Event 69

 

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Orb/egg rewards summary: (tentative)

  • 10x Greater Summon Orb
  • 10x Greater Power Orb
  • 10x Greater Holy Orb
  • 10x Greater Dark Orb
  • 7x Major Non-Elemental Orb
  • 3x Major Fire Orb
  • 8x Major Power Orb
  • 3x Major Ice Orb
  • 4x Major Wind Orb
  • 1x Dark Crystal
  • 1x White Crystal
  • 10x Greater Growth Egg
  • 3x Major Growth Egg

Equipment rewards summary:

  • ??
  • ??

 

Highlights



relics

Set #1

Set #2



Character Details

Krile

Krile
Record Materia 2 Increase Magic, and begin the battle with Regen.
Lv 80
HP 4486
Attack 100
Defense 93
Magic 182
Resistance 160
Mind 89
Accuracy 24
Evasion 24
Speed 129

Exdeath

Exdeath
Record Materia 2 Chance to doublecast Darkness abilities.
Lv 80
HP 4649
Attack 101
Defense 97
Magic 178
Resistance 158
Mind 164
Accuracy 24
Evasion 24
Speed 112
 

 

 


Part One

 

01: Wind Shrine
Part 1 Stamina 2, Rounds 3
Part 2 Stamina 2, Rounds 3
Part 3 Stamina 3, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Lenna, Faris
  • 1000 Gil
  • Lesser Growth Egg x40, Mythril x1
Target Score

  1. Defeat Wing Raptor without being KO’d.
Wind Shrine
HP
~1900
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
ALL except Petrify
Abilities
► Normal

Attack: Deal ranged physical damage to one target.
Wing Gale: Deal heavy damage to all targets, proportional to their HP.

► Defending

Attack: Deal ranged physical damage to one target.
Claw: Deal physical damage to one target.

Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

02: Ship Graveyard
Part 1 Stamina 4, Rounds 3
Part 2 Stamina 4, Rounds 3
Part 3 Stamina 5, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Bartz, Mythril x1
  • 1000 Gil
  • Titanium Bangle (XIII), Growth Egg x20
Target Score

  1. Defeat Siren without being KO’d.
Siren
HP
~5500
Elements
(UNDEAD only)
WEAK Fire
ABSORB Poison
RESIST
NULL
Debuff Vulnerabilities
Normal: Poison / Paralyze / Confuse / Slow / Stop / Blind / Petrify / Berserk / Sap / Stun
Undead: Slow / Blind / Petrify / Sap / Stun
Abilities
► Normal

Attack: Deal ranged physical damage to one target.
Blizzard: Deal ice damage to one target.
Thunder: Deal lightning damage to one target.
Haste: Grant Haste to one target.
Siilence: Silence one target.
Sleep: Sleep one target.
Slow: Slow one target.
Protect: Grant Protect to one target.
Cure: Restore a small amount of HP to the target.

► Undead

Attack: Deal ranged physical damage to one target.
Venomous Clasp: Deal moderate physical damage and poison one target.

Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

03: North Mountain
Part 1 Stamina 6, Rounds 3
Part 2 Stamina 6, Rounds 3
Part 3 Stamina 7, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Galuf, Mythril x1
  • 2000 Gil
  • Elfin Bow (V), Power Orb x10
Target Score

  1. Defeat Magissa & Forza without being KO’d.
Magissa & Forza
HP
~2700 each
Elements
WEAK
ABSORB
RESIST
NULL
Debuff Vulnerabilities
Magissa: Poison / Paralyze / Slow / Stop / Blind / Sap / Stun
ForzaALL EXCEPT Petrify, Doom, KO
Abilities
► Magissa

Attack: Deal physical damage to one target.
Fire: Deal fire damage to one target.
Blizzard: Deal ice damage to one target.
Thunder: Deal lightning damage to one target.
Drain: Deal moderate damage to one target, gaining a portion as HP.
Aero: Deal wind damage to one target.

► Forza

Attack: Deal physical damage to one target.
Tackle: Deal physical damage to one target.

Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

04: Fire-Powered Ship
Part 1 Stamina 8, Rounds 3
Part 2 Stamina 8, Rounds 3
Part 3 Stamina 9, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Non-Elemental Orb x10, Mythril x1
  • 2000 Gil
  • Luminous Robe (V), Non-Elemental Orb x10
Target Score

  1. Defeat Liquid Flame without being KO’d.
Liquid Flame
HP
~20400
Elements
► Human

WEAK Ice
ABSORB Fire / Wind
RESIST
NULL Water / Poison

► Hand

WEAK
ABSORB Fire / Wind
RESIST
NULL Everything else

► Tornado

WEAK Ice
ABSORB Fire / Wind
RESIST
NULL Water / Poison
Debuff Vulnerabilities
Confuse / Stun
Abilities
► Human

Incinerate: Deal moderate fire magic damage to all targets.
Wrecking Ball: Deal very heavy fire physical damage to one target.

► Hand

Attack: Deal physical damage to one target.
Milling Arm: Deal moderate physical damage to all targets.
Steam Clean: Remove one debuff.

► Tornado

Attack: Deal physical damage to one target.

Strategy
Recommended abilities: Any
Recommended RW: Any

 

 

05: Ronka Ruins
Part 1 Stamina 10, Rounds 3
Part 2 Stamina 10, Rounds 3
Part 3 Stamina 11, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Soul of a Hero, Mythril x1
  • 3000 Gil
  • Elfin Bow (V), Summon Orb x10
Target Score

  1. Defeat Archeoaeviswithout being KO’d.
Archeoaevis
HP
~31500 each form
Elements
► 1st Form

WEAK Wind
ABSORB
RESIST
NULL

None

► 2nd Form

WEAK
ABSORB Ice
RESIST
NULL

► 3rd Form

WEAK
ABSORB Fire
RESIST
NULL

► 4th Form

WEAK
ABSORB Lightning
RESIST
NULL

► Revived

WEAK
ABSORB
RESIST
NULL Fire / Ice / Lightning / Wind
Debuff Vulnerabilities
1st Four Forms: Silence / Slow / Sap / Stun
Revived: Silence / Slow / KO / Stun
Abilities
► 1st Form

Attack: Deal physical damage to one target.
Sap: Deal moderate physical damage and Sap one target.
Wing Gale: Deal heavy damage to all targets, proportional to their HP.

► 2nd Form

Attack: Deal physical damage to one target.
Wing: Deal moderate physical damage and poison one target.
Frost Blast: Deal moderate ice damage and Sap all targets.

► 3rd Form

Attack: Deal physical damage to one target.
Tail: Deal moderate physical damage and Blind one target.
Blaze: Deal heavy damage to all targets, proportional to their HP.

► 4th Form

Attack: Deal physical damage to one target.
Claw: Deal moderate physical damage and Paralyze one target.
Thnuderbolt: Deal heavy lightning damage to all targets.

► Revived

Attack: Deal physical damage to one target.
Wing: Deal moderate physical damage and poison one target.
Tusk: Deal moderate physical damage and Confuse one target.
Wing Gale: Deal heavy damage to all targets, proportional to their HP.
Entangle: Paralyze one target.
Thunderbolt: Deal heavy lightning damage to all targets.
Maelstrom: Deal massive damage to all targets, proportional to their HP.
Blaze: Deal heavy damage to all targets, proportional to their HP.
Frost Blast: Deal moderate ice damage and Sap all targets.

Strategy
Recommended abilities: Any
Recommended RW: Any

Part Two

 

 

06: Exdeath Castle 1
Part 1 Stamina 11, Rounds 3
Part 2 Stamina 11, Rounds 3
Part 3 Stamina 12, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Lenna’s Memory Crystal, Faris’s Memory Crystal
  • 3000 Gil
  • Wind Orb x10, Mythril x1
Target Score

  1. Defeat Chaos Bahamut without being KO’d.
Gilgamesh
HP
~46000
Elements

None

Debuff Vulnerabilities
Silence / Slow / Stop / Blind / Berserk / Stun
Abilities
Attack: Deal physical damage to one target.
Critical: Deal physical damage to one target.
Strategy
Recommended abilities: Draw Fire + Retaliate
Recommended RW: Any

 

 

07: Drakenvale
Part 1 Stamina 13, Rounds 3
Part 2 Stamina 13, Rounds 3
Part 3 Stamina 14, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Mythril x1, Bartz’s Memory Crystal
  • 5000 Gil
  • Large Adamantite x5, Greater Growth Egg x10
Target Score

  1. Defeat Dragon Pod without being KO’d.
Dragon Pod
HP
Dragon Pod: ~29000
Dragon Flower: ~14000 each
Elements
None
Debuff Vulnerabilities
Slow / Stop / Blind / Stun
Abilities
► Dragon Pod

Attack: Deal physical damage to one target.

