To Slay a Sorceress (Re-issue): Elite

【To Slay a Sorceress】- Elite

 

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CLASSIC
BONUS

Elite Bosses:

 


01: Caraway Mansion

[Total required stamina: 33]

Part 1 Stamina 11, Stages 3
Part 2 Stamina 11, Stages 3
Part 3 Stamina 11, Stages 3
Mastery Reward Adamantite x1, Growth Egg x5
Completion Reward Gil × 3000
First Time Completion Fire Orb x10, Lightning Orb x10
Special score conditions
No bosses.

 

02: Deling City Sewers – Entrance

[Total required stamina: 33]

Part 1 Stamina 11, Stages 3
Part 2 Stamina 11, Stages 3
Part 3 Stamina 11, Stages 3
Mastery Reward Black Orb x10, Growth Egg x5
Completion Reward Gil × 3000
First Time Completion 2★ Galbadian Bracers, Growth Egg x5
Special score conditions
No bosses.

 

03: Deling City Sewers – Junction

[Total required stamina: 36]

Part 1 Stamina 12, Stages 3
Part 2 Stamina 12, Stages 3
Part 3 Stamina 12, Stages 3
Mastery Reward Adamantite x1, Growth Egg x5
Completion Reward Gil × 3000
First Time Completion 3★ Flail, Mythril x1
Special score conditions
No bosses.

04: Sorceress’s Chamber

[Total required stamina: 37]

Part 1 Stamina 12, Stages 3
Part 2 Stamina 12, Stages 3
Part 3 Stamina 12, Stages 3
Mastery Reward Black Orb x10, Growth Egg x5
Completion Reward Gil × 5000
First Time Completion Growth Egg x5, Rinoa’s Memory Crystal
Special score conditions (i) Defeat Edea without being KO’d
Boss Edea
 edea
HP
~63000
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
None
Abilities
Attack: Deal physical damage to one target.
Firaga/Blizzaga/Thundaga: Deal heavy fire/ice/lightning damage to one target.
Dispel: Remove buffs from one target.
Protect: Grant Protect to one target.
Shell: Grant Shell to one target.
Astral Punch: Deal special physical damage to one target.
Fira/Thundara(Counter): Deal fire/lightning damage to all targets.
Dispel(Counter): Removes buffs from all targets.
Strategy
She shouldn’t be too difficult. Just control incoming damage with Magic Breakdown and/or Shellga.You can also bring Carbuncle, but do note that she is able to dispel.


Recommended abilities: Magic Breakdown, Shellga, Carbuncle
Recommended RW: Boon, Sentinel’s Grimoire

 

05: Clocktower

[Total required stamina: 39]

Part 1 Stamina 13, Stages 3
Part 2 Stamina 13, Stages 3
Part 3 Stamina 13, Stages 3
Mastery Reward Greater Black Orb x8, Growth Egg x5
Completion Reward Gil × 5000
First Time Completion Scarletite x1, Greater Lightning Orb x8
Special score conditions
No bosses.

 

06: Deling City Sewer – Near the Exit

[Total required stamina: 56]

Part 1 Stamina 14, Stages 3
Part 2 Stamina 14, Stages 3
Part 3 Stamina 14, Stages 3
Part 4 Stamina 14, Stages 3
Mastery Reward Large Adamantite x1, Greater Growth Egg x1
Completion Reward Gil × 5000
First Time Completion Large Scarletite x1, Greater Ice Orb x8
Special score conditions
No bosses.

07: Deling City Sewer – Exit

[Total required stamina: 61]

Part 1 Stamina 15, Stages 3
Part 2 Stamina 15, Stages 3
Part 3 Stamina 15, Stages 3
Part 4 Stamina 16, Stages 3
Mastery Reward Greater Fire Orb x8, Mythril x1
Completion Reward Gil × 10000
First Time Completion Large Scarletite x2, Biora
Special score conditions (i) Defeat Archaeosaur without being KO’d.
Boss Archaeosaur
 trex
HP
~137000
Elements
WEAK
ABSORB
RESIST Poison
NULL
Debuff Vulnerabilities
Slow / Stop / Poison / Silence / Sleep / Blind / Paralyze / Confuse / Berserk
Abilities
Attack: Deal physical damage to one target.
Tail Lash: Deal physical damage to all targets.
Strategy
NOTE: Archaeosaur’s not messing around with us this time round as he’s no longer weak to ice.Thankfully his vulnerabilities to the various debuffs still remain. Make full use of them.Otherwise, Power Break + Protectga and keep your party topped.


