A Planted SeeD (Classic)

ELITE

Click to view the guide for Elite mode

You have been sent on a mission to Dollet to get rid of the Galbadian Soldiers trying to take control of the communication tower. Venture forth as Quistis and Selphie join your VIII roster!

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Event Objectives

– To clear all 10 levels of the event in Classic Mode.
– To clear all 10 levels of the event in Elite mode to unlock the extra dungeon!

Reward Highlights

Quistis and her Memory Crystal

quistis quistisMC

Selphie and her Memory Crystal

selphie selphieMC
Power Vest (+300HP)
ribbon
Hyper Wrist (+20 ATK)
hwrist

Revive
resus
…and Armor Breakdown!
armorBD

 

Character Details

quistis1

Name

Quistis
World

FF8

Role

SeeD

How to get

Com Tower Top First Time Reward

Soul Break

Electrocute: Lightning damage to all targets.

Soul Break
Equipment(s)

Slaying Tail (Maser Eye): Non-Elemental damage to all targets.
Starting Value Lv 65
HP 180 3883
Attack 8 98
Defense 7 76
Magic 10 132
Resistance 10 115
Mind 8 100
Accuracy 20 23
Evasion 20 23
Speed 92 127
Weapons Dagger / Rod / Staff / Whip
Armor Hat / Light Armor / Robe / Bracer
Accessories Usable
Ability Black Magic (4) / White Magic (2) / Support (4)
Record materia 1 Keen Eye: Deal slightly more bonus damage when attacking with an enemy’s elemental weakness.

selphie1

Name

Selphie
World

FF8

Role

SeeD

How to get

Missile Base First Time Reward

Soul Break

Wall: Protect and Shell on one ally.

Soul Break
Equipment(s)

Morning Star (Trabia’s Light): Restores a large amount of HP to all allies.
Starting Value Lv 65
HP 176 3796
Attack 7 80
Defense 6 71
Magic 10 120
Resistance 10 125
Mind 12 148
Accuracy 20 23
Evasion 20 23
Speed 92 127
Weapons Dagger / Rod / Staff / Whip
Armor Hat / Light Armor / Robe / Bracer
Accessories Usable
Ability Black Magic (3) / White Magic (5) / Celerity (3)
Record materia 1 Slots: using Fight will instead cast a random magic.

 

 

Classic Mode

Please note that there may be changes to the rewards. This page will be updated as soon as the event goes live.

01: Fire Cavern – Entrance

[Total required stamina: 9]

Part 1 Stamina 3, Stages 3, experience value 420
Part 2 Stamina 3, Stages 3, experience value 420
Part 3 Stamina 3, Stages 3, experience value 420
Mastery Reward Black Orb x5, Mythril x1
Completion Reward Gil × 1000
First Time Completion Dark Orb x5, Minor Growth Egg x10
Special score conditions  -
No bosses.

 

02: Fire Cavern – Forked Path

[Total required stamina: 9]

Part 1 Stamina 3, Stages 3, experience value 540
Part 2 Stamina 3, Stages 3, experience value 540
Part 3 Stamina3, Stages 3, experience value 540
Mastery Reward Dark Orb x8, Lesser Growth Egg x5
Completion Reward Gil × 1000
First Time Completion Lightning Orb x5, Mythril x1
Special score conditions
No bosses.

 

03: Fire Cavern – Caldera

[Total required stamina: 13]

Part 1 Stamina 4, Stages 3, experience value 660
Part 2 Stamina 4, Stages 3, experience value 660
Part 3 Stamina 5, Stages 3, experience value 683
Mastery Reward Thundara, Mythril x1
Completion reward Gil × 1000
First Completion Reward Dark Orb x8, Lesser Growth Egg x5
Special score conditions (i) Exploit Ifrit’s weakness to ice attacks.
(ii) Defeat Ifrit without being KO’d.
Boss Ifrit
ifrit
HP
~7500
Elements
Fire ABSORB
Ice WEAK
Lightning
Earth
Wind
Water
Holy
Dark
Poison
Debuff Vulnerabilities
None
Abilities
Attack: Deal physical damage to one target.
Fire: Deal fire damage to one target.
Strategy
Shouldn’t be a problem at all. Blizzara Strikes and Blizzagas should take him down quick.

