Dreadnought Leviathan (Elite)

Elite Mode

CLASSIC

Click to view the guide for Classic mode

Please note that there may be changes to the rewards. This page will be updated as soon as the event goes live.

01: Nalbina Fortress – Aerial Gardens

[Total required stamina: 30]

Part 1 Stamina 10, Stages 3, experience value 2498
Part 2 Stamina 10, Stages 3, experience value 2498
Part 3 Stamina 10, Stages 3, experience value 2498
Mastery Reward Adamantite x2, Ice Orb x15
Completion Reward Gil × 3000
First Time Completion 3★ Shepherd’s Bolero (XII), Summon Orb x2
Special score conditions
No bosses.

02: Nalbina Fortress – Inner Ward

[Total required stamina: 34]

Part 1 Stamina 11, Stages 3, experience value 3217
Part 2 Stamina 11, Stages 3, experience value 3217
Part 3 Stamina 12, Stages 3, experience value 3217
Mastery Reward Scarletite x 2, Growth Egg x5
Completion Reward Gil × 3000
First Time Completion Ice Orb x15, Mythril x1
Special score conditions (i) Defeat Air Cutter Remora without being KO’d.
Boss name Air Cutter Remora
HP ~47000
Elements
Fire Ice Lightning Earth Wind
Water Holy Dark Poison  
Debuff
Vulnerabilities
Berserk
Abilities Attack: Deal physical damage to one target.
Remora Strike: Deal very heavy physical damage to all targets.

Since the boss has no weaknesses, consider Armor/Mental Break to boost DPS. Power Break/ Protectga can also be used to reduce incoming damage.

Recommended abilities: Power/Armor/Mental Break(down)
Recommended RW: Status Reels, Deprotega, Lunatic High

03: Nalbina Dungeons

[Total required stamina: 36]

Part 1 Stamina 12, Stages 3, experience value 2676
Part 2 Stamina 12, Stages 3, experience value 2676
Part 3 Stamina 12, Stages 3, experience value 2676
Mastery Reward 3★ Shell Shield (XII), Summon Orb x2
Completion reward Gil × 3000
First Completion Reward  Adamantite x3, Fran’s Memory Crystal
Special score conditions
No bosses.

04: Nalbina Dungeons – Arena

[Total required stamina: 36]

Part 1 Stamina 12, Stages 3, experience value 3150
Part 2 Stamina 12, Stages 3, experience value 3150
Part 3 Stamina 13, Stages 3, experience value 3615
Mastery Reward Large Scarletite x1, Growth Egg x5
Completion Reward Gil × 5000
First Time Completion Ice Orb x15, Mythril x1
Special score conditions (i) Defeat Daguza without being KO’d.
galeedo gwitch Boss name Daguza / Galeedo / Gwitch
HP Daguza: ~31500
Galeedo: ~24000
Gwitch:
~24000
Elements Daguza / Galeedo / Gwitch

Fire Ice Lightning Earth Wind
VULNERABLE
Water Holy Dark Poison  
Debuff
Vulnerabilities
Daguza, Galeedo, Gwitch
Stop / Slow / Silence / Paralyze / Confuse / Blind / Berserk
Abilities Daguza, Galeedo
Attack/Lunge: Deal physical damage to one target.
Gwitch
Attack/Lunge: Deal physical damage to one target.
Cure: Restore a small amount of HP to one target.

 

If you can grab a Trance Fira RW, and couple that with Phoenix and Quakes, this fight should end fast.

Recommended abilities: Phoenix, Quake, Bladeblitz, anything AoE
Recommended RW: Trance Fira, anytthing AoE

05: Barheim Passage – Great Eastern Passage

[Total required stamina: 42]

Part 1 Stamina 14, Stages 3, experience value 3450
Part 2 Stamina 14, Stages 3, experience value 3450
Part 3 Stamina 14, Stages 3, experience value 3450
Mastery Reward Large Adamantite x1, Summon Orb x2
Completion reward Gil × 5000
First Completion Reward Greater Power Orb x4, Greater Growth Egg x1
Special score conditions
No bosses.

