Shinra Building
CLASSIC DUNGEON
Part 1 Stamina 2, Rounds 3
Part 2 Stamina 2, Rounds 3
Part 3 Stamina 2, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Cloud, Mythril x1
  • 1000 Gil
  • Carbon Bangle (VII), Lesser Growth Egg x40
Target Score】Nil.
ELITE DUNGEON
Part 1 Stamina 12, Rounds 3
Part 2 Stamina 12, Rounds 3
Part 3 Stamina 12, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Cloud’s Memory Crystal, Aerith’s Memory Crystal
  • 3000 Gil
  • Earth Orb x10, Mythril x1
Target Score】Nil.

 

 

02: Shinra Cargo Ship
CLASSIC DUNGEON
Part 1 Stamina 4, Rounds 3
Part 2 Stamina 4, Rounds 3
Part 3 Stamina 5, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Aerith, Mythril x1
  • 1000 Gil
  • Mythril Saber (VII), Lesser Growth Egg x20
Target Score

  1. Defeat Jenova BIRTH without being KO’d.
ELITE DUNGEON
Part 1 Stamina 13, Rounds 3
Part 2 Stamina 13, Rounds 3
Part 3 Stamina 14, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Cait Sith’s Memory Crystal, Cid’s Memory Crystal
  • 3000 Gil
  • Power Orb x10, Mythril x1
Target Score

  1. Defeat Jenova BIRTH without being KO’d.
Jenova BIRTH
HP
Classic ~5666
Elite ~71800
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow / Stun
Abilities
Tail Laser: Deal moderate physical damage to all targets.
Double Laser: Deal heavy physical damage to one target.
Laser: Deal moderate physical damage to one target.
Gas: Deal moderate non-elemental damage to one target.
Strategy
  •  Jenova BIRTH acts twice a turn.

Recommended abilities: Any
Recommended RW: Any

 

 

03: Shinra Mansion
CLASSIC DUNGEON
Part 1 Stamina 6, Rounds 3
Part 2 Stamina 6, Rounds 3
Part 3 Stamina 7, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Cait Sith, Mythril x1
  • 1000 Gil
  • Carbon Bangle (VII), Summon Orb x10
Target Score

  1. Defeat Lost Number without being KO’d.
ELITE DUNGEON
Part 1 Stamina 15, Rounds 3
Part 2 Stamina 15, Rounds 3
Part 3 Stamina 16, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Memory Crystal Lode, Sephiroth’s Memory Crystal
  • 5000 Gil
  • Mythril x1, Black Orb x10
Target Score

  1. Defeat Lost Number without being KO’d.
Lost Number
HP
Classic ~11400
Elite ~101900
Elements
WEAK Ice
ABSORB Water
RESIST
NULL
Debuff Vulnerabilities
Poison / Paralyze / Slow / Blind / Sleep / Sap / Stun
Abilities
Original form

Attack: Deal physical damage to one target.
Thundara: Deal moderate lightning damage to one target.

Red (Magic form)

Tentacle: Deal physical damage to one target.
Aspil: Reduce the remaining ability uses of one target by half.
Thundara: Deal moderate lightning damage to one target.
Quake: Deal earth damage to all targets.
Biora: Deal heavy poison damage to one target. (Additional effect: Poison)

Purple (Physical form)

Attack: Deal physical damage to one target.
Lost Blow: Deal heavy physical damage to one target.

Attack: Deal physical damage to one target.
Sandstorm: Deal massive damage to all targets, proportional to their HP.
Fira: Deal moderate fire damage to one target.
Trouble Mucus: Deal moderate physical damage and Confuse one target.
Counter Horn (Counter): Deal heavy physical damage to one target.

Strategy
The Lost Number consists of two halves; the purple half which performs physical attacks and the red half which casts magic. When brought under 50% HP, the Lost Number will change completely into one of his sides. He changes form depending on the attack that caused it to reach the threshold:

  • If the damage was inflicted by a magic attack, Lost Number will turn red and gain a substantial increase in MAG and RES. It will attack with powerful magic from then on. In this state, it has lower DEF.
  •  If the damage was inflicted by a physical attack, Lost Number will turn purple and gain a boost in ATK and DEF. It will attack with strong physical attacks from then on. This form has low RES.
  • If the damage was inflicted via Poison ticks, no effect will happen until Lost Number takes a physical or magic damage. Thus, if the player chooses to defeat Lost Number with Poison only, he will never change form.

