Vaan & Ashe event (Elite)

【Kingdom Reborn】- Elite

 

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CLASSIC
BONUS

Elite Bosses:

 

 


 

01: Nalbina Stockade West
Part 1 Stamina 11, Rounds 3
Part 2 Stamina 11, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Fire Orb x4, Mythril x1
  • 3000 Gil
  • Summon Orb x3, Fire Orb x4
Target Score】Nil

 

 

 

02: Nalbina Stockade East
Part 1 Stamina 11, Rounds 3
Part 2 Stamina 11, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Earth Orb x4, Mythril x1
  • 3000 Gil
  • Bronze Mace (XII), Ice Orb x4
Target Score】Nil

 

03: Nalbina Arena
Part 1 Stamina 12, Rounds 3
Part 2 Stamina 12, Rounds 3
Part 3 Stamina 13, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Ashe’s Memory Crystal, Adamantite x2
  • 3000 Gil
  • Fire Orb x4, Growth Egg x10
Target Score

  1. Exploit Daguza’s weakness to fire attacks.
  2. Exploit Galeedo’s weakness to fire attacks.
  3. Exploit Gwitch’s weakness to fire attacks.
Boss Daguza, Gwitch, Galeedo
 DGG
Daguza / Gwitch / Galeedo
HP
Daguza / Gwitch / Galeedo: ~13000 each
Elements
Daguza / Galeedo / Gwitch

WEAK Fire
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Stop / Slow / Silence / Paralyze / Confuse / Blind / Berserk
Abilities
Daguza, Galeedo

Attack/Lunge: Deal physical damage to one target.

Gwitch

Attack/Lunge: Deal physical damage to one target.
Cure: Restore a small amount of HP to one target.

Strategy
Any AoE should do the trick here. Protectga should tank your party against their physical attacks well.


Recommended abilities: anything AoE
Recommended RW: Trance Fira, anytthing AoE

 

 

04: Leviathan Entrance
Part 1 Stamina 12, Rounds 3
Part 2 Stamina 12, Rounds 3
Part 3 Stamina 12, Rounds 3
Rewards: First Time / Completion / Mastery】

  • 3★ Heavy Coat (XII), Greater Growth Egg x1
  • 5000 Gil
  • Summon Orb x5, Fire Orb x4
Target Score】Nil

 

 

05: Leviathan Midships
Part 1 Stamina 13, Rounds 3
Part 2 Stamina 13, Rounds 3
Part 3 Stamina 14, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Fire Orb x4, Ice Orb x4
  • 5000 Gil
  • Obelisk, Greater Lightning Orb x4
Target Score

  1. Defeat Judge without being KO’d.
Boss Judge x2
judgex2
HP
~37000 each
Elements
WEAK
ABSORB
RESIST All
NULL
Debuff Vulnerabilities
Slow / Silence / Paralyze / Confuse / Blind / Poison / Berserk
Abilities
Attack: Deal physical damage to one target.
Haste: Grant Haste to one target.
Protect: Grant Protect to one target.
Shell: Grant Shell to one target.
Water Spout: Deal heavy water damage to all targets.
Thunderstorm: Deal moderate lightning damage to all targets.
Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

06: Leviathan Interior
Part 1 Stamina 14, Rounds 3
Part 2 Stamina 14, Rounds 3
Part 3 Stamina 15, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Vaan’s Memory Crystal, Large Scarletite x1
  • 5000 Gil
  • Greater Lightning Orb x5, Greater Growth Egg x1
Target Score

  1. Afflict Judge Ghis with Stop.
Boss Judge Ghis (and Imperial Hoplite x3)
ghishoplitex3
HP
~49800
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Judge Ghis: Stop / Slow / Blind / Sleep / Berserk
Imperial Hoplite: Slow / Silence / Paralyze / Confuse / Blind / Poison / Berserk
Abilities
► Judge Ghis (Normal state)

Attack/Kick/Lunge: Deal physical damage to one target.
Aero: Deal wind damage to one target.
Protect: Grant Protect to one target.

► Judge Ghis (Greater Barrier state)

Attack/Kick/Lunge: Deal physical damage to one target.
Aero: Deal wind damage to one target.
Protect: Grant Protect to one target.
Greater Barrier: Grant Protect & Shell to one target.

► Imperial Hoplite

Attack/Lunge: Deal physical damage to one target.
Protect: Grant Protect to one target.
Shell: Grant Shell to one target.

Strategy
Clear the hoplites with AoE abilities then proceed with Ghis. For newer players, just bring along an AoE RW. He casts Barrier on himself so you may want to Armor/Mental Break to deal more damage. You can bring Dispel to remove his buffs, or you can inflict Berserk on Ghis and he will buff your party instead. Ghis most likely has Break Resistance.

