Event 98

Changelog

  • 8 Sep: Page created; Ultimate bosses revealed
  • 10 Sep: Updated up to +++
  • 11 Sep: Ultimate Rewards, Target Scores and Notes updated.
  • 12 Sep: Updated up to U++
  • 21 Jan: Conquest Battles updated (below dungeon details)

Skip to dungeon details

Orb Rewards summary:

Greater P W B S NE F I L E Wi H D
# 10 10 5 10 5
Major P W B S NE F I L E Wi H D
# 1 6 10 8
Crystal P W B S NE F I L E Wi H D
# 1 1 1 1

Combinable equipments:

  • 2x Venom Fang
  • 3x Galbadia Bracers

 

Highlights

Complete the +++ dungeon to get Raging Storm, a 5★ ninja ability that hits a single target with two blasts of wind damage, ignoring Resistance, with a reduced delay before hitting!


relics

Set #1

Set #2


char

Raijin

Raijin
Weapons Dagger / Axe / Hammer / Spear / Fist
Armor Shield / Hat / Light Armor / Armor / Bracer
Abilities Combat (5) / Monk (5) / Support (3) / Celerity (3)
Record Materia 1 “Attack” rarely fully restores user’s HP
Record Materia 2 Moderate damage increase of lightning attacks.
Lv 80
HP 5980
Attack 168
Defense 132
Magic 95
Resistance 109
Mind 118
Accuracy 24
Evasion 24
Speed 122

Fujin

Fujin
Weapons Dagger / Rod / Thrown
Armor Hat / Light Armor / Robe / Bracer
Abilities Black Magic (5) / White Magic (4) / Support (4) / Ninja (5) / Shooter (5)
Record Materia 1 “Attack” sometimes become Esuna
Record Materia 2 Moderate damage increase of wind attacks.
Lv 80
HP 4800
Attack 120
Defense 91
Magic 178
Resistance 127
Mind 130
Accuracy 24
Evasion 24
Speed 145

 


01/06

01/06
CLASSIC DUNGEON

3 STAMINA

Rewards: First Time / Completion / Mastery】

  • Seifer, Mythril x1
  • 1000 Gil
  • Galbadia Bracers (VIII), Lesser Growth Egg x40

Target Score

  1. Defeat Seifer without being KO’d.
ELITE DUNGEON

12 STAMINA

Rewards: First Time / Completion / Mastery】

  • Seifer MC, Qusitis MC
  • 3000 Gil
  • Greater Growth Egg x10, Mythril x1

Target Score

  1. Defeat Seifer without being KO’d.

02/07

02/07
CLASSIC DUNGEON

13 STAMINA: 4/4/5

Rewards: First Time / Completion / Mastery】

  • Quistis, Mythril x1
  • 1000 Gil
  • Venom Fang (VIII), Power Orb x10

Target Score

  1. Defeat Biggs & Wedge without being KO’d.
ELITE DUNGEON

40 STAMINA: 13/13/14

Rewards: First Time / Completion / Mastery】

  • Raijin MC, Fujin MC
  • 5000 Gil
  • Large Scarletite x2, Mythril x1

Target Score

  1. Defeat Biggs & Wedge without being KO’d.

03/08

03/08
CLASSIC DUNGEON

19 STAMINA: 6/6/7

Rewards: First Time / Completion / Mastery】

  • Edea, Venom Fang (VIII), Mythril x1
  • 2000 Gil
  • Galbadia Bracers (VIII), Growth Egg x20

Target Score

  1. Defeat Edea without being KO’d.
ELITE DUNGEON

46 STAMINA: 15/15/16

Rewards: First Time / Completion / Mastery】

  • MC Lode, Edea MC
  • 5000 Gil
  • Greater Power Orb x5, Mythril x1

Target Score

  1. Defeat Edea without being KO’d.

04/09

04/09
CLASSIC DUNGEON

25 STAMINA: 8/8/9

Rewards: First Time / Completion / Mastery】

  • Raijin, Fujin, Mythril x1
  • 2000 Gil
  • Galbadia Bracers (VIII), Lightning Orb x10

Target Score

  1. Defeat Cerberus without being KO’d.
ELITE DUNGEON

52 STAMINA: 17/17/18

Rewards: First Time / Completion / Mastery】

  • Greater Power Orb x5, Mythril x1
  • 10000 Gil
  • Greater Lightning Orb x5, Greater Wind Orb x5