Recommended abilities: Intimidate
Recommended RW: Any

 

 

04: Forgotten Capital
CLASSIC DUNGEON
Part 1 Stamina 8, Rounds 3
Part 2 Stamina 8, Rounds 3
Part 3 Stamina 9, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Cid, Mythril x1
  • 2000 Gil
  • Mythril Saber (VII), Lightning Orb x10
Target Score

  1. Defeat Jenova LIFE without being KO’d,.
ELITE DUNGEON
Part 1 Stamina 17, Rounds 3
Part 2 Stamina 17, Rounds 3
Part 3 Stamina 18, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Greater Growth Egg x10, Mythril x1
  • 5000 Gil
  • Large Scarletite x2, Greater Lightning Orb x10
Target Score

  1. Defeat Jenova LIFE without being KO’d
Jenova LIFE
HP
Classic ~22600
Elite ~215000
Elements
WEAK Earth
ABSORB Water
RESIST
NULL
Debuff Vulnerabilities
Poison / Stop / Sleep / Stun
Abilities
Attack: Deal physical damage to one target.
Blue Light: Deal special physical damage to one target.
Blue Flame: Deal water damage to one target.
Aqualung: Deal heavy water damage to all targets.
Reflect: Grants Reflect to self
Strategy
If you don’t have strong weapons consider Poisoning her. Otherwise you can Sleep and use spells to take her down.


Recommended abilities: Poison Buster / Bio Grenade
Recommended RW: Any

 

 

05: Whirlwind Maze
CLASSIC DUNGEON
Part 1 Stamina 10, Rounds 3
Part 2 Stamina 10, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Soul of a Hero, Belial Cross costume
  • 2000 Gil
  • Wind Orb x10, Mythril x1
Target Score

  1. Defeat Jenova DEATH without being KO’d.
ELITE DUNGEON
Part 1 Stamina 19, Rounds 3
Part 2 Stamina 19, Rounds 3
Part 3 Stamina 20, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Touph Ring (VII), Mythril x1
  • 5000 Gil
  • Greater Power Orb x10, Major Growth Egg x5
Target Score

  1. Defeat Jenova DEATH without being KO’d.
Jenova DEATH
HP
Classic ~31400
Elite ~158200
Elements
None
Break Resistance
(ELITE only)
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Poison / Stop / Sleep / Stun
Abilities
Attack: Deal physical damage to one target.
Red Light: Deal fire physical damage to one target.
Tropic Wind: Deal heavy fire damage to all targets.
Silence: Chance to Silence one target.
Strategy
Jenova DEATH acts twice a turn. Go defensive on both physical and magic side. Take advantage of debuff vulnerabilities where necessary.


Recommended abilities: Any
Recommended RW: SG/SS2



 

 

 

Midgar Highway

[Total Required Stamina: 40]

 

First Time Completion Cait Sith’s Memory Crystal II, Knowledge Fragment x5
Completion reward 30000 Gil
Mastery Reward Greater Black Orb x10, Cid’s Memory Crystal II

Target Score Summary: Reduce ATK

BOSS 1 Yazoo Stamina 20, Stages 1, experience value TBC
Target Score
  1. Defeat Yazoo without being KO’d.
  2. Reduce Yazoo’s ATK.
HP
Yazoo: ~133700
Shadow Creeper: ~33700
Elements
WEAK Fire (Shadow Creeper)
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Poison / Silence / Slow / Stun
Abilities
► Yazoo

Attack: Deal physical damage to one target.
Shoot: Deal physical damage to one target.
Air Kick: Deal physical damage to one target.
Roundhouse Kick: Deal physical damage to one target.

► Shadow Creeper

Rush: Deal physical damage to one target.
Bite: Deal physical damage to one target.

Commentary
The battle ends when Yazoo is defeated so just focus your attacks on him.
BOSS 2 Loz Stamina 20, Stages 1, experience value TBC
Target Score
  1. Defeat Loz without being KO’d.
  2. Reduce Loz’s ATK.
HP
~115000
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Poison / Slow / Stun
Abilities
► Normal

Beat: Deal physical damage to one target.
Shoot: Deal physical damage to one target.
Stun Punch: Deal heavy lightning damage and Paralyze one target.
Ground Runner: Deal moderate non-elemental magic damage to all targets.

► Fast

Beat: Deal physical damage to one target.
Stun Punch: Deal heavy lightning damage and Paralyze one target.

