Zidane Amarant event

【A Place to Call Home】

 

Go to:

BONUS

Bosses:

 

Orb/egg rewards summary:

  • 9x Greater Wind Orb
  • 7x Greater Lightning Orb
  • 8x Greater Power Orb
  • 8x Greater Earth Orb
  • 7x Greater Summon Orb
  • 9x Greater Non-Elemental Orb
  • 3x Major Summon Orb
  • 3x Major Power Orb
  • 2x Major Lightning Orb
  • 3x Major Non-Elemental Orb
  • 10x Greater Growth Egg
  • 2x Major Growth Egg

Combinable equipment rewards summary:

  • 3x Mythril Dagger (IX)
  • 2x Brigandine (IX)

 


 

Event Rules

Clear all Classic and Elite dungeons and unlock Bonus Battles.

Bonus Quest available

Reward Highlights

Zidane, Amarant, Steiner, Eiko & Vivi



and their Memory Crystals


Kick

Punishing Palm

Black Belt (ATK +20)

Steal Power!


Featured Relics

Set #1

Click to watch Zidane’s Soul Break!

Click to watch Amarant’s Soul Break!

Set #2

Click to watch Eiko’s new Soul Break!

Click to watch Vivi’s new Soul Break!

 


Character Details

Zidane
Weapons Dagger / Sword / Katana / Thrown
Armor Hat / Light Armor / Bracer
Abilities Combat (4) / Support (3) / Celerity (5) / Thief (5) / Knight (3)
Record Materia 1 Begin the battle with Haste
Starting Value Lv 65
HP 211 4551
Attack 12 138
Defense 8 95
Magic 7 80
Resistance 8 90
Mind 8 90
Accuracy 20 23
Evasion 26 30
Speed 115 164

Amarant
Weapons Dagger / Fist / Thrown
Armor Hat / Light Armor / Bracer
Abilities Combat (5) / Support (3) / Celerity (3) / Monk (5)
Record Materia 1 Increase damage when equipping Fist.
Starting Value Lv 65
HP 206 4702
Attack 11 137
Defense 9 110
Magic 8 86
Resistance 8 95
Mind 8 95
Accuracy 20 23
Evasion 22 25
Speed 107 150

 

01: Cleyra – Dune
CLASSIC DUNGEON
Part 1 Stamina 2, Rounds 3
Part 2 Stamina 2, Rounds 3
Part 3 Stamina 3, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Mythril Dagger (IX), Mythril x1
  • 1000 Gil
  • Scarletite x5, Minor Summon Orb x5
Target Score

  1. Exploit Antlion’s weakness to ice attacks.
ELITE DUNGEON
Part 1 Stamina 11, Rounds 3
Part 2 Stamina 11, Rounds 3
Part 3 Stamina 12, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Giant Adamantite x2, Mythril x1
  • 3000 Gil
  • Power Orb x10, Summon Orb x5
Target Score

  1. Exploit Antlion’s weakness to ice attacks.
  2. Defeat Antlion without being KO’d.
Antlion
HP
Classic ~2600
Elite ~34800
Elements
WEAK Ice
ABSORB Water
RESIST
NULL
Debuff Vulnerabilities
Silence / Slow / Blind / Sleep
Abilities
Attack: Deal physical damage to one target.
Fira: Deal moderate fire damage to one target.
Sandstorm: Deal massive damage to all targets, proportional to their HP.
Trouble Mucus: Deal moderate physical damage and Confuse one target.
Pincer (Counter): Deal heavy physical damage to one target (trigger: physical attacks)
Strategy
Physical attacks will be countered with Pincer. Take advantage of its vulnerabilities to Sleep and Blind. Take note of the additional target score in Elite.


Recommended abilities: Dark Buster, Sleep Buster
Recommended RW: Any

 

 

02: Cleyra – Confrontation
CLASSIC DUNGEON
Part 1 Stamina 3, Rounds 3
Part 2 Stamina 3, Rounds 3
Part 3 Stamina 4, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Minor Summon Orb x5, Mythril x1
  • 1000 Gil
  • Mythril Dagger (IX), Wind Orb x10
Target Score

  1. Defeat Beatrix without being KO’d.
ELITE DUNGEON
Part 1 Stamina 12, Rounds 3
Part 2 Stamina 12, Rounds 3
Part 3 Stamina 13, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Greater Growth Egg x5, Steiner’s Memory Crystal
  • 3000 Gil
  • Lightning Orb x10, Mythril x1
Target Score

  1. Defeat Beatrix without being KO’d.
Beatrix (2nd Encounter)
HP
Classic ~3700
Elite ~36800
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow
Abilities
Attack: Deal physical damage to one target.
Cure: Restore a small amount of HP to one target.
Shock: Deal massive physical damage to one target.
Thunder Slash: Deal very heavy lightning damage to one target.
Stock Break: Bring all targets’ HP to 1.
Strategy
She has much less health now, even in Elite. Shouldn’t be a problem at all. For beginners, use a Lunatic High RW so you can beat her Stock Break timer.