Target Score

  1. Defeat Cerberus without being KO’d.

05/10

05/10
CLASSIC DUNGEON

31 STAMINA: 10/10/11

Rewards: First Time / Completion / Mastery】

  • Hero’s Soul, Mythril x1
  • 3000 Gil
  • Power Orb x10, Wind Orb x20

Target Score

  1. Defeat Raijin & Fujin without being KO’d.
ELITE DUNGEON

58 STAMINA: 19/19/20

Rewards: First Time / Completion / Mastery】

  • Light Curtain (VIII), Mythril x1
  • 20000 Gil
  • Greater Ice Orb x10, Greater Earth Orb x10

Target Score

  1. Defeat Raijin & Fujin without being KO’d.

11 (+)

+

40 STAMINA: 20/20

Rewards: First Time / Completion / Mastery】

  • Seifer MC2, Edea MC2, Spirit Mote (3★) x30
  • 30000 Gil
  • Major Growth Egg x5, Quistis MC2
#1: Odin

Target Score

  1. Defeat Odin without being KO’d.
  2. Reduce Odin’s ATK.
HP

118655

Elements
WEAK
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Mind RESIST

#2: Seifer

Target Score

  1. Defeat Seifer without being KO’d.
  2. Exploit Seifer’s weakness to poison attacks.
HP

122170

Elements
WEAK Poison
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Mind RESIST

12 (++)

++

20 STAMINA

Rewards: First Time / Completion / Mastery】

  • Fujin, MC2, Raijin MC2, Bravery Mote (3★) x42
  • 30000 Gil
  • Major Power Orb x1, Major Wind Orb x2

Target Score

  1. Defeat Adel without being KO’d.
  2. Reduce Adel’s MAG.
  3. Reduce Adel’s RES.
Adel & Rinoa

HP

175625 / 64575 (Rinoa)

Elements
WEAK
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Mind RESIST

13 (+++)

+++

40 STAMINA

Rewards: First Time / Completion / Mastery】

  • ぼうふうじん, MC2 Lode, Dexterity Mote (3★) x48
  • 60000 Gil
  • Major Ice Orb x2, Major Dark Orb x3

Target Score

  1. Defeat Ultima Weapon without being KO’d.
  2. Reduce Ultima Weapon’s ATK.
  3. Reduce Ultima Weapon’s DEF.
Ultima Weapon

HP

201712

Elements
WEAK
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Mind RESIST

Ultimate

(Ultimate)

60 STAMINA

Rewards: First Time / Completion / Mastery】

  • Fujin’s Eyepatch (VIII), Rosetta Stone x1, Wisdom Mote (3★) x12
  • 90000 Gil
  • Summon Crystal x1, Major Wind Orb x3, Major Ice Orb x4

Target Score

  1. Reduce Squall’s ATK.
  2. Reduce Squall’s DEF.
  3. Exploit Squall’s weakness to dark attacks.
Squall (Ultimate)

98-2

HP

224596

Elements
WEAK Dark
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Mind RESIST
Debuff Vulnerabilities

Interrupt

Abilities

► Normal

Draw & Junction – Triple: Grant Haste to user.
Draw & Junction – Meteor: Raise user’s ATK temporarily.
Draw & Junction – Arise: Raise user’s DEF temporarily.
Fated Circle: Deal special heavy physical damage to all targets.
Rough Divide: Deal special heavy physical damage to one target.
Thunder Barret: Deal special lightning magic damage to one target.
Keen Edge: Deal moderate physical damage to one target.

► Weak

Draw & Junction – Meteor: Raise user’s ATK temporarily.
Fated Circle
: Deal special heavy physical damage to all targets.
Rough Divide: Deal special heavy physical damage to one target.
Thunder Barret: Deal special lightning magic damage to one target.
Blasting Zone: Deal special moderate ranged physical damage to one target.
Ultimate Fated Circle: Deal special physical damage to all targets (ignores DEF)
Ultima: Deal heavy NE magic damage to all targets.

► Very Weak

Draw & Junction – Meteor: Raise user’s ATK temporarily.
Fated Circle
: Deal special heavy physical damage to all targets.
Rough Divide: Deal special heavy physical damage to one target.
Blasting Zone: Deal special moderate ranged physical damage to one target.
Ultimate Fated Circle: Deal special physical damage to all targets (ignores DEF)
Ultima: Deal heavy NE magic damage to all targets.

Notes
  • Some of his moves are mentioned above.
  • Weak to dark.
  • Able to “Draw & Junction” to grant himself stats and Haste.

Like any Dark-weak bosses, Cid Raines’s BSB makes this boss trivial.