Commentary
His attacks hurt, especially Ground Runner, make sure to mitigate it!
 

Video #1https://www.youtube.com/watch?v=xI_RZA_FJe0

Recommended abilities: Protectga/Shellga, defensive Breakdowns
Recommended RW: Any

TOTAL medals = 30 medals, meaning you can only lose a max of 5 medals to get Mastery.

 

Shinra Building ++
Part 1 Stamina 20, Stages 1
First Time Completion Barret’s Memory Crystal IIBravery Fragment x7
Completion Reward 30000 Gil
Mastery Reward Greater Fire Orb x10, Major Dark Orb x4
Target Score
  1. Defeat Kadaj without being KO’d.
  2. Reduce Kadaj’s ATK.
  3. Afflict Kadaj with Slow.
Kadaj
HP
~211800
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerablities
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Poison / Slow / Stun
Abilities
Normal

Attack: Deal physical damage to one target.
Attack: Deal moderate physical damage to one target.
Double Cut: Deal physical damage to one target.
Round Slash: Deal physical damage to all targets.
Mako Bomb: Deal non-elemental damage to one target.

► Weak

Attack: Deal physical damage to one target.
Double Cut: Deal physical damage to one target.
Round Slash: Deal physical damage to all targets.
Mako Bomb: Deal non-elemental damage to one target.

Strategy
Pretty straightforward boss. Debuff him with Breaks/Breakdowns and buff your party with Protectga + Shellga and you should be fine.


Video #1https://www.youtube.com/watch?v=BzcZr2W-46w (3 man)
Video #2https://www.youtube.com/watch?v=thFxVW4HBBg

Recommended abilities: Protectga, Shellga, defensive Breakdowns
Recommended RW:
SG/SS2, Scream

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 

Shinra Building +++
Part 1 Stamina 40, Stages 1
First Time Completion Memory Crystal II Lode, Body Fragment x8
Completion Reward 60000 Gil
Mastery Reward Rosetta Stone, Major Non-Elemental Orb x4
Target Score
  1. Defeat Sephiroth without being KO’d.
  2. Reduce Sephiroth’s ATK.
  3. Afflict Sephiroth with Slow.
Reunion – Sephiroth
HP
~225100
Elements
WEAK
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Poison / Slow / Stun
Abilities
Normal

Attack: Deal physical damage to one target.
Sudden Cruelty: Deal physical damage twice to one target.
Octaslash: Deal heavy physical damage to one target. (ignores Retaliate)
Shadow Flare: Deal heavy physical damage to one target. (ignores Retaliate)
Scintilla (Counter): Deal physical damage to one target and Haste self.

Weak

Attack: Deal physical damage to one target.
Sudden Cruelty: Deal physical damage twice to one target.
Octaslash: Deal heavy physical damage to one target. (ignores Retaliate)
Shadow Flare: Deal heavy physical damage to one target. (ignores Retaliate)
Godspeed: Deal heavy physical damage to all targets. (ignores Retaliate)
Scintilla (Counter): Deal physical damage to one target and Haste self.

Very Weak

Attack: Deal physical damage to one target.
Sudden Cruelty: Deal physical damage twice to one target.
Octaslash: Deal heavy physical damage to one target. (ignores Retaliate)
Shadow Flare: Deal heavy physical damage to one target. (ignores Retaliate)
Hell’s Gate: Deal massive physical damage to all targets. (ignores Retaliate)
Scintilla (Counter): Deal physical damage to one target and Haste self.

Strategy
This is a little different from the previous Sephiroth, all his attacks are physical now. Therefore Protectga + Power Breakdown (or Steal Power) and other similar buffs should be enough to mitigate his damage.


Video #1https://www.youtube.com/watch?v=-Wbn4zvSL7U
Video #2https://www.youtube.com/watch?v=kRjfD3fq4Hg
Video #3https://www.youtube.com/watch?v=ruvi4C4FZkg

Recommended abilities: Protectga, Power Breakdown / Steal Power, Full Break.
Recommended RW:
SG/SS2, Scream, Tyro BSB

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 



 

 

Shinra Building (Ultimate)
Part 1 Stamina 60, Stages 1
First Time Completion Hero’s Belt (VII), Major Black Orb x4
Completion Reward 90000 Gil
Mastery Reward Major Summon Orb x4, Holy Crystal x1
Target Score
  1. Reduce Reno’s MAG.
  2. Reduce Rude’s DEF.
  3. Reduce Elena’s ATK.
Turks: Reno, Rude, Elena (Ultimate)
HP
Reno: ~117800
Rude: ~137600
Elena: 107900
Elements
► Elena

WEAK
ABSORB Ice
RESIST
NULL

► Reno

WEAK
ABSORB Lightning
RESIST
NULL

► Rude

WEAK
ABSORB Fire
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Poison / Stun
Abilities
► Elena

Entice: Confuse one target.
Attack: Deal physical damage to one target.
Explosion: Deal light physical damage to all targets.
Explosion: Deal moderate physical damage to all targets.

