Edea Event

 

Go to:

 

Orb/egg rewards summary:

  • 5x Greater Power Orb
  • 5x Greater Dark Orb
  • 10x Greater Black Orb
  • 10x Greater Power Orb
  • 10x Greater Holy Orb
  • 3x Major Wind Orb
  • 3x Major Summon Orb
  • 4x Major Fire Orb
  • 4x Major Black Orb
  • 4x Major Ice Orb
  • 4x Major Power Orb
  • 4x Major Earth Orb
  • 1x Fire Crystal
  • 1x Non-Elemental Crystal
  • 5x Major Growth Egg

Equipment rewards summary:

  • 2x Flail (VIII)
  • 2x Galbadian Bracers (VIII)

 

Highlights

The following Memory Crystals

Edea’s and Zell’s Memory Crystal II

Squall’s Alternate Costume

Biora Strike

Turtle Shell
(+20 DEF)

Defeat ? and claim Squall’s Necklace!
(+30 ATK)


ult2

Ultima Weapon (Ultimate +) hits hard with both magic and physical attacks!

The Light Pillar it will cast after a certain number of turns is a devastating ability that hits one target for a large amount of damage, so use Haste to end the battle quickly!


relics

Set #1

4x 1.54 Physical attacks to all targets, user enters Burst Mode

Click here to find out more about Burst Soul Breaks (BSB)

6x 2.37 Magic Ice + Non-Elemental attacks to all targets.

6x ? Physical attacks to one target (Random) and inflicts Stop

Set #2

8x 0.99 Physical attacks to one target, set user’s critical hit chance to 25% (25s)

3x 3.13 Magic Earth attacks to all targets, user gains Attach Earth

Party gains MAG + 20% (25s) and Haste


char

Edea
Weapons Dagger / Thrown / Rod / Staff
Armor Hat / Robe / Light Armor / Bracer
Abilities Black Magic (5)
Record Materia 1 “Attack” sometimes becomes Blizzard
Record Materia 2 Increase in MAG when equipping Thrown
Lv 1 Lv 80
HP 170 4486
Attack 7 101
Defense 6 86
Magic 12 188
Resistance 9 133
Mind 4 49
Accuracy 20 24
Evasion 20 24
Speed 80 118

 

Zell
Record Materia 1 ATK increases as HP decreases
Record Materia 2 50% chance to start the battle with full ATB
Record Materia 3 Moderate increase in Monk ability damage.
Lv 65 Lv 80
HP 4574 5438
Attack 138 163
Defense 100 118
Magic 86 107
Resistance 91 114
Mind 95 118
Accuracy 23 24
Evasion 25 26
Speed 162 173

 


 

 

01: F.H.
CLASSIC DUNGEON
Part 1 Stamina 2, Rounds 3
Part 2 Stamina 2, Rounds 3
Part 3 Stamina 3, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Rinoa, Mythril x1
  • 1000 Gil
  • Flail (VIII), Lesser Growth Egg x40
Target Score

  1. Defeat Daguza without being KO’d.
ELITE DUNGEON
Part 1 Stamina 11, Rounds 3
Part 2 Stamina 11, Rounds 3
Part 3 Stamina 12, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Rinoa’s Memory Crystal, Zell’s Memory Crystal
  • 3000 Gil
  • Wind Orb x10, Mythril x1
Target Score

  1. Defeat BGH251F2 without being KO’d.
BGH251F2
HP
Classic ~2960
Elite ~46000
Elements
WEAK Lightning
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Blind / Berserk
Abilities
Gatling Gun: Deal moderate physical damage to one target.
Beam Cannon: Deal special physical damage to one target.
Strategy
Recommended abilities: Power Break, Protectga, Blindga
Recommended RW: Any

 

 

02: Balamb City
CLASSIC DUNGEON
Part 1 Stamina 4, Rounds 3
Part 2 Stamina 4, Rounds 3
Part 3 Stamina 5, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Zell, Mythril x1
  • 1000 Gil
  • Galbadia Bracers (VIII), Growth Egg x20
Target Score

