Click to view the guide for the elite mode.
Alright people! the event you’ve been waiting for is finally back! Once again, Sephiroth will be here for you guys to recruit. Let’s go back to the time where Sephiroth and Cloud were on a mission together and how Sephiroth discovered the Jenova Project.
Event Objective
– To clear all 10 levels of the event in Classic Mode.
– To clear all 10 levels of the event in Elite mode to unlock the last Challenge.
Reward Highlights
Sephiroth and his Memory Crystal
4* Touph Ring (+15 DEF, +15 MND)
Power Breakdown
|
Character Name |
Sephiroth |
World |
FF7 |
How to get |
Complete all 10 Stages of the event on Classic |
Role |
SOLDIER |
Soul Break |
Oblivion: Deliver a lightning-quick sword slash. |
Soul Break Equipment(s) |
Masamune (Hell’s Gate): Unleash a deadly dive from above.
One-Winged Angel (Shadow Flare): Damage and have a modrate chance to Blind all targets. |
|
Level |
HP |
Attk |
Def |
Mag |
Res |
Mnd |
Acc |
Eva |
Spd |
Starting Value |
1 |
244 |
10 |
11 |
7 |
8 |
6 |
20 |
20 |
73 |
Maximum value |
50 |
4047 |
121 |
87 |
74 |
80 |
74 |
22 |
22 |
130 |
Rebirth |
65 |
5031 |
153 |
108 |
97 |
102 |
97 |
23 |
23 |
137 |
Weapons |
Dagger / Katana |
Armor |
Armor / Light Armor / Hat / Bracer |
Accessories |
Usable |
Ability |
Combat (5) / Samurai (5) / Black Magic (3) |
Record materia 1 |
Loner: Increases ATK for every unavailable party member (up to 80%) |
|
Character Name |
Red XIII |
World |
FF7 |
How to get |
Complete Mt Nibel Entrance on Classic |
Role |
Specimen |
Soul Break |
Sled Fang: Deal physical damage to one target. |
Soul Break Equipment(s) |
Diamond Pin (Lunatic High): Give the party Protect and Haste. |
|
Level |
HP |
Attk |
Def |
Mag |
Res |
Mnd |
Acc |
Eva |
Spd |
Starting Value |
1 |
200 |
10 |
10 |
10 |
8 |
8 |
20 |
20 |
104 |
Maximum value |
50 |
3679 |
102 |
98 |
98 |
89 |
72 |
22 |
22 |
136 |
Weapons |
Fist / Hairpin |
Armor |
Hat / Helm / Bracer |
Accessories |
Usable |
Ability |
Black Magic (4), White Magic (1), Combat (3), Support (5) |
Record materia 1 |
Not available at the moment. |
Classic Mode
Please note that there may be changes to the rewards. This page will be updated as soon as the event goes live.
01: Shinra Building Floor 66
[Total required stamina: 9]
Part 1 |
Stamina 3, Stages 3, experience value 420 |
Part 2 |
Stamina 3, Stages 3, experience value 420 |
Part 3 |
Stamina 3, Stages 3, experience value 420 |
No bosses. |
Mastery Reward |
Power Wrist (VII), Mythril x1 |
Completion Reward |
Gil × 1000 |
First Time Completion |
Small Scarletite x 2, Minor Growth Egg x 10 |
Special score conditions |
- |
02: Shinra Building Floor 67
[Total required stamina: 9]
Part 1 |
Stamina 3, Stages 3, experience value 540 |
Part 2 |
Stamina 3, Stages 3, experience value 540 |
Part 3 |
Stamina 3, Stages 3, experience value 540 |
No bosses. |
Mastery Reward |
Mythril Saber (VII), Small Adamantite x2 |
Completion Reward |
Gil × 1000 |
First Time Completion |
Power Orb x7, Minor Growth Egg x10 |
Special score conditions |
– |
03: Shinra Building Floor 68
[Total required stamina: 13]
Part 1 |
Stamina 4, Stages 3, experience value 660 |
Part 2 |
Stamina 4, Stages 3, experience value 660 |
Part 3 |
Stamina 5, Stages 4, experience value 903 |
Mastery Reward |
Retaliate, Minor Summon Orb x5 |
Completion reward |
Gil × 1000 |
First Completion Reward |
Minor Summon Orb x5, Mythril x1 |
Special score conditions |
(i) Defeat Sample:H0512 without being KO’d. |
|
Boss name |
Sample:H0512 / Sample:H0512-OPT |
HP |
► Sample:H0512: < 9999
► Sample:H0512-OPT: ~? |
Elements |
► Sample:H0512
Fire |
Ice |
Lightning |
Earth |
Wind |
– |
– |
RESIST |
– |
– |
Water |
Holy |
Dark |
Poison |
|
– |
– |
– |
ABSORB |
– |
► Sample:H0512-OPT
Fire |
Ice |
Lightning |
Earth |
Wind |
– |
– |
– |
NULL |
– |
Water |
Holy |
Dark |
Poison |
|
– |
– |
– |
– |
– |
|
Debuff
Vulnerabilities |
► Sample:H0512
Stop / Slow / Paralyze / Blind / Poison / Sleep / Berserk
► Sample:H0512-OPT
All |
Abilities |
► Sample:H0512
Attack: Deal physical damage to one target.
