【To Slay a Sorceress】- Elite
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Elite Bosses:
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01: Caraway Mansion
[Total required stamina: 33]
Part 1 |
Stamina 11, Stages 3 |
Part 2 |
Stamina 11, Stages 3 |
Part 3 |
Stamina 11, Stages 3 |
Mastery Reward |
Adamantite x1, Growth Egg x5 |
Completion Reward |
Gil × 3000 |
First Time Completion |
Fire Orb x10, Lightning Orb x10 |
Special score conditions |
– |
No bosses. |
02: Deling City Sewers – Entrance
[Total required stamina: 33]
Part 1 |
Stamina 11, Stages 3 |
Part 2 |
Stamina 11, Stages 3 |
Part 3 |
Stamina 11, Stages 3 |
Mastery Reward |
Black Orb x10, Growth Egg x5 |
Completion Reward |
Gil × 3000 |
First Time Completion |
2★ Galbadian Bracers, Growth Egg x5 |
Special score conditions |
– |
No bosses. |
03: Deling City Sewers – Junction
[Total required stamina: 36]
Part 1 |
Stamina 12, Stages 3 |
Part 2 |
Stamina 12, Stages 3 |
Part 3 |
Stamina 12, Stages 3 |
Mastery Reward |
Adamantite x1, Growth Egg x5 |
Completion Reward |
Gil × 3000 |
First Time Completion |
3★ Flail, Mythril x1 |
Special score conditions |
– |
No bosses. |
04: Sorceress’s Chamber
[Total required stamina: 37]
Part 1 |
Stamina 12, Stages 3 |
Part 2 |
Stamina 12, Stages 3 |
Part 3 |
Stamina 12, Stages 3 |
Mastery Reward |
Black Orb x10, Growth Egg x5 |
Completion Reward |
Gil × 5000 |
First Time Completion |
Growth Egg x5, Rinoa’s Memory Crystal |
Special score conditions |
(i) Defeat Edea without being KO’d |
Boss |
Edea |
|
HP |
~63000 |
Elements |
WEAK |
– |
ABSORB |
– |
RESIST |
– |
NULL |
– |
|
Debuff Vulnerabilities |
None |
Abilities |
Attack: Deal physical damage to one target.
Firaga/Blizzaga/Thundaga: Deal heavy fire/ice/lightning damage to one target.
Dispel: Remove buffs from one target.
Protect: Grant Protect to one target.
Shell: Grant Shell to one target.
Astral Punch: Deal special physical damage to one target.
Fira/Thundara(Counter): Deal fire/lightning damage to all targets.
Dispel(Counter): Removes buffs from all targets. |
Strategy |
She shouldn’t be too difficult. Just control incoming damage with Magic Breakdown and/or Shellga.You can also bring Carbuncle, but do note that she is able to dispel.
Recommended abilities: Magic Breakdown, Shellga, Carbuncle
Recommended RW: Boon, Sentinel’s Grimoire |
05: Clocktower
[Total required stamina: 39]
Part 1 |
Stamina 13, Stages 3 |
Part 2 |
Stamina 13, Stages 3 |
Part 3 |
Stamina 13, Stages 3 |
Mastery Reward |
Greater Black Orb x8, Growth Egg x5 |
Completion Reward |
Gil × 5000 |
First Time Completion |
Scarletite x1, Greater Lightning Orb x8 |
Special score conditions |
– |
No bosses. |
06: Deling City Sewer – Near the Exit
[Total required stamina: 56]
Part 1 |
Stamina 14, Stages 3 |
Part 2 |
Stamina 14, Stages 3 |
Part 3 |
Stamina 14, Stages 3 |
Part 4 |
Stamina 14, Stages 3 |
Mastery Reward |
Large Adamantite x1, Greater Growth Egg x1 |
Completion Reward |
Gil × 5000 |
First Time Completion |
Large Scarletite x1, Greater Ice Orb x8 |
Special score conditions |
– |
No bosses. |
07: Deling City Sewer – Exit
[Total required stamina: 61]
Part 1 |
Stamina 15, Stages 3 |
Part 2 |
Stamina 15, Stages 3 |
Part 3 |
Stamina 15, Stages 3 |
Part 4 |
Stamina 16, Stages 3 |
Mastery Reward |
Greater Fire Orb x8, Mythril x1 |
Completion Reward |
Gil × 10000 |
First Time Completion |
Large Scarletite x2, Biora |
Special score conditions |
(i) Defeat Archaeosaur without being KO’d. |
Boss |
Archaeosaur |
|
HP |
~137000 |
Elements |
WEAK |
– |
ABSORB |
– |
RESIST |
Poison |
NULL |
– |
|
Debuff Vulnerabilities |
Slow / Stop / Poison / Silence / Sleep / Blind / Paralyze / Confuse / Berserk |
Abilities |
Attack: Deal physical damage to one target.
Tail Lash: Deal physical damage to all targets. |
Strategy |
NOTE: Archaeosaur’s not messing around with us this time round as he’s no longer weak to ice.Thankfully his vulnerabilities to the various debuffs still remain. Make full use of them.Otherwise, Power Break + Protectga and keep your party topped.
