Cait Sith Event

 

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Orb/egg rewards summary: (tentative)

  • 10x Greater White Orb
  • 5x Greater Ice Orb
  • 5x Greater Fire Orb
  • 5x Greater Dark Orb
  • 10x Greater Wind Orb
  • 10x Greater Holy Orb
  • 3x Major Lightning Orb
  • 6x Major Dark Orb
  • 7x Major White Orb
  • 9x Major Holy Orb
  • 1x Black Crystal
  • 1x Non-Elemental Crystal
  • 10x Greater Growth Egg
  • 5x Major Growth Egg

Equipment rewards summary:

  • 2x Mythril Rod
  • 2x Diamond Bangle

Event Rules

Master all dungeons and unlock the Bonus Battles!

Event Quests

Highlights

Cait Sith

Aerith, Tifa, Barret, Yuffie

their Memory Crystals

Soul of a Hero, Memory Crystal Lode, Memory Crystal Lode II

Memory Crystal II: Yuffie

Blonde Wig
(+10 ATK and adds Sleep resistance)

Cat’s Bell
(+500 HP, +15 MND)


ult2

In the Arena prepare to face two Ying/Yangs, Ultimate Chimera, and the Proudclad one after the other!

Watch out for Ying/Yang’s group physical Sadistic Attack and group magic attacks Thundara and Blizzara, and Ultimate Chimera’s group physical attack Rake and single-target ice magic attack Freeze, which can also Stop!

Make the Jammer Armor that Proudclad wears on its chest your primary target! It casts Reflect and raises Proudclad’s Defense and Resistance.


relics


char

Cait Sith
Weapons Dagger / Rod / Staff / Instrument
Armor Hat / Light Armor / Bracer
Abilities White Magic (4) / Summon (4) / Bard (5) / Dance (5)
Record Materia 1 Attack sometimes becomes “Sonic”
Lv 1 Lv 65
HP 188 4290
Attack 9 110
Defense 8 104-
Magic 11 130
Resistance 10 120
Mind 12 138
Accuracy 20 23
Evasion 23 26
Speed 89 127

 

Yuffie
Record Materia 2 Attack has no charge time
Lv 1 Lv 80
HP 195 5138
Attack 11 160
Defense 7 106
Magic 11 156
Resistance 7 103
Mind 8 110
Accuracy 20 24
Evasion 26 30
Speed 115 174

 

 


 

01: Sector 5 Church
CLASSIC DUNGEON
Part 1 Stamina 2, Rounds 3
Part 2 Stamina 2, Rounds 3
Part 3 Stamina 3, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Aerith, Mythril x1
  • 1000 Gil
  • Mythril Rod (VII), Lesser Growth Egg x20
Target Score

  1. Defeat the Hell House without being KO’d.
ELITE DUNGEON
Part 1 Stamina 11, Rounds 3
Part 2 Stamina 11, Rounds 3
Part 3 Stamina 12, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Cloud MC, Aerith MC
  • 3000 Gil
  • Non-Elemental Orb x10, Mythril x1
Target Score

  1. Defeat the Hell House without being KO’d.
Hell House
HP
Classic ~2600
Elite ~43100
Elements
None
Debuff Vulnerabilities
Poison / Slow / Blind / Sleep / Sap
Abilities
Hell Bomber: Deal ranged physical damage to one target.
Suicide Drop: Deal heavy fire damage to all targets.
Hell Press: Deal damage to all target proportional to HP.
Lunattack: Deal moderate ranged physical damage to all targets.
Strategy
Recommended abilities: Power Break
Recommended RW: Any

 

 

02: Don Corneo’s Mansion
CLASSIC DUNGEON
Part 1 Stamina 4, Rounds 3
Part 2 Stamina 4, Rounds 3
Part 3 Stamina 4, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Tifa, Mythril x1
  • 1000 Gil
  • Diamond Bangle (VII), Growth Egg x10
Target Score】Nil.
ELITE DUNGEON
Part 1 Stamina 13, Rounds 3
Part 2 Stamina 13, Rounds 3
Part 3 Stamina 13, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Barret’s Memory Crystal, Tifa’s Memory Crystal
  • 3000 Gil
  • Pearal Necklace (VII), Earth Orb x10
Target Score】Nil.