Ultimate+

(Ultimate+)

1 STAMINA

Rewards: First Time / Completion / Mastery】

  • MC3 Lode, White Crystal x1, Vitality Mote (3★) x18
  • 1500 Gil
  • Major Dark Orb x5, Major Wind Orb x5

Target Score

  1. Reduce Biggs’s or Wedge’s ATK.
  2. Reduce Biggs’s DEF.
  3. Reduce Wedge’s DEF.
Biggs & Wedge (Ultimate+)

98-1

Cid’s Mission】 Defeat with a party of VIII characters. Reward is Major Power Orb x2

HP

185302 each

Elements
WEAK
ABSORB
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Mind RESIST
Debuff Vulnerabilities

Slow / Interrupt

Abilities

► Biggs (Normal)

Attack: Deal moderate physical damage to one target.
Attack: Deal moderate physical damage to all targets.
Thundara: Deal heavy lightning magic damage to one target.
Thundara: Deal lightning magic damage to all targets.
Haste: Grant Haste to one target.
Regen: Grant Regen to one target.
Slowga: Slow all targets.
Curaga: Restore large amount of HP to one target.
Lariat: Deal moderate physical damage to one target.
Counter Lariat: Deal moderate physical damage to one target.

► Biggs (Normal)

Attack: Deal moderate physical damage to one target.
Attack: Deal moderate physical damage to all targets.
Thundara: Deal heavy lightning magic damage to one target.
Thundara: Deal lightning magic damage to all targets.
Haste: Grant Haste to one target.
Regen: Grant Regen to one target.
Slowga: Slow all targets.
Curaga: Restore large amount of HP to one target.
Lariat: Deal moderate physical damage to one target.
Counter Lariat: Deal moderate physical damage to one target.

► Biggs (Alone)

Attack: Deal moderate physical damage to one target.
Thundara: Deal heavy lightning magic damage to one target.
Thundara: Deal lightning magic damage to all targets.
Haste: Grant Haste to one target.
Regen: Grant Regen to one target.
Slowga: Slow all targets.
Curaga: Restore large amount of HP to one target.
Ultimate Shotgun: Deal special heavy physical damage to all targets (ignores DEF)
Shotgun (Counter): Deal physical damage to one target.
Counter Lariat: Deal moderate physical damage to one target.
Slowga (Counter): Slow all targets.

► Wedge (Normal/Weak)

Attack: Deal moderate physical damage to one target.
Attack: Deal moderate physical damage to all targets.
Fira: Deal heavy fire magic damage to one target.
Fira: Deal moderate fire magic damage to all targets.

► Wedge (Alone)

Attack: Deal moderate physical damage to one target.
Fira: Deal heavy fire magic damage to one target.
Fira: Deal moderate fire magic damage to all targets.
Ultimate Shotgun: Deal special heavy physical damage to all targets (ignores DEF)
Shotgun (Counter): Deal physical damage to one target.

Notes
  • Just like any other B&W fight, it starts with only Biggs. Wedge will join the battle when Biggs reaches a certain threshold (80%?)
  • Biggs’s first 2 turns is always Haste, followed by Regen.

The real boss here is Slowga. If you have backup tools (i.e. native Hastega / Hastega RWs) to counter it, you’ll be fine.

Videos

Ultimate++

(Ultimate++)

1 STAMINA

Rewards: First Time / Completion / Mastery】

  • Lightning Crystal x1, Wind Crystal x1
  • 1500 Gil
  • Giant Adamantite x30, Giant Scarletite x30

Target Score

  1. Reduce Fujin’s MAG.
  2. Reduce Raijin’s ATK.
  3. Exploit Seifer’s weakness to poison attacks.
Seifer, Raijin, Fujin (Ultimate++)

98-3

HP

Seifer: 167750
Raijin: 149111
Fujin: 156566

Elements

► Seifer

WEAK Poison
ABSORB
RESIST
NULL

► Fujin

WEAK Poison
ABSORB Wind
RESIST
NULL

► Raijin

WEAK Poison
ABSORB Lightning
RESIST
NULL
Break Resistance
Power RESIST
Armor RESIST
Magic RESIST
Mental RESIST
Mind RESIST
Debuff Vulnerabilities

Interrupt

Abilities

► Seifer (Normal)

Attack: Deal physical damage two times to random targets.
Attack: Deal physical damage to one target.
Fira: Deal moderate fire magic damage to all targets.
Demon Slice: Deal special massive physical damage to one target.
Bloodfest: Deal heavy physical damage to all targets (doesn’t miss)

► Seifer (Weak)

Attack: Deal physical damage two times to random targets.
Firaga: Deal heavy fire magic damage to all targets.
Zantetsuken Reverse: Deal very heavy physical damage to all targets.
Demon Slice: Deal special massive physical damage to one target.
Bloodfest: Deal heavy physical damage to all targets (doesn’t miss)
Ultimate Bloodfest: Deal special massive physical damage to all targets.