06: Barheim Passage – Terminus

[Total required stamina: 43]

Part 1 Stamina 14, Stages 3, experience value 3744
Part 2 Stamina 14, Stages 3, experience value 3744
Part 3 Stamina 15, Stages 3, experience value 3744
Mastery Reward Greater Wind Orb x4, Greater Growth Egg x2
Completion Reward Gil × 5000
First Time Completion Large Scarletite x2, Balthier’s Memory Crystal
Special score conditions (i) Exploit Mimic Queen’s weakness to ice attacks.
mimicQ Boss name Mimic Queen
HP ~66000
Elements
Fire Ice Lightning Earth Wind
VULNERABLE ABSORB
Water Holy Dark Poison  
Debuff
Vulnerabilities
Slow / Berserk
Abilities Attack: Deal physical damage to one target.
Thunder: Deal lightning damage to one target.
Ground Shaker: Deal heavy earth damage to all targets.
Shockstorm: Deal very heavy lightning damage to all targets.

Mimic Queen does heavy party damage. You can delay her actions with Slowga.

Alternatively, her actions can be limited if you inflict her with **Berserk**.

If you don’t wish to craft Berserk, the good ol’ Magic Break(down) and/or Sentinel’s Grimoire will help tank up the party.

Remember to exploit ice.

Recommended abilities: Berserk, Magic Break(down), Slowga
Recommended RW: Sentinel’s Grimoire, Lunatic High, Shiva

07: Lhusu Mines – Transitway 1

[Total required stamina: 60]

Part 1 Stamina 15, Stages 3, experience value 6281
Part 2 Stamina 15, Stages 3, experience value 6281
Part 3 Stamina 15, Stages 3, experience value 6281
Part 4 Stamina 15, Stages 3, experience value 6281
Mastery Reward Large Adamantite x2, Greater Power Orb x4
Completion Reward Gil × 10000
First Time Completion Greater Growth Egg x2, Mythril x1
Special score conditions  -
No bosses.

08: Lhusu Mines – Site 2

[Total required stamina: 65]

Part 1 Stamina 16, Stages 3, experience value 7590
Part 2 Stamina 16, Stages 3, experience value 6900
Part 3 Stamina 16, Stages 3, experience value 7590
Part4 Stamina 17, Stages 3, experience value 2576
Mastery Reward Giant Adamantite, Greater Growth Egg x2
Completion reward Gil × 10000
First Completion Reward 3★ Sash (XII), Greater Wind Orb x4
Special score conditions (i) Defeat Ba’Gamnan without being KO’d
bagamnan Boss name Ba’Gamnan / Bwagi / Gijuk / Rinok
HP Ba’Gamnan (MIDDLE LEFT): ~66000
Bwagi (TOP): ~36000
Gijuk (BOTTOM): ~36000
Rinok (MIDDLE RIGHT): ~10000
Elements ► Ba’Gamnan

Fire Ice Lightning Earth Wind
ABSORB RESIST RESIST RESIST RESIST
Water Holy Dark Poison  
VULNERABLE RESIST RESIST RESIST

► Bwagi / Gijuk / Rinok

Fire Ice Lightning Earth Wind
Water Holy Dark Poison  
VULNERABLE
Debuff
Vulnerabilities
► Ba’Gamnan
Stop / Slow / Silence / Berserk
Bwagi / Gijuk / Rinok
Stop / Slow / Blind / Sleep / Berserk
Abilities ► Ba’Gamnan
Attack/Lunge/Kick: Deal physical damage to one target.
Hi-Potion: Restore a moderate amount of HP to the target.
Water Spout: Deal heavy water damage to all targets.
High Jump: Deal moderate physical damage to one target.
Water Spout (counter): Deal heavy water damage to all targets.
► Bwagi
Attack/Lunge/Ram: Deal physical damage to one target.
Cure: Restore a small amount of HP to one target.
Vox: Remove Silence from one target.
Blue Fang: Deal water damage to one target.
Red Fang: Deal fire damage to one target.
White Fang: Deal lightning damage to one target.
► Rinok
Attack/Lunge/Ram: Deal physical damage to one target.
Vox: Remove Silence from one target.
Thunderstorm: Deal moderate lightning damage to all targets.
Hi-Potion: Restore a moderate amount of HP to the target.
Thunderstorm (counter): Deal moderate lightning damage to all targets.
► Gijuk
Attack: Deal physical damage to one target.
Cure: Restore a small amount of HP to one target.
Thunder/Thundaga: Deal (moderate) lightning damage to one target.
Fire/Firaga: Deal (moderate) fire damage to one target.
Blizzard/Blizzaga: Deal (moderate) ice damage to one target.
Protect: Grant Protect to one target.
Shell: Grant Shell to one target.