Recommended abilities:Power Break, Protectga, Blind, Poison, Intimidate
Recommended RW: Cross Slash, Shadow Flare, Lunatic High, Sentinel’s Grimoire |
08: Gateway
[Total required stamina: 64]
Part 1 |
Stamina 16, Stages 3 |
Part 2 |
Stamina 16, Stages 3 |
Part 3 |
Stamina 16, Stages 3 |
Part 4 |
Stamina 16, Stages 3 |
Mastery Reward |
Greater Ice Orb x8, Greater Lightning Orb x8 |
Completion Reward |
Gil × 10000 |
First Time Completion |
Large Adamantite x1, Greater Growth Egg x3 |
Special score conditions |
– |
No bosses. |
09: Presidential Residence
[Total required stamina: 69]
Part 1 |
Stamina 17, Stages 3 |
Part 2 |
Stamina 17, Stages 3 |
Part 3 |
Stamina 17, Stages 3 |
Part 4 |
Stamina 18, Stages 3 |
Mastery Reward |
Major Summon Orb x1, Greater Growth Egg x3 |
Completion Reward |
Gil × 10000 |
First Time Completion |
Large Scarletite x1, Reflect |
Special score conditions |
(i) Exploit Iguion’s weakness to earth attacks. |
Boss |
Iguion x2 |
|
HP |
~68000 each |
Elements |
WEAK |
Earth / Holy |
ABSORB |
– |
RESIST |
– |
NULL |
Fire |
|
Debuff Vulnerabilities |
None |
Abilities |
Attack: Deal physical damage to one target.
Magma Breath: Deal fire damage and Petrify all targets.
Resonance: Deal special physical damage to all targets. |
Strategy |
NOTE: Unlike the first release of the event, you have to exploit EARTH this time (instead of holy) for medals. For those with Quake this should be quick and easy. The only thing you need to worry about is being petrified.For those who still hasn’t got Quake at this point, you should probably craft it for the medals. Otherwise, use Diara/ga and Power Break + Protectga.
Recommended abilities: Quake, Diaga, Alexander
Recommended RW: Sentinel’s Grimoire, Lunatic High, Angel Wing Quake |
10: Parade Float – Front
[Total required stamina: 73]
Part 1 |
Stamina 18, Stages 3, experience value 6000 |
Part 2 |
Stamina 18, Stages 3, experience value 6000 |
Part 3 |
Stamina 18, Stages 3, experience value 6000 |
Part 4 |
Stamina 19, Stages 3, experience value 3000 |
Mastery Reward |
Giant Scarletite x1, Mythril x1 |
Completion Reward |
Gil × 20000 |
First Time Completion |
4★ Giant’s Ring, Greater Growth Egg x3 |
Special score conditions |
(i) Afflict Seifer with Slow
(ii) Win without Irvine being KO’d
(iii) Win without Rinoa being KO’d |
Boss |
Seifer |
|
HP |
~128000 |
Elements |
WEAK |
Poison |
ABSORB |
– |
RESIST |
– |
NULL |
– |
|
Debuff Vulnerabilities |
Slow / Sleep |
Abilities |
Attack: Deal physical damage two times to random targets.
Fira: Deal fire damage to all targets. |
Strategy |
Were you expecting to take revenge on Parade Float? Sorry to disappoint, but Parade Float will come in the form of the boss rush this time round. So for those who beat it previously, congratulations for taking on an overtuned challenge, well done!
Seifer hits hard with both his physical attacks and magic. Therefore Power/Magic Break + Protectga/Shellga will make the fight much easier.
Keep your party topped up and hit him with Bio/Biora. Consider Mental Break(down) to boost dps.
You could also Slow him which helps. You can do this by either using spells like Slowga, or use an SB like Mirage Dive or Angel Wing Quake.
Recommended abilities: Biora, Power/Magic Break(down), Protectga, Shellga, Slowga
Recommended RW: Sentinel’s Grimoire, Lunatic High, Boon, Doublecast Venom, Fast Ammo, Angel Wing Quake |
written by /u/fattybomchacha aka flip
from the video#2 of 2nd bonus battle, how can his red use SB at the start of the stage?
First is there’s only record materia that can only give probability like lightning RM
and also there’s no red memory crystal for now so he can’t even use any RM.
Old “leader/friend” system from JP which has since been phased out.
what is that system do? and will the global version ever get it or not you think?
Not entirely sure, but I’m pretty sure we won’t be getting it.
The Classic and Bonus Battle links at the bottom link to Eiko’s event. The top ones are fine.
Fixed, thanks!
Hi Flip, you listed Poison as a resist under Archaeosaur while it’s listed as a vulnerability. I’m not sure which is true 😛
It resists the Poison ELEMENT. (Bio/Biora)
But it is vulnerable to the Poison DEBUFF.
Wait Edea’s not a boss in “Parade Float – Front” ?