  1. Defeat Fujin & Raijin without being KO’d.
ELITE DUNGEON
Part 1 Stamina 13, Rounds 3
Part 2 Stamina 13, Rounds 3
Part 3 Stamina 14, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Squall’s Memory Crystal, Laguna’s Memory Crystal
  • 5000 Gil
  • Power Vest (VIII), Mythril x1
Target Score

  1. Defeat Fujin & Raijin without being KO’d.
Fujin & Raijin
HP
Classic ~2800 each
Elite ~35800 each
Elements
WEAK Poison
ABSORB Lightning (Raijin), Wind (Fujin)
RESIST
NULL
Debuff Vulnerabilities
Raijin: Silence / Slow / Blind / Sleep
Fujin: Slow / Sleep
Abilities
► Raijin

Attack: Deal physical damage to one target.
Raijin Special: Deal heavy physical damage to one target.
Hi-Potion: Restore a moderate amount of HP to the target. (used when he is Weak)
Remedy: Remove debuffs from one target. (used when he is debuffed)

► Fujin

Zan: Deal physical damage to one target.
Aero: Deal wind damage to one target.
Tornado: Deal heavy wind damage to all targets.
Sai: Deal heavy damage to one target, proportional to its HP.
Remedy: Remove debuffs from one target.
Hi-Potion: Restore a moderate amount of HP to the target. (used when she is Weak)

Strategy
Control them with Sleep, or use an AoE RW like Squall’s new BSSB.


Recommended abilities: AoE, Sleep
Recommended RW: AoE

 

 

03: Galbadia Garden
CLASSIC DUNGEON
Part 1 Stamina 6, Rounds 3
Part 2 Stamina 6, Rounds 3
Part 3 Stamina 7, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Edea, Mythril x1
  • 2000 Gil
  • Galbadia Bracers (VIII), Summon Orb x10
Target Score

  1. Defeat Seifer & Edea without being KO’d.
ELITE DUNGEON
Part 1 Stamina 15, Rounds 3
Part 2 Stamina 15, Rounds 3
Part 3 Stamina 16, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Empty Memory Crystal, Edea’s Memory Crystal
  • 5000 Gil
  • Mythril x1, Black Orb x10
Target Score

  1. Defeat Seifer & Edea without being KO’d.
Seifer & Edea
HP
Classic ~5600 each
Elite ~55500 each
Elements
None
Break Resistance
Power RESIST (Seifer)
Armor RESIST (Seifer)
Magic RESIST (Edea)
Mental RESIST (Edea)
Debuff Vulnerabilities
??
Abilities
► Seifer

Attack: Deal physical damage to one target.
Fira: Deal fire damage to all targets.

► Edea

Attack: Deal physical damage to one target
Blizzaga: Deal heavy ice damage to one target.
Fira: Deal moderate fire damage to one target.
Thundara: Deal moderate lightning damage to one target.
Slow: Slow one target.
Silence: SIlence one target.
Dispel: Remove buffs from one target.
Maelstrom: Deal massive damage to all targets, proportional to HP.

Strategy
  • Edea cannot be targeted as long as Seifer is alive.
  • When Seifer is defeated, Edea will use Maelstrom on her next turn.

Recommended abilities: defensive Breakdowns, Protectga, Shellga
Recommended RW: Defensive / AoE heal

 

 

04: Great Salt Lake
CLASSIC DUNGEON
Part 1 Stamina 8, Rounds 3
Part 2 Stamina 8, Rounds 3
Part 3 Stamina 9, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Laguna, Mythril x1
  • 2000 Gil
  • Flail (VIII), Mythril x1
Target Score

  1. Defeat Abadon without being KO’d,.
ELITE DUNGEON
Part 1 Stamina 17, Rounds 3
Part 2 Stamina 17, Rounds 3
Part 3 Stamina 18, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Greater Power Orb x5, Mythril x1
  • 10000 Gil
  • Large Scarletite x2, Greater Dark Orb x5
Target Score

  1. Defeat Abadon without being KO’d
Abadon
HP
Classic ~22600
Elite ~136000
Elements
WEAK Fire / Holy
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Blind
Abilities
► Abadon (Crouching)

Tongue: Deal physical damage to one target.
Claw: Deal special physical damage and Paralyze one target.

► Abadon (Upright)

Esuna: Remove debuffs from one target.
Dispel: Remove buffs from one target.
Silence: Silence one target.
Blind: Blind one target.
Confuse: Confuse one target.