► Reno

Attack: Deal physical damage to one target.
Electro Rod: Deal heavy lightning damage to one target.
Turk Light: Deal heavy physical damage to all targets.

► Rude

Attack: Deal physical damage to one target.
Grand Spark: Deal moderate non-elemental magic damage to one target.
Cura: Restores a moderate amount of HP to one target.
Fira: Deal moderate fire damage to one target.
Fira: Deal fire damage to all targets.

Strategy
  • You need to defeat all 3 Turks to end the battle.
  • The battle starts with a dialogue and Elena will attack the party with an AoE attack.

Highly recommend taking down Elena first as Entice will be annoying.


Video #1https://www.youtube.com/watch?v=eK5L4lbE1Xg
Video #2https://www.youtube.com/watch?v=JxE3a2Uu67w
Video #3https://www.youtube.com/watch?v=1V1BjTiUvBg

Recommended abilities: Break Fever
Recommended RW:
SG/SS2, Scream, Tyro BSB

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

Forgotten Capital (Ultimate +)
Part 1 Stamina 1, Stages 1
First Time Completion Major Summon Orb x4, Summon Crystal x1
Completion Reward 1500 Gil
Mastery Reward Major Dark Orb x3, Major Wind Orb x3
Target Score
  1. Reduce Sephiroth’s ATK.
  2. Reduce Sephiroth’s MAG.
  3. Reduce Sephiroth’s DEF.
Sephiroth (Ultimate +)
HP
~286500
Elements
None
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
Normal
Attack: Deal physical damage to one target.
Sudden Cruelty: Deal physical damage twice to one target.
Octaslash: Deal heavy physical damage to all targets. (ignores Retaliate)
Shadow Flare: Deal heavy physical damage to all targets. (ignores Retaliate)
Scintilla (Counter): Deal physical damage to one target and Haste self.

Weak

Attack: Deal physical damage to one target.
Sudden Cruelty: Deal physical damage twice to one target.
Octaslash: Deal heavy physical damage to one target. (ignores Retaliate)
Shadow Flare: Deal heavy physical damage to one target. (ignores Retaliate)
Ultimate Flashing Blade: Deal physical damage twice to all targets. (ignores Retaliate, ignores DEF)
Fire Blossom: Deal very heavy fire physical damage to all targets.
Scintilla (Counter): Deal physical damage to one target and Haste self.

Very Weak

Attack: Deal physical damage to one target.
Sudden Cruelty: Deal physical damage twice to one target.
Octaslash: Deal heavy physical damage to one target. (ignores Retaliate)
Shadow Flare: Deal heavy physical damage to one target. (ignores Retaliate)
Ultimate Flashing Blade: Deal physical damage twice to all targets. (ignores Retaliate, ignores DEF)
Fire Blossom: Deal very heavy fire physical damage to all targets.
Meteor Ultimate: Deal very heavy non-elemental magic damage to all targets.
Scintilla (Counter): Deal physical damage to one target and Haste self.

Strategy
  • Ultimate Flashing Blade will be used at 70%, 40% and 20% HP as interrupts.

Scintilla counters will be annoying, if it happens you definitely want to Dispel the haste ASAP. Fortunately, Scintilla respects Draw Fire + Retaliate mechanics and therefore is highly recommended here. If Scintilla misses, Sephiroth does not gain the Haste!


Video #1https://www.youtube.com/watch?v=fyMEugWcIu0
Video #2https://www.youtube.com/watch?v=tTYJFJhLwqk
Video #3https://www.youtube.com/watch?v=PhBJ9T7tPVI
Video #4https://www.youtube.com/watch?v=Fbq_sSMHtyM
Video #5https://www.youtube.com/watch?v=hvXuStWN3uY

Recommended abilities: Full Break, Draw Fire + Retaliate
Recommended RW:
SG/SS2, Scream

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 

 

 



written by /u/fattybomchacha aka flip

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