 

 

03: Shinra Building
CLASSIC DUNGEON
Part 1 Stamina 6, Rounds 3
Part 2 Stamina 6, Rounds 3
Part 3 Stamina 7, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Barret, Mythril x1
  • 1000 Gil
  • Mythril Rod (VII), Growth Egg x10
Target Score

  1. Defeat Sample H0512 without being KO’d.
ELITE DUNGEON
Part 1 Stamina 15, Rounds 3
Part 2 Stamina 15, Rounds 3
Part 3 Stamina 16, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Yuffie’s Memory Crystal, Cait Sith’s Memory Crystal
  • 5000 Gil
  • Memory Crystal Lode, Greater White Orb x5
Target Score

  1. Defeat Sample H0512 without being KO’d.
Sample H0512
HP
Classic ~9800
Elite ~55500
Elements
WEAK
ABSORB Poison (Sample H0512)
RESIST Lightning (Sample H0512)
NULL Earth (OPTs)
Debuff Vulnerabilities
Sample H0512: Poison / Paralyze / Slow / Stop / Blind / Sleep / Sap
OPTsAll
Abilities
Sample:H0512

Attack: Deal physical damage to one target.
Shady Breath: Deal poison damage to all targets. (Additional effect: Poison)

Sample:H0512-OPT

Attack: Deal physical damage to one target.
Rolling Attack: Deal physical damage to one target.
Fire: Deal fire damage to one target.
Blizzard: Deal ice damage to one target.

Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

04: Junon Area
CLASSIC DUNGEON
Part 1 Stamina 8, Rounds 3
Part 2 Stamina 8, Rounds 3
Part 3 Stamina 9, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Yuffie, Mythril x1
  • 2000 Gil
  • Diamond Bangle (VII), Growth Egg x20
Target Score

  1. Defeat Hell Rider VR2 without being KO’d,.
ELITE DUNGEON
Part 1 Stamina 17, Rounds 3
Part 2 Stamina 17, Rounds 3
Part 3 Stamina 18, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Greater Growth Egg x10, Mythril x1
  • 5000 Gil
  • Greater Ice Orb x5, Greater Wind Orb x5
Target Score

  1. Defeat Hell Rider VR2 without being KO’d
Hell Rider VR2
HP
Classic ~20400
Elite ~135900
Elements
None
Debuff Vulnerabilities
Poison / Silence / Sleep / Slow / Sap
Abilities
Iron Mallet: Deal physical damage to one target.
Iron Mallet: Deal very heavy ranged damage to one target.
Iron Mallet: Deal physical damage twice to one target.
Strategy
Recommended abilities: Power Break, Protectga, Draw Fire + Retaliate
Recommended RW: Fenrir Drive

 

 

05: Shinra Cargo Ship
CLASSIC DUNGEON
Part 1 Stamina 10, Rounds 3
Part 2 Stamina 10, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Cait SithSoul of a Hero
  • 2000 Gil
  • Summon Orb x10, Mythril x1
Target Score

  1. Defeat Jenova BIRTH without being KO’d.
ELITE DUNGEON
Part 1 Stamina 19, Rounds 3
Part 2 Stamina 19, Rounds 3
Part 3 Stamina 20, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Blonde Wig (VII), Enveloping Etude
  • 5000 Gil
  • Greater White Orb x5, Major Growth Egg x2
Target Score

  1. Defeat Jenova BIRTH without being KO’d.
Jenova BIRTH
HP
Classic ~28200
Elite ~158200
Elements
None
Break Resistance
(ELITE only)
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Slow / Berserk
Abilities
Laser: Deal moderate physical damage to one target.
Double Laser: Deal heavy physical damage to one target.
Tail Laser: Deal moderate physical damage to all targets.
Gas: Deal moderate non-elemental damage to one target.
Stop: Stop one target.
Strategy
Recommended abilities: Slowga, Shellga, Protectga, Magic Breakdown
Recommended RW: SG/SS2, Fenrir Drive

 


 

 

 

 

Hometown Bout +

[Total Required Stamina: 40]

 

First Time Completion Greater Dark Orb x5, Yuffie’s Memory Crystal II
Completion reward 30000 Gil
Mastery Reward Major Growth Egg x3, Greater Fire Orb x5

Target Score Summary: Slow

BOSS 1 Staniv, Shake, Chekov, & Gorkii Stamina 20, Stages 1, experience value TBC
Target Score
  1. Defeat The Four Saints without being KO’d.
  2. Afflict any one of them with Slow.

Gorkii / Shake / Chekov / Staniv

HP
~40000 each
Elements
WEAK Wind (Gorkii only)
ABSORB
RESIST
NULL Earth (Gorkii only)
Debuff Vulnerabilities
Gorkii: Poison / Paralyze / Slow / Stop / Blind / Sap
Shake, Chekov, Staniv: Poison / Paralyze / Slow / Blind / Sap
Abilities
► Gorkii

Attack: Deal physical damage to one target.
Gravira: Deal damage to one target proportional to HP.
Barrier: Grant Protect to one target.
Reflect: Grant Reflect to one target.
Regen: Grant Regen to one target.

► Shake

Attack: Deal physical damage to one target.
Rage Bomber: Deal heavy physical damage to one target.

► Chekov

Stare Down: Paralyze one target.
Absorb: Deal physical damage and steal HP from one target.

