【Hidden Resolve】- Bonus Battles
Go to: |
Main Guide |
Reward Highlights
Phantasm
Red XIII’s Second Memory Crystal
Godo’s Mask
Yuffie Rising+
Requirements at a glance: Yuffie |
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BOSS 1 | Ark Dragon | Stamina 20, Stages 1, experience value TBC | ||||||||||||||||||||||||||||||||
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BOSS 2 | Red Dragon | Stamina 20, Stages 1, experience value TBC | ||||||||||||||||||||||||||||||||
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BOSS 3 | Schizo | Stamina 20, Stages 1, experience value TBC | ||||||||||||||||||||||||||||||||
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Video #1: https://www.youtube.com/watch?v=hC6EjsTaPIY Video #2: https://www.youtube.com/watch?v=8GppV2J_HjQ
Recommended abilities: Breakdowns, AoE TOTAL medals = 45 medals, meaning you can lose a max of 7 medals to get Mastery. |
Materia Keeper ++
Part 1 | Stamina 20, Stages 1 |
First Time Completion | Major Fire Orb x1, Red XIII’s Memory Crystal II |
Completion Reward | 30000 Gil |
Mastery Reward | Greater Wind Orb x7, Major Non-Elemental Orb x2 |
Target Score |
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Materia Keeper | |||||||||
HP | |||||||||
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~187000 | |||||||||
Elements | |||||||||
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Debuff Vulnerablities | |||||||||
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Debuff Vulnerabilities | |||||||||
Poison / Paralyze / Slow / Stop / Blind / Sap | |||||||||
Abilities | |||||||||
► Normal state
Attack: Deal physical damage to one target. ► Critical state (include Normal abilities) Trine: Deal moderate lightning damage to all targets. |
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Strategy | |||||||||
In this fight you are required to inflict Sap on Materia Keeper. At this point of the game there is only one ability that is capable of doing just that and that is Shadowblade. Another way is if you have Vaan’s Zwill Crossblade, as White Whorl has a medium chance of inflicting Sap. Also there is the 5★ Sniper relic from VI, which has an added effect of inflicting Sap on hit, albeit a low chance.
Materia Keeper was infamously known to resist Paralyze given its high MND in The Jenova Project (Sephiroth) event. It is still worth using though, especially if your Intimidate is well honed. Stop is also great here. And if you managed to beat/master Omega, you should have at least one well honed Stop. Otherwise, use a longer lasting debuff like Blind and Poison. Video #1: https://www.youtube.com/watch?v=VsL5dJqG7x0 Recommended abilities: Intimidate, Stop, Venom Buster, Shadowblade, Dark Buster, Shellga, Breakdowns Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery. |
Part 1 | Stamina 40, Stages 1 |
First Time Completion | Major Lightning Orb x2, Major Holy Orb x2 |
Completion Reward | 60000 Gil |
Mastery Reward | Rosetta Stone x1, Greater Non-Elemental Orb x8 |
Target Score |
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The Four Saints | |||||||||
HP | |||||||||
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Staniv: ~72800 Shake: ~64000 Chekov: ~64400 Gorkii: ~68700 |
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Elements | |||||||||
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Break Resistance | |||||||||
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Debuff Vulnerabilities | |||||||||
Gorkii: Poison / Paralyze / Slow / Stop / Blind / Sap Shake, Chekov, Staniv: Poison / Paralyze / Slow / Blind / Sap |
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Abilities | |||||||||
See the Main Guide for their respective abilities. | |||||||||
Strategy | |||||||||
They have low HP but they hit hard. Either go slow and steady with a defensive RW, or go all out with Blade Beam. Quetzalcoatl is especially effective here. Also, if you’re going for a fast kill, Slowing Staniv is not even required.
Video #1: https://www.youtube.com/watch?v=wYE4pxhgQKw Recommended abilities: AoE Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery. |
Part 1 | Stamina 60, Stages 1 |
First Time Completion | Godo’s Mask, Major Black Orb x2 |
Completion Reward | 90000 Gil |
Mastery Reward | Major Power Orb x2, Major White Orb x2 |
Target Score |
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Godo (Ultimate) | |||||||||
HP | |||||||||
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~286400 | |||||||||
Elements | |||||||||
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Break Resistance | |||||||||
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Debuff Vulnerabilities | |||||||||
Sap | |||||||||
Abilities | |||||||||
► Normal Attack: Deal physical damage to one target. ► Weak Attack: Deal physical damage to one target. ► Very Weak Beast Sword: Deal heavy physical damage to all targets.
► Normal Graviga: Deal heavy damage proportional to HP to one target. ► Weak Graviga: Deal heavy damage proportional to HP to one target. ► Very Weak Gravija: Deal heavy damage proportional to HP to all targets. |
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Strategy | |||||||||
Godo hits very hard now, especially Bioga, so get mitigation up ASAP (breakdowns, Shellga, SG/SS2, etc). In fact, most of your problems should only come from his constant AoE damage, so as long as you keep your mitigation up and your party healthy, you should be fine. Beware of Gravija though, time your heals well! Having Drain Strikes / Drainga / Steal HP isn’t a bad idea here to ease your healer’s job. Don’t forget to inflict Sap, it hits him for quite a huge amount per tick. Video #1: https://www.youtube.com/watch?v=L35Uw2N9_Pw Recommended abilities: Breakdowns (especially Magic), Shellga, Protectga, Steal Power, Shadowsteel Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.
Below are some sample parties, courtesy of Muketsu: |
written by /u/fattybomchacha aka flip
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