 

Recommended abilities: Anything Ice
Recommended RW: Shiva

 

04: SeeD Field Exam – Com Tower Entrance

[Total required stamina: 12]

Part 1 Stamina 4, Stages 3, experience value 834
Part 2 Stamina 4, Stages 3, experience value 834
Part 3 Stamina 4, Stages 3, experience value 834
Mastery Reward Adamantite x1, Lesser Growth Egg x10
Completion Reward Gil × 2000
First Time Completion Small Scarletite x3, Mythril x1
Special score conditions  -
No bosses.

 

05: SeeD Field Exam – Com Tower Passage

[Total required stamina: 16]

Part 1 Stamina 5, Stages 3, experience value 1014
Part 2 Stamina 5, Stages 3, experience value 1014
Part 3 Stamina 6, Stages 3, experience value 1100
Mastery Reward Power Orb x8, Lightning Orb x8
Completion reward Gil × 2000
First Completion Reward Growth Egg x3, Mythril x1
Special score conditions (i) Defeat Biggs without being KO’d.
Boss Biggs & Wedge
BW
HP
Biggs: ~10000
Wedge: ~10000
Elements
Biggs / Wedge

Fire
Ice
Lightning
Earth
Wind
Water
Holy
Dark
Poison
Debuff Vulnerabilities
None
Abilities
Biggs
Attack/Lariat: Deal physical damage to one target.
Thunder: Deal thunder damage to one target
Cure: Restore a small amount of HP to the target.
Lariat (Counter): Deal physical damage to one target.
Wedge
Attack: Deal physical damage to one target.
Fire: Deal fire damage to one target.
Strategy
Just like the previous encounters with Biggs & Wedge, Wedge spawns on a timer. Biggs will be reset to full health if he dies before Wedge spawns. 

There are two ways to go about this:
(i) Defend and wait until Wedge spawns;
(ii) Attack Biggs as per normal but don’t kill him until after Wedge spawns.

 

Recommended abilities: Any
Recommended RW: Any

 

06: SeeD Field Exam – Upper Com Tower

[Total required stamina: 18]

Part 1 Stamina 6, Stages 3, experience value 1194
Part 2 Stamina 6, Stages 3, experience value 1194
Part 3 Stamina 6, Stages 3, experience value 1194
Mastery Reward Scarletite x2, Black Orb x8
Completion Reward Gil × 2000
First Time Completion Galbadian Helmet (VIII), Revive
Special score conditions  -
No bosses.

 

07: SeeD Field Exam – Com Tower Top

[Total required stamina: 22]

Part 1 Stamina 7, Stages 3, experience value 1194
Part 2 Stamina 7, Stages 3, experience value 1194
Part 3 Stamina 8, Stages 3, experience value 1372
Mastery Reward Scarletite x1, Mythril x1
Completion Reward Gil × 3000
First Time Completion Quistis, Growth Egg x3
Special score conditions (i) Defeat Elvoret without being KO’d.
Boss Elvoret
elvoret
HP
~12500
Elements
Fire
Ice
Lightning
Earth NULL
Wind
Water
Holy
Dark
Poison NULL
Debuff Vulnerabilities
Slow / Blind
Abilities
Attack: Deal physical damage to one target.
Fire: Deal fire damage to one target.
Thunder: Deal lightning damage to one target.
Storm Breath: Deal moderate wind damage to all targets.
Strategy
Storm Breath hurts, so Magic Break(down) will come in handy. Otherwise use Sentinel’s Grimoire.