► Staniv

Iron Ball: Deal physical damage to one target.
Iron Attack: Deal heavy physical damage to one target.

Commentary
Quetzalcoatl works well here for the Paralyze value. Otherwise beat them down the ol’ fashioned way, either one by one or by using AoE. Sephiroth’s Shadow Flare and Cloud’s Blade Beam deserves special mention here.
BOSS 2 Godo Stamina 20, Stages 1, experience value TBC
Target Score
  1. Defeat Godo without being KO’d.
  2. Afflict Godo with Slow.
HP
~115000
Elements
None
Debuff Vulnerabilities
Poison / Slow / Sap
Abilities
► Red

Attack: Deal physical damage to one target.
Beast Sword: Deal heavy physical damage to all targets.
Trine: Deal heavy lightning damage to all targets.

► Golden

Sleepel: Sleep one target.
Cura (Counter): Recover a moderate amount of HP to one target.

► White

Graviga: Deal heavy damage proportional to HP to one target.
Biora: Deal heavy poison damage and Poison one target.
Drain: Steal HP from one target.

Commentary
  • Godo changes colour at the end of every turn.

As long as you keep him controlled with Slow, Blind and defensive Breakdowns, you should be fine.

 

Video #1https://www.youtube.com/watch?v=Pbs1Dg7PGMM
Video #2https://www.youtube.com/watch?v=qrGGwffOmho

Recommended abilities: Slowga, AoE, defensive Breakdowns
Recommended RW: SG/SS2

TOTAL medals = 30 medals, meaning you can only lose a max of 5 medals to get Mastery.

 

 

Abandoned Town ++
Part 1 Stamina 20, Stages 1
First Time Completion Greater Wind Orb x5, Mythril x1
Completion Reward 30000 Gil
Mastery Reward Greater Holy Orb x10, Major Lightning Orb x3
Target Score
  1. Defeat Rude without being KO’d.
  2. Reduce Rude’s DEF.
  3. Afflict Rude with Slow.
Turks: Rude
HP
Rude: ~125900
Elements
None
Debuff Vulnerablities
(Rude only)
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Rude: Poison / Slow / Blind
Guards: Poison / Silence / Paralyze / Confuse / Slow / Stop / Blind / Sleep
Abilities
► Rude

Attack: Deal physical damage to one target.
M-Barrier: Grant Shell to all targets.
Grand Spark: Deal moderate non-elemental magic damage to one target.
Thundara: Deal lightning damage to all targets.
Cura: Restore a moderate amount of HP to one target.

► Guards

Machine Gun: Deal ranged physical damage to one target.
Grenade: Deal moderate ranged physical damage to all targets.
Smoke Bomb: Blind and Sleep one target.

Strategy
Use AoE to quickly take care of the guards while controlling Rude with Slow and Break(downs).

DROPS: Greater Black Orb


 

Video #1https://www.youtube.com/watch?v=npDmnFeesY0
Video #2https://www.youtube.com/watch?v=gh9197NKgO4

Recommended abilities: Shellga, Protectga, Breakdowns, AoE
Recommended RW:
 SG/SS2, Scream

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 

Cetra’s Memory +++
Part 1 Stamina 40, Stages 1
First Time Completion Memory Crystal II Lode, Major Holy Orb x2
Completion Reward 60000 Gil
Mastery Reward Rosetta Stone, Major Dark Orb x3
Target Score
  1. Defeat the Demons Gate without being KO’d.
  2. Reduce Demons Gate’s ATK.
  3. Defeat Demons Gate before it uses Petrif-eye
Demons Gate
HP
~202000
Elements
WEAK
ABSORB
RESIST Earth
NULL Poison
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Slow / Sap
Abilities
Attack: Deal physical damage to one target.
Falling Rocks: Deal moderate physical damage to one target.
Cave In: Deal moderate ice damage to all targets.
Petrif-Eye: Petrify one target.
Demon Rush: Deal massive physical damage to all targets.
Strategy
  • Uses Demon Rush at 75%, 50%, and 25% thresholds.

He hits really hard, make sure you prepare well. Protectga right off the bat and Slow him while hasting yourself. Make sure your party is healthy going into the above mentioned thresholds.