► Dragon Flower

Confuse Powder: Deal damage and Confuse one target
Darkness Powder: Deal damage and Blind one target
Paralyze Powder: Deal damage and Paralyze one target
Poison Powder: Deal damage and Poison one target

Strategy
Recommended abilities: AoE
Recommended RW: Any

 

 

08: Barrier Tower
Part 1 Stamina 15, Rounds 3
Part 2 Stamina 15, Rounds 3
Part 3 Stamina 15, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Memory Crystal Lode, Galuf’s Memory Crystal
  • 5000 Gil
  • Major Growth Egg x2, Mythril x1
Target Score

  1. Defeat Atomos without being KO’d.
Atomos
HP
~74000
Elements
None
Debuff Vulnerabilities
Sleep / Stun
Abilities
Comet: Deal heavy dark damage to one target.
Slowga: Slow all targets.
Gravity: Halves one target’s remaining HP.
GravigaDeal heavy damage to one target proportional to HP.
Doom of Atomos: Afflict one target with Wormhole after a countdown.
Wormhole: Afflict one target with Wormhole.
Strategy
Recommended abilities: Sleep Buster, Dismissal
Recommended RW: Any

 

 

09: Great Forest of Moore
Part 1 Stamina 17, Rounds 3
Part 2 Stamina 17, Rounds 3
Part 3 Stamina 18, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Greater Summon Orb x5, Mythril x1
  • 10000 Gil
  • Greater Power Orb x5, Major Growth Egg x3
Target Score

  1. Defeat the Crystals without being KO’d.
Crystals
HP
~31000 each
Elements
WEAK
ABSORB Fire (TOP) / Water (RIGHT) / Wind (LEFT) / Earth (BOTTOM)
RESIST
NULL Ice / Lightning / Holy / Poison
Debuff Vulnerabilities
Slow / Blind / Stun
Abilities
Normal state

Attack: Deal physical damage to one target.
Critical: Deal physical damage to one target.

Weak state

Firaga (TOP): Deal heavy fire damage to all targets.
Earth Shatter (BOTTOM): Deal massive earth damage to all targets.
Aqua Breath (RIGHT): Deal heavy water damage to all targets.
Aeroga (LEFT): Deal heavy wind damage to all targets.

Strategy
Recommended abilities: AoE, Shellga
Recommended RW: SG/SS2, Mighty Guard (VIII), Divine Guardian

 

 

10: Castle Exdeath 2
Part 1 Stamina 19, Rounds 3
Part 2 Stamina 19, Rounds 3
Part 3 Stamina 20, Rounds 3
Rewards: First Time / Completion / Mastery】

  • Protect Ring (V), Mythril x1
  • 20000 Gil
  • Greater Power Orb x5, Greater Summon Orb x5
Target Score

  1. Defeat Carbuncle without being KO’d.
Carbuncle
HP
~144000
Elements
WEAK All (Reflect off)
ABSORB
RESIST
NULL Earth (Reflect on)
Debuff Vulnerabilities
Reflect on: Blind / Slow / Stun
Reflect off + Very Weak state: Silence / Slow / Blind / Sleep / Petrify / Stun
Abilities
► Normal

Blizzara: Deal ice damage to one target.
Thundara: Deal lightning damage to one target.
Fira: Deal fire damage to one target.
Cura: Restores a moderate amount of HP to one target.

► Weak (include Normal abilities)

Bio: Deal poison damage to one target.
Stop: Stop one target.
Confuse: Confuse one target.

Very Weak (include Normal abilities)

Death: KO one target.
Break: Petrify one target.

Strategy
  • Carbuncle has an innate Reflect status (obviously)
  • As far as I know (from watching vids), this Reflect status is special and cannot be dispelled.
  • This Reflect “buff” on Carbuncle expires after a set number of turns (15?).