Recommended abilities: Breakdowns
Recommended RW: Lunatic High

 

 

03: Alexandria Castle – Rescue
CLASSIC DUNGEON
Part 1 Stamina 4, Rounds 3
Part 2 Stamina 4, Rounds 3
Part 3 Stamina 5, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Adamantite x5, Mythril x1
  • 1000 Gil
  • Brigandine (IX), Growth Egg x10
Target Score

  1. Defeat Zorn & Thorn without being KO’d.
ELITE DUNGEON
Part 1 Stamina 13, Rounds 3
Part 2 Stamina 13, Rounds 3
Part 3 Stamina 14, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Vivi’s Memory Crystal, Eiko’s Memory Crystal
  • 5000 Gil
  • Kick, Greater Wind Orb x2
Target Score

  1. Defeat Zorn & Thorn without being KO’d.
Zorn & Thorn
HP
Classic ?
Elite ~48900 (Zorn), ~45600 (Thorn)
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow / Blind
Abilities
Zorn

Flare Empower Thorn: Grant Flare Power to Thorn
Meteorite: Deal massive non-elemental damage to all targets.

Zorn

Meteor Empower Zorn: Grant Meteor Power to Zorn.
Light Flare: Deal very heavy damage to one target.

Strategy
As long as you keep them constantly damaged, they will not be able to cast Meteorite/Light Flare. Zealot Record Materia is very effective here.


Recommended abilities: anything AoE
Recommended RW: Any

 

 

04: Alexandria Castle – Another Battle
CLASSIC DUNGEON
Part 1 Stamina 6, Rounds 3
Part 2 Stamina 6, Rounds 3
Part 3 Stamina 7, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Steiner, Mythril x1
  • 2000 Gil
  • Mythril Dagger (IX), Lesser Summon Orb x5
Target Score

  1. Defeat Beatrix before she uses Climhazzard.
ELITE DUNGEON
Part 1 Stamina 14, Rounds 3
Part 2 Stamina 14, Rounds 3
Part 3 Stamina 15, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Greater Non-Elemental Orb x1, Zidane’s Memory Crystal
  • 5000 Gil
  • Power Belt (IX), Greater Power Orb x2
Target Score

  1. Defeat Beatrix before she uses Climhazzard.
Beatrix (3rd Encounter)
HP
Classic ~10250
Elite ~62800
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Slow
Abilities
Attack: Deal physical damage to one target.
Cure: Restore a small amount of HP to one target.
Shock: Deal massive physical damage to one target.
Thunder Slash: Deal very heavy lightning damage to one target.
Climhazzard: Bring all targets’ HP to 1.
Strategy
Same as the previous Beatrix, more health this time.


Recommended abilities: Slowga
Recommended RW: Lunatic High

 

 

05: Alexandria Castle – Escape
CLASSIC DUNGEON
Part 1 Stamina 8, Rounds 3
Part 2 Stamina 8, Rounds 3
Part 3 Stamina 9, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Vivi, Mythril x1
  • 2000 Gil
  • Brigandine (IX), Non-Elemental Orb x10
Target Score

  1. Exploit Ralvuimago’s weakness to ice attacks.
ELITE DUNGEON
Part 1 Stamina 16, Rounds 3
Part 2 Stamina 16, Rounds 3
Part 3 Stamina 17, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Greater Lightning Orb x2, Amarant‘s Memory Crystal
  • 5000 Gil
  • Greater Power Orb x3, Greater Growth Egg x5
Target Score

  1. Defeat Ralvuimago without being KO’d.
  2. Exploit Ralvuimago’s weakness to ice attacks.
Ralvuimago
HP
Classic ~12100
Elite ~74000
Elements
WEAK Ice
ABSORB Earth
RESIST
NULL
Debuff Vulnerabilities
Slow / Blind
Abilities
Attack: Deal physical damage to one target.
Thundara: Deal moderate lightning damage to all targets.
Ultrasonic Waves: Inflict Reduced Level on one target.
Sting: Deal physical damage to one target.
Strategy
  • Upon receiving physical damage, Ralvuimago will become compact by curling into a ball, which raises its defenses and causes it to counter all physical attacks with Power of the Land, which deals Earth damage to all targets.
  • When Ralvuimago is curled up (in its Defending state), it will return to its normal state after a certain time.