Strategy
  •  Changes between Crouching and Upright state after every few turns.

Tauntaliate should work well here during Crouching phase. Use fire and holy attacks for a quick fight. Otherwise, Blind hard counters Abadon during its Crouching phase.


Recommended abilities: Draw Fire + Retaliate
Recommended RW: Any

 

 

05: Ragnarok
CLASSIC DUNGEON
Part 1 Stamina 10, Rounds 3
Part 2 Stamina 10, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Hero’s Soul, SeeD Uniform
  • 3000 Gil
  • Lightning Orb x10, Mythril x1
Target Score

  1. Defeat Propagator without being KO’d.
ELITE DUNGEON
Part 1 Stamina 19, Rounds 3
Part 2 Stamina 19, Rounds 3
Part 3 Stamina 20, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Turtle Shell (VIII), Mythril x1
  • 20000 Gil
  • Greater Dark Orb x5, Major Growth Egg x2
Target Score

  1. Defeat Propagator without being KO’d.
Propagator
HP
Classic ~15600 each
Elite ~97700 each
Elements
None
Debuff Vulnerabilities
Poison / Silence / Slow / Stop / Blind / Sleep / Berserk
Abilities
Attack: Deal physical damage to one target.
Thundaga: Deal heavy lightning damage to one target.
Silence: Silence one target.
Blind: Blind one target.
Bite: Deal physical damage to one target.
Strategy
Go defensive on both physical and magical side. Take advantage of their debuff vulnerabilities where necessary. Use AoEs if you have any.


Recommended abilities: AoE, Protectga, Shellga
Recommended RW: SG/SS2


 

 

 

 

Sorceress’s Assassins

[Total Required Stamina: 40]

 

First Time Completion Biora Strike, Zell’s Memory Crystal II
Completion reward 30000 Gil
Mastery Reward Major Growth Egg x3, Greater Black Orb x10

Target Score Summary: Ice / Holy

BOSS 1 Archaeosaur Stamina 20, Stages 1, experience value TBC
Target Score
  1. Defeat Archaeosaur without being KO’d.
  2. Exploit Archaeosaur’s weakness to ice attacks.
HP
~58600 each
Elements
WEAK Ice
ABSORB
RESIST Poison
NULL
Debuff Vulnerabilities
Confuse / Stop / Sap
Abilities
Attack: Deal physical damage to one target.
Tail Lash: Deal physical damage to all targets.
Gnash (Counter): Deal physical damage to one target.
Commentary
Tank up the party with Protectga or other similar buffs. Use ice attacks for a quick victory. Tauntaliate will do fine, but you don’t get full value out of it since Tail Lash hits the whole party. It does, however, help you play around its Gnash counter.
BOSS 2 Iguions Stamina 20, Stages 1, experience value TBC
Target Score
  1. Defeat Iguion without being KO’d.
  2. Exploit Iguion’s weakness to holy attacks.
HP
~55000 each
Elements
WEAK Earth / Holy
ABSORB
RESIST
NULL Fire / Poison
Debuff Vulnerabilities
None
Abilities
Attack: Deal physical damage to one target.
Magma Breath: Deal fire damage and Petrify all targets.
Resonance: Deal special physical damage to all targets.
Commentary
Pray that you don’t get petrified by the breaths. Otherwise, tank up with Protectga and remember to exploit holy for medals. Having Quake is also good here.
 

Video #1https://www.youtube.com/watch?v=6ixqmfpaSGA (4 man)
Video #2https://www.youtube.com/watch?v=qJPkzhuolZI

Recommended abilities: Protectga/Shellga, defensive Breakdowns, Quake, Shiva
Recommended RW: SG/SS2

TOTAL medals = 30 medals, meaning you can only lose a max of 5 medals to get Mastery.

 

 

Death’s Curse ++
Part 1 Stamina 20, Stages 1
First Time Completion Major Black Orb x2, Edea’s Memory Crystal II
Completion Reward 30000 Gil
Mastery Reward Greater Power Orb x10, Greater Holy Orb x10
Target Score
  1. Defeat Abadon without being KO’d.
  2. Exploit Abadon’s weakness to fire attacks.
  3. Reduce Abadon’s ATK.
Abadon
HP
~191100
Elements
WEAK Fire / Holy
ABSORB
RESIST
NULL
Debuff Vulnerablities
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
► Abadon (Crouching)

Attack: Deal heavy damage to all targets.
Tongue
: Deal physical damage to one target.
Claw: Deal special physical damage and Paralyze one target.

