XIV: Flames of Vengeance

Flames of Vengeance

 

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FFXIV fans, rejoice! This event is coming sooner than we expected! For the rest, you can rejoice too as there will be new awesome rare relics up for grabs!

Event Rules

This will be a very short event, nonetheless they will still pose some challenge.

In addition, this event will introduce the new Event Quests. These quests will only be available during the event, so if you miss it, then you’ll miss it forever. For this event’s quest, you have to clear each dungeon with only four party members including Thancred and Y’shtola.

Reward Highlights

Thancred & Y’shtola
evewrgwepict06

Their Memory Crystals
eventasdrwegweict07

Ruby Ring (ATK +15)
eventgasdgwge08

and Emerald Ring! (MND +20)
evenasdgsct12


Featured Relics

Click to watch Thancred’s first Soul Break!

Click to watch Y’shtola’s first Soul Break!

Click to watch Thancred’s second Soul Break!

Click to watch Y’shtola’s second Soul Break!


Character Details

Thancred
11400200
Weapons Dagger / Sword / Fist / Bow / Instruments
Armor Shield / Hat / Helmet / Armor / Light Armor / Bracer
Ability Celerity (5) / Ninja (5) / Support (3) / Bard (3)
Record materia 1 Deals 10% more damage when equipping a dagger.
Starting Value Lv 65
HP 211 4553
Attack 11 136
Defense 8 95
Magic 8 95
Resistance 8 100
Mind 8 90
Accuracy 20 23
Evasion 26 30
Speed 115 164

 

Y’shtola
11400100
Weapons Dagger / Rod / Staff
Armor Shield / Hat / Light Armor / Robe / Bracer
Ability Black Magic (3) / White Magic (5) / Support (4)
Record materia 1 Increase White Magic potency by 10%.
Starting Value Lv 65
HP 170 3667
Attack 8 90
Defense 7 77
Magic 11 130
Resistance 10 125
Mind 11 145
Accuracy 20 23
Evasion 20 23
Speed 92 127

 

NOTE: As mentioned above in the introduction, to qualify for Event Quest rewards, you need to clear the dungeons with a party of four members only, and two of them has to include Thancred & Y’shtola.

 

01: Sastasha (Easy)
Part 1 Stamina 4, Rounds 3
Part 2 Stamina 4, Rounds 3
Part 3 Stamina 4, Rounds 3
Rewards: First Time / Completion / Mastery / Event Quest

  • 3★ Goblin Scimitar (XIV), Mythril x1
  • 1000 Gil
  • 3★ Linen Shirt (XIV), Mythril x1
  • Mythril x1
Target Score】Nil

 

 

02: Sastasha (Normal)
Part 1 Stamina 8, Rounds 3
Part 2 Stamina 8, Rounds 3
Part 3 Stamina 9, Rounds 3
Rewards: First Time / Completion / Mastery / Event Quest

  • Thancred, Mythril x1
  • 1000 Gil
  • Y’shtola, Greater Growth Egg x5
  • Mythril x1
Target Score

  1. Defeat Denn The Orcatoothed without being KO’d.
Denn The Orcatoothed
(and Baleen Guards)
63b242bd-0c1e-3f9b-bb63-985ea8e14649 FFRK_Baleen_Guard_FFXIVx2
HP
~12000
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Denn The Orcatoothed: Silence / Poison
Baleen Guard: Silence / Poison / Paralyze / Slow / Blind
Abilities
Denn The Orcatoothed

Attack: Deal physical damage to one target.
Jump Thrust: Deal physical damage to one target.
Last Truth: Deal physical damage to one target.
Hydro Ball: Deal physical damage and Silence all targets.

► Baleen Guard

Attack: Deal physical damage to one target.
Water Gun: Deal water damage to one target.

Strategy
Nothing to take note. For newer players, grab a Roaming Warrior that deals AoE damage


Recommended abilities: Anything AoE
Recommended RW: Anything AoE

 

 

03: Tam-Tara Deepcroft (Hard)
Part 1 Stamina 12, Rounds 3
Part 2 Stamina 12, Rounds 3
Part 3 Stamina 13, Rounds 3
Rewards: First Time / Completion / Mastery / Event Quest

  • Thancred’s Memory Crystal, Mythril x1
  • 1000 Gil
  • Major Growth Egg x1, Mythril x1
  • Greater Growth Egg x5
Target Score

  1. Defeat Galvanth The Dominator without being KO’d.
  2. Afflict Inconspicuous Imp with Slow.
Galvanth The Dominator
(and Inconspicuous Imps)
24ed8385-dbbe-3a01-a976-c7f732f34256 FFRK_Inconspicuous_Imp_FFXIV
HP
Galvanth The Dominator: ~43100
Inconspicuous Imp: ~10000 each
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Galvanth The Dominator: Poison
Inconspicuous Imp: Silence / Poison / Confuse / Slow / Blind
Abilities
Galvanth The Dominator (Normal)

Attack: Deal physical damage to one target.
Water: Deal water damage to one target.
Drain Touch: Deal physical damage and absorb HP from one target.