Recommended kill order: Rinok (middle right) → Bwagi (top) → Gijuk (bottom) → Ba’Gamnan (middle left)

First and foremost, apply mitigation on your party with Protectga/Lunatic High and Shellga (via various relics if you have any) and/or Sentinel’s Grimoire. Also, Magic Break Ba’Gamnan as well.

If you have Leviathan (especially if it’s honed), clearing the first 3 targets will be quick. Otherwise, use other water or other AoE abilities that you have.

All of the Bangaas can be slowed, so one efficient way of inflicting Slow on all of them is Mirage Dive (if you have Locke’s weapon/friend).

Once Ba’gamnan is the last one alive, you want to limit his actions. One way is to inflict Berserk on him which will prevent him from further casting Water Spout.

Otherwise, Magic Break and Power Break to reduce his damage.

Recommended abilities: Protectga, Power/Magic/Armor/Mental Breaks, AoEs (summons, SBs, Quake, etc), Berserk
Recommended RW: Sentinel Grimoire, Lunatic High, Tides of Fate, Mirage Dive, anything AoE

09: Dreadnought Leviathan, Lower Level

[Total required stamina: 65]

Part 1 Stamina 16, Stages 3, experience value 5766
Part 2 Stamina 16, Stages 3, experience value 5766
Part 3 Stamina 16, Stages 3, experience value 5766
Part 4 Stamina 17, Stages 3, experience value 2879
Mastery Reward Greater Wind Orb x4, Greater Growth Egg x2
Completion Reward Gil × 10000
First Time Completion Large Scarletite x3, Greater Power Orb x4
Special score conditions (i) Defeat Judge without being KO’d
judge Boss name Judge x2
HP ~53000
Elements
Fire Ice Lightning Earth Wind
RESIST RESIST RESIST RESIST RESIST
Water Holy Dark Poison  
RESIST RESIST RESIST RESIST
Debuff
Vulnerabilities
Slow / Silence / Paralyze / Confuse / Blind / Poison / Berserk
Abilities Attack: Deal physical damage to one target.
Haste: Grant Haste to one target.
Protect: Grant Protect to one target.
Shell: Grant Shell to one target.
Water Spout: Deal heavy water damage to all targets.
Thunderstorm: Deal moderate lightning damage to all targets.

Judges have AoE water as well as thunder attacks. Take advantage of their vulnerabilities to various debuffs.

Other than that just maintain high DPS as much as possible. Given their resistance to all elements, you may want to rely on physical attacks coupled with Armor Break + Boost

Recommended abilities: Armor/Magic Break(down), Slowga, Silence, Berserk
Recommended RW: Sentinel’s Grimoire, Lunatic High, Deprotega

10: Dreadnought Leviathan, Docking Bay

[Total required stamina: 69]

Part 1 Stamina 17, Stages 3, experience value 5946
Part 2 Stamina 17, Stages 3, experience value 5946
Part 3 Stamina 17, Stages 3, experience value 5946
Part 3 Stamina 18, Stages 3, experience value 3000
Mastery Reward Giant Scarletite x1, Major Power Orb x1
Completion reward Gil × 20000
First Completion Reward Waterja, Greater Growth Egg x3
Special score conditions (i) Defeat Judge Ghis without being KO’d
(ii) Defeat Judge Ghis without Balthier being KO’d
hoplite
ghis
hoplite
hoplite
Boss name Judge Ghis (and Imperial Hoplite x3)
HP ► Judge Ghis: ~104000
► Imperial Hoplite: 
~16000 each
Elements ► Judge Ghis / Imperial Hoplite

Fire Ice Lightning Earth Wind
Water Holy Dark Poison  
Debuff
Vulnerabilities
► Judge Ghis
Stop / Slow / Blind / Sleep / Berserk
► Imperial Hoplite
Slow / Silence / Paralyze / Confuse / Blind / Poison / Berserk
Abilities ► Judge Ghis (Normal state)
Attack/Kick/Lunge: Deal physical damage to one target.
Aero: Deal wind damage to one target.
Protect: Grant Protect to one target.
► Judge Ghis (Greater Barrier state)
Attack/Kick/Lunge: Deal physical damage to one target.
Aero: Deal wind damage to one target.
Protect: Grant Protect to one target.
Greater Barrier: Grant Protect & Shell to one target.
► Imperial Hoplite
Attack/Lunge: Deal physical damage to one target.
Protect: Grant Protect to one target.
Shell: Grant Shell to one target.

