Elite Mode
01: Shinra Building 66th Floor
[Total required stamina: 30]
Part 1 | Stamina 10, Stages 3, experience value 2142 |
Part 2 | Stamina 10, Stages 3, experience value 2142 |
Part 3 | Stamina 10, Stages 3, experience value 2142 |
No bosses. |
Mastery Reward | Non-Elemental Orb x 7, Growth Egg x 7 |
Completion Reward | Gil × 3000 |
First Time Completion | Small Scarletite x 2, Mythril x 1 |
Special score conditions | - |
02: Shinra Building 67th Floor
[Total required stamina: 33]
Part 1 | Stamina 11, Stages 3, experience value 2142 |
Part 2 | Stamina 11, Stages 3, experience value 2142 |
Part 3 | Stamina 11, Stages 3, experience value 2142 |
No bosses. |
Mastery Reward | Greater Power Orb x2, Non-Elemental Orb x7 |
Completion Reward | Gil × 3000 |
First Time Completion | Small Adamantite x2, Growth Egg x7 |
Special score conditions | – |
03: Shinra Building 68th Floor
[Total required stamina: 37]
Part 1 | Stamina 12, Stages 3, experience value 2676 |
Part 2 | Stamina 12, Stages 3, experience value 2676 |
Part 3 | Stamina 13, Stages 4, experience value 3949 |
Mastery Reward | Greater Power Orb x2, Non-Elemental Orb x7 |
Completion reward | Gil × 3000 |
First Completion Reward | Scarletite x2, Lightning Orb x7 |
Special score conditions | (i) Defeat Sample:H0512 without being KO’d. | |||||||||||||||||||||||||||||||||||||||||||||||||||
In this fight, the boss will resummon the adds whenever any one of them is dead. You can control the fight by either paralysing or stopping the boss immediately after clearing the little adds. This will buy you a decent number of turns to push damage as much as you can while there’s only 1 target up. Alternatively, since the boss doesn’t have high health at all, you can just ignore the adds and focus single target abilties on the main boss. Recommended abilities: Intimidate, Bladeblitz |
04: Nibelheim
[Total required stamina: 36]
Part 1 | Stamina 12, Stages 3, experience value 3150 |
Part 2 | Stamina 12, Stages 3, experience value 3150 |
Part 3 | Stamina 12, Stages 3, experience value 3150 |
No bosses. |
Mastery Reward | Power Orb x7, Greater Growth Egg x2 |
Completion Reward | Gil × 5000 |
First Time Completion | Non-Elemental Orb x7, Greater Growth Egg x2 |
Special score conditions | - |
05: Shinra Manor
[Total required stamina: 43]
Part 1 | Stamina 14, Stages 3, experience value 3744 |
Part 2 | Stamina 14, Stages 3, experience value 3744 |
Part 3 | Stamina 15, Stages 4, experience value 6814 |
Mastery Reward | Protect Ring (VII), Greater Summon Orb x1 |
Completion reward | Gil × 5000 |
First Completion Reward | Lightning Orb x7, Sephiroth’s Memory Crystal |
Special score conditions | (i) Defeat Lost Number without being KO’d. | |||||||||||||||||||||||||||||||
The Lost Number consists of two halves; the purple half which performs physical attacks and the red half which casts magic. After a certain threshold, the Lost Number will change completely into one of his sides. He changes form depending on the attack that caused it to reach the threshold:
Intimidate and follow it with Armor/Mental Break(down) to take it down quick. You could also Poison it if you want for extra dps. Generally it doesn’t really matter what form it changes into. If anything, just react accordingly. That is, if it turns purple, Power Break it; if it turns red, Magic Break it. Recommended abilities: Intimidate, Poison, Armor/Mental Break(down) |
06: Mt. Nibel – Entrance
[Total required stamina: 56]
Part 1 | Stamina 14, Stages 3, experience value 4278 |
Part 2 | Stamina 14, Stages 3, experience value 4278 |
Part 3 | Stamina 14, Stages 3, experience value 4278 |
Part 4 | Stamina 14, Stages 3, experience value 4278 |
No bosses. |
Mastery Reward | Greater Non-Elemental Orb x1, Greater Growth Egg x2 |
Completion Reward | Gil × 5000 |
First Time Completion | Power Orb x8, Greater Growth Egg x2 |
Special score conditions | - |
07: Mt. Nibel Suspension Bridge
[Total required stamina: 60]
Part 1 | Stamina 15, Stages 3, experience value 4872 |
Part 2 | Stamina 15, Stages 3, experience value 4872 |
Part 3 | Stamina 15, Stages 3, experience value 4872 |
Part 4 | Stamina 15, Stages 3, experience value 4872 |
No bosses. |
Mastery Reward | Large Scarletite x3, Greater Earth Orb x2 |
Completion Reward | Gil × 10000 |
First Time Completion | Large Adamantite x2, Mythril x1 |
Special score conditions | - |
08: Mt. Nibel Exit
[Total required stamina: 65]
Part 1 | Stamina 16, Stages 3, experience value 5466 |
Part 2 | Stamina 16, Stages 3, experience value 5466 |