 

Recommended abilities: Slowga, Magic Break(down)
Recommended RW: Sentinel’s Grimoire

 

08: Dollet Streets

[Total required stamina: 24]

Part 1 Stamina 8, Stages 3, experience value 1548
Part 2 Stamina 8, Stages 3, experience value 1548
Part 3 Stamina 8, Stages 3, experience value 1548
Mastery Reward 3★ Flail (VIII), Adamantite x2
Completion Reward Gil × 3000
First Time Completion Black Orb x8, Dark Orb x8
Special score conditions
No bosses.

 

09: Dollet (retreat) – Beach

[Total required stamina: 40]

Part 1 Stamina 10, Stages 1, experience value 788
Part 2 Stamina 10, Stages 1, experience value 788
Part 3 Stamina 10, Stages 1, experience value 788
Part 4 Stamina 10, Stages 1, experience value 788
Mastery Reward White Orb x8, Growth Egg x5
Completion Reward Gil × 3000
First Time Completion Holy Orb x8, Mythril x1
Boss 1-4
Special score conditions
(i) Exploit X-ATM092’s weakness to lightning attacks.


(i) Exploit X-ATM092’s weakness to lightning attacks.


(i) Exploit X-ATM092’s weakness to lightning attacks.


(i) Exploit X-ATM092’s weakness to lightning attacks.

Boss 1-4 X-ATM092
xatm
HP
#1-3: ~9999
#4: ~17000
Elements
Fire
Ice
Lightning WEAK
Earth
Wind
Water
Holy
Dark
Poison NULL
Debuff Vulnerabilities
None
Abilities
Attack/Monstrous Bite: Deal physical damage to one target.
Clash: Deal moderate physical damage to all targets.
Ray-Bomb: Deal heavy fire damage to all targets.
Strategy
Thundagas and Thundara Strike should 1 shot it if you are well geared (of course the last encounter has more health). Make sure you ration abilities for subsequent fights.

 

Recommended abilities: Anything lightning
Recommended RW: Angel Wing Bolt

 

10: Missile Base

[Total required stamina: 41]

Part 1 Stamina 10, Stages 3, experience value 1962
Part 2 Stamina 10, Stages 3, experience value 1962
Part 3 Stamina 10, Stages 3, experience value 1962
Part 3 Stamina 11, Stages 1, experience value 909
Mastery Reward Large Scarletite x1, Greater Growth Egg x2
Completion reward Gil × 5000
First Completion Reward Selphie, Lightning Orb x8
Special score conditions (i) Exploit BGH251F2’s weakness to lightning attacks.
Boss X-ATM092
bgh
HP
~34000
Elements
► BGH251F2

Fire
Ice
Lightning WEAK
Earth
Wind
Water
Holy
Dark
Poison

► Galbadian Soldiers

Fire
Ice
Lightning
Earth
Wind
Water
Holy
Dark
Poison WEAK
Debuff Vulnerabilities
BGH251F2: Blind / Berserk
Galbadian Soldiers: All
Abilities
► BGH251F2 (Normal)
Gatling Gun:
 Deal moderate physical damage to one target.
► BGH251F2 (Beam Cannon)
Gatling Gun:
 Deal moderate physical damage to one target.
Beam Cannon:
 Deal heavy physical damage to one target.
► BGH251F2 (Rampage)
Beam Cannon:
 Deal heavy physical damage to one target.
► Galbadian Soldiers
Attack: Deal physical damage to one target.
Strategy
Its physical attacks hit hard. Power Break + Protectga should take care of that (couple that with Sentinel’s Grimoire too if you have it).Other than that, zap your way to victory!

 

Recommended abilities: Power/Armor/Mental Break, Protectga, anything lightning
Recommended RW:
 Angel Wing Bolt

Click Here to visit the elite guide.

3 Comments

Add a Comment
  1. Ifrit doesn’t have 10k health. Not sure a how much, but it’s 7.6k or less.

    1. Fixed, thanks!

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