Shady Breath: Deal poison damage to all targets. (Additional effect: Poison)
► Sample:H0512-OPT
Attack: Deal physical damage to one target.
Rolling Attack: Deal physical damage to one target.
Fire: Deal fire damage to one target.
Blizzard: Deal ice damage to one target. |
In this fight, the boss will resummon the adds whenever any one of them is dead.
You do not need to clear adds to finish the battle, just the main boss would do.
Since the boss doesn’t have high health at all, you can just ignore the adds and focus single target abilties on the main boss. |
04: Nibelheim
[Total required stamina: 12]
Part 1 |
Stamina 4, Stages 3, experience value 834 |
Part 2 |
Stamina 4, Stages 3, experience value 834 |
Part 3 |
Stamina 4, Stages 3, experience value 834 |
No bosses. |
Mastery Reward |
Power Orb x7, Lesser Summon Orb x5 |
Completion Reward |
Gil × 2000 |
First Time Completion |
Small Scarletite x2, Minor Growth Egg x10 |
Special score conditions |
- |
05: Shinra Manor
[Total required stamina: 16]
Part 1 |
Stamina 5, Stages 3, experience value 1014 |
Part 2 |
Stamina 5, Stages 3, experience value 1014 |
Part 3 |
Stamina 6, Stages 4, experience value 1808 |
Mastery Reward |
Shinra Beta (VII), Non-Elemental Orb x7 |
Completion reward |
Gil × 2000 |
First Completion Reward |
Lesser Growth Egg x8, Mythril x1 |
Special score conditions |
(i) Defeat Lost Number without being KO’d. |
|
Boss name |
Lost Number |
HP |
~9700 |
Elements |
Fire |
Ice |
Lightning |
Earth |
Wind |
– |
– |
– |
– |
– |
Water |
Holy |
Dark |
Poison |
|
– |
– |
– |
– |
– |
|
Debuff
Vulnerabilities |
Stop / Slow / Paralyze / Blind / Poison / Sleep |
Abilities |
► Original form
Attack: Deal physical damage to one target.
Thundara: Deal moderate lightning damage to one target.
► Red (Magic form)
Tentacle: Deal physical damage to one target.
Aspil: Reduce the remaining ability uses of one target by half.
Thundara: Deal moderate lightning damage to one target.
Quake: Deal earth damage to all targets.
Biora: Deal heavy poison damage to one target. (Additional effect: Poison)
► Purple (Physical form)
Attack: Deal physical damage to one target.
Lost Blow: Deal heavy physical damage to one target. |
The Lost Number consists of two halves; the purple half which performs physical attacks and the red half which casts magic. After a certain threshold, the Lost Number will change completely into one of his sides. To learn more about this mechanic, visit the Elite guide of this event.