► Raijin (Normal)

Attack: Deal physical damage to one target.
Attack: Deal moderate physical damage to all targets.
Raijin Special: Deal very heavy physical damage to one target. (never misses)
Aura: Raise user’s ATK temporarily.
Low Blow: Deal heavy physical damage to one target.
Hi-Potion: Restore a large amount of HP to the target.
Attack (Counter): Deal moderate physical damage to all targets.

► Raijin (Weak)

Attack: Deal moderate physical damage to all targets.
Raijin Special: Deal very heavy physical damage to one target. (never misses)
Aura: Raise user’s ATK temporarily.
Low Blow: Deal heavy physical damage to one target.
Hi-Potion: Restore a large amount of HP to the target.
Attack (Counter): Deal moderate physical damage to all targets.

► Fujin (Normal)

Zan: Deal special moderate ranged physical damage to one target.
Aero: Deal wind damage three times randomly to one target.
Tornado: Deal wind magic damage to all targets.
Sai: Bring a target’s HP to 1.
Haste: Grant Haste to one target.
Regen: Grant Regen to one target.
Pain: Poison, Silence, and Blind one target.

► Fujin (Weak)

Zan: Deal special moderate ranged physical damage to one target.
Aero: Deal wind damage three times randomly to one target.
Tornado: Deal wind magic damage to all targets.
Sai: Bring a target’s HP to 1.
Meteor: Deal heavy NE magic damage to all targets.
Metsu: Deal very heavy ranged physical damage to all targets.

Notes
  • Seifer’s turn 1 is always Bloodfest. As for the other two
  • Fujin will start the fight buffing with Haste / Regen.
Videos

D80

Normal

Total Stamina Cost: Solo Raider 20 Raid Leader 20 Raid Member 6

Rewards: First Time / Completion / Mastery】

  • Greater Holy Orb x3, Mythril x1
  • 15000 Gil
  • Greater Black Orb x5, Major Growth Egg x5

Target Score

  1. Finish the battle with 4 or more heroes not KO’d.
Esthar Soldiers

HP (MULTI)

?

Elements

Regular:WEAKPoison
Terminator:【WEAK】Lightning【NULL】Poison

Break Resistance

RESIST】Power / Armor / Magic / Mental / Mind

Debuff Vulnerabilities

Slow / Stun

D120

Hard

Total Stamina Cost: Solo Raider 40 Raid Leader 40 Raid Member 13

Rewards: First Time / Completion / Mastery】

  • Mythril x1, Dexterity Mote (3★) x32
  • 30000 Gil
  • Major Black Orb x3, Major Holy Orb x3, Dexterity Mote (3★) x48

Target Score

  1. Finish the battle with 4 or more heroes not KO’d.
Esthar Soldiers

HP (MULTI)

?

Elements

Regular:WEAKPoison
Terminator:【WEAK】Lightning【NULL】Poison

Break Resistance

RESIST】Power / Armor / Magic / Mental / Mind

Debuff Vulnerabilities

Slow / Stun

D160

Ultimate +

Total Stamina Cost: Solo Raider 60 Raid Leader 60 Raid Member 20

Rewards: First Time / Completion / Mastery】

  • Mythril x1, Dexterity Mote (3★) x48
  • 45000 Gil
  • Major White Orb x5, Major Wind Orb x5, Dexterty Mote (3★) x72

Target Score

  1. Finish the battle with 4 or more heroes not KO’d.
  2. Reduce Bahamut’s MAG.
  3. Reduce Bahamut’s DEF.
Bahamut

HP (MULTI)

~??

Elements

【RESIST】Poison【NULL】Lightning / Earth / Wind

Break Resistance

RESIST】Power / Armor / Magic / Mental / Mind

Debuff Vulnerabilities

None

D200

Apocalypse

Total Stamina Cost: Solo Raider 1 Raid Leader 1 Raid Member 1

Rewards: First Time / Completion / Mastery】

  • Dexterity Mote (4★) x16
  • 1500 Gil
  • Giant Scarletite x30, Giant Adamantite x30, Dexterity Mote (4★) x24

Target Score

  1. Finish the battle with 4 or more heroes not KO’d.
  2. Reduce Bahamut’s MAG.
  3. Reduce Bahamut’s DEF.
Bahamut

HP (MULTI)

~??

Elements

【RESIST】Poison【NULL】Lightning / Earth / Wind

Break Resistance

RESIST】Power / Armor / Magic / Mental / Mind

Debuff Vulnerabilities

None



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