SCHEDULE
Phase 1
Phase 2
Phase 3
Phase 4
Phase 5
EACH RELIC IN DETAIL
For greater details, head over to Enlir’s spreadsheet and find out more!
Phase 1
Phase 2
Phase 3
Phase 4
Phase 5
For greater details, head over to Enlir’s spreadsheet and find out more!
Tifa
BSB: 8x 0.83 Physical Earth attacks to one target, user gains Attach Earth and enters Burst Mode
ATTACK ⇒ 2x 0.75 Physical Earth + Non-Elemental attacks to all targets.
DEFEND ⇒ 4x 0.54 Physical Earth + Non-Elemental attacks to one target.
Jecht
BSB: 8x ? random Physical Dark attacks to one target, user gains Attach Dark and enters Burst Mode
ATTACK ⇒ 4x ? Physical Dark + Non-Elemental ranged attacks to one target.
DEFEND ⇒ 2x ? Physical Dark + Non-Elemental ranged attacks to all targets.
Garnet
BSB: 3x 4.75 Lightning + Holy summon magic attacks to all targets + Burst Mode
ATTACK ⇒ Restores large amount of HP (h105) and remove debuffs of one target.
DEFEND ⇒ 2 x 4.00 Lightning + Holy summon magic attacks to all targets.
Ramza
BSB: 5x 1.17 Holy Physical attacks to all targets, Party gains DEF (100%), user enters Burst Mode
ATTACK ⇒ 2x 1.25 Physical Holy attacks to one target and remove buffs from the target.
DEFEND ⇒ Charge an ally’s SB gauge (80 points)
Bartz & Tyro
Bartz
BSB: 6 x 1.33 Physical attacks to one target + Burst Mode
ATTACK ⇒ 4 x 0.63 Wind + Water Physical attacks to one target.
DEFEND ⇒ 4 x 0.63 Fire + Earth Physical attacks to one target.
Tyro
BSB: Shellga, Protectga, Magic Blink to all allies + Burst Mode
ATTACK ⇒ 1 x 2.1 Physical hit and reduce ATK + MAG of one target (20%)
DEFEND ⇒ 1 x 2.1 Physical hit and reduce DEF + RES of one target (20%)
Locke
BSB: 5x 1.16 Physical Fire + Holy attacks to all targets, inflicts Imperil Fire, user enters Burst Mode
ATTACK ⇒ 1x ? Physical attack to one target, reduce target’s ATK & MAG (?%), user gains ATK & MAG (?%)
DEFEND ⇒ 4x ? Physical Fire + Holy attacks to one target.
Faris
BSB: 5 x 1.5 Physical attacks to one target, Reduce target’s ATK, DEF, MAG, RES by 40% + Burst Mode
ATTACK ⇒ 1 x 2.3 Physical attack to one target and reduce target’s MAG by 50%
DEFEND ⇒ 1 x 2.3 Physical attack to one target and reduce target’s ATK by 40%
Beatrix
BSB: 4x 1.37 Physical Holy attacks to all targets (1.53 is all allies are alive) , inflicts Imperil Holy, user enters Burst Mode
ATTACK ⇒ 2x ? Physical Holy attacks to one target, gain Sentinel (greatly raise user’s DEF and attract single target physical & black magic attacks)
DEFEND ⇒ 2x ? Physical attacks to one target, moderately raise user’s RES.
Balthier
BSB: 10x 0.75 random Physical Fire ranged attacks to one target, inflicts Blind, user enters Burst Mode
ATTACK ⇒ 2x ? Physical ranged attacks to one target, inflicts Blind. Blinded targets take more damage.
DEFEND ⇒ 4x ? Physical Fire + Non-Elemental ranged attacks to one target.
Fang
BSB: 4x 1.45 Physical Wind + Non-Elemental attacks to all targets, inflicts Imperil Wind, user enters Burst Mode
ATTACK ⇒ 4x ? Physical Wind + Non-Elemental attacks to one target.
DEFEND ⇒ 2x ? Physical Wind + Non-Elemental attacks to all targets.
Squall
BSB: 4 x 1.54 Physical attacks to all targets + Burst Mode
ATTACK ⇒ 4 x 0.63 Fire + Non-elemental Physical attacks to one target.
DEFEND ⇒ 4 x 0.63 Wind + Non-elemental Physical attacks to one target.
GOOD LUCK!
MAY THE RNG BE IN YOUR FAVOUR~
Awesome… now to see what banner is worth it for me…
BANNER 4 ALL THE WAY
BANNER 4 ALL THE WAY
BANNER 4 ALL THE WAY
worst joke in History….. I was waiting for same burst as in Japan…. NOT THIS
Was hoping for something to tackle Ifrit Mote dungeon haha
None of them is good…well I will keep mithril for another event…
phase 3 Vanille weapon is marked as VIII when it should be XIII, in-game is also VIII, I just want to point that out, maybe get a mythril from FFRK team for the mistake fingers crossed
The pull of my dreams from the gacha simulator
http://imgur.com/a/H962e