Galvanth The Dominator (Weak)

Attack: Deal physical damage to one target.
Water: Deal water damage to one target.
Drain Touch: Deal physical damage and absorb HP from one target.
Mind Blast: Deal non-elemental damage and Paralyze all targets.

Inconspicuous Imp

Attack: Deal physical damage to one target.

Strategy
Note that the imps make Galvanth immune to damage. In fact, it makes him untargettable. So kill imps ASAP when Galvanth summons them. He summons 1 imp early into the fight. When he gets low on HP he will summon 2 imps. AoE abilities will do well. This shouldn’t too difficult. You don’t even have to get Slow medals for Mastery. For newer players, consider bringing Slow for the medals.


Recommended abilities: Power Breakdown, Protectga
Recommended RW: Sentinel’s Grimoire, Lunatic High, Stoneskin

04: Copperbell Mines (Heroic)
Part 1 Stamina 15, Rounds 3
Part 2 Stamina 15, Rounds 3
Part 3 Stamina 16, Rounds 3
Rewards: First Time / Completion / Mastery / Event Quest

  • Y’shtola’s Memory Crystal, Mythril x1
  • 2000 Gil
  • Ruby Ring (XIV), Greater Holy Orb x3
  • Major Growth Egg x2
Target Score

  1. Defeat Gyges The Great without being KO’d.
Gyges The Great
(and Stone Servant)
a6b55a0f-5bb8-368d-8dcb-8edc40989c9dFFRK_Gyges_Servant_FFXIV
HP
Gyges The Great: ~88000
Stone Servant: ~15000
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Gyges The GreatPoison / Silence
Stone Servant: All except Confuse / Berserk
Abilities
► Gyges The Great

Attack: Deal physical damage to one target.
Anger Blow: Changes attack power.
Grand Slam: Deal physical damage to all targets.
Colossal Slam: Deal heavy physical damage to all targets.

► Stone Servant

Attack: Deal physical damage to one target.
Grand Slam: Deal physical damage to all targets.

Strategy
You start the fight against Gyges alone. As the fight goes on Gyges will start hitting the boulder wall and when it breaks open, Stone Servant will join the battle.Both of them only deal physical damage, so Power Breakdown + Protectga will do well here. Combine that with Sentinel’s Grimoire / Stoneskin for huge mitigation.


Recommended abilities: Power Breakdown, Protectga
Recommended RW: Sentinel’s Grimoire, Stoneskin

 


Drifting Souls +

[Total required stamina: 60]

First Time Completion 4★ Emerald Ring (XIV), Major Lightning Orb x1
Completion reward Gil × 30000
Mastery Reward Greater Ice Orb x4, Major White Orb x2
Event Quest Reward Major Growth Egg x3

This boss rush should be easy in general. Only the event quest may be a problem for some. Watch the videos linked below for various strategies!

BOSS 1 Denn The Orcatoothed Stamina 20, Stages 1, experience value 4971
Special score conditions (i) Defeat Denn The Orcatoothed without being KO’d.
63b242bd-0c1e-3f9b-bb63-985ea8e14649
HP
~88000
Commentary
Save your AoEs for when the guards appear.
BOSS 2 Galvanth The Dominator Stamina 20, Stages 1, experience value 4971
Special score conditions (i) Defeat Galvanth The Dominator without being KO’d.
(ii) Afflict Inconspicuous Imp with Slow.
24ed8385-dbbe-3a01-a976-c7f732f34256
HP
Galvanth The Dominator: ~80000
Inconspicuous Imp: ~15000 each
Commentary
Remember to inflict Slow on at least one of the add for medals. Otherwise save your AoEs again for the weak phase where there will be two imps up.
BOSS 3 Gyges The Great Stamina 20, Stages 1, experience value 4971
Special score conditions (i) Defeat Gyges The Great without being KO’d.
a6b55a0f-5bb8-368d-8dcb-8edc40989c9d
HP
Gyges The Great: ~95000
Stone Servant: ~20000
Commentary
Just like the individual fight, Power Breakdown + Protectga for an easy fight.

