Zack event (Elite)

【Aspiring Hero】- Elite

 

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CLASSIC
BONUS

Elite Bosses:

 


 

01: VR Sector 1

[Total required stamina: 33]

Part 1 Stamina 11, Stages 3
Part 2 Stamina 11, Stages 3
Part 3 Stamina 11, Stages 3
Mastery Reward Scarletite x2, Lightning Orb x3
Completion Reward Gil × 3000
First Time Completion Mythril Rod (VII), Mythril x1
Special score conditions
No bosses.

02: VR Reactor No. 1

[Total required stamina: 34]

Part 1 Stamina 11, Stages 3
Part 2 Stamina 11, Stages 3
Part 3 Stamina 12, Stages 3
Mastery Reward Tempo Flurry, Summon Orb x3
Completion reward Gil × 3000
First Completion Reward Adamantite x2, Wind Orb x3
Special score conditions (i) Defeat Guard Scorpion without being KO’d.
Boss Guardian Scorpion
guardS
HP
~39500
Elements
WEAK Lightning
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow / Stop
Abilities
► Normal

Attack: Deal physical damage to one target.

► Raised Tail state

Attack: Deal physical damage to one target.
Tail Laser: Deal moderate physical damage to all targets.

Strategy
Nothing much to take note, though beware when its tail is up.


Recommended abilities: Any
Recommended RW: Any

03: VR Shinra Building Entrance

[Total required stamina: 36]

Part 1 Stamina 12, Stages 3
Part 2 Stamina 12, Stages 3
Part 3 Stamina 12, Stages 3
Mastery Reward Power Orb x3, Growth Egg x10
Completion Reward Gil × 3000
First Time Completion Shinra Beta (VII), Summon Orb x3
Special score conditions
No bosses.

04: VR Shinra Building 68th Floor

[Total required stamina: 37]

Part 1 Stamina 12, Stages 3
Part 2 Stamina 12, Stages 3
Part 3 Stamina 13, Stages 3
Mastery Reward Large Scarletite x1, Wind Orb x15
Completion Reward Gil × 5000
First Time Completion Lightning Orb x15, Mythril x1
Special score conditions (i) Defeat Sample H0512 without being KO’d.
Boss Sample H0512
HP
~48000
Elements
WEAK
ABSORB Poison
RESIST Lightning
NULL Earth (OPTs)
Debuff Vulnerabilities
Sample:H0512: Stop / Slow / Paralyze / Blind / Poison / Sleep / Berserk
Sample:H0512-OPT: All
Abilities
Sample:H0512

Attack: Deal physical damage to one target.
Shady Breath: Deal poison damage to all targets. (Additional effect: Poison)

Sample:H0512-OPT

Attack: Deal physical damage to one target.
Rolling Attack: Deal physical damage to one target.
Fire: Deal fire damage to one target.
Blizzard: Deal ice damage to one target.

Strategy
Ignore the OPTs and just go for the main body. You can also paralyze the main body to keep it from using Shady Breath.


Recommended abilities: Intimidate
Recommended RW: Any

05: VR Wutai

[Total required stamina: 39]

Part 1 Stamina 13, Stages 3
Part 2 Stamina 13, Stages 3
Part 3 Stamina 13, Stages 3
Mastery Reward Greater Summon Orb x3, Mythril x1
Completion Reward Gil × 5000
First Time Completion Large Scarletite x1, Greater Growth Egg x2
Special score conditions
No bosses.

06: VR Wutai Da-Chao Statue

[Total required stamina: 43]

Part 1 Stamina 14, Stages 3
Part 2 Stamina 14, Stages 3
Part 3 Stamina 15, Stages 3
Mastery Reward Greater Wind Orb x3, Greater Growth Egg x3
Completion Reward Gil × 5000
First Time Completion Large Adamantite x1, Zack’s Memory Crystal
Special score conditions (i) Defeat Rapps without being KO’d.
Boss Rapps
rapps
HP
~101500
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Blind
Abilities
Attack: Deal physical damage to one target.
Scorpion’s Tail: Deal physical damage and Poison one target.
Aeroga: Deal heavy wind damage to one target.
Strategy
Magic Breakdown to reduce Aeroga damage. You can also Blind it so that Scorpion’s Tail misses most of the time.


Recommended abilities: Magic Break
Recommended RW:
 Shadow Flare

07: VR Temple of the Ancients

[Total required stamina: 45]

Part 1 Stamina 15, Stages 3
Part 2 Stamina 15, Stages 3
Part 3 Stamina 15, Stages 3
Mastery Reward Greater Power Orb x3, Greater Wind Orb x3
Completion Reward Gil × 10000
First Time Completion Giant Adamantite x1, Greater Earth Orb x4
Special score conditions
No bosses.