Lost Number is vulnerable to Paralyze and Poison, so Intimidate will work wonders! |
06: Mt. Nibel – Entrance
[Total required stamina: 24]
Part 1 |
Stamina 6, Stages 3, experience value 1133 |
Part 2 |
Stamina 6, Stages 3, experience value 1133 |
Part 3 |
Stamina 6, Stages 3, experience value 1133 |
Part 4 |
Stamina 6, Stages 3, experience value 1133 |
No bosses. |
Mastery Reward |
Small Adamantite x2, Lesser Summon Orb x5 |
Completion Reward |
Gil × 5000 |
First Time Completion |
Red XIII, Mythril x1 |
Special score conditions |
- |
07: Mt. Nibel – Suspension Bridge
[Total required stamina: 28]
Part 1 |
Stamina 7, Stages 3, experience value 1252 |
Part 2 |
Stamina 7, Stages 3, experience value 1252 |
Part 3 |
Stamina 7, Stages 3, experience value 1252 |
Part 4 |
Stamina 7, Stages 3, experience value 1252 |
No bosses. |
Mastery Reward |
Earrings (VII), Mythril x1 |
Completion Reward |
Gil × 3000 |
First Time Completion |
Summon Orb x5, Lesser Growth Egg x8 |
Special score conditions |
- |
08: Mt. Nibel – Exit
[Total required stamina: 33]
Part 1 |
Stamina 8, Stages 3, experience value 5466 |
Part 2 |
Stamina 8, Stages 3, experience value 5466 |
Part 3 |
Stamina 8, Stages 3, experience value 5466 |
Part4 |
Stamina 9, Stages 3, experience value 10021 |
Mastery Reward |
Armor Break, Mythril x1 |
Completion reward |
Gil × 10000 |
First Completion Reward |
Mythril Saber (VII), Growth Egg x7 |
Special score conditions |
(i) Defeat Materia Keeper without being KO’d. |
|
Boss name |
Materia Keeper |
HP |
~16500 |
Elements |
Fire |
Ice |
Lightning |
Earth |
Wind |
ABSORB |
– |
– |
– |
– |
Water |
Holy |
Dark |
Poison |
|
– |
– |
— |
|
– |
|
Debuff
Vulnerabilities |
Stop / Slow / Paralyze / Blind / Poison |
Abilities |
► Normal state
Attack: Deal physical damage to one target.
Big Horn: Deal moderate physical damage to one target.
Hell Combo: Deal heavy physical damage to one target.
► Critical state
Attack: Deal physical damage to one target.
Big Horn: Deal moderate physical damage to one target.
Hell Combo: Deal heavy physical damage to one target.
Trine: Deal moderate lightning damage to all targets.
Cura: Restore some HP to one target. |
Materia Keeper can be paralysed, blinded and poisoned. Intimidate and Poison will be king here. Follow it with Armor/Mental Break(down) to boost overall dps. |
09: Under Junon
[Total required stamina:36]
Part 1 |
Stamina 9, Stages 3, experience value 1488 |
Part 2 |
Stamina 9, Stages 3, experience value 1488 |
Part 3 |
Stamina 9, Stages 3, experience value 1488 |
Part 4 |
Stamina 9, Stages 3, experience value 1488 |
No bosses. |
Mastery Reward |
Growth Egg x7, Mythril x1 |
Completion Reward |
Gil × 3000 |
First Time Completion |
Shinra Beta (VII), Lightning Orb x7 |
Special score conditions |
- |
10: Shinra Cargo Ship
[Total required stamina: 41]
Part 1 |
Stamina 10, Stages 3, experience value 1667 |
Part 2 |
Stamina 10, Stages 3, experience value 1667 |
Part 3 |
Stamina 10, Stages 3, experience value 1667 |
Part 4 |
Stamina 11, Stages 3, experience value 2546 |
Mastery Reward |
Summon Orb x5, Growth Egg x7 |
Completion reward |
Gil × 5000 |
First Completion Reward |
Sephiroth, Mythril x1 |
Special score conditions |
(i) Defeat Jenova BIRTH without being KO’d. |
|
Boss name |
Jenova BIRTH |
HP |
~ 33000 |
Elements |
Fire |
Ice |
Lightning |
Earth |
Wind |
– |
– |
– |
– |
– |
Water |
Holy |
Dark |
Poison |
|
– |
– |
– |
– |
– |
|
Debuff
Vulnerabilities |
Slow / Berserk |
Abilities |
Tail Laser: Deal moderate physical damage to all targets.
Double Laser: Deal heavy physical damage to one target.
Laser: Deal moderate physical damage to one target.
Gas: Deal moderate non-elemental damage to one target. |
Inflict Jenova with Slow to delay his turns. Otherwise just give it a good ol’ beating. |
written by /u/fattybomchacha aka flip
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