Many ways to defeat Carbuncle. (i) Use your own Carbuncle/Reflect and bounce magic back at the boss; (ii) go for physical attacks instead or Retaliate; (iii) or wait until the Reflect buff wears off and Petrify him with Break. (do take note: to be able to Petrify Carbuncle, its Reflect has to have expired AND it also has to be in its Very Weak state.)


Recommended abilities: Any
Recommended RW: Any

 


 

 

 

 

Castle Exdeath 3 +

[Total Required Stamina: 40]

 

First Time Completion Exdeath Memory Crystal II, Skill Fragment (3★) x10
Completion reward 30000 Gil
Mastery Reward Greater Holy Orb x10, Greater Dark Orb x10

Target Score Summary: Reduce ATK, Exploit Holy

BOSS 1 Gilgamesh Stamina 20, Stages 1, experience value 4971
Target Score
  1. Defeat Gilgamesh without being KO’d.
  2. Reduce Gilgamesh’s ATK.
HP
~118000
Elements
WEAK
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
?
Abilities
Attack: Deal physical damage to one target.
Critical: Deal physical damage to one target.
Dischord: Inflict Reduced Level on one target.
Daze Dance: Sleep one target.
Flash: Blind all targets.
Hurricane: Deal damage to one target proportional to HP.
Rocket Punch: Deal damage proportional to HP and Confuse one target.
Commentary
Defeat him once and he’ll enter his Morphed form. You can then choose to Blind him if you wish, or simply just beat him down. Don’t forget to lower his attack with appropriate abilities.
BOSS 2 Exdeath Stamina 20, Stages 1, experience value TBC
Target Score
  1. Defeat Exdeath without being KO’d.
  2. Exploit Exdeath’s weakness to holy attacks.
HP
~138000
Elements
WEAK Holy
ABSORB
RESIST
NULL Poison
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Slow / Stun
Abilities
► Normal

Attack: Deal physical damage to one target.
Vacuum Wave: Deal physical damage to one target, and chance for an additional hit.
Bio: Deal poison damage to one target.
Gravity: Halves one target’s remaining HP.
Doom: Doom one target.
Earth Shaker: Deal massive earth damage to all targets.
Flame: Deal fire damage to all targets, proportional to their HP.
Hurricane: Deal damage to one target, proportional to HP.
Dispel (Counter): Removes buffs from one target. (trigger: any attack)

► Weak

Attack: Deal physical damage to one target.
Vacuum Wave: Deal physical damage to one target, and chance for an additional hit.
Firaga/Blizzaga/Thundaga: Deal heavy fire/ice/lightning damage to one target.
Earth Shaker: Deal massive earth damage to all targets.
Dispel (Counter): Removes buffs from one target. (trigger: any attack)

Commentary
Supplement Breakdowns with Protectga and Shellga. Other than that go all out with holy magic.
 

Video #1https://www.youtube.com/watch?v=zh-HjIYsbLY

Recommended abilities: Protectga, Shellga, defensive Breakdowns
Recommended RW:
SG/SS2, Scream, Tyro BSB

TOTAL medals = 30 medals, meaning you can only lose a max of 5 medals to get Mastery.

 

 

Death Valley ++
Part 1 Stamina 20, Stages 1
First Time Completion Krile Memory Crystal II, Knowledge Fragment (3★) x14
Completion Reward 30000 Gil
Mastery Reward Major Non-Elemental Orb x1, Major Fire Orb x3
Target Score
  1. Defeat Antlion without being KO’d.
  2. Reduce Antlion’s ATK.
  3. Exploit Antlion’s weakness to water attacks.
Antlion
HP
~184000
Elements
WEAK Water
ABSORB
RESIST
NULL Earth
Debuff Vulnerablities
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Blind / Stun
Abilities
Attack: Deal physical damage to one target.
Attack: Deal physical damage to all targets.
Discord: Inflict Reduced Level to one target.
Critical: Deal physical damage to one target.
Digestive Acid:
 Deal physical damage and Sap one target.
Strategy
For the Cid’s Mission, put Water/Watera/Waterga Strike on Bartz and Waterja on Krile so they deal decent damage. Faris will take up the support role with Full Break / Steal Power / offensive and defensive Breakdowns. Lenna will be the healer and the last spot goes to anyone else of your choice (Exdeath / Galuf / Gilgamesh).