► Abadon (Upright)

Esuna: Remove debuffs from one target.
Dispel: Remove buffs from one target.
Silence: Silence one target.
Blind: Blind one target.
Confuse: Confuse one target.

Strategy
Same as the other Abadon, except it can now Attack your entire party for heavy damage. Make sure to buff the party with Protectga or other similar buffs, and also reduce Abadon’s attack. Exploit its weaknesses for a quick fight. If you have your own mitigation, you can use Squall’s BSSB as RW and take advantage of the multihit fire attack!


 

Video #1https://www.youtube.com/watch?v=HOdHloybijk (4 man)
Video #2https://www.youtube.com/watch?v=38ECSWDU0ww
Video #3https://www.youtube.com/watch?v=TEeAangorNY

Recommended abilities: Power Breakdown, Steal Power, Protectga
Recommended RW:
 SG/SS2, Scream

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 

Drifting Nightmare +++
Part 1 Stamina 40, Stages 1
First Time Completion Major Black Orb x2, Empty Memory Crystal II
Completion Reward 60000 Gil
Mastery Reward Rosetta Stone, Major Power Orb x4
Target Score
  1. Defeat Elnoyle without being KO’d.
  2. Exploit Elnoyle’s weakness to wind attacks.
  3. Reduce Elnoyle’s MAG.
Elnoyle
HP
~200000
Elements
WEAK
ABSORB
RESIST
NULL Earth
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
Attack: Deal physical damage to one target.
Holy: Deal massive holy damage to one target.
Dispel: Remove debuffs from one target.
Storm Breath: Deal moderate special wind damage to all targets.
Meteor: Deal very heavy non-elemental damage to all targets.
Pain: Deal heavy special non-elemental damage to one target.
Strategy
Very magic oriented boss. As such, Shellga and other similar buffs is essential. Magic Breakdown goes without saying. Stack it for greater effect. Don’t forget to exploit wind for medals. If you have your own mitigation, you can use Squall’s BSSB as RW and take advantage of the multihit wind attack!


 

Video #1https://www.youtube.com/watch?v=QAN5X-7SyTc (4 man)
Video #2https://www.youtube.com/watch?v=F9xAJwqEfbI

Recommended abilities: Shellga, Magic Breakdown, Full Break / Break Fever
Recommended RW:
 SG/SS2, Mighty Guard (VIII), etc

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 



 

Cutting off Ties 凶
Part 1 Stamina 60, Stages 1
First Time Completion Squall’s Necklace, Major Earth Orb x3
Completion Reward 90000 Gil
Mastery Reward Major Ice Orb x4, Fire Crystal x1
Target Score
  1. Exploit Seifer’s weakness to ice attacks.
  2. Exploit Fujin’s weakness to lightning attacks.
  3. Exploit Raijin’s weakness to wind attacks.
Seifer, Fujin & Raijin
HP
Seifer: ~125000
Fujin: ~104000
Raijin: ~100000
Elements
► Seifer

WEAK Poison / Ice
ABSORB
RESIST
NULL

► Fujin

WEAK Poison / Lightning
ABSORB Wind
RESIST
NULL

► Raijin

WEAK Poison / Wind
ABSORB Lightning
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Seifer: None
Raijin: Silence / Blind
Fujin: Blind
Abilities
► Seifer (Normal)

Attack: Deal physical damage two times to random targets.
Fira: Deal fire damage to all targets.

► Seifer (Weak)

Attack: Deal physical damage two times to random targets.
Firaga: Deal heavy fire damage to all targets.
Zantetsuken Reverse: Deal massive special physical damage to all targets.