Shellga is essential here to reduce Thundara damage. Otherwise, use ice magic and refrain from physical attacks. (You can use physical attacks, but after every physical attack it is advisable to wait until Ralvuimago returns to its normal state)


Recommended abilities: Shellga, Protectga
Recommended RW: Lunatic High, Boon

 

 

06: Conde Petie Mountain Path
CLASSIC DUNGEON
Part 1 Stamina 10, Rounds 3
Part 2 Stamina 10, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Zidane, Lesser Summon Orb x5
  • 2000 Gil
  • Growth Egg x10, Mythril x1
Target Score

  1. Defeat Hill Gigas without being KO’d.
ELITE DUNGEON
Part 1 Stamina 18, Rounds 3
Part 2 Stamina 18, Rounds 3
Part 3 Stamina 19, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Greater Summon Orb x3, Greater Non-Elemental Orb x3
  • 10000 Gil
  • Greater Power Orb x3, Mythril x1
Target Score

  1. Defeat Hill Gigas without being KO’d.
Hill Gigas
HP
Classic ~30000
Elite ~130000
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Silence / Slow
Abilities
Curaja: Restore a very large amount of HP to the target.
Earthquake: Deal moderate earth damage to all targets.
Knock Down: Deal physical damage to one target.
Hiphop: Deal physical damage to one target.
Strategy
Standard attrition fight. Use the recommended abilities listed below.


Recommended abilities: Breakdowns, Boost, Faith, Retaliate, Shellga
Recommended RW: Lunatic High, Boon, Advance

 

 

07: Madain Sari – Pursuers
CLASSIC DUNGEON
Part 1 Stamina 12, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Eiko, Amarant
  • 3000 Gil
  • Summon Orb x5, Mythril x1
Target Score

  1. Defeat Scarlet Hair without being KO’d.
ELITE DUNGEON
Part 1 Stamina 20, Rounds 1
Rewards: First Time / Completion / Mastery】

  • Black Belt (IX), Greater Wind Orb x3
  • 20000 Gil
  • Major Summon Orb x1, Major Growth Egg x2
Target Score

  1. Defeat Scarlet Hair without being KO’d.
  2. Win without Zidane being KO’d.
Scarlet Hair
HP
Classic ~28400
Elite ~158100
Elements
WEAK
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Silence / Slow
Abilities
Fight: Deal physical damage to one target.
Fight (Counter): Deal physical damage to one target. (trigger: physical/magic damage)
Strategy
  • Scarlet Hair will frequently switch positions between front row and back row.
  • When Scarlet Hair is in the back row, melee attacks cannot reach him.

Using magic is recommended here, consider using Mental Breakdown coupled with Magic Song or Faith for increased magic damage. Alternatively Draw Fire + Retaliate is also great as Scarlet Hair only has physical attacks.


Recommended abilities: Draw Fire, Retaliate, magic attacks, Faith/Magic Song
Recommended RW: Lunatic High, Boon, Advance, Planet Protector

 



written by /u/fattybomchacha aka flip

12 Comments

Add a Comment
  1. Finally we get Zidane…my favourite character, it just took 8 months to get him.

    1. His default soul break should be… Headbutt

      1. lol i’m still hoping we get a “Steal” ability, in every FF game i would always have a thief in my party and just steal from every battle, especially from the bosses. It might of wasted a few turns but i still liked it.

  2. I feel like Zidane is coming WAY late. How is it that we get Eiko, Steiner, & Vivi before we get Zidane?

  3. I feel like Zidane is coming WAY late. How is it that we get Eiko, Steiner, & Vivi before we get Zidane? ???

  4. Its because there were no thief abilities until recently, you’d have a worthless Zidane, kinda like how Leana couldn’t use dancer abilities until recently

  5. Who should i max first zidane or amarant?

    1. Depending on your resources, probably Zidane since he’s a requirement in the Bonus Battles.

  6. Is there anyone who can use knight and samurai?

    1. Just saw that only Gilgamesh can.

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