 

Video #1https://www.youtube.com/watch?v=2sEerLXe5is (2-man mission master)

Recommended abilities: discussed in Strategy. 
Recommended RW:
SG/SS2, Scream, Tyro BSB

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 

Black Fork Tower +++
Part 1 Stamina 40, Stages 1
First Time Completion Memory Crystal II Lode, Heart Fragment (3★)
Completion Reward 60000 Gil
Mastery Reward Rosetta Stone, Major Power Orb x5
Target Score
  1. Defeat Omniscient without being KO’d.
  2. Hit Omniscient with Black Magic.
  3. Inflict Omniscient with Slow.
Omniscient
HP
~202000
Elements
WEAK Wind
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
Slow / Stop / Blind / Stun
Abilities
► Normal

Cura: Restores a moderate amount of HP to self.
Confuse: Confuse one target.
Poison: Poison one target.
Fira: Deal moderate fire damage to one target.
Thundara: Deal moderate ice damage to one target.
Blizzara: Deal moderate lightning damage to one target.
Slow: Slow one target.
Graviga: Deal heavy damage to one target, proportional to its HP.
Flare: Deal massive non-elemental damage to one target.
Return (Counter): Remove debuffs from one target and fully restore its HP. (trigger: physical attacks)

► Normal

Firaga: Deal heavy fire damage to one target.
Thundaga: Deal heavy ice damage to one target.
Blizzaga: Deal heavy lightning damage to one target.
Flare: Deal massive non-elemental damage to one target.
Return (Counter): Remove debuffs from one target and fully restore its HP. (trigger: physical attacks)

Strategy
  • A gentle reminder that any physical attacks done to Omniscient (including Retaliate hits), will trigger Omniscient’s Return, removing all debuffs and recovering his HP back to full.

Omniscient begins the battle with Regen, highly recommend that you bring Dispel to remove it.

Omniscient’s attacks are mostly single target black magic, and since he doesn’t null, resist, nor absorb any elements, Carbuncle is a hard counter!


 

Video #1https://www.youtube.com/watch?v=hpf47bx5zWE (4-man mastery)

Recommended abilities: Dispel, Carbuncle
Recommended RW:
SG/SS2, Scream, Tyro BSB

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 



 

Guardian Tree (Ultimate)
Part 1 Stamina 60, Stages 1
First Time Completion Lenna’s Earrings (V), Major Ice Orb x3
Completion Reward 90000 Gil
Mastery Reward Major Non-Elemental Orb x3, Dark Crystal x1
Target Score
  1. Exploit Melusine’s weakness to fire attacks when she is weak to it.
  2. Reduce Melusine’s MAG.
  3. Reduce Melusine’s RES.
Melusine (Ultimate)
ultimate
HP
~225000
Elements
Fire weak

WEAK Fire
ABSORB Ice / Lightning
RESIST
NULL Everything else

 Ice weak

WEAK Ice
ABSORB Fire / Lightning
RESIST
NULL Everything else

 Lightning weak

WEAK Lightning
ABSORB Fire / Ice
RESIST
NULL Everything else

 Physical weak

WEAK
ABSORB Fire / Ice / Lightning
RESIST
NULL Everything else
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
► Fire weak

Attack: Deal physical damage to one target
Thundaga/Blizzaga: Deal heavy lightning/ice damage to one target.
Blizzaga: Deal heavy ice damage to all targets.

► Ice weak

Attack: Deal physical damage to one target
Thundaga/Firaga: Deal heavy lightning/fire damage to one target.
Thundaga: Deal heavy lightning damage to all targets.

Lightning weak

Attack: Deal physical damage to one target
Blizzaga/Firaga: Deal heavy ice/fire damage to one target.
Firaga: Deal heavy fire damage to all targets.

► Physical weak

Attack: Deal physical damage to one target
Entice: Confuse one target.
Firaga/Blizzaga/Thundaga: Deal heavy fire/ice/lightning damage to one target.