Remember to Stop Ghis for the medals.


Recommended abilities: AoE, Stop
Recommended RW: AoE

 

 

 

07: Tomb Entrance
Part 1 Stamina 15, Rounds 3
Part 2 Stamina 15, Rounds 3
Part 3 Stamina 15, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Large Adamantite x1, Giant Adamantite x1
  • 10000 Gil
  • Greater Wind Orb x5, Greater Growth Egg x3
Target Score】Nil

 

 

08: Valley of The Dead
Part 1 Stamina 16, Rounds 3
Part 2 Stamina 16, Rounds 3
Part 3 Stamina 17, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Steal Time, Greater Earth Orb x5
  • 10000 Gil
  • Giant Scarletite x1, Greater Growth Egg x5
Target Score

  1. Exploit Garuda’s weakness to dark attacks.
  2. Defeat Garuda without being KO’d.
Boss Garuda
garuda
(AIRBORNE)
HP
~59000
Elements
WEAK Dark
ABSORB Holy
RESIST
NULL Earth
Debuff Vulnerabilities
Silence / Sleep / Sap
Abilities
Attack: Deal physical damage to one target.
Lunge (Counter): Deal physical damage to all targets.
Enrage: Grant Haste to self.
Strategy
  • Melee attacks won’t reach

Don’t bother dispelling the Haste as it will counter you with Lunge that deals massive damage even after Power Breakdown and/or Protectga.


Recommended abilities: Power Breakdown, Protectga
Recommended RW: Lunatic High

 

 

09: Hall of The Destroyer
Part 1 Stamina 17, Rounds 3
Part 2 Stamina 17, Rounds 3
Part 3 Stamina 18, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Greater Black Orb x5, Greater Earth Orb x5
  • 10000 Gil
  • Large Adamantite, Greater Lightning Orb x5
Target Score

  1. Exploit Demon Wall’s weakness to holy attacks.
Boss Demon Wall
wall
HP
~148000
Elements
WEAK Holy
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow / Blind / Sap
Abilities
Attack: Deal physical damage to one target.
Blindga:
 Blind all targets.
Silence: Silence one target.
Sleep: Sleep one target.
Telega: Stop one target.
Doom: Doom one target.
Annul: Reduce an ability use.
Demon Crush: KO all targets.
Strategy
Demon Wall will slowly approach your party and when it is close, it will attempt to KO the whole party with Demon Crush. Slow + Lunatic High is a good combo. Blindga can be a problem if your party consists of mostly melee characters. Therefore it is advisable to bring a party of mages.

Alternatively, you can cheese this fight by having someone who can Jump. Basically all you do is wait until Demon Wall is ready to use Demon Crush, and then you Jump to be “out of battle”. Demon Crush will happen but since there isn’t anyone in battle it will miss and Demon Wall will die immediately after. If you have non-Jumpers in your party you will have to Petrify them. Petrified characters do not count as KO.


Recommended abilities: Slowga, Diara/ga
Recommended RW: Lunatic High

 

 

10: Hall of The Sentinel
Part 1 Stamina 18, Rounds 3
Part 2 Stamina 18, Rounds 3
Part 3 Stamina 19, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Magick Gloves (XII), Large Scarletite x1
  • 20000 Gil
  • Major Lightning Orb x2, Greater Wind Orb x5
Target Score

  1. Afflict Demon Wall with Slow.
Boss Demon Wall
wall
HP
~159500
Elements
WEAK Holy
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow / Blind / Sap
Abilities
Attack: Deal physical damage to one target.
Blindga:
 Blind all targets.
Silence: Silence one target.
Sleep: Sleep one target.
Telega: Stop one target.
Doom: Doom one target.
Annul: Reduce an ability use.
Demon Crush: KO all targets.
Strategy
Same as the previous boss, except it has Break Resistance this time (Power/Magic/Armor/Mental)


Recommended abilities: Slowga
Recommended RW: Lunatic High

 



written by /u/fattybomchacha aka flip

8 Comments

Add a Comment
  1. White Rose Duelist

    Apparently Dark Attack is not a dark attack, since it doesn’t do extra damage or give the medals.

    1. Dark attack is a regular physical attack that afflicts target with blind and does not do dark type damage. Use ‘Dark’ the black magic ability or a SB/RW that does dark damage.

  2. just wanted to know how to inflict sap on boss or mobs, are there any ability or SB that may cause sap?

    1. Vaan’s weapon (Zwill Crossblade) SB ‘White Whorl’ has a decent chance of Sapping.

      1. thanks for the info

  3. Hi, I am trying the strategy of petrifying 1 of my members for the demon wall fight and when it doesn’t the rush attack and kills my party it still says i lost. What am i doing wrong? do I need to set reflect or something?

  4. Thank you, I will try the jump method then 🙂

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