Zack event (Classic)

【Aspiring Hero】- Classic

 

Go to:

ELITE
BONUS

Classic Bosses:

 

Orb/egg rewards summary:
(tentative, this will likely change when event goes live)

  • 5x Greater Summon Orb
  • 5x Greater Wind Orb
  • 5x Greater Earth Orb
  • 2x Greater Non-Elemental Orb
  • 2x Greater Lightning Orb
  • 1x Major Lightning Orb
  • 1x Major Summon Orb
  • 4x Major Power Orb
  • 2x Major Wind Orb
  • 10x Greater Growth Egg
  • 1x Major Growth Egg

Equipment rewards summary:

  • 2★ Mythril Rod x3
  • 3★ Mythril Saber x2
  • 3★ Shinra Beta x2
  • 3★ Rune Armlet x2

 


Embrace your dreams. If you want to be a hero, you need to have dreams.

jpbanner

Zack had childhood dreams of joining SOLDIER to become a 1st Class. At the age of thirteen Zack left Gongaga without telling his parents, and joined the Shinra’s military forces. Recruit him in FFRK and help him realize his dream of becoming a hero!

 

Event Objectives

– To clear all 10 levels of the event in Classic Mode.
– To clear all 10 levels of the event in Elite mode to unlock the Bonus Battles!

Reward Highlights

Zack and his Memory Crystal
zack1 zackMC

Aerith
aerith

Dismissal
dismissal

and Fury Ring (15 ATK and 10 DEF and 150 HP)
furyR

For details on mentioned abilities, check out the Ability Multipliers page!


Featured Relics


Click to view the Soul Break video!

Click to view the Soul Break video!


Character Details

zack

Name

Zack
World

FFVII

Role

SOLDIER

How to get

VRS – Gaea’s Cliff Ice Tunnel First Time Reward

Soul Break

Chain Slash: Deal three consecutive attacks to random targets.

Soul Break
Equipment(s)

Buster Sword CCVII (Rush Assault): 8-hit physical non-elemental attack to one target.
Starting Value Lv 65
HP 200 4582
Attack 12 142
Defense 8 96
Magic 8 95
Resistance 9 105
Mind 8 90
Accuracy 20 23
Evasion 24 27
Speed 107 152
Weapons Dagger / Sword / Katana
Armor Shield / Hat / Helmet / Light Armor / Armor / Bracer
Accessories Usable
Ability Celerity (5) / Spellblade (3) / Combat (5) / Support (3)
Record materia 1 SOLDIER’s Pride: Deal slightly more damage when using swords.

 

 

01: VR Sector 1

[Total required stamina: 9]

Part 1 Stamina 3, Stages 3
Part 2 Stamina 3, Stages 3
Part 3 Stamina 3, Stages 3
Mastery Reward Mythril Saber (VII), Mythril x1
Completion Reward Gil × 1000
First Time Completion Small Scarletite x1, Growth Egg x5
Special score conditions
No bosses.

 

02: VR Reactor No. 1

[Total required stamina: 10]

Part 1 Stamina 3, Stages 3
Part 2 Stamina 3, Stages 3
Part 3 Stamina 4, Stages 3
Mastery Reward Power Wrist (VII), Minor Summon Orb x5
Completion reward Gil × 1000
First Completion Reward Small Adamantite x2, Minor Summon Orb x10
Special score conditions (i) Defeat Guard Scorpion without being KO’d.
Boss Guardian Scorpion
guardS
HP
Low
Elements
WEAK Lightning
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow / Stop
Abilities
► Normal

Attack: Deal physical damage to one target.

► Raised Tail state

Attack: Deal physical damage to one target.
Tail Laser: Deal moderate physical damage to all targets.

Strategy
Just use any lightning ability or you can auto attack this.


Recommended abilities: Any
Recommended RW: Any

 

 

03: VR Shinra Building Entrance

[Total required stamina: 12]

Part 1 Stamina 4, Stages 3
Part 2 Stamina 4, Stages 3
Part 3 Stamina 4, Stages 3
Mastery Reward Minor Summon Orb x5, Mythril x1
Completion Reward Gil × 1000
First Time Completion Small Adamantite x2, Growth Egg x5
Special score conditions
No bosses.

 

04: VR Shinra Building 68th Floor

[Total required stamina: 12]

Part 1 Stamina 4, Stages 3
Part 2 Stamina 4, Stages 3
Part 3 Stamina 4, Stages 3
Mastery Reward Thunder Strike, Power Orb x3
Completion Reward Gil × 2000
First Time Completion Shinra Beta (VII), Mythril x1
Special score conditions (i) Defeat Sample H0512 without being KO’d.
Boss Sample H0512
HP
~4900
Elements
WEAK
ABSORB Poison
RESIST Lightning
NULL Earth (OPTs)
Debuff Vulnerabilities
Sample:H0512: Stop / Slow / Paralyze / Blind / Poison / Sleep / Berserk
Sample:H0512-OPT: All
Abilities
Sample:H0512

Attack: Deal physical damage to one target.
Shady Breath: Deal poison damage to all targets. (Additional effect: Poison)

Sample:H0512-OPT

Attack: Deal physical damage to one target.
Rolling Attack: Deal physical damage to one target.
Fire: Deal fire damage to one target.
Blizzard: Deal ice damage to one target.

Strategy
Ignore the OPTs and just go for the main body.