DROPS: Major Fire Orb


 

Video #1https://www.youtube.com/watch?v=pIl4kpIONqE
Video #2https://www.youtube.com/watch?v=0hf1GYN1D34

Recommended abilities: Tempo Flurry/Slowga, Power Breakdown, Protectga
Recommended RW:
 SG/SS2, Lunatic High, etc

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 



 

Deep Sea Distress (Ultimate)
Part 1 Stamina 60, Stages 1
First Time Completion Cat’s Bell, Black Crystal x1
Completion Reward 90000 Gil
Mastery Reward Major White Orb x3, Major Holy Orb x4
Target Score
  1. Defeat Carry Armor’s body last.
  2. Reduce the body’s MAG.
  3. Exploit the body’s weakness to lightning attacks.
Carrry Armor (Ultimate)
HP
Body: ~206000
Arms: ~83000 each
Elements
WEAK Lightning (After Arms are destroyed)
ABSORB
RESIST
NULL Poison
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
► Body

Lapis Laser: Deal moderate special non-elemental magic damage to all targets.
Lapis Laser: Deal special non-elemental magic damage to all targets.

► Body (After Arms destroyed)

Lapis Laser: Deal moderate special non-elemental magic damage to all targets.
Lapis Laser: Deal very heavy special non-elemental magic damage to one target.

► Arms

Attack: Deal physical damage to one target.
Arm Grab: Render a target incapacitated.

Strategy
  • If the Body is attacked while the Arms are alive, the Arms will use Arm Grab.
  • Arm Grab is similar to Pyramid, that is a character becomes unable to act.
  • To free a character from Arm Grab, you need to deal enough damage to the arm that used Arm Grab.

Kill the arms ASAP. Be careful when using AoE, any damage on the Body will trigger the Arm Grab counter.


 

Video #1https://www.youtube.com/watch?v=WMAXbEyVFxk
Video #2https://www.youtube.com/watch?v=FS4m7HtseFg
Video #3https://www.youtube.com/watch?v=rvD0F20FLag

Recommended abilities: Break Fever
Recommended RW:
 SG/SS2, Lunatic High, any Attack boosting SB, etc

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 

Battle Arena (Ultimate+)
Part 1 Stamina 1, Stages 1
First Time Completion Major Dark Orb x3, Non-Elemental Crystal x1
Completion Reward 1500 Gil
Mastery Reward Major White Orb x4, Major Holy Orb x3
Target Score
  1. Reduce one of the Ying Yang’s MAG.
  2. Reduce Harpy’s ATK.
  3. Reduce Proudclad’s ATK.
Battle Arena (Ultimate+)
HP
Ying & Yang: ~80300 each
Maximum Kimaira: ~109000
Proudclad: ~150000
Jamar Armor: ~64000
Elements
None
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
► Ying & Yang (A)

Attack: Deal physical damage to one target.
Sadistic Attack: Deal moderate physical damage to all targets.
Blizzara: Deal moderate ice damage to all targets.
Thundara: Deal moderate lightning damage to one target.

► Yang & Yang (B)

Attack: Deal physical damage to one target.
Sadistic Attack: Deal moderate physical damage to all targets.
Blizzara: Deal moderate ice damage to one target.
Thundara: Deal moderate lightning damage to all targets.

► Maximum Kimaira

Attack: Deal physical damage to one target.
Northern Cross: Poison one target.
Freeze: Deal heavy ice damage and Stop one target.
Claw: Deal moderate physical damage to all targets.

► Proudclad (with Jamar Armor)

Wrist Laser: Deal very heavy ranged physical damage to one target.
Beam Cannon: Deal very heavy non-elemental magic damage to all targets.
Big Hand Clash: Deal massive physical damage to one target.
W Machine Gun: Deal heavy ranged physical damage to one target.
Knee Bend: Deal special ranged physical attack to all targets.
Knee Fire: Deal heavy special physical damage to one target.
Materia Jammer: Grant Reflect to one target.

► Proudclad (without Jamar Armor)

Wrist Laser: Deal very heavy ranged physical damage to one target.
Beam Cannon: Deal very heavy non-elemental magic damage to all targets.
Big Hand Clash: Deal massive physical damage to one target.
W Machine Gun: Deal heavy ranged physical damage to one target.
Knee Bend: Deal special ranged physical attack to all targets.
Knee Fire: Deal heavy special physical damage to one target.

► Jamar Armor

Attack: Deal physical damage to one target.
Jammer Release: Remove Reflect status from all targets.

Strategy
This is a true test of hones. The first wave of bosses aren’t too bad but still don’t let your guard down.

The Kimaira (2nd wave) hurts a lot with its Freeze magic. Make sure you reduce its mag and tank up with Shellga.

Proudclad’s main damage comes from Beam Cannon. As long as you mitigate it you will be fine. Make sure to destroy Jamar Armor as it increases DEF & RES of the main body!


 

Video #1https://www.youtube.com/watch?v=jmllt6WupsY
Video #2https://www.youtube.com/watch?v=7dbm-GeGL48
Video #3https://www.youtube.com/watch?v=5AJroG42xoo

Recommended abilities: defensive Breakdowns, Full Break / Break Fever, Protectga, Shellga
Recommended RW:
 SG/SS2

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 



written by /u/fattybomchacha aka flip

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