 

Recommended abilities:Power Break, Protectga, Blind, Poison, Intimidate
Recommended RW: Cross Slash, Shadow Flare, Lunatic High, Sentinel’s Grimoire

 

08: Gateway

[Total required stamina: 64]

Part 1 Stamina 16, Stages 3
Part 2 Stamina 16, Stages 3
Part 3 Stamina 16, Stages 3
Part 4 Stamina 16, Stages 3
Mastery Reward Greater Ice Orb x8, Greater Lightning Orb x8
Completion Reward Gil × 10000
First Time Completion Large Adamantite x1, Greater Growth Egg x3
Special score conditions
No bosses.

09: Presidential Residence

[Total required stamina: 69]

Part 1 Stamina 17, Stages 3
Part 2 Stamina 17, Stages 3
Part 3 Stamina 17, Stages 3
Part 4 Stamina 18, Stages 3
Mastery Reward Major Summon Orb x1, Greater Growth Egg x3
Completion Reward Gil × 10000
First Time Completion Large Scarletite x1, Reflect
Special score conditions (i) Exploit Iguion’s weakness to earth attacks.
Boss Iguion x2
 iguioniguion
HP
 ~68000 each
Elements
WEAK Earth / Holy
ABSORB
RESIST
NULL Fire
Debuff Vulnerabilities
None
Abilities
Attack: Deal physical damage to one target.
Magma Breath: Deal fire damage and Petrify all targets.
Resonance: Deal special physical damage to all targets.
Strategy
NOTE: Unlike the first release of the event, you have to exploit EARTH this time (instead of holy) for medalsFor those with Quake this should be quick and easy. The only thing you need to worry about is being petrified.For those who still hasn’t got Quake at this point, you should probably craft it for the medals. Otherwise, use Diara/ga and Power Break + Protectga.


Recommended abilities: Quake, Diaga, Alexander
Recommended RW: Sentinel’s Grimoire, Lunatic High, Angel Wing Quake

10: Parade Float – Front

[Total required stamina: 73]

Part 1 Stamina 18, Stages 3, experience value 6000
Part 2 Stamina 18, Stages 3, experience value 6000
Part 3 Stamina 18, Stages 3, experience value 6000
Part 4 Stamina 19, Stages 3, experience value 3000
Mastery Reward Giant Scarletite x1, Mythril x1
Completion Reward Gil × 20000
First Time Completion 4★ Giant’s Ring, Greater Growth Egg x3
Special score conditions (i) Afflict Seifer with Slow
(ii) Win without Irvine being KO’d
(iii) Win without Rinoa being KO’d
Boss Seifer
 seifer
HP
 ~128000
Elements
WEAK Poison
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow / Sleep
Abilities
Attack: Deal physical damage two times to random targets.
Fira: Deal fire damage to all targets.
Strategy
Were you expecting to take revenge on Parade Float? Sorry to disappoint, but Parade Float will come in the form of the boss rush this time round. So for those who beat it previously, congratulations for taking on an overtuned challenge, well done!


Seifer hits hard with both his physical attacks and magic. Therefore Power/Magic Break + Protectga/Shellga will make the fight much easier.

Keep your party topped up and hit him with Bio/Biora. Consider Mental Break(down) to boost dps.

You could also Slow him which helps. You can do this by either using spells like Slowga, or use an SB like Mirage Dive or Angel Wing Quake.


Recommended abilities: Biora, Power/Magic Break(down), Protectga, Shellga, Slowga
Recommended RW: Sentinel’s Grimoire, Lunatic High, Boon, Doublecast Venom, Fast Ammo, Angel Wing Quake

 



written by /u/fattybomchacha aka flip

9 Comments

Add a Comment
  1. from the video#2 of 2nd bonus battle, how can his red use SB at the start of the stage?
    First is there’s only record materia that can only give probability like lightning RM
    and also there’s no red memory crystal for now so he can’t even use any RM.

    1. Old “leader/friend” system from JP which has since been phased out.

      1. what is that system do? and will the global version ever get it or not you think?

        1. Not entirely sure, but I’m pretty sure we won’t be getting it.

  2. The Classic and Bonus Battle links at the bottom link to Eiko’s event. The top ones are fine.

      1. Hi Flip, you listed Poison as a resist under Archaeosaur while it’s listed as a vulnerability. I’m not sure which is true 😛

        1. It resists the Poison ELEMENT. (Bio/Biora)

          But it is vulnerable to the Poison DEBUFF.

  3. Wait Edea’s not a boss in “Parade Float – Front” ?

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