► Raijin

Attack: Deal physical damage to one target.
Raijin Special: Deal heavy physical damage to one target.
Hi-Potion: Restore a moderate amount of HP to the target. (used when Weak)
Remedy: Remove debuffs from one target. (used when Weak)

► Fujin

Attack: Deal physical damage too one target.
Zan
: Deal physical damage to one target.
Aero: Deal wind damage to one target.
Tornado: Deal heavy wind damage to all targets.
Sai: Deal heavy damage to one target, proportional to its HP.
Remedy: Remove debuffs from one target. (used when Weak)
Hi-Potion: Restore a moderate amount of HP to the target. (used when Weak)

Strategy
 

  • Take down Fujin first to eliminate any possibilities of Sai happening.
  • You can Blind Raijin if you want, but do take note that Raijin Special is not affected by Blind.
  • Shellga and Protectga are important here.
  • It is also wise to bring some Poison attacks (Biora Strike, Bioga, etc) since all three are weak to Poison as well.

 

Video #1https://www.youtube.com/watch?v=UBhbQzLYCH8
Video #2https://www.youtube.com/watch?v=WO7CxrBOoOY (3 man)
Video #3https://www.youtube.com/watch?v=mi6l4g9JU7U
Video #4https://www.youtube.com/watch?v=GiKSVKvF4Ls (No BSSB/SSB)

Recommended abilities: Protectga, Shellga, defensive/offensive Breakdowns, AoE
Recommended RW:
 SG/SS2, Mighty Guard (VIII)

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 

Deep Sea Research Centre 凶+
Part 1 Stamina 1, Stages 1
First Time Completion Major Wind Orb x3, Non-Elemental Crystal x1
Completion Reward 1500 Gil
Mastery Reward Major Fire Orb x4, Major Summon Orb x3
Target Score
  1. Reduce Ultima Weapon’s MAG.
  2. Reduce Ultima Weapon’s DEF.
  3. Defeat Ultima Weapon before it uses Light Pillar.
Ultima Weapon
HP
~340000
Elements
None
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
► Normal

Attack: Deal physical damage to one target.
Rake: Deal very heavy physical damage to one target.
Tail: Deal massive physical damage to all targets.
Quake: Deal earth damage to all targets.
Light Pillar: Deal fixed special magic damage to one target.

► Weak

Attack: Deal physical damage to one target.
Rake: Deal very heavy physical damage to one target.
Tail: Deal massive physical damage to all targets.
Gravija: Deal very heavy damage to all targets, proportional to HP.
Quake: Deal earth damage to all targets.
Light Pillar: Deal fixed special magic damage to one target.

► Very Weak

Attack: Deal physical damage to one target.
Rake: Deal very heavy physical damage to one target.
Tail: Deal massive physical damage to all targets.
Meteor: Deal very heavy non-elemental damage to all targets.
Quake: Deal earth damage to all targets.
Light Pillar: Deal fixed special magic damage to one target.
Ultima Weapon: Deal massive special physical damage to all targets.

► Critical

Attack: Deal physical damage to one target.
Rake: Deal very heavy physical damage to one target.
Tail: Deal massive physical damage to all targets.
Quake: Deal earth damage to all targets.
Light Pillar: Deal fixed special magic damage to one target.
Regen: Grant Regen to one target.
Ultima Weapon: Deal massive special physical damage to all targets.
Ultima: Deal massive non-elemental damage to all targets.

Strategy
  • Light Pillar is used after Ultima Weapon takes 25 turns.
  • Gravija is used at ~75%HP
  • “Ultima Weapon” (ability) hits hard even with mitigation.
  • Protectga and Shellga are absolute musts.
  • Regen is used at ~10%HP (Highly recommend removing it, it heals for 9999 per tick)

 

Video #1https://www.youtube.com/watch?v=WOEFtqpgf7s
Video #2https://www.youtube.com/watch?v=p-6u7bNPYvw (No BSSB/SSB)
Video #3https://www.youtube.com/watch?v=burty0g2lso
Video #4https://www.youtube.com/watch?v=mVfuB4ru3-s
Video #5https://www.youtube.com/watch?v=LU-Lj1kBokE
Video #6https://www.youtube.com/watch?v=dAqKFNSzTgk

Recommended abilities: Protectga, Shellga, Breakdowns
Recommended RW:
 SG/SS2, Scream, Mighty Guard (VIII)

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 



written by /u/fattybomchacha aka flip

Copyright © 2014-2017 Kongbakpao Gaming News. All Rights Reserved. Frontier Theme