Part 3 | Stamina 16, Stages 3, experience value 5466 |
Part 4 | Stamina 17, Stages 3, experience value 10021 |
Mastery Reward | Major Summon Orb x1, Greater Non-Elemental Orb x2 |
Completion reward | Gil × 10000 |
First Completion Reward | Giant Scarletite x1, Major White Orb x1 |
Special score conditions | (i) Defeat Materia Keeper without being KO’d. (ii) Defeat Materia Keeper without Cloud being KO’d (iii) Defeat Materia Keeper without Sephiroth being KO’d |
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This dude has really high health. In addition, it has no elemental weakness. If you foresee yourself not killing it before all your Intimidate charges expire, bring Power and Magic Break (the latter especially since Materia Keeper gains a new ability at critical HP, which is a huge party-wide lightning damage) Don’t worry so much about losing medals to Action and/or Damage Taken, as long as you can keep Cloud and Sephiroth alive, you’ll most probably master this boss with ease. UPDATE: If you observe that Intimidate is only lasting a turn on Materia Keeper, it is because it has insanely high MND, which reduces the duration of debuffs by a considerable amount. Consider using other longer lasting debuff like Poison and Blind instead. Recommended abilities: |
09: Under Junon
[Total required stamina: 64]
Part 1 | Stamina 16, Stages 3, experience value 5766 |
Part 2 | Stamina 16, Stages 3, experience value 5766 |
Part 3 | Stamina 16, Stages 3, experience value 5766 |
Part 4 | Stamina 16, Stages 3, experience value 5766 |
No bosses. |
Mastery Reward | Major Black Orb x1, Greater Summon Orb x2 |
Completion Reward | Gil × 10000 |
First Time Completion | Giant Adamantite x1, Greater Earth Orb x3 |
Special score conditions | - |
10: Shinra Cargo Ship
[Total required stamina: 69]
Part 1 | Stamina 17, Stages 3, experience value 5946 |
Part 2 | Stamina 17, Stages 3, experience value 5946 |
Part 3 | Stamina 17, Stages 3, experience value 5946 |
Part 4 | Stamina 18, Stages 3, experience value 8945 |
Mastery Reward | Greater Non-Element Orb x3, Major Lightning Orb x1 |
Completion reward | Gil × 20000 |
First Completion Reward | Touph Ring (VII), Greater Power Orb x3 |
Special score conditions | (i) Defeat Jenova BIRTH without being KO’d. (ii) Defeat Jenova BIRTH without Sephiroth being KO’d. |
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This will be a challenge for a lot of players. Those of us who have Cloud’s MC should remember how this fight goes. The only difference from the story dungeon is that this one has higher health. Slow is incredibly useful here, and for such an attrition battle, Sentinel Grimoire is definitely the top pick for friend summon, unless you have one of your own, which in that case, Lunatic High is recommended.
Quoting /u/tfmurphy from reddit with regards to Jenova’s AI when Berserked. Muketsu provided two sample parties to take on Jenova: [Sample team comp #1] (Non Retaliate):
[Sample team comp #2] (Retaliate):
Recommended RW: Sentinel Grimoire, Lunatic High, Advance |
EX: Calamity from The Skies
[Total required stamina: 72]
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BOSS 1 | Sample:H0512/ Sample:H0512-OPT |
Stamina 18, Stages 1, experience value 3000 | |||||||
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Boss 2 | Lost Number | Stamina 18, Stages 1, experience value 5000 | |||||||
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Boss 3 | Materia Keeper | Stamina 18, Stages 1, experience value 5000 | |||||||
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Boss 4 | Jenova BIRTH | Stamina 18, Stages 1, experience value 5000 | |||||||
Recommended abilities: Intimidate, Slowga, Power/Magic Break(down), Protectga Recommended RW: Lunatic High, Sentinel Grimoire Video #1: https://www.youtube.com/watch?v=STUU7Iva1vM Video #2: https://www.youtube.com/watch?v=MbhVY51zrc0 Video #3: https://www.youtube.com/watch?v=tPdQk0Ug9RA VIdeo #4: https://www.youtube.com/watch?v=9fnGg4O03_s
TOTAL medals = 57 medals, meaning you can lose a max of 9 medals to get Mastery. |
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written by /u/fattybomchacha aka flip |
So glad you put Experience values!
A trick, especially for EX: To save mythril, put your characters (especially those that need skills most, like Black mage with high honed spells)just before lvl up threshold. Experience eggs can help that.
The characters will level up. I think I’ll try to get lvl up just before the last boss – it seems very hard, I’ve just managed to kill it on Elite with an effort…
Great tip!