 

Video #1: https://www.youtube.com/watch?v=_SN2AoCyWIw
Video #2: 
https://www.youtube.com/watch?v=nciunWOUdgo
Video #3 (Quest): 
https://www.youtube.com/watch?v=yoUEzN-GftM
Video #4 (Quest): 
https://www.youtube.com/watch?v=Hqs97vZoXus

Recommended abilities: Slow (Dual Delay / Slowga, etc), anything AoE (Ruinga, summons, etc), Offensive/Defensive Breakdowns
Recommended RW: 
Sentinel’s Grimoire, Stoneskin

Total medals = 39, meaning you can only lose a max of 6 medals to get Mastery.


Lord of The Inferno ++

 

Part 1 Stamina 20, Stages 1
Mastery Reward Greater White Orb x5, Major Black Orb x2
Completion Reward Gil × 30000
First Time Completion Greater Non-Elemental Orb x4, Major Fire Orb x1
Event Quest Reward Rosetta Stone x1
Special score conditions (i) Defeat Ifrit without being KO’d.
(ii) Win without Thancred being KO’d.
(iii) Win without Y’shtola being KO’d.
Ifrit
FFRK_Ifrit_FFXIV
HP
Ifrit: ~160000
Infernal Nail: ~20000
Elements
WEAK
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
  • > 50% HP:

Normal

Attack: Deal physical damage to one target.
Incinerate: Deal fire damage to one target.
Vulcan Burst: Deal non-elemental damage and cancel ATB to all targets.
Incinerate (all): Deal fire damage to all targets.

► Weak / Very Weak (include Normal abilities)

Eruption: Deal heavy fire damage to one target.
Eruption (all): Deal heavy fire damage to all targets.


  • < 50% HP:

► Infernal Nail dead

Attack: Deal physical damage to one target.
Incinerate: Deal fire damage to one target.
Vulcan Burst: Deal non-elemental damage and cancel ATB to all targets.
Eruption: Deal heavy fire damage to one target.
Hellfire: Deal fire damage to all targets.
Radiant Plume: Deal heavy fire damage to all targets.

► Infernal Nail alive

Attack: Deal physical damage to one target.
Incinerate: Deal fire damage to one target.
Vulcan Burst: Deal non-elemental damage and cancel ATB to all targets.
Eruption: Deal heavy fire damage to one target.
Hellfire: Deal massive fire damage to all targets.
Radiant Plume: Deal heavy fire damage to all targets.

Strategy
The following happens when Ifrit reaches 50% HP:

  • Infernail Nail is summoned into the battle.
  • Ifrit gains the ability ‘Hellfire’

Just like any other boss, always start the fight with defensive Breakdowns and mitigation buffs such as Sentinel’s Grimoire / Stoneskin, etc. Once that is done you can proceed to do real damage to Ifrit, preferably using high grade magic like the -jas, Diaga, etc.

When Infernal Nail spawns, you want to kill it ASAP. Leaving it up will make Hellfire damage potentially lethal.

Other than these pointers, there isn’t much else to this fight. Watch the videos below to get an idea of how the fight goes, especially those Event Quest runs.

Good luck!


Video #1: https://www.youtube.com/watch?v=qQIHicygd3A
Video #2: https://www.youtube.com/watch?v=jJsU7CNTF9o
Video #3 (Quest): https://www.youtube.com/watch?v=Ti-ytesTU70
Video #4 (Quest, Retaliate):
https://www.youtube.com/watch?v=ccum-xoJH5U

Recommended abilities: Defensive Breakdowns, Protectga, Shellga, Dismissal
Recommended RW:
 Sentinel’s Grimoire, Stoneskin, Boon

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 



written by /u/fattybomchacha aka flip

17 Comments

Add a Comment
  1. Anyone know what the rosetta stone does? Is it an accessory?

    1. It’s an upgrade material that augments (forges) a weapon by one point.

  2. Why didn’t i see the event quest?
    Someone tell me, please 🙁

    1. Not available yet, have to wait couple more days

      1. Tks, i got it 😀

  3. Hi !
    Is the event quest only for + and ++ ? Can I do other dungeons with 5 caracters then accept the quest and do + and ++ with 4 ?

    1. The event quest is for all dungeons

  4. Anyone know the actual stat stoneskin ii offers (30%,50%,80%) for RES and DEF

    1. Works same as sentinel ! 200% boost to def an res

  5. What the hell!?
    In Europe region we have only 65 lvl cap, but in video it 80!!! Is it fair?
    Also I can’t find the abilities that was used in video.
    DeNa is crap

    1. The boss rush and the ++ don’t seems too hard so nothing worth to complain for … we’ll have it soon enough 😉

  6. code=9QLH (Y’shtola – Stoneskin II)

  7. Any one has the Advance RW or soul break so I can add

  8. Do the relics from this banner ever come back like other relics or is this a one time deal?

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