Start the fight with Protectga and/or Sentinel’s Grimoire. Follow it with Power Break on Judge Ghis. Slow also helps.

Next, you want to take down the Hoplites ASAP. Use AoE abilities like Quake, summmons, or SBs.

Judge Ghis will cast Protect and Shell on himself. If you want to deal more damage you’re going to have to Armor/Mental Break + Boost.

Other than slow, another way of “disabling” him is to inflict him with Berserk.

Recommended ablities: Power/Armor/Mental Break, Protectga, Quake, anything AoE
Recommended RW:
 Lunatic High, Sentinel’s Grimoire, anything AoE (Mirage Dive, Trance Fira, etc)


EX: Sky Pirate Showdown

[Total required stamina: 90]

Mastery Reward Major Ice Orb x1, Major Growth Egg x1
Completion reward Gil × 30000
First Completion Reward Rose Corsage, Major Wind Orb x1

 

BOSS 1 Air Cutter Remora Stamina 18, Stages 1, experience value 3000
Special score conditions (i) Defeat Air Cutter Remora without being KO’d.
(ii) Defeat Air Cutter Remora without Balthier being KO’d.

 

HP ~42500
Commentary Nothing to note in particular.

 

BOSS 2 Daguza / Galeedo / Gwitch Stamina 18, Stages 1, experience value 3000
Special score conditions (i) Defeat Daguza without being KO’d.
(ii) Defeat Daguza without Balthier being KO’d.

 

DGG HP Daguza: ~26000 / Galeedo: ~22000 / Gwitch: ~22000
Commentary Might be a good idea to kill the middle dude first, then proceed to kill the other two.

 

BOSS 3 Mimic Queen Stamina 18, Stages 1, experience value 3000
Special score conditions (i) Defeat Mimic Queen without being KO’d.
(ii) Defeat Mimic Queen without Balthier being KO’d.

 

mimicQ HP ~59500
Commentary Berserk is recommended here.

 

BOSS 4 Ba’Gamnan / Bwagi /
Gijuk / Rinok
Stamina 18, Stages 1, experience value 3000
Special score conditions (i) Defeat Ba’Gamnan without being KO’d.
(ii) Defeat Ba’Gamnan without Balthier being KO’d.

 

bagamnan HP Ba’Gamnan: ~55500 / Bwagi: ~32500 / Gijuk: ~32500 / Rinok: ~9300
Commentary Berserk + Slow on Ba’Gamnan to make the battle less troublesome.Use your AoE here (if you brought any), don’t waste them though!

 

 

Boss 5 Judge Ghis
(and Imperial Hoplite x3)
Stamina 18, Stages 1, experience value 3000
Special score conditions (i) Defeat Judge Ghis without being KO’d.
(ii) Defeat Judge Ghis without Balthier being KO’d.
ghishoplite HP Judge Ghis:  ~93500 / Imperial Hoplite:  ~14000 each
Commentary Use any leftover AoEs if you brought them. Otherwise, Berserk + Slow on Judge Ghis to make the fight more manageable.

 

Staple abilities: Berserk, Slowga, Protectga

Recommended friend SB: Lunatic High, Sentinel Grimoire, anything AoE (preferably Tides of Fate)

Video #1: https://www.youtube.com/watch?v=tmPOa6UqCJ4

Video #2: https://www.youtube.com/watch?v=JX5Zjjw9j20

Video #3: https://www.youtube.com/watch?v=_ukKGCAnAKA (no berserk)

TOTAL medals = 75 medals, meaning you can lose a max of 12 medals to get Mastery.

written by /u/fattybomchacha aka flip

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