08: VR Mural Room

[Total required stamina: 49]

Part 1 Stamina 16, Stages 3
Part 2 Stamina 16, Stages 3
Part 3 Stamina 17, Stages 3
Mastery Reward Protect Ring (VII), Greater Growth Egg x5
Completion Reward Gil × 10000
First Time Completion Giant Scarletite x2, Greater Non-Elemental Orb x4
Special score conditions (i) Defeat Red Dragon without being KO’d.
Boss Red Dragon
redD
HP
~152000
Elements
WEAK
ABSORB Fire
RESIST
NULL
Debuff Vulnerabilities
Slow / Paralyze / Blind / Poison
Abilities
Attack: Deal physical damage to one target.
Red Dragon Breath: Deal massive fire damage to one target.
Strategy
Take advantage of debuff vulnerabilities, especially Paralyze and Poison, to keep the dragon under control. Also Red Dragon Breath is known to one-shot low some characters, so make sure you keep its damage at bay with Magic Breakdown.


Recommended abilities: Magic Breakdown, Intimidate, Venom Buster, Shellga
Recommended RW: Sentinel’s Grimoire, Lunatic High

09: VR Gaia’s Cliff

[Total required stamina: 51]

Part 1 Stamina 17, Stages 3
Part 2 Stamina 17, Stages 3
Part 3 Stamina 17, Stages 3
Mastery Reward Greater Lightning Orb x4, Major Lightning Orb x1
Completion Reward Gil × 10000
First Time Completion Greater Power Orb x4, Greater Wind Orb x4
Special score conditions
No bosses.

10: VR Gaia’s Cliff Caves

[Total required stamina: 55]

Part 1 Stamina 18, Stages 3
Part 2 Stamina 18, Stages 3
Part 3 Stamina 19, Stages 3
Mastery Reward Greater Power Orb x5, Major Growth Egg x1
Completion Reward Gil × 20000
First Time Completion Dismissal, Major Summon Orb x1
Special score conditions (i) Defeat Schizo without being KO’d.
Boss Schizo
schizo
HP
~92000 (each head)
Elements
WEAK
ABSORB Fire (Right Head) / Ice (Left Head)
RESIST
NULL
Debuff Vulnerabilities
Blind
Abilities
► Left Head (Both heads alive)

Ice Breath: Deal ice damage to one target.
Tremor: Deal heavy earth damage to all targets.
*Twin Dragon Fang: Deal heavy lightning damage to all targets.

► Left Head (Right head down)

(in addition to ‘Both heads alive’ abilities)
Ice Breath: Deal ice damage to all targets.

Right Head (Both heads alive)

Fire Breath: Deal fire damage to one target.
Tremor: Deal heavy earth damage to all targets.
*Twin Dragon Fang: Deal heavy lightning damage to all targets.

Right Head (Left head down)

(in addition to ‘Both heads alive’ abilities)
Fire Breath: Deal fire damage to all targets.

Strategy
* About Twin Dragon Fang: It is triggered immediately when a head dies. That means if you somehow defeat both heads simultaneously, you will be hit by Twin Dragon Fang twice in succession. Keep this in mind!


Shield the party against magic with Shellga/Boon and/or Sentinel’s Grimoire. As long as you take minimal damage, this fight shouldn’t be a problem. Magic Breakdown is your best friend here.

Make sure your party is shielded at all times, especially right before one head dies. Do take note that whenever a head dies, it removes any debuffs from itself (including Breaks).


Recommended abilities: Magic Break(down), Shellga
Recommended RW: SG/SS2, Boon

 



written by /u/fattybomchacha aka flip

9 Comments

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  1. the classic dungeon link leads back to the lightning event, fyi

    1. Thanks for the heads up, will edit

  2. Is the first Rapps HP missing a 0? Cause 12,400 is rather low for elite

    1. Good catch, I’ll edit

  3. I’m guessing Schizo’s hp is wrong? It’s the same value as the classic Schizo.

    1. Thanks for the heads up, it has been fixed now!

  4. recommending powerbreak for Schizo who has no physical attacks?

    1. Fixing it right now, not sure why it was there, was a pretty long time since i wrote this one, sorry and thanks!!

  5. Schizo’s attacks aren’t affected by blind, so his vulnerability to it doesn’t do much.

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