Strategy
 

You can’t Sleep Melusine this time so you’re gonna have to deal with her attacks. They are mostly magic attacks so use appropriate buffs/debuffs to reduce damage taken. Gigas’ Ring is excellent here if you want to gear defensively.


 

Video #1https://www.youtube.com/watch?v=LPhp3f4afBA (Mission)
Video #2https://www.youtube.com/watch?v=LGQn3Cegxqo (Mission, speed clear)
Video #3https://www.youtube.com/watch?v=ZfMNVftRT70 (Mission)
Video #4https://www.youtube.com/watch?v=OlgWQzkwf60 (Mission)
Video #5https://www.youtube.com/watch?v=klnj3ynJUzM (Mission)

Recommended abilities: Shellga, Full Break, Magic Breakdown
Recommended RW:
SG/SS2, Scream, Tyro BSB

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 

Istory Falls (Ultimate +)
Part 1 Stamina 1, Stages 1
First Time Completion Major Non-Elemental Orb x3, White Crystal x1
Completion Reward 1500 Gil
Mastery Reward Major Wind Orb x4, Major Power Orb x3
Target Score
  1. Defeat Leviathan before he uses Tidal Wave.
  2. Use lightning attacks when Leviathan is ‘gathering water’
  3. Reduce Leviathan’s MAG.
Leviathan (Ultimate +)
ultimate2
HP
~325000
Elements
WEAK
ABSORB Water
RESIST
NULL Fire / Earth
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Debuff Vulnerabilities
None
Abilities
Normal

Attack: Deal heavy physical damage to one target.
Attack: Deal physical damage to one target.
Tail: Deal physical damage and Sap one target.
Aqua Breath: Deal special magic water damage to all targets.
Waterga: Deal heavy magic water damage to one target.
Aqua Breath (Counter): Deal heavy magic water damage to all targets. (trigger: physical attacks)

► Gathering Water

Attack: Deal heavy physical damage to one target.
Attack: Deal physical damage to one target.
Tail: Deal physical damage and Sap one target.
Aqua Breath: Deal special magic water damage to all targets.
Tidal Wave: Deal special massive magic water damage to all targets (ignore RES)
Aqua Breath (Counter): Deal heavy magic water damage to all targets. (trigger: physical attacks)

Strategy
  • Leviathan can act twice a turn.
  • Leviathan sometimes starts to ‘gather water’, just like Cagnazzo. If left unattended, Tidal Wave will be used.
  • To successfully disrupt Tidal Wave and bring him out of the ‘gather water’ phase, you need to use three lightning attacks on Leviathan. Multihit attacks count as one attack (i.e. Angel Wing Bolt, SLG, Crushing Blow etc)

Unlike Cagnazzo U+, you have a LOT of time to do the 3 lightning attacks on Leviathan. This allows for more flexibility when drafting your party.

RNG plays some role in this fight as Leviathan can counter physical attacks with Aqua Breath. Make sure you reduce damage taken with Shellga + Full Break + Magic Breakdown. You can also use Wall but it isn’t needed IMO.

Leviathan’s physical attacks hurt pretty badly, but that problem is instantly solved with Tauntaliate, making Protectga not necessary if you choose to go for this strategy.


 

Video #1: https://www.youtube.com/watch?v=5MkVoPMwDv4 (Mission, Tauntaliate, No Wall)
Video #2https://www.youtube.com/watch?v=FxJIyB6wxVk (Mission, speed clear)
Video #3https://www.youtube.com/watch?v=41QQgGAgOXI (Mission)
Video #4https://www.youtube.com/watch?v=i-Sy9FM5LFg (Mission, speed clear, 7★ relics)
Video #5https://www.youtube.com/watch?v=mqOWDrzlmbs (Mission)
Video #6https://www.youtube.com/watch?v=bQhqRcPFlsQ (Mission)
Video #7https://www.youtube.com/watch?v=P9OijWqsKBQ (Mission)
Video #8https://www.youtube.com/watch?v=sUYdxlhcYII (Mission, 4-man)

Recommended abilities: Draw Fire + Retaliate, Shellga, Full Break, Magic Breakdown
Recommended RW:
SG/SS2, Scream, Tyro BSB

Total medals = 18, meaning you can only afford to lose 3 medals to get Mastery.

 

 



written by /u/fattybomchacha aka flip

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