Recommended abilities: Any
Recommended RW: Any

 

 

05: VR Wutai

[Total required stamina: 15]

Part 1 Stamina 5, Stages 3
Part 2 Stamina 5, Stages 3
Part 3 Stamina 5, Stages 3
Mastery Reward Rune Armlet (VII), Small Scarletite x2
Completion Reward Gil × 2000
First Time Completion Lesser Summon Orb x5, Growth Egg x10
Special score conditions
No bosses.

 

06: VR Wutai Da-Chao Statue

[Total required stamina: 19]

Part 1 Stamina 6, Stages 3
Part 2 Stamina 6, Stages 3
Part 3 Stamina 7, Stages 3
Mastery Reward Dagger Toss, Growth Egg x10
Completion Reward Gil × 2000
First Time Completion Mythril Rod (VII), Lightning Orb x3
Special score conditions (i) Defeat Rapps without being KO’d.
Boss Rapps
rapps
HP
~12400
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Blind
Abilities
Attack: Deal physical damage to one target.
Scorpion’s Tail: Deal physical damage and Poison one target.
Aeroga: Deal heavy wind damage to one target.
Strategy
Magic Break to reduce Aeroga damage. Other than that it should be an easy fight.


Recommended abilities: Magic Break
Recommended RW:
Any

 

 

07: VR Temple of the Ancients

[Total required stamina: 21]

Part 1 Stamina 7, Stages 3
Part 2 Stamina 7, Stages 3
Part 3 Stamina 7, Stages 3
Mastery Reward Earrings (VII), Small Scarletite x2
Completion Reward Gil × 3000
First Time Completion Growth Egg x10, Mythril x1
Special score conditions
No bosses.

 

08: VR Mural Room

[Total required stamina: 25]

Part 1 Stamina 8, Stages 3
Part 2 Stamina 8, Stages 3
Part 3 Stamina 9, Stages 3
Mastery Reward Mythril Rod (VII), Mythril x1
Completion Reward Gil × 3000
First Time Completion Aerith, Wind Orb x3
Special score conditions (i) Defeat Red Dragon without being KO’d.
Boss Red Dragon
redD
HP
~23100
Elements
WEAK
ABSORB Fire
RESIST
NULL
Debuff Vulnerabilities
Slow / Paralyze / Blind / Poison
Abilities
Attack: Deal physical damage to one target.
Red Dragon Breath: Deal massive fire damage to one target.
Strategy
Magic Break to reduce Red Dragon Breath damage. You can also paralyze to keep it under control.


Recommended abilities: Magic Break, Intimidate
Recommended RW: Sentinel’s Grimoire, Lunatic High

 

 

09: VR Gaia’s Cliff

[Total required stamina: 27]

Part 1 Stamina 9, Stages 3
Part 2 Stamina 9, Stages 3
Part 3 Stamina 9, Stages 3
Mastery Reward Power Orb x3, Mythril x1
Completion Reward Gil × 3000
First Time Completion Mythril Saber (VII), Summon Orb x2
Special score conditions
No bosses.

 

10: VR Gaia’s Cliff Caves

[Total required stamina: 31]

Part 1 Stamina 10, Stages 3
Part 2 Stamina 10, Stages 3
Part 3 Stamina 11, Stages 3
Mastery Reward Rune Armlet (VII), Mythril x1
Completion Reward Gil × 5000
First Time Completion Zack, Summon Orb x3
Special score conditions (i) Defeat Schizo without being KO’d.
Boss Schizo
schizo
HP
~24500 (each head)
Elements
WEAK
ABSORB Fire (Right Head) / Ice (Left Head)
RESIST
NULL
Debuff Vulnerabilities
Blind
Abilities
► Left Head (Both heads alive)

Ice Breath: Deal ice damage to one target.
Tremor: Deal heavy earth damage to all targets.
*Twin Dragon Fang: Deal heavy lightning damage to all targets.

► Left Head (Right head down)
(in addition to ‘Both heads alive’ abilities)

Ice Breath: Deal ice damage to all targets.

Right Head (Both heads alive)

Fire Breath: Deal fire damage to one target.
Tremor: Deal heavy earth damage to all targets.
*Twin Dragon Fang: Deal heavy lightning damage to all targets.

Right Head (Left head down)
(in addition to ‘Both heads alive’ abilities)

Fire Breath: Deal fire damage to all targets.

Strategy
* About Twin Dragon Fang: It is triggered immediately when a head dies. That means if you somehow defeat both heads simultaneously, you will be hit by Twin Dragon Fang twice in succession. Keep this in mind!


Magic/Power Break + Sentinel’s Grimoire should take care of any incoming damage. It is advisable to kill both heads separately, but with good defenses killing both heads isn’t a bad idea either.


Recommended abilities: Magic/Power Break, Shellga
Recommended RW: Sentinel’s Grimoire

 

 



written by /u/fattybomchacha aka flip

4 Comments

Add a Comment
  1. So does Aerith’s Aurora Rod’s soul break play “Through the Fire and Flames” until the enemies’ faces are melted?

  2. Cool, my first 50 mythril spent in this event and got 8 3*Stars and 2 4*Stars shitty items. Its interesting considering that in the “Limit break party” I spent about 75-90 mythrils and got just one 5*Stars (with no LIMIT BREAK LOL). So everything is working properly Square-Enix, no pay, no win, as you want.

    1. but…but…synergy!
      (insert yuck sound here to insult all the dopes who think that a 3*++ is just as good as a 5* with a soul break)

  3. Lots of Greater Orbs as rewards – thank you!

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